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Returning 35 results for 'most set with only are for for lines'.
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Backgrounds
Ghosts of Saltmarsh
.
Skill Proficiencies: History, Perception
Tool Proficiencies: Carpenter’s tools, vehicles (water)
Equipment: A set of well-loved carpenter’s tools, a blank book, 1 ounce of
ink, an ink pen, a set of traveler’s clothes, and a leather pouch with 10 gp
FEATURE: I'LL PATCH IT!
Provided you have carpenter’s tools and wood, you can perform repairs on a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
10. Ritual Chamber Purple Flames. Black wax candles set in niches along the walls of this 20-foot-high room burn with a purple flame, filling the room with dim light.
Cult Ritual. Six cult fanatics
are chanting in unison. Each one stands next to a black stone pillar and is focused on a roiling fog cloud, 8 feet in diameter, that floats at the center of the room 10 feet above the floor. Lines of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Part 3: The Spider’s Web In this part of the adventure, the characters follow up on existing leads and lines of inquiry. They can’t learn much more in Phandalin, so they need to set out into the
retrieve his map. Each of these possible quests has its own section in this part of the adventure. The characters can remain in Phandalin long enough to rest up and purchase supplies. When they’re done, have them pick a storyline to investigate, then set out for the appropriate destination.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
campaign inspired by the works of H. P. Lovecraft or Clark Ashton Smith? Or do you envision a world of muscled barbarians and nimble thieves, along the lines of the classic sword-and-sorcery books by
an effort to destroy monsters or villains.
This genre is also common in fantasy fiction. Most novels set in the Forgotten Realms are best described as heroic fantasy, following in the footsteps of many of the authors listed in the Appendices of the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Story Settings Suffering, tragic death, or a villain’s monstrous evil manifest subtly in the places ghost stories are set. Typically, a setting’s hauntings are revealed slowly, until the full
until their murders are solved
5 A ship with the same name and lines as a vessel lost at sea a hundred years earlier
6 A realm in which a common ritual allows a living individual to trade
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
34. Guardians Bar the Way The passage leads toward a set of double bronze doors bearing the engraved face of the jaguar god. Both walls of the corridor are carved to represent two lines of warriors
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Location Overview Years after the eruption of Mount Hotenow, the city of Neverwinter continues to rebuild itself after the destruction wrought by that event. Loggers have set up camps along the river
, which is why Harbin uses adventurers to make deliveries. Tibor has a bigger problem than supply lines, however. His loggers have drawn the ire of anchorites of Talos, who resent intrusions into their
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
V2. Tower Door The tower door is made of iron, with no visible handles or hinges. In the middle of the door is a large, embossed symbol — a connected series of lines with eight stick figures set
proper sequence, the trap is disabled and the door swings open on rusty hinges for 10 minutes. The lines of the symbol on the door reveal the proper sequence. The dance can be performed in one of two ways
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
north from the temple to the south. The curtain blocks line of sight and catches any ammunition shot into it. If set on fire, it burns away quickly. Temple Nave If Vlonwelv is here, the drow priestess of
workers here use web lines and swings to get at hard-to-reach places. The giant spiders manipulate these webs to move the drow workers wherever they want to go. In addition to the other spells they can
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
rests open atop a wooden lectern bolted to the floor. Set into the wall behind the lectern are eight human skeletons, arranged so that they appear to be falling and screaming.
The skeletons are
inanimate remains embedded into the plastered walls. The lectern is held in place by four bolts set deep into the floor and is impervious to damage, spells, and attempts to move it. The book’s covers are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, has a conductor stone embedded in its underside. A corresponding set of conductor stones laid out in a line on the ground interacts with the stones in the carts to form a rail for the train to follow
pilot controls the elemental and communicates with it during the trip, watching the path ahead through broad windows that encircle the helm platform. The placement of conductor stone lines dictates where
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
successful DC 15 Dexterity check to open. 13. Guard Rooms This guard room is intentionally set in the midst of the family rooms and the master suite. The guards are responsible for safeguarding the
in Port Nyanzaru’s climate. Laundry is washed here every day, then hours are spent fanning it to and fro on lines trying to encourage the wet cloth to dry in the humid air. 15. Servants’ Quarters The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
24. Sandbox The two thick lines on the map mark the boundaries of a trap. A character who examines the ceiling 20 feet overhead as the party passes under one of the marked areas and makes a
is triggered. Falling Door Trap. If the characters set off the trap by activating the pressure plate in the floor, they hear a click and then a crash as both portcullises, made of timber bound in
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
supplies Murgaxor used to explore the Ruins of Caerdoon, located just a few miles away. A character who spends at least 1 hour sifting through the tools can assemble one set of mason’s tools, two
(Arcana) check, piecing together the nature of Murgaxor’s work on a success. What Murgaxor describes in his notebooks lines up with the maladies that plagued Strixhaven last year. Harmless samples of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
on it. Skill Proficiencies: History, Perception Tool Proficiencies: Carpenter’s tools, vehicles (water) Equipment: A set of well-loved carpenter’s tools, a blank book, 1 ounce of ink, an ink pen, a
set of traveler’s clothes, and a leather pouch with 10 gp Feature: I’ll Patch It! Provided you have carpenter’s tools and wood, you can perform repairs on a water vehicle. When you use this ability, you
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wings. Omid has orders to deliver the Stranger safely to Mechanus, where judgment awaits. The deva’s glowing mace is reminiscent of a large key. The head of the mace lines up neatly with the gear
release. Friendly Game. A character who has a gaming set can challenge the deva to a friendly game. Omid loves games and is too proud (and bored) not to accept. If the character wins the game, Omid allows
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
acting. Anyone who wishes to play a character on stage chooses a prompt, dons a few costume elements from the trunks of costumes provided by the Playactors Drama Guild, and lines up on the east end of
participants work the random props, set pieces, and sound effects the Playactors Drama Guild has strewn about the stage area to augment the improvised events. Members of the crowd might play kazoos to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Elemental Vessels Long ago, gnome artificers and specialists from House Cannith discovered and developed a means of magical travel. The heart of the process is a set of techniques for binding
continues to flow along the matrix through the hull, appearing as jagged, snaking lines of living energy that pulse and shift. These conduits of elemental energy take on an appearance associated with the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
been conflict between giants and dragons, or they might have long ago set aside any lingering resentment. Perhaps giants and dragons banded together in ages past in a desperate effort to survive the
between the warring parties are isolated events along the lines of the world-shaking events described in “Campaign Events.” You might begin the campaign with one such battle, have the adventurers
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
inverted triangle with three branching lines above it. Some believe it stands for the funnel cloud of a tornado, while others see it as the superiority of winged creatures over the ground. Some maintain
Windvane. Driven by Yan-C-Bin, she dubbed herself a queen and set out to find followers to rule. Her enchantments helped fill the ranks of the Cult of the Howling Hatred with initiates hopelessly devoted
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
bright blue as he hurries over to a table set with magical gear and mysterious devices unrecognizable to the characters, reporting that everything is ready to go. Starting the Simulation Mister Blip
be afraid. Though these illusions are realistic, thanks to my arcane prowess, they are just that—illusions.”
Blue-white lines form around you, etching the shape of a ship deck around the platform
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
competition, the season’s inaugural fish catch, where fishers try to catch the biggest fish during a set period. Darrett and other friendly locals encourage the characters to participate. Characters
kingfisher fisherfolk is the fisher king!” the mayor says as she casts her line into the Vingaard River. The competitors receive her pun with good-spirited groans and laughter, then cast their lines as well
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Asmodeus, god of tyranny
LE
Trickery
Three triangles in tight formation
Avandra, goddess of change and luck
CG
Trickery
Three stacked wavy lines
Bahamut, god of justice and nobility
LG
Forgotten Realms. From Greyhawk come Kord, Pelor, Tharizdun, and Vecna. From the Greek pantheon come Athena (renamed Erathis) and Tyche (renamed Avandra), though both are altered. Set (renamed Zehir) comes
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Rank and File While the Lords of the Nine set the overall direction of the Hells, it is the rank and file — uncounted numbers of lesser devils — that drive their schemes forward. Denizens of the
. Every low-ranking devil spends at least some time on the front lines as part of a legion. Some find combat enticing and volunteer for extra missions. Others are content to do only the minimum needed to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
makeshift crenellations on the roof lines for missile combatants. They also stockpiled weapons and caches of ammunition. Map 6.5: Dellmon RanchView Player Version The Dellmon Family Kerbin Dellmon
noncombatant adults and children. Half can carry ammunition, tend the injured, or watch over the elderly and very young. The Characters’ Role Let the characters take the lead on how to set up the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
really knows any longer what set off the war. But once battle began, the long-standing peace between giants and dragons crumbled everywhere. Foes tore at each others’ throats in all parts of Ostoria. There
were no front lines or safe havens, only endless ambushes, sieges, and atrocities committed against giants and dragons alike. Eventually, none were left alive on either side who had seen the war’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
support anyone climbing to the second floor. A character who makes a successful DC 10 Intelligence (Investigation) or Wisdom (Survival) check finds two sets of recently made humanoid tracks. One set of
a larger sheet, containing a few lines of handwritten text in the Common tongue. Dampness has spoiled it so that only two words are legible: “beyond skeletons.” The books can be sold for 7 gp each
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
bureaucracy is filled with offices, forms, modron officials, and lengthy queues. It takes 26 (4d12) hours of standing in lines and answering repetitive questions before the characters receive the
character fails this check, they miss a field or otherwise err and are provided a new stack of forms to fill out. These take just as long to complete as the first set of forms. If the characters settle
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
residents make their dens near natural landmarks: waterfalls, rock formations, and the gnarled branches of magical trees. Camp Greenbriar A spiked wooden palisade lines the perimeter of Camp Greenbriar, an
Adventures d4 Adventure Hook 1 Mick Mangehide (gnoll fang of Yeenoghu) and his band of gnolls set out to claim the hides of Faunel’s three pack leaders. 2 Commanded by a general in Rigus, a hobgoblin
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in addition to combat prowess. An adventure composed of nothing but puzzles can become frustrating, so be sure to mix up the kinds of encounters you present.
Mystery Conflicts. A mystery might set
lines. Information-gathering and diplomatic missions can supplement combat-oriented adventures. War Conflicts. Conflicts like these highlight the themes and flavor of a war campaign: Freedom Fighters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
) or Wisdom (Perception)
Genuine Batiri goblin pottery set (not at all genuine) Intelligence (History) or Wisdom (Perception)
Môrgæn never-miss arrow set (always misses) Dexterity (Sleight
of Hand) or Wisdom (Survival)
Acquisitions Incorporated t-shirt and underwear gift set Dexterity (Acrobatics) or Charisma (Performance)
Donaar Blit’zen Chultan fibers floss kit
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
room, illuminated by four torches set in wall cressets, has been cleaned out to serve as quarters for four hill giants. If they survived or escaped the assault on the steading, Chief Nosnra and his
in the chamber. The place holds several beds, two large cabinets, two tables, miscellaneous smaller furniture, a crate, and three small boxes. Lit torches are set along on the walls, as well as pegs
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
sturdy and lasts until the key is removed from the statue. D2: Rotunda Ruins Broken stone lines this plaza—fragments of elegant statues, once-magnificent pillars, and shining marble walls. At the center, a
glass dome, making iridescent colors shimmer across the crumbled marble walls. Gilded lines and jeweled inlays form a detailed star map spanning the dusty floor. Four alabaster statues of scholars stand
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
entrance is closed by two massive wooden doors with bars that take eight people to slide aside. Because the area is patrolled and the fort has excellent all-round lines of sight, the gates stand open
are set by the Flaming Fist. 4. Bazaar A dozen traders live within the fort and manage its bazaar. Soldiers from the fort are only a tiny part of their business. Most of their trade involves selling
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
a set of cartographer’s tools, six pints of oil, an illustrated book about ropers, an emerald worth 250 gp, and a lantern of revealing. G5: Showroom This room is empty, but crumbling wall carvings
-foot-high, vaulted cavern. The floor is slick with moisture, and it’s carved level and even. Passages extend in several directions, and a stone double door bearing the carving of a spiked cage is set






