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Returning 29 results for 'most simic with only admit for for lost'.
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Soldier
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
’ve lost too many friends, and I’m slow to make new ones.
4
I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5
mistake in battle that cost many lives—and I would do anything to keep that mistake secret.
4
My hatred of my enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Backgrounds
Sword Coast Adventurer's Guide
Personality Trait
1
I’m always polite and respectful.
2
I’m haunted by memories of war. I can’t get the images of violence out of my mind.
3
I’ve lost too many
cost many lives, and I would do anything to keep that mistake secret.
4
My hatred of my enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Backgrounds
Baldur’s Gate: Descent into Avernus
, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.
BALDUR’S GATE FEATURE: LONG-LOST HEIR
You’re well-versed in the mannerisms and
idiosyncrasies of Baldurian patriars and other nobles, imitating them smoothly enough to convince even the snootiest family heads of your authenticity. You’re skilled at posing as the long-lost heir
Backgrounds
Baldur’s Gate: Descent into Avernus
respectful.
2
I’m haunted by memories of war. I can’t get the images of violence out of my mind.
3
I’ve lost too many friends, and I’m slow to make new ones.
4
keep that mistake secret.
4
My hatred of my enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. Simic druid, Izzet fighter, Izzet wizard, Simic monk 5 Skulkers Party. Golgari druid, Golgari fighter or ranger, Dimir rogue or monk, Dimir wizard 6 Chaos Party. Gruul druid, Gruul barbarian, Rakdos
warlock, Rakdos rogue 7 Nature Party. Selesnya druid, Gruul barbarian, Simic wizard or Selesnya bard, Golgari rogue 8 Benevolent Party. Selesnya cleric, Boros paladin, Azorius wizard, Selesnya bard
Backgrounds
Sword Coast Adventurer's Guide
memories of war. I can’t get the images of violence out of my mind.
3
I’ve lost too many friends, and I’m slow to make new ones.
4
I’m full of inspiring and cautionary
enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. The high elves of Ravnica have been subsumed into the Simic Combine and have lost their original tribal name. They are more slender than other elves, and they tend to have angular features and pale skin
share those ideals, particularly Selesnya, Golgari, and Simic. The Gruul Clans revere nature but set themselves in opposition to civilization, so they don’t hold much appeal for the typical elf
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
admit that their master is Varram, and speak of great treasure down the stairs to the south. The dwarf has been gone for some time, but they have no idea what happened to him. If the devils are
offered 100 gp or more in gems, they also tell the characters that they have fought and killed undead in the complex; that the dwarf lost something important to his cult and needs the divination pool to get
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Roleplaying Strahd Strahd believes his soul is lost to evil. He feels neither pity nor remorse, neither love nor hate. He doesn’t suffer anguish or wallow in indignation. He believes, and has always
believed, that he is the master of his own fate. When he was alive, Strahd could admit to letting his emotions get the better of him from time to time. Now, as a vampire, he is more monster than man
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. They admit that their master is Varram, and speak of great treasure down the stairs to the south. The dwarf has been gone for some time, but they have no idea what happened to him. If the devils are
offered 100 gp or more in gems, they also tell the characters that they have fought and killed undead in the complex; that the dwarf lost something important to his cult and needs the divination pool to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
between demons and devils. 36–42 A stubborn dwarf commoner bumps into the characters. He’s been wandering the staircase for decades but won’t admit he’s lost. 43–49 A masked deva loyal to Selûne offers to
lost unit of the Great Modron March consisting of 1d8 duodrones and 1d6 tridrones proceeds down the staircase, cataloging its every door. 71–77 The staircase ahead disappears into a 60-foot sphere of
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
races have little good to say about kobolds, but they do admit that the little reptilians do respectable tunnel work using simple tools. If a band of kobolds is enslaved by more powerful creatures
have clearly been lost or thrown away, which is easy to do without attracting attention. At the same time, they don’t automatically shy away from trying to grab items that are the property of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the following points: Zisatta tries to discern whether the characters are working for the People’s Stewards and is pleased if they are. She tries to get the characters to admit their mission is
connected to lost lore essential to the future of both Djaynai and Janya. At the same time, Brother Broumane focuses on the following points: Brother Broumane tries to find out if the characters are working
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Witch and Light are eager to learn the characters’ reasons for visiting the carnival; if the characters are motivated by the “Lost Things” adventure hook, Witch and Light dimly remember the characters
). Questioning Witch and Light If the characters have come to the carnival seeking lost things, Witch and Light express their regret but make it clear that they’re not responsible for those losses, claiming
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
learn from or command the dead. Those who plunder tombs for lost knowledge, grim entrepreneurs who see business sense in undead servants, even pragmatic necromancers seeking to conjure secrets from the
reputation. At the same time, worship of Bhaal proves darkly popular in Baldur’s Gate. Few openly admit to worshiping the Lord of Murder, but there is an unspoken assumption that anyone who benefits
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
learn from or command the dead. Those who plunder tombs for lost knowledge, grim entrepreneurs who see business sense in undead servants, even pragmatic necromancers seeking to conjure secrets from the
reputation. At the same time, worship of Bhaal proves darkly popular in Baldur’s Gate. Few openly admit to worshiping the Lord of Murder, but there is an unspoken assumption that anyone who benefits
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
March to Nowhere The Labyrinth is aptly named, for even the most resolute of explorers can become lost in its depths, as a number of modrons discovered to their dismay. Separated long ago from their
into clicking and popping noises. Among the words the monodrones repeat are “march,” “Mechanus,” “seventeen” (the number of cycles of the plane of Mechanus that mark the Great Modron March), and “lost
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
elves, for example, belong to the Golgari, Selesnya, or Simic guilds, but a majority of goblins are guildless. Loxodons tend to have a strong sense of community, so they readily join guilds. And when
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon wyrmling has convinced a lost white dragon wyrmling that the latter is also a moonstone dragon, cursed by an archfey of winter. The two travel together, causing trouble in the name of lifting
moonstone dragon wyrmling torments a group of lost modrons by tricking them into performing chaotic acts.
6 A moonstone dragon wyrmling has volunteered to be a spy in a conflict between a group of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
images of violence out of my mind. 3 I’ve lost too many friends, and I’m slow to make new ones. 4 I’m full of inspiring and cautionary tales from my military experience relevant to almost every
anyone who is not a proven warrior. 3 I made a terrible mistake in battle that cost many lives, and I would do anything to keep that mistake secret. 4 My hatred of my enemies is blind and unreasoning. 5 I obey the law, even if the law causes misery. 6 I’d rather eat my armor than admit when I’m wrong.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
to tell you that the paperwork regarding the debt you owe is temporarily lost, but they’re working on it.
6 You owe an enormous amount of money to a forgetful and amoral person. So far, that
your insistence on using a witty catchphrase to raise their spirits in the midst of the greatest danger. Your companions take great pride in your catchphrase, even if they’re too shy to admit it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
story. It was built before the Cataclysm by the Mages of High Sorcery, but its intended purpose is lost to time. Many extradimensional spaces within it remain active, though they’re accessible only
going through this prelude and you think they’d appreciate assistance, Rovina can also admit another visiting apprentice (an acolyte) to aid the character. Hall of Sight As characters pass through
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of these panels are emblazoned with the castle-and-flame sigil of Candlekeep in their upper reaches. One of the two gates stands open far enough to admit visitors during the day, with the other kept
precious currency of Candlekeep: knowledge. I know of many companies who have been shown lore concerning lost ruins, then asked to brave some dangerous place and return with prizes that can be found only
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
eaters, though they admit to being fond of root vegetables. If no reciprocation is forthcoming, either in the form of food or other gifts, all three goats bolt away as a galeb duhr erupts from the
characters while he is searching for Pollenella, his lost queen bee. Mudlump wears a hooded veil to protect his eye from bee stings and carries a large beehive on a stick, which doubles as a greatclub
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
characters press the issue, the githyanki pull them aside and admit that the camp’s interim leader, Ilren, and the Lambent Zenith’s first mate, Figaro, would have more information. However, Figaro has
safe room: “The moon sings a song for the lost.” Ward Rune. The ward rune is on the wall above the desk. Z14a–Z14b: Forecastle and Top Deck A colossal heart—part flesh and part stone—looms over this
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
tunnels when they hear that adventurers have discovered the hidden chambers). They don’t admit any involvement and aren’t foolish enough to hide their masks at the boarding house. 5. Thelorn’s Safe
openly take power. If bothered by nosy adventurers, Dornan tells them he’s heard stories of a lost treasure and mysterious villains lurking in Tricklerock Cave (see the “Bloody Treasure” encounter in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
funded by advertisements from merchants across the city. Though beholden to advertisers and tacitly sanctioned by the city government, the Mouth has never lost its populist bent. Needle carefully
keep suspicion away from him, and he has to admit it’s a better deal than paying protection money himself. Water Queen’s House The oldest temple in Baldur’s Gate, the Water Queen’s House clings to its
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
funded by advertisements from merchants across the city. Though beholden to advertisers and tacitly sanctioned by the city government, the Mouth has never lost its populist bent. Needle carefully
, and he has to admit it’s a better deal than paying protection money himself. Water Queen’s House The oldest temple in Baldur’s Gate, the Water Queen’s House clings to its enormous pier like a monster of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
favorites of these creatures. A copper dragon is wary when it comes to showing off its possessions. If it knows that other creatures seek a specific item in its hoard, a copper dragon will not admit to
, and lend a helping hand in unseen ways. In the guise of an animal, the dragon might befriend a lost child, a wandering minstrel, or an innkeeper, serving as a companion for days or weeks on end






