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Returning 35 results for 'most sitting with only arise from for like'.
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Monsters
Mythic Odysseys of Theros
identity in order to escape the Underworld as a Returned, its identity manifests as a spirit-like eidolon. While eidolons possess many of the skills and details related to their past lives, they're
various types of eidolons, ghostblade eidolons typically arise from fallen warriors and believe they're endlessly embroiled in great battles.
Undead Nature. An eidolon doesn't require air, food, drink, or sleep.PoisonNecrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Van Richten’s Guide to Ravenloft
them to death in their full-body grip.
Boneless arise in a variety of forms. While the animate skins of specific creatures are the most common, foul spellcasters might create these horrors from the
.
Whether through accident or depraved genius, some villains use one corpse to create two separate undead. Boneless might adorn the frames of other undead, like skeletons or zombies. The sight of a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Trolls
Trolls that are nearly obliterated but survive and regenerate from mere scraps of flesh can display bizarre features. Radically transformed trolls like the rot trolls, spirit troll;spirit
trolls, and venom troll;venom trolls that follow are especially likely to arise when trolls regenerate in the presence of magical emanations, planar energy, disease, or death on a vast scale, or if
Monsters
Mordenkainen Presents: Monsters of the Multiverse
display bizarre features. Radically transformed trolls like the rot troll;rot trolls, spirit troll;spirit trolls, and venom troll;venom trolls that follow are especially likely to arise when trolls
Monsters
Mordenkainen Presents: Monsters of the Multiverse
wound they receive.
Trolls
Trolls that are nearly obliterated but survive and regenerate from mere scraps of flesh can display bizarre features. Radically transformed trolls like the rot troll
;rot trolls, spirit troll;spirit trolls, and venom trolls that follow are especially likely to arise when trolls regenerate in the presence of magical emanations, planar energy, disease, or death on a
Monsters
Van Richten’s Guide to Ravenloft
. The swap is also undone if the controlled body takes damage from the carrionette’s Silver Needle.Carrionettes arise from innocent intentions. Heartfelt wishes breathe life into a beloved toy and
with the victim, stealing the victim’s body while trapping the victim’s soul in its own doll-like frame. The carrionette then imprisons its old body, keeping the animate doll hidden while it
Monsters
Mordenkainen Presents: Monsters of the Multiverse
scraps of flesh can display bizarre features. Radically transformed trolls like the rot troll;rot trolls, spirit trolls, and venom troll;venom trolls that follow are especially likely to arise when
monsters
and lightning. Eldritch eddies typically arise where magic use is heavy and irresponsible, such as near a fanatical mage’s sanctum, a workshop that churns out magic items, or a library where
happens right before an eldritch eddy arises.
Eldritch Eddy Manifestations
1d6
Right Before an Eddy Manifests …
1
Brightly colored sparks fly through the air like fireworks
Monsters
Mordenkainen's Fiendish Folio Volume 1
quickly become a brawl.
Heralds of Frustration. Mites are natives of the Feywild that arise when a creature becomes so irritated with a situation or event that it lashes out in violence. That
irritable and easily frustrated to the point of violence. For such creatures, every minor failure feels like gross incompetence. Simple tasks become increasingly difficult. Those who undertake those tasks
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen Presents: Monsters of the Multiverse
wounds, and unleash the fury of the heavens. Aasimar can arise among any population of mortals.
They resemble their parents, but they live for up to 160 years and often have features that hint at their
description.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ogrillon Ogre Ogrillons arise from Humanoids cursed by foul magic or the will of wrathful deities. They appear similar to whoever they once were, but they grow to over 8 feet tall and gain ogre-like
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
greatest myths arise from storied terrors—like the hydra Polukranos or the dreaded titans—the monsters in this section have a feature that sets them apart: mythic traits. Mythic traits transform battles
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
includes suggestions for the kinds of locales where dragons like to build their lairs, as well as additional regional effects that might manifest around a lair. Additional lair actions round out this
that extend their magical reach, and the items that can link those caches together. It also explores the magical quirks—including hauntings and curses—that can arise as enormous amounts of magical
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode might sound like fun, but it can prove distracting and could slow down the game.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode
might sound like fun, but it can prove distracting and could slow down the game.
Kenku Names
Given that kenku can duplicate any sound, their names are drawn from a staggering variety of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Instead of the official they expected to meet, they see a somber human man with gray hair wearing purple robes and sitting on a central rug among several books and sheafs of paper. As the guards retreat
honor to serve my homeland. I will not pass beyond our borders for any reason.” Flaw. “I can’t let them see me when I’m like this. The melancholy in my bones is mine alone to bear.”
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
momentary formation in the waves that looks like an enormous humanoid face 66–70 1 druid 71–75 1d4 harpies 76–80 A lone hermit (acolyte) sitting on the beach, contemplating the meaning of the multiverse 81
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Reproduction Dragons are like lizards. They existed before humanoids and will exist long after them, they can manipulate reality’s fabric, and they transcend natural laws! Wait ... not like lizards
. Ah! Like magic.
-Fizban
Dragon reproduction varies from world to world in the Material Plane and can vary further depending on the family, kind, or individual nature of the dragons involved
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
on this location. Treasure Mobar’s cave is unfurnished except for a moldy old wooden chest sitting on a natural shelf 10 feet off the floor in the room’s southwest corner. The chest is unlocked and
figurine of Wyllow (25 gp), and a chalice hewn from blue quartz (250 gp). Hanging from a hook on the inside lid of the chest is an iron master key that fits all the doors in areas 18–24. The head of the key is shaped like a dwarf’s stern visage.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Kruphix’s Villains Kruphix doesn’t often act in the world, but when he does, his agenda is often morally ambiguous, and his servants’ sacred quests can look like villainous schemes from other points
that might arise from among the god’s followers. Kruphix’s Villains d6 Villain
1 An oracle (see chapter 6) seeks to erase the memories of an entire community, reducing them to a simpler
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
into position between crimson banners bearing the Dragon Queen’s claw-like symbol. Above, dragonnels soar in rigid formations alongside the Dragon Army’s most terrifying weapon, the flying citadel
arise. She doesn’t expect the Dragon Army will launch a full siege tonight, but Kalaman’s defenders must be prepared for anything. If the characters and Darrett have plans for attacking the flying citadel
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
L. Lake Zarovich At the foot of a mountain, nestled in the misty forest, is a large lake. The water is perfectly still and dark, reflecting the black clouds overhead like a monstrous mirror. If the
sitting in it, fishing pole in hand. Each rowboat can safely hold five people. The person fishing on the lake is Bluto Krogarov (NE male human commoner), a resident of Vallaki. He is in a trance and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
stains cover the floor of this area. Large oak tables, scarred and beaten, lay scattered like toys about the room, their wood crushed and splintered. Replacing them are furnishings made entirely of
morbidly decorative fashion, giving the room a cathedral-like quality. Four enormous mounds of bones occupy the corners of this ossuary, and garlands of skulls extend from these mounds to a chandelier of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the iceberg rises more than a hundred feet above the water, and the jagged ice peaks add another two hundred feet above that. The Ice Hunter village is a collection of snow shelters and tents sitting at
the ice, making for an easy climb to the top of the plateau. Captain Lerustah would like to keep his crew members aboard Frostskimmr rather than marching them up to the plateau. He’s not at all
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the iceberg rises more than a hundred feet above the water, and the jagged ice peaks add another two hundred feet above that. The Ice Hunter village is a collection of snow shelters and tents sitting at
into the ice, making for an easy climb to the top of the plateau. Captain Lerustah would like to keep his crew members aboard Frostskimmr rather than marching them up to the plateau. He’s not at all
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Checks A Charisma check might arise when you try to influence or entertain others, when you try to make an impression or tell a convincing lie, or when you are navigating a tricky social situation
warring tribes, or inspiring a crowd of townsfolk. Other Charisma Checks. The DM might call for a Charisma check when you try to accomplish tasks like the following: Find the best person to talk to for news
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Checks A Charisma check might arise when you try to influence or entertain others, when you try to make an impression or tell a convincing lie, or when you are navigating a tricky social situation
tribes, or inspiring a crowd of townsfolk. Other Charisma Checks The DM might call for a Charisma check when you try to accomplish tasks like the following: Find the best person to talk to for news
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
understand Common. A many-legged reptile stretches out as if it has been sitting for a long while, avoiding your eyes as it looks to the rocky floor at your feet. “About time you lot arrived! Come! The
stone giant librarians, as the basilisk had some difficulty reconciling his temper and bestial nature with the recognition of what trouble might actually look like. The stone giants taught Veldyskar how
Compendium
- Sources->Dungeons & Dragons->Divine Contention
walls of this pit, providing access to the entry hall of the catacombs (area E1). On the surface, the entrance looks like nothing more than a timber latrine sitting in the middle of nowhere. The shaft
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Cog Carnival The Cog Carnival is a dilapidated warforged dive bar. The bar has a crumbling stone outside marred with graffiti that says things like, “Forged Are Scrap!” and “Leave, Metalheads
(Persuasion) check convinces one of the patrons to point out who Coal is: a black, one-armed metal warforged sitting alone near the bar. Coal, a neutral good warforged soldier (see chapter 6), is
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
cultists wear the goat-skull masks when they venture out in public. The masks are terrifying but worthless. Cultist. The young man sitting at the table (facing the secret door in the south wall) is Yondis
creature even more powerful than Xia, and he likes to pretend he is Undead already. He wears pasty makeup, shambles like a zombie, and eats undercooked and spoiling meat, but the disguise fools no one
compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
whirlwind of Evocation magic that crackles with fire and lightning. Eldritch eddies typically arise where magic use is heavy and irresponsible, such as near a fanatical mage’s sanctum, a workshop that
Manifestations table to inspire what happens right before an eldritch eddy arises. Eldritch Eddy Manifestations 1d6 Right Before an Eddy Manifests … 1 Brightly colored sparks fly through the air like
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
that might arise during a typical D&D session. For example, a player might want his or her character to hurl a brazier full of hot coals into a monster’s face. How you determine the outcome of this
to reach the orc, you say, “It’s too far away to move up and still attack. What would you like to do instead?” The player takes the information and comes up with a different plan. To referee the rules
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
following list is not exhaustive; customize your list to include elements you imagine could arise during adventures. End the list with a space where players can add other topics to avoid or that they’re
injustices and discrimination Game-specific content, such as dangers, monster types, and setting details you might use Specific genres of horror, like those in chapter 2 If you’re not comfortable
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wherever they arise. Player characters who are not members of the druid class could belong to one of the societies or groups affiliated with the servants of the Old Faith; for example, the Gnarley Forest
has not yet come to pass in the Flanaess; nothing like the Lords’ Alliance can be found in the lands near the Kron Hills. The closest analogue in the world of Greyhawk is the Knights of the Order of






