Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'most smith with once adopt for for large'.
Other Suggestions:
most south with once about for for large
must smooth with once about for for large
must south with once about for for large
must switch with once about for for large
must sixth with once about for for large
Monsters
Keys from the Golden Vault
Shapechanger. Eliphas can use his action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into his true form, which is humanoid. His statistics, other than his size and AC
werebear who can adopt the form of a polar bear.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Monsters
Spelljammer: Adventures in Space
warriors often adopt colorful names, such as the Soaring Hadozees, the Jammin’ Wingbats, and the Night Howlers.
Hadozees
Hadozees are slender, highly adaptive Humanoids with simian features
. When stretched taut between outstretched limbs, these membranes enable a hadozee to glide.
On Yazir, their home world, hadozees lived high up in the trees to avoid large predators that walk on land
Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
excitement. Their fair hair has a tendency to stick out in every direction, as if expressing the gnome’s insatiable interest in everything around.
A gnome’s personality is writ large in
) risks and dreaming large.
Bright Burrows
Gnomes make their homes in hilly, wooded lands. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface
Monsters
Curse of Strahd
to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature. An animated object doesn't require air, food
attacks with its flailing and stomping roots. It can also use its roots to fling large rocks.
Hut Interior. The hut is a 15-foot-square, ramshackle wooden building with a gently sloping thatch roof. Its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"damage", "rollAction":"Crushing Hug", "rollDamageType":"bludgeoning"} bludgeoning damage, and the target is grappled (escape DC 15 if it is a Large or smaller creature. Until the grapple ends, the target
child.
Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or other creatures (ogre;ogres and troll;trolls appear in the Monster Manual), ruling them
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
legitimate trades. These kenku adopt noises made as part of their craft. A sailor duplicates the sound of a fluttering sail, while a smith mimics the clanging of a hammer on metal. Non-kenku describe these folk by their trade sounds, such as Sail Snap, Hammerer, and Cutter.
produce large numbers of identical items. Few kenku find this work satisfying, since their quest for the freedom of flight makes them ill-suited to settle into a routine.
Ideal Minions
Kenku gather in
Warforged
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
deeper meaning.
The typical warforged has a sexless body shape. Some warforged ignore the concept of gender entirely, while others adopt a gender identity.
The more a warforged develops its
, Church, Crunch, Crystal, Dagger, Dent, Five, Glaive, Hammer, Iron, Lucky, Mace, Oak, Onyx, Pants, Pierce, Red, Rod, Rusty, Scout, Seven, Shield, Slash, Smith, Spike, Temple, Vault, Wall
Genasi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
into the mortal world. They adapt well to the mingled elements of the Material Plane, and they sometimes visit—whether of their own volition or compelled by magic. Some genies can adopt mortal
hands and feet from a halfling, exceedingly large eyes from a gnome, and so on).
Genasi almost never have contact with their elemental parents. Genies seldom have interest in their mortal offspring
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
possible sense, they still look human. However, their infernal heritage has left a clear imprint on their appearance. Tieflings have large horns that take any of a variety of shapes: some have curling
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
distinction between male and female names. Kenku thugs, warriors, and toughs adopt noises made by weapons, such as the clang of a mace against armor or the sound made by a breaking bone. Non-kenku refer to
the kenku by describing this noise. Examples of this type of name include Smasher, Clanger, Slicer, and Basher. Kenku thieves, con artists, and burglars adopt animal noises, typically those common in
Species
Sword Coast Adventurer's Guide
possible sense, they still look human. However, their infernal heritage has left a clear imprint on their appearance. Tieflings have large horns that take any of a variety of shapes: some have curling
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battle Smith Battle Smith with Steel Defender Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an
soldiers tell stories of nearly dying before being saved by a Battle Smith and a steel defender. Battle Smiths played a key role in House Cannith’s work on battle constructs and the original warforged
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
strike of her hammer.
The hard-working smith is Kalista.
Jane Katsubo Kalista
Dwarf Blacksmith
Stat Block: Commoner
The keep’s taciturn, hardworking smith prefers to let her hammer do
)
Smithy Features The smithy has the following features:
Forge. The large forge behind the counter fills most of the smithy’s lower floor. Water barrels and bellows flank the forge.
Mundane Goods. A few
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
on your adventures, within the bounds of common sense. For example, an orc adventurer won’t fit in a halfling’s Leather Armor, and a cloud giant’s robe would be far too large for a gnome.
The DM can
adventurer tries to wear it as a disguise.
Using this variant, when adventurers find armor, clothing, and similar items that are made to be worn, they might need to visit a smith, a tailor, a leatherworker
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
on your adventures, within the bounds of common sense. For example, an orc adventurer won’t fit in a halfling’s Leather Armor, and a cloud giant’s robe would be far too large for a gnome.
The DM can
adventurer tries to wear it as a disguise.
Using this variant, when adventurers find armor, clothing, and similar items that are made to be worn, they might need to visit a smith, a tailor, a leatherworker
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
always with you. The Sovereign Onatar guides the hand of every smith who knows how to listen for his voice, and Dol Arrah and Dol Dorn are active on every battlefield, guiding every soldier. This
their posts to fool around elsewhere. Exceptions do exist, such as the daelkyr and the Dreaming Dark, but by and large these natives of other planes are exclusively concerned with where they live. As
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
to adopt them whenever possible. They provide for stables of these creatures in their lairs, and in return, the giant striders voluntarily serve as mounts for firenewt warriors (in this book). Out of
curiosity, I once tamed a giant strider. Several potions of fire resistance later, the creature was purring in my lap, and I didn’t feel a thing.
—Mordenkainen
Giant Strider
Large Elemental
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
area G8, but it will devour more gnomes once its hunger returns unless it is dealt with. It can move around and adopt other disguises as needed, though its forms are limited to Medium objects such as
chairs, large chests, lecterns, and weird gnomish inventions of the mimic’s size and mass. The mimic can also disguise itself as a door, a false section of wall, or a rocky bulge on the floor. After
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
he doesn’t know of anyone else out this way. The hills are mostly uninhabited. Grave Occupants. If the characters excavate the graves, they find one male dwarf dressed in artisan robes (a smith from
make out the tiny outline of Red Larch, and the thin dark line marking the Long Road. Several miles to the north, you see a slender old tower circled by large birds. Nothing else is around here.
If
Monsters
Fizban's Treasury of Dragons
visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend
and settle there in large numbers.
If the dragon dies, the population of giant lizard;giant lizards near the lair returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType
Monsters
Fizban's Treasury of Dragons
reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend.
6
I
; are attracted to the area within 6 miles of the lair and settle there in large numbers.
If the dragon dies, the population of giant lizard;giant lizards near the lair returns to normal levels
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
family and community face painful decisions of what to do about the seemingly remorseless child. Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or
to those active tokens. The hag can deactivate any of those tokens at any distance (no action required), whereupon the token retains its current form but loses its magic. Annis Hag
Large Fey
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
last night by a loud crash. According to the smith, a crystalline vine burst out of the ground and punched a hole through the roof of his neighbor’s bakery. “Must be divine punishment for the bad pies
and steep prices,” says the blacksmith with a nervous chuckle. Suddenly, the earth shakes violently beneath your feet. You hear the dull roar of a distant eruption. The smith and several others hurry
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dragonmark is unusually small or remarkably large.
2 Your dragonmark slowly moves around your body.
3 Your dragonmark glows dramatically when you use it.
4 Your dragonmark tingles
strongholds for the house families. A city may also have any number of businesses tied to the house — a Ghallanda inn, a Cannith smith, a Sivis message station — but these are simply providing services and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
their duty above mortal life. If threatened, a sphinx of valor defends its charge with its supernaturally empowered roar and fierce strikes. Sphinx of Valor Large Celestial, Lawful Neutral
AC 17
the spies’ patrons desire. They’re trained to manipulate, infiltrate, and—when necessary—escape in a hurry. Many adopt disguises, aliases, or code names to maintain anonymity. Roll on or choose a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Llanos. The aftermath of war was marked by a vibrant rebuilding period. Large settlements such as El Caparazón retained some of the cultural aspects of the long colonial occupation, while rural villages
. Small, colorful statues of Suwa heroes are found everywhere in Atagua and are honored with offerings of rum or sweets. Ataguans are tolerant of different beliefs and often adopt legendary figures from
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
betting on the outcome—and at least one giant is meddling behind the scenes to increase the likelihood of one side winning. 5 A cloud giant who recently lost a large amount of money on bad bets tries to
broken magic weapon that only a renowned fire giant smith can repair. 3 The characters find a giant-crafted sword—a magical masterpiece; when word of their find gets out, the artisan’s descendants come
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Foundling Character Your life among giants has given you a unique perspective. Though you are unusually large for your kind, you’re no larger than a giant child, so you might be very mindful of your size
. Suggested Characteristics. The Giant Foundling Personality Traits table suggests a variety of traits you might adopt for your character. Giant Foundling Personality Traits d6 Personality Trait 1
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
orchard. The gardens’ produce is nonmagical and tastes excellent, and Euryale uses it for cooking. Four couatls watch over the food gardens; they often adopt the shape of friendly mastiffs. Guesthouse
single large bed, but room for up to five people in a pinch. Rainbow Hot Spring Stairs lead from what was once a plaza, now crumbling and overgrown, directly into this hot spring’s steaming, prismatic
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Black Lake The darkest and most remote corner of the Glitterhame’s cavern system, the Black Lake is a large, winding cavern filled with water that drains from the Dark Mere through a submerged
identifies the tracks as those of a Large reptilian creature with four feet and a long tail. The tracks lead away from the hard stone of the ledge to the north (where they can’t be seen) and into the water
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the raw ore and the refined metal for around a decade. Due to the rough terrain and the harshness of the climate, the village never grew large. It intermittently hosted a succession of traveling
named in the book include Mayor Lei Duvezin, a kind and talented dwarf smith named Tormun, and his wife, Blenyss. Seventy years ago, an explosion rocked the platinum mine, collapsing the tunnels and
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
drink have been pushed aside to make room for a large copper statue at the far side of the room. The statue depicts a four-armed storm god holding lightning bolts in each hand.
Before the statue
stands Teega the smith. In the corner behind the statue, Martisha, the inn’s owner, is bound with rope. Her face is bruised and bloodied, but she bears no mortal wounds.
Teega (female Illuskan
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
philosophers might prefer certain types of characters, but by and large any character who upholds and furthers the beliefs of such a group is welcome within its ranks. Suggested Characteristics. Adventurers
traits you might adopt for your character. Planar Philosopher Personality Traits d6 Personality Trait 1 I don’t venerate any gods. With time, we can be as powerful as them or greater. 2 Experience
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
. Beneath a loose stone in the floor is a hole that contains 1,250 gp, three 250 gp gems, two 100 gp gems, and a large earthenware jug that holds four potions of water breathing. 3. Cell Block In the outer
guard room are two bugbears, initially located in the eastern end of the area. If not engaged immediately, they will raise an alarm by striking a large brass gong that hangs near the door. If they are
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Glitterhame Below the Mountain Door lies the Glitterhame, a large series of natural caverns in the heart of the Stone Tooth. The caverns are beautiful: the walls sparkle and glisten with flecks
DC 10 Strength check is required to pull it aside. Glowing coals in a crude hearth illuminate this large cave. The ceiling here rises about fifteen feet above the floor, and rubbish and skins cover the






