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Returning 4 results for 'most some with only act for for locale'.
Other Suggestions:
most some with only act for for loyal
most some with only act for for local
most some with only act for for locate
most some with only act for for locals
most some with only act for for located
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
campaign, and you want to give them a change of pace before they get immersed in the next act of the unfolding drama. Or they’re traveling halfway around the world, and you’re looking for something to
adventure’s locale. Each adventure’s beginning includes a simple setting description, such as “a village with a nearby forest.” Beyond these basic details, feel free to alter the adventure’s location
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the locale if necessary, but you’re largely afforded time to relax as you please. However, poor (or outright destructive) guests rarely receive invitations to stay again. Salary. Your employment
, you act as an envoy during delicate trade negotiations; the next, you’re sent trekking through mountain passes to gather a favorite flower for a party. Foes are endless, and yesterday’s ally might be
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant retreat beneath the sea is an appropriate locale for these encounters. Elemental Air Encounters d12† Encounter
1 1d3 mist hulks* (attitude: 1d8) wandering about, wallowing in regret
millennia or hostile environments without breathable air. The creatures in these encounters might also act as servitors to magically powerful giants or serve as a reminder of the forgotten magic of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
labyrinthine passages within 1 mile of the dragon’s lair. The thickets act as 10-foot-high, 10-foot-thick walls that block line of sight. Creatures can move through the thickets, with every 1 foot a
) fire damage on a failed save, or half as much damage on a successful one.
Mountain Masters. Red dragons prefer mountainous terrain, badlands, and any other locale where they can perch high and






