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Returning 35 results for 'most some with only are fight for lore'.
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Monsters
Curse of Strahd
Rahadin that the king made the dusk elf an honorary member of his family.
Chamberlain. After Barov died, Rahadin continued to fight as one of Strahd's generals. When the wars ended and Strahd turned
desired above all. She told him of a vault of forbidden lore called the Amber Temple, where the secret of gaining immortality was hidden. While Strahd was off exploring the temple, Rahadin handled
Monsters
The Book of Many Things
champions, and train them to fight in a war.
5
Tend a sacred beacon fed by the Outer Planes, sending embers of that beacon to the corners of the world to maintain a divine shroud.
6
Watch the
often decorated with the petrified bodies of creatures that raised arms against the medusa or its followers. The lair is typically a rich repository of knowledge, with lore both worldly and esoteric
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
captive by yuan-ti in the Serpent Hills, the characters can fight the yuan-ti and negotiate to take custody of the cultist. The Sea of Moving Ice Maccath the Crimson, a tiefling sorcerer of the Arcane
valuable dragon lore, they deal a blow to the cult and might gain the Arcane Brotherhood as allies in the process. The Cult Strikes Back (Part 1) The cult’s leaders aren’t oblivious to the damage being
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
captive by yuan-ti in the Serpent Hills, the characters can fight the yuan-ti and negotiate to take custody of the cultist. The Sea of Moving Ice Maccath the Crimson, a tiefling sorcerer of the Arcane
valuable dragon lore, they deal a blow to the cult and might gain the Arcane Brotherhood as allies in the process. The Cult Strikes Back (Part 1) The cult’s leaders aren’t oblivious to the damage being
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
benevolent aspects of nature, bringing good harvest and gentle rain. Aureon is the Sovereign of Law and Lore. He is considered the first wizard, who shared the secrets of wizardry with the world. Balinor
for those who fight with honor, pursue justice, and make sacrifices for the greater good. Dol Dorn is the Sovereign of Strength and Steel. He is the patron of the common soldier, and he guides the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
item craves destruction and goads its user to fight arbitrarily. 7 Glory Seeker: The item seeks renown as the greatest magic item in the world, by establishing its user as a famous or notorious
figure. 8 Lore Seeker: The item craves knowledge or is determined to solve a mystery, learn a secret, or unravel a cryptic prophecy. 9 Destiny Seeker: The item is convinced that it and its wielder have key
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
“Random Encounters” (above) for guidelines on how the giant ice toads respond to intruders. The characters’ best chance to avoid a fight in this area — and to keep the toads from alerting the ice
understands the workings of Oyaviggaton as well as Marfulb, who knows the contents and value of every pack, chest, and heap of coins in the iceberg down to the last copper piece. Marfulb’s Lore In addition to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
“Random Encounters” (earlier in this chapter) for guidelines on how the giant ice toads respond to intruders. The characters’ best chance to avoid a fight in this area—and to keep the toads from
Arauthator understands the workings of Oyaviggaton as well as Marfulb, who knows the contents and value of every pack, chest, and heap of coins in the iceberg down to the last copper piece. Marfulb’s Lore
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
include Chalnefaaz, a community of myconids that bud tiny, wailing faces, and the Bulwark of Secrets, an abbey of guardian nagas who protect dangerous lore. You can use the nodules in the Endless Void
Thought, but once the characters drain the Shallows, they can take the fight to the kraken. While exploring the Shallows, the characters learn that Ghaluzesh keeps the brain breakers focused on their
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
over past encounters with foes and sometimes mistake newcomers for my ancient enemies.
3 I can recall many tidbits of lore picked up over the centuries but have no sense of their import.
4
I don’t like the taste of warm blood and always rinse my mouth out with snow after a fight.
5 Whenever I encounter a new type of creature, I try to lure it back to my lair so I can add it to my
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Incorporated franchises — including the newly minted Phandalin franchise — had been scrutineering for lore about mysterious magic clockwork devices. Wanting to determine what Acquisitions Incorporated
operatives were unable to find the timepiece of travel. Knowing that one of the franchisees had teleported away from the fight, the agents assumed that the orrery component was gone. Unknown to them, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
greedy, with bizarre fascinations and affectations. Nevertheless, they often make deals to further their plots. These hags are fonts of secret knowledge, particularly lore regarding forbidden magic and
preternatural currency, like one’s memories, a year of one’s life, or the ability to cry. Most arch-hags avoid battle, but if forced to fight, they unleash dangerous magic, such as spectral claws, arcing
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Mechanus, the modrons fight until destroyed. Once these modrons are dealt with, the shaft becomes undefended. No other modrons are sent through the vortex. The pentadrone can’t fly on its own, but it gains
step, dimension door, or similar magic. Inside the vehicle, the pentadrone can attack as normal. When the pentadrone dies, the decahedron shatters. Planar Lore Characters with proficiency in the Arcana
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
patrol. Roll a d6; on a 1 or 2, the characters encounter one of the patrolling pairs. These mezzoloths want to impress their leader and thus fight to the death. W1: Prison Pyramid This pyramid is cracked
umber hulk stokes confusion with its gaze and tries to pick off stragglers at the fringes of the fight. The frantic mezzoloths fight to the death, but the umber hulk flees if the mezzoloths are
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Varram is held captive by yuan-ti in the Serpent Hills, the characters can fight the yuan-ti and negotiate to take custody of the cultist. The Sea of Moving Ice. Maccath the Crimson, a tiefling
carrying off valuable dragon lore, they deal a blow to the cult and might gain the Arcane Brotherhood as allies in the process. The Cult Strikes Back (Part 1). The cult’s leaders aren’t oblivious to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Whispers Features Bard Level Feature 3rd Psychic Blades, Words of Terror 6th Mantle of Whispers 14th Shadow Lore Psychic Blades When you join the College of Whispers at 3rd level, you gain the ability
capture another one with it until you finish a short or long rest. Shadow Lore At 14th level, you gain the ability to weave dark magic into your words and tap into a creature’s deepest fears. As an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
assistance in battle. If a fight breaks out, Ipses settles atop the lintel of the nearest door and tries to stay out of harm’s way. It has little cause to fear for the destruction of its master as long as
book lies open on the desk, next to a quill and a jar of ink. This is Ezzat’s journal, a distillation of the lore found in his other books. Any character who reads the journal learns Undermountain’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Cult of Malar In the prologue of Lore of Lurue—not a part of the story that the characters witness or experience—Ecamane Truesilver describes the underlying truth of the situation and identifies the
newly claimed domain. It is this effort that the characters must foil if they are to see their role in the story of Lore of Lurue end happily. Map 10.2: Pool Of Eternal Spring View Player Version Cult
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and with various means of activation. Even those who have read scholarly books about hag lore can’t predict what a particular hag might have up her sleeve. A grandmother or some other hag of great
, a hag should be able to use weird magic only once or twice per encounter in her lair, or only once per encounter if she is elsewhere. A hag who is expecting a fight might be better prepared and able
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
and goads its user to fight arbitrarily. 6 Glory Seeker. The item seeks renown as the greatest magic item in the world by winning fame or notoriety for its user. 7 Lore Seeker. The item craves
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
missions might tie in to improving the magic of the portalometer and involving tracking down lore or components. Or the characters could discover several possible locations for the Six’s ritual, then
downtime and franchise activities — from research to schmoozing to shady business practices — can be used by characters seeking to learn more about the ritual or how best to take the fight to the Six
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
consciousness. He has only 1 hit point unless healing magic was used. Vorja is in no condition to fight, and his loyalty to Thay is tenuous. If assisted, Vorja can reveal one piece of lore along with
the undoing of Thay. He then turns on the Thayans here, whom he knows won’t stand down, and helps the characters fight. Afterward, Lahnis provides two pieces of lore and the attunements on his glyph
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
darkness up to 60 feet as a bonus action.
Bonus Actions
Shadow Stealth. While in dim light or darkness, the abishai takes the Hide action.
Blue Abishai Seekers of forgotten lore and lost relics
red abishai cuts a fearsome figure, and that sight can be inspiring to the abishai’s allies, filling them with a fanatical willingness to fight. Red Abishai
Medium Fiend (Devil), Typically Lawful
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
creatures that aren’t demons, and they despise angels most of all. If a marilith is released in Fazrian’s presence, the demon and the angel fight until only one is left standing. If the planetar is
forced to fight one marilith by itself, assume that Fazrian emerges victorious with 60 hit points remaining. If forced to fight both mariliths by itself, Fazrian is killed and each demon is left with 60
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
spill. A character who takes the Dash action or tries to fight while in the room must first succeed on a DC 10 Dexterity saving throw or fall prone. Moat. The 10-foot-wide section of floor that runs
) is highly intelligent and quite the boaster. In ancient lore it was considered to be related to the moon, a fact of which it is quite proud. During combat the slug will detail, in Olman, what it has
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
consumed with self-pity. She’s in no mood to fight or have a conversation, so she mumbles and curses to herself, attacking only in self-defense. Both hags’ stat blocks appear in appendix B. The
shelves contain books of Feywild lore, all written in Elvish, each of which has a withered frog’s body stitched into its spine. Kissing the frog or stroking it with a moistened finger causes the frog to
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
fight against each other under the watchful eyes of retired knights, but occasionally a knight brings a particularly horrific monster—typically a powerful evil Undead or Aberration—to the fortress so
volumes while making copies of particularly valuable resources. A tremendous amount of lore concerning Decks of Many Things is stored in this tower, much of it annotated by scholars attempting to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
lies a hidden storehouse where the phylacteries of Szass Tam’s elite liches are held. There, the lich lord’s power can be broken … with your aid.
“I offer you an opportunity to take the fight to
ignorance is an intentional part of the dungeon’s security structure. If given time, however, she can confirm Doomvault lore that the characters learn. Syranna can relate the following information to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
forced to live among the Vistani. So pleased was Barov with Rahadin that the king made the dusk elf an honorary member of his family. Chamberlain. After Barov died, Rahadin continued to fight as one of
Strahd with the prospect of immortality—something Strahd desired above all. She told him of a vault of forbidden lore called the Amber Temple, where the secret of gaining immortality was hidden
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
particular deity. 5 Templar: The item seeks to defend the servants and interests of a particular deity. 6 Destroyer: The item craves destruction and goads its user to fight arbitrarily. 7 Glory Seeker
: The item seeks renown as the greatest magic item in the world, by establishing its user as a famous or notorious figure. 8 Lore Seeker: The item craves knowledge or is determined to solve a mystery
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
peak
Red if lore is what you seek
Green to where the coffins hide
Indigo to the master’s bride
Blue to ancient magic’s womb
Yellow to the master’s tomb
The brazier’s flame is magical and
throws, one for each breath weapon.) On subsequent rounds, each golem makes one attack with its sword and one slam attack with its hoof. When there are no creatures left to fight in the room, the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
to fight back against the enemies of nature. 2 I found a place among a group of druids after I fled a catastrophe. 3 I have always had an affinity for animals, so I explored my talent to see how I
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
fight goes badly for him, he surrenders. He offers his skeleton key and one piece of lore if he’s allowed to flee to the gatehouse. Curse of Fortune. High and low d20 results matter more in this area
, Mennek can reveal two pieces of lore. Suffering Aura. Whenever a creature in this room deals damage to one or more creatures, it must make a DC 15 Wisdom saving throw. If the saving throw fails, the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the door. (If the characters try to break through the door by dealing damage to it with a spell, go to “Opening the Door” below. The fight that immediately ensues will have the characters taking on
of them. Zyrian the Scrivener. The ghostly figure is Zyrian the scrivener, the archmage who created the Haven of the Red Quill to preserve the lore of Phalorm. Zyrian (use the ghost stat block) doesn’t
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
as the party returns with gold, lore, and resources. FILLING POSITIONS
A franchise’s majordomo can take a company position (see the next section) in addition to the positions taken by the characters
(sailors for a seagoing franchise, engineers for a giant hollow statue, and so on). Crew do not leave a franchise and cannot perform franchise tasks. They typically run rather than fight back when attacked






