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Returning 35 results for 'most story with only advanced for for longer'.
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Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Fighting Chain, Sickle, you must take the Advanced
(Athletics) or Dexterity (Acrobatics) check against the same DC. On a success, the target no longer has the Grappled condition. While a creature is Grappled by this weapon, you can't use it to attack a different creature.
Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Catchpole, you must take the Advanced Weapon Proficiency
Dexterity (Acrobatics) check against the same DC. On a success, the target no longer has the Grappled condition. While a creature is Grappled by this weapon, you can't use it to attack a different creature.
Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Gladiator Net, you must take the Advanced Weapon
Dexterity (Acrobatics) check against the same DC. On a success, the target no longer has the Grappled condition. While a creature is Grappled by this weapon, you can't use it to attack a different creature.
Species
Mordenkainen Presents: Monsters of the Multiverse
’t have a unified story of how they were created, but they all have a sense of being mystically connected to the natural world. Carrying their shelter on their backs gives tortles a special
typical members of a race can live longer than a century, that fact is mentioned in the race’s description.
Height and Weight
Player characters, regardless of race, typically fall into the same
Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Fighting Chain, Hook, you must take the Advanced Weapon
) or Dexterity (Acrobatics) check against the same DC. On a success, the target no longer has the Grappled condition. While a creature is Grappled by this weapon, you can't use it to attack a different creature.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
live storytelling sessions. The longer-lived Avowed remember these performances with fondness and have passed the stories on to the adjutants over the years. One story stands out from all the others
, and the Avowed of Candlekeep wonder about it to this day: the tale of the lost golem, featuring the one adventure that Alkazaar could not complete. This story is told in Alkazaar’s Appendix.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Story Torments Whether they’re living monsters or ghosts, Darklords in ghost story settings are the architects of their own tragedies. Ghost Story Torments d8 Torment
1 The Darklord
dozen phantoms cater to the Darklord; each spirit is an emotion he can no longer feel.
4 Vampiric spirits keep the Darklord forever young, but physical sensation fled them long ago.
5 Despite
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Chapter 2: Downtime Revisited It’s possible for the characters to start a campaign at 1st level, dive into an epic story, and reach 10th level and beyond in a short amount of game time. Although that
pace works fine for many campaigns, some DMs prefer a campaign story with pauses built into it — times when adventurers are not going on adventures. The downtime rules given in this section can be
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Changing a Skill Sometimes you pick a skill proficiency that ends up not being very useful in the campaign or that no longer fits your character’s story. In those cases, talk to your DM about
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion The story might conclude in one of the following ways, though other outcomes are possible: Xeluan’s Heart Is Mended. If Xeluan’s heart is mended, the earthquakes stop. Peace returns to
Oztocan. Rilago’s redemption and the characters’ heroism have strengthened the protective wards around Xeluan, rendering the giant impervious to further harm. No longer able to mine oztocanite from the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
ghost can take longer to appear, exposing the characters to more of the desert’s threats, which are detailed in the “Desert Encounters” section below. When you’re ready to progress the story, proceed to the “Ghost of Amun Sa” section.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Story of the Cave This cavern complex was hollowed out by dwarf prospectors and miners looking for precious gems and metals. That effort bore no fruit, and the cave was abandoned. The Tribe of the
Bear later used it as a shelter until the chardalyn berserkers forced them to abandon it. The berserkers worship the Frostmaiden and no longer consider themselves members of the Bear tribe. They allow
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Kianna’s Story After the soul shaker is destroyed, Kianna collapses into unconsciousness. A character who examines her and succeeds on a successful DC 14 Wisdom (Medicine) check can tell Kianna is
character who succeeds on a DC 18 Wisdom (Insight or Medicine) check recognizes Kianna is no longer suffering any supernatural effects, but the character also suspects her experiences might have affected her more deeply than she realizes.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has a role must contribute to the performance. If one of the play’s characters dies or meets some other tragic end, that character’s player no longer draws lines of dialogue. A character who exits
the story in this fashion can leave the stage but is expected to return and take a final bow once the play has concluded. Antics performed by offstage characters (including but not limited to the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
only by candlelight. The thirty people in the audience watch an actor costumed as a royal perform an impassioned monologue.
“We stand on a steep and dreadful precipice, but we can hide no longer
Afsoun, whose incarceration has everyone on edge. The play being performed is called The First Queen, which tells the triumphant story of the first ruler of Akharin Sangar and the deliverance of her
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Thornwall Keep Veins of bronze-colored ivy cling to Thornwall Keep’s ancient three-story stone tower, the tallest structure in Vogler. From its crenelated roof rises an elaborate device resembling a
catapult. Crumbling ruins of walls and other fallen structures surround the keep, and amid them lie several shallow square pits and covered excavation sites.
Though it’s no longer a working fortress
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
the settlers who they have come to know. For those characters, the tasks of the town may draw more attention. Below are some longer-term tasks that the characters might perform before moving on to the
next part of the story: Build a home. With the characters (hopefully) proving themselves to be the heroes that Leilon needs, the town council might offer one or more of them a parcel of land. They can
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
thieves’ tools to disarm a trap or open a lock, or take the Utilize action. Second-Story Work When you choose this archetype at 3rd level, you gain the ability to climb faster than normal; climbing no
longer costs you extra movement. In addition, when you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier. Supreme Sneak Starting at 9th level, you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
thieves’ tools to disarm a trap or open a lock, or take the Use an Object action. Second-Story Work When you choose this archetype at 3rd level, you gain the ability to climb faster than normal; climbing
no longer costs you extra movement. In addition, when you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier. Supreme Sneak Starting at 9th level
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Yuan-ti Cities Most yuan-ti cities were built during the height of their empire centuries ago. Since they no longer have the vast number of expendable slaves necessary for large work projects, the
primitive — the yuan-ti empire was once very advanced, and although it has declined, its culture is still thriving on a smaller scale. Because the yuan-ti were previously human, their architecture
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Advanced Dungeons & Dragons With the publication of the first Dungeon Master’s Guide in 1979, the most recognizable aspects of the Deck of Many Things were established. Here, the names of the cards
148 explored the deck through a conversation between a pompous wizard named Basil and his mercenary agent, a warrior named Jared. In this story, author Robin Jenkins offered answers for some of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
into a golden stag whenever he steps outside these walls. He has lived with the curse for so long that his kingdom is forgotten, his castle is fallen to ruin, and he no longer remembers his own name. He
will do his best to reward them at the end of the journey. The story is true; several wizards in Waterdeep could remove the curse. The elf cannot pay a reward at the end, but the characters earn 500 XP
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Story Tracker indicates that the darklings have the unicorn horn, that fact no longer applies if the characters encounter the darklings here. When she saw that the darklings had the horn, Skylla the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
into a golden stag whenever he steps outside these walls. He has lived with the curse for so long that his kingdom is forgotten, his castle is fallen to ruin, and he no longer remembers his own name
will do his best to reward them at the end of the journey. The story is true; several wizards in Waterdeep could remove the curse. The elf cannot pay a reward at the end, but the characters earn 500
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Dungeon Master The Dungeon Master (DM) is the creative force behind a D&D game. The DM creates a world for the other players to explore, and also creates and runs adventures that drive the story
. An adventure typically hinges on the successful completion of a quest, and can be as short as a single game session. Longer adventures might embroil players in great conflicts that require multiple
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Beyond Death When a character dies, the Underworld serves as an opportunity to allow a dead character to experience their own story while their companions (hopefully) try to get the body resurrected
binds.
11 Lead an immortal anvilwrought to Erebos’s palace and convince the god to let the construct die.
12 Discover why Erebos is no longer allowing certain individuals to die.
13
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the characters free the prisoners, to get back at Garagai for his abuse. If the characters believe this story, Koran leads them to the lodge while Kanan follows their tracks and their scent, remaining
longer. It’s only a matter of time before Garagai skins and eats them.” The wolves then bolt away, heading toward the lodge and leaving tracks that the characters can follow, if they choose not to accompany the wolves.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cathedral, Protector of the Malachite Scepter, and so on and so forth.”
— Gargoyle seneschal’s standard greeting
Genies are rare elemental creatures out of story and legend. Only a few can be
their thralls, but never to the extent that they can no longer work. In contrast to their love of servants, most genies loathe being bound to service themselves. A genie obeys the will of another only
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with the story behind the race or subrace you wish to create. Having a firm idea of a race’s story in your campaign will help you make decisions during the creation process. Ask yourself several
subraces in the Player’s Handbook include an ability score increase, a weapon training feature, and two or three additional traits. Given the story of the eladrin and their magical nature, an increase to an
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
activities independently of the supercomputer. Aphelion can no longer sway them for or against the characters. Technology throughout the ship, such as the drop tubes, overhead lighting, and other
how long it has been since the crash. Nova has been in stasis much longer than is recommended. As a result, her memory is foggy, though she remembers shutting down Aphelion and the ship losing
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
has disadvantage on Intelligence and Wisdom saving throws as its mind is clouded by jealous and selfish thoughts. The curse ends on an affected creature only when the creature no longer holds any talons
single soul to the coin. Because each Soul Coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of defaulting on a deal, while another might be
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
came back into use, Netherese arcanists could no longer cast their mightiest spells as they had before, forcing them to resort to traditional wizardry. Four hundred years after Karsus cast his spell
fell into ruin. If you’ve ever played a science fiction game that includes the concept of a lost, highly advanced civilization, then you can begin to imagine what ancient Netheril must have been like
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
years. Hurly recently learned from another actor that three years in the Feywild doesn’t necessarily equate to three years where he came from, so he’s no longer certain how long Endelyn expects him to
remain at the theater. The hag assures Hurly that his talent is becoming more refined and respected with every performance—but the magic mirrors in this room tell him a different story. It’s clear to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Material Plane. Because these effects have no impact on the story, you can forgo using the table if you want. If Zybilna is released from her temporal stasis, the ability of other creatures to alter
her domain is suppressed until she is incapacitated, killed, or no longer in Prismeer. Domain Transformation d8 Reaction to a Positive Emotion Reaction to a Negative Emotion 1 Birds sing or
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
weight in performance bonuses. Sign of Success Every rogue has a story about that one big score. With enough ales and a bit of prompting, you can easily be convinced to tell the tale, highlighting all
learn their initial skill set through the school of necessity, forced to steal or kill to survive. More advanced talents, however, are generally taught through one of the many criminal guilds that crop up






