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Returning 35 results for 'mountain shades with only arrived for for list'.
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Species
Fizban's Treasury of Dragons
forge, the cold of high mountain air, the spark of inspiration, and the scouring touch of acid that purifies.
Creating Your Character
When you create your D&D character, you decide whether your
speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free
Species
Mordenkainen Presents: Monsters of the Multiverse
winds.
Air genasi’s skin tones include many shades of blue, along with the full range of human skin tones, with bluish or ashen casts. Sometimes their skin is marked by lines that seem like cracks
you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every
Goliath
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
The first goliaths lived on the highest mountain peaks—far above the tree line, where the air is thin and frigid winds howl. Distantly related to giants and infused with the supernatural
agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every creature in D&
Monsters
Planescape: Adventures in the Multiverse
has the charmed condition until the end of its next turn. A creature charmed in this way treats its allies as foes, and the colors of its body and equipment become shades of gray. On a successful save
on some other plane, baernaloths lair in remote mountain crags and secluded caves. Their lairs have ample places to house and restrain “guests,” particularly those the baernaloths keep
Species
Mordenkainen Presents: Monsters of the Multiverse
skin is often shades of blue or green, sometimes a blend of the two. If they have a human skin tone, there is a glistening texture that catches the light, like water droplets or nearly invisible fish
appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every creature in D&D, including each
Dwarf
Legacy
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Species
Basic Rules (2014)
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
, Holderhek, Ironfist, Loderr, Lutgehr, Rumnaheim, Strakeln, Torunn, Ungart
Subrace
Two main subraces of dwarves populate the worlds of D&D: hill dwarves and mountain dwarves. Choose one of these
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
on a geographical feature located in or near the clan’s territory.
The following list of sample tabaxi names includes nicknames in parenthesis.
Tabaxi Names: Cloud on the Mountaintop (Cloud
, Mountain Tree, Rumbling River, Snoring Mountain
Tabaxi Personality
A tabaxi might have motivations and quirks much different from a dwarf or an elf with a similar background. You can use the following
Species
Mordenkainen Presents: Monsters of the Multiverse
range from deep charcoal to shades of red and orange. Some bear skin tones common to humanity but with fiery marks, such as slowly swirling lights under their skin that resemble embers or glowing red
appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every creature in D&D, including
Species
Mordenkainen Presents: Monsters of the Multiverse
ages passed, githzerai explorers ranged out to other planes and worlds of the multiverse.
Githzerai are generally slender, with speckled skin in shades of yellow, green, or brown. Eons of cultivating
is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every creature in D&D
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
list of sample tabaxi names includes nicknames in parenthesis. Tabaxi Names: Cloud on the Mountaintop (Cloud), Five Timber (Timber), Jade Shoe (Jade), Left-Handed Hummingbird (Bird), Seven
Thundercloud (Thunder), Skirt of Snakes (Snake), Smoking Mirror (Smoke) Tabaxi Clans: Bright Cliffs, Distant Rain, Mountain Tree, Rumbling River, Snoring Mountain
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
called silver elves or gray elves) are much paler, with alabaster skin sometimes tinged with blue. They often have hair of silver-white, black, or blue, but various shades of blond, brown, and red are
, shortsword, shortbow, and longbow. Cantrip. You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it. Extra Language. You can speak, read, and write one extra language of your choice.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Draconic Cry. As a bonus action, you let out a cry
Hand, or Survival. Defiance. You have advantage on saving throws to avoid or end the frightened condition on yourself. Draconic Sorcery. You know one cantrip of your choice from the sorcerer spell list
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
called silver elves or gray elves) are much paler, with alabaster skin sometimes tinged with blue. They often have hair of silver-white, black, or blue, but various shades of blond, brown, and red are
, shortsword, shortbow, and longbow. Cantrip. You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it. Extra Language. You can speak, read, and write one extra language of your choice.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Hunter’s Intuition. When you make a Wisdom (Perception) or Wisdom (Survival) check, you can roll a
write Common and Goblin. Spells of the Mark. If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Finding Spells table are added to the spell list of your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Hunter’s Intuition. When you make a Wisdom (Perception) or Wisdom (Survival
list of your spellcasting class. Mark of Finding Spells Spell Level Spells 1st faerie fire, longstrider 2nd locate animals or plants, locate object 3rd clairvoyance, speak with plants 4th divination, locate creature 5th commune with nature
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
humanoid corpses (humans, elves, dwarves, halflings, gnomes, and the odd half-orc) are neatly arranged in lines along the sea floor beneath the ceiling of the coral mountain, in some kind of macabre
obvious that wasn’t the source of their demise. A successful DC 12 Wisdom (Medicine) check allows a character to recognize that these sailors died by drowning. Development When he arrived, Gar
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
player characters investigate the disappearance of a Candlekeep sage and disrupt the plans of an ambitious oracle bent on domination. The Canopic Being arrived at Candlekeep nine months ago, wrapped
forge a dark connection between donor and recipient. The end of the book contains a list of those recipients—which includes the names of all the characters.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Dwarven
language a dwarf might speak. Subrace. Two main subraces of dwarves populate the worlds of D&D: hill dwarves and mountain dwarves. Choose one of these subraces. DUERGAR
In cities deep in the Underdark
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
creature’s stat block. Several of the creatures in this appendix are common beasts—foxes, hares, mountain goats, seals, sperm whales, and walruses—that live among other beasts from the Monster Manual
the wizard to add the fox and the hare to the spell’s list of eligible familiars. The creatures in this appendix are categorized by creature type below. ABERRATIONS
Gnome ceremorph
Gnome squidling
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Dwarven Resilience
language a dwarf might speak. Subrace. Two main subraces of dwarves populate the worlds of D&D: hill dwarves and mountain dwarves. Choose one of these subraces. DUERGAR
In cities deep in the Underdark live
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
translucent crystal.
A’lai describes the book as a treatise on dark rituals and tells how it arrived at Candlekeep as a donation from a high priest of Savras. She talks of how Mayastan came to her, clearly
it to a page near to the end that is filled with a list of names in a half-dozen different hands. Across the top of the page in the rushed script that fills the rest of the book is written the legend
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
Adventure Start The party has arrived at White Plume Mountain, which stands alone in a vast area of dismal moors and tangled thickets. They will probably arrange to leave their horses and possessions
either at the nearest village (about 5 miles from the mountain) or hidden in the Dead Gnoll’s Eye Socket, a small natural cave in the side of a hill about 2 miles from the Plume. There is really no
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. But the messengers failed—the kingpriest and his followers dismissed the warnings as the work of evil and continued on their path. As the hour of the kingpriest’s ritual to attain godhood arrived
, the gods whisked away their most devout followers and unleashed punishment on all who remained. A mountain of fire fell from the sky, destroying Istar. The Blood Sea—a new ocean that split eastern
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Deception, Intimidation, or Persuasion skill can apply to the check. This list summarizes what the kobolds know: Kobold History. The kobolds here have served Sparkrender for about a year. They revere the
sculpture in the rotunda ruins (area D2) to tell him it’s time to act. The kobolds think it must be soon—possibly even today. Dragon Visitor. Not long ago, another dragon arrived. This other dragon
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. You have arrived in Greenest, knowing it’s next on the cult’s list of targets. 10 You have a secret. You once were a gold dragon who served Bahamut. You were too proud and vain, to the point that
survived, but they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cloud Giant Giant of the Loftiest Heights Habitat: Mountain; Treasure: Arcana Taras Susak Cloud giants use the power of the skies to observe and subtly influence the world. These giants resemble
humans with hair ranging from silver to blue and with skin in cloudlike shades from stark white to twilight hues. Curved canines grow in their upper jaws, extending past their lower lips. In battle, they
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Mountain, but he maintains a number of smaller lairs among the icebergs that drift with the seasonal tides in the Sea of Moving Ice. One of these is known as Oyaviggaton (“island of eternity”) by the local
the Cult of the Dragon. When the proud, ambitious Maccath the Crimson arrived in Arauthator’s lair, the dragon enticed her with the prospect of becoming Arveiaturace’s master and rider.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. You have arrived in Greenest, knowing it’s next on the cult’s list of targets. 10 You have a secret. You once were a gold dragon who served Bahamut. You were too proud and vain, to the point that
survived, but they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
have arrived in Greenest, knowing it’s next on the cult’s list of targets. 10 You have a secret. You once were a gold dragon who served Bahamut. You were too proud and vain, to the point that Bahamut
they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir. You
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
much deeper in the mountain and doesn’t appear in this adventure. It doesn’t take the beholderkin long to realize that intruders have arrived. After a brief telepathic conference, the spectators use
the ogre drop the meteorite on the floor. Greelob arrived first, followed by Orlob and the gazers. The spectators want the characters to choose a guardian for the meteorite, but simply making a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Mountain, but he maintains a number of smaller lairs among the icebergs that drift with the seasonal tides in the Sea of Moving Ice. One of these is known as Oyaviggaton (“island of eternity”) by the local
the Cult of the Dragon. When the proud, ambitious Maccath the Crimson arrived in Arauthator’s lair, the dragon enticed her with the prospect of becoming Arveiaturace’s master and rider.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
mountain pass For example, in a combat encounter with three ogres, you could use three identical ogre miniatures tagged with stickers marked A, B, and C, respectively. To track the ogres’ Hit Points, you
list of Initiative (such as a whiteboard) without revealing to the players how many Hit Points the monsters have. The tracking might look like this: Ogre A: Crossed-out:9 Crossed-out:15 Crossed-out:23 Crossed-out:44 Crossed-out:54 Crossed-out:59 dead
Ogre B: Crossed-out:9 Crossed-out:17 38
Ogre C:
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reconquest by the dwarves. Living in a near-constant state of war for generations, shield dwarves are a hardy people, slow to trust, with long memories and often an equally long list of grievances against
traits of mountain dwarves in the Player’s Handbook. Their skin is usually fair, eyes green, hazel, or silver-blue, and they have brown, blond, or red hair. Full beards and mustaches are commonly seen
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
spells. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid. Choose that land — arctic, coast, desert, forest, grassland, mountain, swamp, or
Underdark — and consult the associated list of spells. Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
which it lies might give some hint—caverns burrowed deep into a mountain of petrified bodies, the twisted obsidian corpses of humanoids and animals alike.
Twins at War. The newly formed gods
from the strands of destiny. To what end is a question lost to time, but Klothys put a quick end to these blasphemers and eradicated nearly all knowledge of their methods. Ever since, the shades of






