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Returning 35 results for 'mounted some with only adult for for list'.
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mounts some with only adult for for list
Hobgoblin
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Species
Volo's Guide to Monsters
a force numbers just twenty. One banner might have four warriors mounted on worgs led by a fist, while a fist in another banner of the same legion might lead ten mounted warriors. If any rank doesn
pride. Such a feud can continue over generations in an ongoing cycle of retribution. Each legion has a list of grievances against any others it knows about, and any legions meeting for the first time view
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Mountain Encounters (Levels 17–20) d100 Encounter 01–05 1d10 bulettes 06–10 1d8 + 1 chimeras 11–15 1 adult silver dragon 16–20 1d8 + 1 wyverns 21–25 A massive boat perched atop a mountain 26–30
elementals 46–50 1d6 + 3 trolls 51–55 1 adult red dragon 56–60 1d4 cloud giants 61–65 A waterfall hundreds of feet high that drops into a clear pool 66–70 1d3 fire giants 71–75 2d4 stone giants 76–80 A
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
either location. Also review the “Goliaths” entry in appendix C, in particular the “Spine of the World Goliaths” section. There is also a list of goliath names you can draw from, as needed. Wyrmdoom Crag
is home to the friendly Thuunlakalaga goliath clan. Shortly after establishing this lair for themselves, the goliaths were challenged by an adult white dragon. The dragon underestimated the goliaths
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
benefits. Repeatable. A feat can be taken only once unless its description states otherwise in a “Repeatable” subsection. Feat List Feat Category Ability Score Improvement* General Actor General
Training General Medium Armor Master General Moderately Armored General Mounted Combatant General Musician Origin Observant General Piercer General Poisoner General Polearm Master General Protection
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
fitted with transparent crystal magnifying lenses. The telescopes are mounted on steel braces and can be turned and angled to look in different directions, including up or down at a 60-degree angle
Hawk’s Nest. Those mounted on hippogriffs can travel 54 miles per day (three 3-hour flights with 1-hour rests in between), while those mounted on griffons can travel 72 miles in the same amount of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
feet to your high jump distance. The spirit of the tiger empowers your leaps. Aspect of the Beast These options are available to you when you choose a totem animal at 6th level. Elk. Whether mounted
information about travel pace). The elk spirit helps you roam far and fast. Tiger. You gain proficiency in two skills from the following list: Athletics, Acrobatics, Stealth, and Survival. The cat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
following: Stalagma. Stalagma Steelshadow, a female adult steel dragon in duergar form, is mounted on a gorgon near the bend in the mine track. (If Valtagar Steelshadow escaped from area 15, he is
horns that sweep back from her narrow head. She has the statistics of an adult silver dragon, with these changes: Stalagma is lawful evil. While in duergar form, she has the Duergar Resilience and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
north wall, an oval mirror mounted above it, and an oval rug on the floor. Against the west wall, half hidden behind curtains of cobwebs, is a bed sized for a young child, a rocking chair, a shelf lined
of studded leather armor sized for a portly adult human, a leather helm, a heavy crossbow, a wooden case with the monogram B.B., and two hunting traps. The wooden case contains fifteen crossbow bolts
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Tasha 3 A noble from a planar empire, such as a githyanki warlord or a genie noble 4 A down-on-their-luck adult dragon of any type 5 An inscrutable being that loves gambling and manifests as a column of
light, eyes, or lost socks 6 A god randomly chosen from a deity list in the Player’s Handbook Guards Two warden archons (see Morte’s Planar Parade) monitor the Platinum Rooms from area P5. Shemeshka
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the temple. A3. Anterior Vestibule The spiral staircase from area A1 ends at this chamber. Asmodeus Portrait. Mounted on the back wall of an alcove to the north is an 18-foot-high, 9-foot-wide
wardrobes with nine-pointed stars carved into their doors. A pair of tall, slender mirrors are mounted on the west wall, their stone frames carved with serpents. Stacked in the middle of the room are six
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
discovers a homestead. Roll a d6 to determine the race of the people there: 1–3, Tethyrian human; 4, Illuskan human; 5–6, halfling. A homestead consists of 1d6 adult commoners and 1d6 − 1 noncombatant
fathomers. See chapter 7 for the cultists’ statistics. Water Cult Raiders. A group of raiders from the water cult includes 2d6 Crushing Wave reavers, a Crushing Wave priest, and a one-eyed shiver. The leader is a Dark Tide knight mounted on a giant crocodile. See chapter 7 for the cultists’ statistics.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
line the walls, as do mounted collections of insects and reptiles. Three pteranodons form the room’s centerpiece—all of them magically immobile in midair, positioned as if engaging in a strange dance
adult-sized riding toy resembling a roc on a spring, a fine dress with wings made of bones, and a display shelf holding dozens of dolls are among the curiosities here.
Dangerous in a way the faculty
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to the players: A dark tower looms on the horizon, its black spire rising hundreds of feet, its ramparts bristling with charred skulls mounted on iron spikes. The tower’s apex splits into five
defend the tower, which is also guarded by the adult white dragon Obatala. When it detects intruders, the dragon roars to alert Krull, who emerges from the tower to greet new arrivals. Krull, whose
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
choose adventure-specific hooks from the list below and align with a faction (see “Factions” below). Doing so ties the characters more to the fight against Elemental Evil. The following descriptions detail
balance of nature, the character must destroy the four elemental nodes. The character earns inspiration for each portal the party closes.
Defeat the Skyriders Vicious raiders mounted on hippogriffs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
cobwebs. The chains used to raise and lower the chandeliers are fastened to iron hooks mounted on the walls. Set into the north wall is a fireplace, and arranged about the room are basalt tables
covered with bronze dishware. An iron spit is mounted above a fire pit fueled by natural gas. Development Any goblin that is captured and interrogated claims to be in the service of Duke Zalto and Duchess
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Study action to examine the rug and succeeds on a DC 12 Intelligence (Investigation) check realizes that if cleaned, the rug would be worth 500 GP. B3c: Eastern Quarters. A human skull is mounted on
chambers or this area’s central corridor. B13: Captain Sablewing’s Lair Flickering torchlight dances across these walls, where bloodstained figureheads and broken ship masts are mounted like trophies. An
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
1d6 instead of 1d4. Improved Handling. While you are mounted, immediately after you hit a target within 5 feet of your mount with a melee attack roll, your mount can take a Reaction to move up to
Increase. Increase the spellcasting ability score used by your Dragonmark feat by 1, to a maximum of 20. Dragonmark Preparation. You always have the spells on your Spells of the Mark list (if any
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
strong, while in another such a force numbers just twenty. One banner might have four warriors mounted on worgs led by a fist, while a fist in another banner of the same legion might lead ten mounted
in an ongoing cycle of retribution. Each legion has a list of grievances against any others it knows about, and any legions meeting for the first time view each other with immediate hostility. Only a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
perytons 7 1d3 water elementals 8–10 2d4 reef sharks 11–12 2d8 sahuagin 13 1d4+1 merrow 14–15 2d6 pteranodons 16 1 adult bronze dragon 17 Pirate ship, Gnasher 18 Pirate ship, Pale Prow 19 Pirate ship
admiral in the Keoland Navy. The young half-dragon is merciless, and her greed is as strong as that of any red dragon. She alone can sound the dragon’s horn, a monstrous instrument mounted to the prow of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
develop these outlying areas as you see fit. Map 2.3: Triboar View Player Version C. Cottage Each of these plain stone cottages is home to 1d4 adult commoners and 1d4 - 1 children (noncombatants) of
various ethnicities. F. Farm Each of these plots of land contains a modest stone farmhouse, a wooden outhouse, and a tilled garden or pasture. The farm is occupied by 1d6 adult commoners and 1d6 - 1
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
others hanging from the ceiling above the table) and a large wooden waste barrel (currently empty). Next to the door, hanging from a stone hook mounted to the wall 20 feet above the floor, is a 2-foot
, an adult bronze dragon, is chained to the back wall and floor of this spacious, windowless cell. Two locked manacles bind the dragon’s hind legs, preventing him from moving more than a few feet in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
designed for shorter people and two chairs built for human-sized folk. Lying on the table is a small piece of paper.
The paper is Stonky’s task list, which reads as follows in Gnomish: Seven Steps
characters arrive here for the first time: The top level of the Barn Door is an observatory with three wide, windowed alcoves. The chamber houses a large telescope mounted on a revolving dais. A small
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to a neutral good clan made up of four adult cloud giants, three young cloud giants, four pet griffons, and eight stone giants that serve as guards. The young cloud giants use the hill giant
the middle of nowhere, on the west side of a notoriously dangerous and rugged stretch of the Long Road. An outer wall with heavy crossbows mounted to its battlements encloses a keep sheltered by a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
mounted. This lance deals 25 (3d12 + 6) piercing damage in the giant’s hands. A character who speaks Giant can use an action to try to change the frost giant’s attitude from hostile to indifferent
list: Affra, Alif, Amina, Brynjar, Chen, Eremon, Hekili, Hishi, Iona, Kamakani, Koamalu, Ling, Margrath, Marrak, Nawra, Noboru, Omolara, Otilia, Quan, Saladin, Shatha, Sigurd, Stalvin, Udo, and Yngvild
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
royal trinkets—all important to King Jhaeros, no doubt. The glass cases are only just beginning to turn to ash.
This gallery is filled with objects King Jhaeros acquired throughout his youth and adult
deteriorating to the extent that you can see furnishings being reduced to ash before your eyes. Mounted on the north wall above the king’s bed is a painting of a regal man with kind eyes. The image is fleeting
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
expect an adult black dragon to be, and it clutches a small chest in one of its foreclaws. This chest, like the dragon, is a flat image rendered as part of the fresco, but it has a deep, half-inch
wand is long. If the wand is inserted fully into this hole, there’s an audible “click” as the wand locks into place and the dragon vanishes from the fresco. At the same time, an adult black dragon
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
). Alternatively, you can have them catch up to the party at a dramatic moment of your choice. Wherever the characters happen to be, an Uthgardt shaman (see appendix C) and six tribal warriors, each mounted on
a giant raven, attack the characters. Rules for mounted combat appear in chapter 9 of the Player’s Handbook. Suggested Encounter (Night) Characters who explore Raven Rock in the dead of night
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
takes more than twenty ingots. Resting atop one crate is a gauntlet made of gold and sized for an adult dwarf. The dwarves of Chult call it Moradin’s Gauntlet, and it’s customarily worn by the
, and straining at their tethers. Beginning on the following round, 1d3 giant striders break loose each round and attack or join in an ongoing battle. They don’t attack firenewts, and a firenewt can hop onto a giant strider and ride it as a mount using the standard rules for mounted combat.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, mounted between sturdy roof beams, is a large bronze bell that is rung fifteen minutes before prayers every morning, noon, and evening. Wandering the abbey halls are two old black bears named Darlow
of baskets of tart apples every year. Much of the apple picking is performed by children, who climb the trees and gather the picked fruit in baskets, leaving them to be transported by adult workers. A
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
uncertain terms that she is not, nor ever will be, Strahd’s enemy. Lady Wachter has a different list of prepared spells from that of the priest in the Monster Manual: Cantrips (at will): light
fire make this chamber stifling. Mounted above the mantel is an elk’s head. Across from the hearth, tall, slender windows look out over dead gardens. Ernst Larnak, Lady Wachter’s spy, lounges here
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
huge two-headed shark leading countless sahuagin toward the surface of the water.
An altar on the west wall is made of a massive shark jaw and teeth mounted on a stone base. The base is surrounded by
throne.
Floating next to the throne, on the creature’s right-hand side, is an adult female sahuagin holding a long staff tipped with a jumble of shark jaws and teeth.
In front of the throne and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
.
Azorius NPCs
Role Appropriate Stat Block
Arrester Knight or veteran
Azorius soldier Soldier*
Hussar (cavalry) Soldier* mounted on a warhorse or a griffon
Magical
turn.
Claw Attack. Isperia makes one claw attack.
Cast a Spell (Costs 2 Actions). Isperia casts a spell of 3rd level or lower from her list of prepared spells, using a spell slot as normal
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mounted a grand, strategic effort to extend their sway, but they have fought countless skirmishes and other tactical engagements, mainly to solidify their hold on territory they have already claimed
wolves, and mammoths, but the giants’ most prized living possessions are remorhazes. Adult remorhazes are untrainable by anything short of powerful magical compulsion, but one taken as an egg can be
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
carcasses include those of a manta ray, a giant frog, an adult male hobgoblin, two sharks, and a giant crayfish. One of the sharks has a mostly smashed armor plate embedded in its side. The plate is made
. Carvings of reptiles decorate the throne, and glints of reflected light hint at the presence of inset gemstones.
The heads of several creatures hang on the walls, mounted on plaques of wood for display as
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
light throughout the entire area. At the east end of the southernmost hall, a comically oversized golden key is mounted on a sword rack.
At the east end of the middle hall is a pedestal shaped like
. The present fate hag appears as an adult woman. The first time a character tries talking to her, she asks what the character desires most. If the character answers honestly, the hag grants that






