Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'name carrion refuge pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        name carried reduce pdf
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     in her seventies, but she is, in fact, much older.
Royal Blood. Madam Eva is Strahdâs half-sister, though Strahd is unaware of this fact. Her real name is Katarina, and she is the daughter of a
                                                
                                            
                                                
                                                     castle like the back of her hand, and she was present for the wedding of Sergei and Tatyana. After Strahd went mad and murdered his brother, she fled the castle and took refuge with the Vistani. Later
                                                
                                            
                                        
                                                    Orcus
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     multiverse transformed into a vast necropolis populated solely by undead creatures under his command.
Orcus rewards those who spread death in his name by granting them a small portion of his power
                                                
                                            
                                                
                                                     stench of rotting flesh, and buzzing flies grow thick within the region, even when there is no carrion to be found.
If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must
                                                
                                            
                                        
                                                    Tiefling
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
                                                
                                            
                                                
                                                    , the chosen name is a noble quest. For others, itâs a grim destiny.
Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon, Leucis, Melech, Mordai, Morthos, Pelaios, Skamos
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                     Species
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     you have no memories except for a single name.
4
You were a necromancerâs undead servant for years. One day, your consciousness returned.
5
You awoke in an abandoned laboratory
                                                
                                            
                                                
                                                     of Dread (detailed in chapter 3):
HarâAkir. You died and endured the burial rites of this desert realm, yet somehow a soulâyours or anotherâsâhas taken refuge in your
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     help by paying for improved roofs and lamps in your neighborhood, causing the entire community to celebrate your deed.
4
Fueled by alcohol, you faced down a carrion crawler that slunk out of the
                                                
                                            
                                                
                                                     name.
FEATURE: RUSTIC HOSPITALITY
Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners
                                                
                                            
                                        
                                                     Species
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
                                                
                                            
                                                
                                                    , the chosen name is a noble quest. For others, itâs a grim destiny.
Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon, Leucis, Melech, Mordai, Morthos, Pelaios, Skamos
                                                
                                            
                                        
                                                    Firbolg
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    
We spent three months tracking the green dragon before locating the forest in which it sought refuge. On our second day in that place, we woke to find the dragonâs head placed in the center
                                                
                                            
                                                
                                                     whatever name the surrounding folk use, as a matter of tact and hospitality, but among their own kind they simply call it âhome.â
Sometimes firbolgs adopt the nicknames or titles outsiders give them under the assumption that those who need names can call them whatever they wish.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     moss that grows on weird rock formations along the walls. A dozen giant fire beetles that primarily feast on carrion dwell here, adding to the illumination.
 Fungi Forest. Half the cavern is a
                                                
                                            
                                                
                                                     wildlife, including bats, fish, and non-biting insects. For characters who reach it safely, the cavern provides a secure, idyllic refuge from the perils of Undermountain.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , passed down through generations, that reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and
                                                
                                            
                                                
                                                     then try to embody that concept. For some, the chosen name is a noble quest. For others, itâs a grim destiny. Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon, Leucis, Melech
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name Youâll
                                                
                                            
                                                
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     temperate forests. Carrion crawlers, ettercaps, giant spiders, and owlbears make occasional forays into the woods as well. If your game session needs a jolt, try using one of the following encounters or an
                                                
                                            
                                                
                                                     archdruid, the other werebats drove Vool out of their village. He found a secluded cave nearby (see area 17) and took refuge there. He ventures out once a day to feed but avoids contact with his kin. If Vool
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     language, passed down through generations, that reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other
                                                
                                            
                                                
                                                     concept and then try to embody that concept. For some, the chosen name is a noble quest. For others, itâs a grim destiny.
 
 Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     woods for a missing Vistani girl named Arabelle when a wandering mob of needle blights accosted him. He was forced to take refuge in the mansion. Savid, who is more than four hundred years old
                                                
                                            
                                                
                                                    . Vistani and dusk elves avoid the mansion, believing that the dragonâs ghost haunts it. The wine in the barrels turned to vinegar and evaporated long ago. Emblazoned on the barrelsâ sides are the name of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     has the only official court for the shifter sport hrazhak. Find Refuge. While most of the refugees in High Walls come from Cyre, the district is a haven for anyone displaced in the war, including
                                                
                                            
                                                
                                                     High Walls with your name on it; even if you donât, you could have friends or family living in High Walls.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     multiverse. In those other worlds, the elves developed the forms of culture and society that are now associated with their people. In some places, the name Corellon has passed from the memory of the
                                                
                                            
                                                
                                                     Faerie, for it was their raceâs first home after they were cast adrift. Even if they canât name that realm or donât know how to return there, vestigial memories of the place sometimes glimmer in their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
                                                    
                                                
                                            
                                                    Past and Present The Rock traces its roots back to roughly 170 years ago, when the eponymous Captain Bral established a pirate refuge here. The asteroid became a haven for thieves and cutthroats, and
                                                
                                            
                                                
                                                     interest in trying to take over sole leadership of the city. Eventually, the merchants and tavernkeepers who made their livings on the Rock became as numerous as the pirates and brigands who sought refuge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Tieflings "The Chieftain Who Leads them," Thuel asked, "what do we know of him?"
 âHis name is Kathrik Mel. He inspires tremendous loyalty in the barbarians, an almost religious fervor.â
 âHeâs a
                                                
                                            
                                                
                                                     at the fringes of civilization. Many tieflings are born to the Carrion Tribes, the barbarians who live in the Demon Wastes. Such tieflings are touched by the fiendish forces bound beneath the Wastes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Tiefling Tiefling, Female  d100 Name   01â02 Akta 03â04 Anakis 05â06 Armara 07â08 Astaro 09â10 Aym 11â12 Azza 13â14 Beleth 15â16 Bryseis 17â18 Bune 19â20 Criella 21â22 Damaia 23â24 Decarabia 25â26 Ea
                                                
                                            
                                                
                                                    â88 Shava 89â90 Shax 91â92 Sorath 93â94 Uzza 95â96 Vapula 97â98 Vepar 99â00 Verin  Tiefling, Male  d100 Name   01â02 Abad 03â04 Ahrim 05â06 Akmen 07â08 Amnon 09â10 Andram 11â12 Astar 13â14 Balam 15â16
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    . The patriar repaid your help by paying for improved roofs and lamps in your neighborhood, causing the entire community to celebrate your deed. 4 Fueled by alcohol, you faced down a carrion crawler that
                                                
                                            
                                                
                                                     bugbear became friends. 6 Last winter, you dove into the frigid river to haul out a foundering fishing boat with your bare hands, saving all aboard. Now, everyone on the docks knows your name.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     priestesses come out. If you arenât a drow in the City of Spiders, you arenât worth a name. All manner of surface-dwellers â orcs and elves, humans and halflings â are brought here to serve as slaves to the
                                                
                                            
                                                
                                                     drow in their refuge. The constant fear of punishment, from oneâs mistress or another, more powerful drow, keeps most slaves obedient, even when they arenât directly supervised. The great cavern of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     down a carrion crawler that slunk out of the sewer, knocking it out with a single punch. Since then, however, the ale you once credited with your heroism has drowned it, and even your most patient
                                                
                                            
                                                
                                                     the groin. Later, you and the bugbear became friends. 
   6  Last winter, you dove into the frigid river to haul out a foundering fishing boat with your bare hands, saving all aboard. Now, everyone on the docks knows your name.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Barrel and Bucket 16 The Thirsty Crow 17 The Wandering Satyr 18 The Barking Dog 19 The Happy Spider 20 The Witch and Dragon   *Roll a separate d20 for each part of the tavernâs name.   Random Shops
                                                
                                            
                                                
                                                       1d20 Type   1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe  Olga Drebas  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     the kuo-toa tribe. God Statue. The archpriest has already given its new god a name: Klaabu. This âgodâ sprawls on the slimy floor and consists primarily of a decapitated limestone statue depicting a
                                                
                                            
                                                
                                                     carrion crawler swarming with maggots. 21b. Kuo-toa Carnage Stench. The air in this cave is fantastically foul.
 Kuo-toa. Four poisoned kuo-toa guard this area. Two of them are using spears to cut the head
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    ) check. No ability check is required if the characters use a rope or climbing gear. A goblin clan driven from the Ardeep Forest by wood elves took refuge in the Dripping Caves a little over a month ago
                                                
                                            
                                                
                                                     no light sources. The goblins and ogres rely on their darkvision to see.
 Dripping Water. The caves get their name from the water that constantly drips from the stalactites in the main cavern (area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     adopted the name given to him by the goblins and spent the next several months engineering ways to improve their standard of living. Long after the other members of the caravan had been eaten, Yarb-Gnock
                                                
                                            
                                                
                                                     refuge in Ten-Towns when, two days ago, his fortunes improved suddenly. Goblins out scavenging in a wagon stumbled across a curious object in the tundraâa metallic, egg-shaped crate. (This object was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . This is the name both of a secret, roaming gambling den and of the changeling who runs it. In addition to offering all manner of mundane games and bets, Chance is said to be able to arrange and cover
                                                
                                            
                                                
                                                     are examples of whatâs possible at Chance. Find refuge. Though most of the refugees in High Walls come from Cyre, the district is a haven for anyone displaced in the war, including Brelish. The place
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     among the godâs followers, as the summer holiday of Polidrysion, which gives its name to the fourth month in the Meletian calendar.
  Earthquake in Meletis. The temple of Ephara in Meletis is the
                                                
                                            
                                                
                                                     in Meletis crumbled. Ephara kept her temple standing throughout the mighty quake, making it a place for Meletians to take refuge in the following days during the aftershocks. After the cataclysm, she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     from home at an early age and found refuge in a temple. 2 My family gave me to a temple, since they were unable or unwilling to care for me. 3 I grew up in a household with strong religious convictions
                                                
                                            
                                                
                                                     earned coin by performing on street corners and eventually made a name for myself. 6 A traveling entertainer took me in and taught me the trade.  Folk Hero  d6 I became a folk hero because ⊠  1 I learned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     well. The Clue. The goblinsâ comment about retreating to âthe Restâ is a clue that could help the characters or Gwyn Oresong determine the name of the goblinsâ outpost. Helping Ander. Ander mentions
                                                
                                            
                                                
                                                     carrion and sewage being dragged by a fleshy, three-legged creature.
 An otyugh lurks in the cavern, feasting on a pile of trash it has gathered from the town above. A falling character immediately
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     village has also partially collapsed.
 Nightstone got its name from a massive chunk of obsidian that once stood in the middle of the village square. The obsidian megalith had strange glyphs carved into
                                                
                                            
                                                
                                                     killed in the attack lowered the drawbridge and fled into the nearby hills, taking refuge in some caves. Once the village was abandoned, four cloud giants descended from the sky, uprooted the nightstone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     over a silver dragon wyrmling in the name of its masterâa lich hoping to corrupt the dragon when the dragon is older. 
   5  A silver dragon wyrmling besieges a pack of pseudoÂdragons, intent on
                                                
                                            
                                                
                                                     Connected Creatures 
     1  A young silver dragon allows a stone giant to take refuge in the dragonâs lair. 
   2  A young silver dragon in Humanoid form tries to keep an unsuspecting royal heir away
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Secret of the Black Cabin The Black Cabin was built by a ranger of the Far North long before the founding of Ten-Towns. When he moved on, the lodge became a refuge for others seeking sanctuary from
                                                
                                            
                                                
                                                     Summer Star so he could end the Everlasting Rime, becoming more and more desperate to see it through. He had hoped to make a name for himself and win Lathanderâs praiseâis that so wrong? If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     him with the characters. If a character asks about him in the Ghohlbrornâs Lair, a successful DC 12 Charisma (Persuasion) check yields up the name âDroki,â and identifies the wily derro as a courier and
                                                
                                            
                                                
                                                     3 or higher (see âDrow Pursuitâ in chapter 2), Ilvara has already sent a party ahead of them, guessing correctly that the escaped prisoners might seek refuge with the duergar. Characters with a
                                                
                                            
                                        






