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                        Returning 35 results for 'name century reveal pdf'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     you occupied when you disappeared. You remain imprisoned until you are found and removed from the sphere. You canât be located by any Divination magic, but a Wish spell can reveal the location
                                                
                                            
                                                
                                                     an ally. As Dungeon Master, you should wait for a dramatically appropriate moment to reveal this enmity, leaving the adventurer guessing who is likely to become a betrayer.
Fool. You have
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     houses don't have skeletons in their closets. But just because of a little family squabble that went public, the Rosznar name has been said with a sneer for a century. As part of the family's constant
                                                
                                            
                                                
                                                     who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently adopted the Black Viper's persona to lead a secret life of crime. Like many other nobles
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     them their name.
Grinning cats often dwell in or near giantsâ enclaves. They spend much of their time invisible, lounging on tree branches until preyâor a potential conversation partner
                                                
                                            
                                                
                                                    âwanders by. While trading riddles or witticisms, a cat often decides to reveal its grin, its tail, or sometimes its whole head to confuse or intimidate the creature itâs talking to.
A
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     name. They are people of the wild, as revealed by their tribal namesâthe Elk, the Tiger, the Wolf, the Bear. They are the tribes of Icewind Dale, proud and strong, bound to ancient traditions that have
                                                
                                            
                                                
                                                     Reghed tribes, but the others have all disbanded over the past century, with many of their former members settling in Ten-Towns and abandoning their traditional ways.
The Reghed tribes rely on a nomadic
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     would hit it. To do so, the chieftain must see the attacker and be wielding a melee weapon.Reghed Nomads
Reghed nomads are the children of the Reghed Glacier, as suggested by their name. They are
                                                
                                            
                                                
                                                     the others have all disbanded over the past century, with many of their former members settling in Ten-Towns and abandoning their traditional ways.
The Reghed tribes rely on a nomadic lifestyle to
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Ear of the Chosen. Whenever a creature on the same plane of existence as Alustriel speaks Alustrielâs name, Alustriel hears her name and the next nine words the speaker utters.
Legendary
                                                
                                            
                                                
                                                     service.
Alustriel stepped down as Silverymoonâs high mage more than a century ago. Her son, Methrammar AerasumĂ©, now leads the city and works to uphold his motherâs legacy
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     strong that he adopted the name of the Vistana who welcomed him into his clan, a man named Velikov. Although Velikov passed away more than a century ago, Kasimir continues to live among Velikov's
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     to greater and greater atrocities in the name of their cause, only to eventually reveal his true nature and claim their souls as his own.Fraz-Urbâluuâs Lair
Fraz-Urbâluuâs
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     on its own. The pit fiend wonât reveal its true nature, referring to itself only as the Hidden Lord. It drops hints and subtle suggestions that it is an angel trapped in an unholy prison. If
                                                
                                            
                                                
                                                     touching the shield and speaking Gargauthâs name. When released, Gargauth appears in a random, unoccupied space as close to the shield as possible.
                                                
                                            
                                        
                                                    Fraz-Urb'luu
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    . Fraz-Urbâluu wears all these masks and more. He particularly delights in aiding demon-hunters against his demonic adversaries, driving the hunters to greater and greater atrocities in the name
                                                
                                            
                                                
                                                     of their holy cause, only to eventually reveal his true nature and claim their souls as his own.Fraz-Urbâluuâs Lair
Fraz-Urbâluuâs lair lies within the Abyssal lair known as
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ; preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
                                                
                                            
                                                
                                                     over a century ago when an upwelling from the lake at the calderaâs center collapsed a portion of the vaults and flooded their halls with boiling water and noxious fumes. The stairwell leading
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced adventurers in the hopes
                                                
                                            
                                                
                                                     built in the caldera of a dormant volcano. The vaults fell into disuse over a century ago when an upwelling from the lake at the calderaâs center collapsed a portion of the vaults and flooded their
                                                
                                            
                                        
                                                    Elf
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     have been known to retreat from intrusions into their woodland homes, confident that they can simply wait the invaders out. But when the need arises, elves reveal a stern martial side, demonstrating
                                                
                                            
                                                
                                                     time after the hundredth birthday, and before this period they are called by child names.
On declaring adulthood, an elf selects an adult name, although those who knew him or her as a youngster
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    , and Dove Falconhand, one of the famous Seven Sisters, was one of them. The band took its name to honor the great but fallen city, just as the new Knights of Myth Drannor do today. With the city once
                                                
                                            
                                                
                                                     honest.
Knights of the Silver Chalice. The Knights of the Silver Chalice was formed by edict of the demigod Siamorphe in Waterdeep a century ago. Siamorpheâs ethos is the nobilityâs right
                                                
                                            
                                        
                                                    Aasimar
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     celestial heritage. These often begin subtle and become more obvious when the aasimar gains the ability to reveal their full celestial nature. The Aasimar Celestial Features table has examples you can
                                                
                                            
                                                
                                                     doesnât work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesnât meet a
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
                                                
                                            
                                                
                                                     doesnât work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesnât meet a violent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                    Aasimar
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     born to serve as champions of the gods, their births hailed as blessed events. They are a people of otherworldly visages, with luminous features that reveal their celestial heritage.
Celestial Champions
                                                
                                            
                                                
                                                     flesh out your characterâs guide.
Angelic Guide
d6
Name
1
Tadriel
2
Myllandra
3
Seraphina
4
Galladia
5
Mykiel
6
Valandras
d6
Nature
                                                
                                            
                                        
                                                    Human
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Humans reach adulthood in their late teens and rarely live even a single century.
Variety in All Things
Humans are the most
                                                
                                            
                                                
                                                     powerful ethnic group in Kara-Tur, far to the east of Faerûn. They are yellowish-bronze in hue, with black hair and dark eyes. Shou surnames are usually presented before the given name.
Shou Names
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    The Temple of Orcus The temple was carved over a century ago by devout followers of Orcus. Twenty years ago, adventurers stormed the temple, slew the cult leaders, and scared away the remaining
                                                
                                            
                                                
                                                     cultists. The place stood abandoned until a few weeks ago, when Nezzarum the silver dragon discovered it and started exploring it as a potential lair. By sheer coincidence, Xia and her followers arrived days later to reclaim the temple in Orcusâs name.
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     or the Astral Sea.
Giff are split into two camps concerning how their name is pronounced. Half of them say it with a hard g, half with a soft g. Disagreements over the correct pronunciation often
                                                
                                            
                                                
                                                     about a century, assuming the character doesnât meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuriesâa fact noted in the description
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Solution Once the characters learn all six names, they must extract one letter from each name, as noted in the Remembered Names table. An alcoveâs number determines which letter to extract; for
                                                
                                            
                                                
                                                     example, âAlexiaâ is the name connected to the verse in alcove 6, and the sixth letter in that name is A.  Remembered Names   Alcove Name Letter   1 Sam S 2 Delia E 3 Fifi F 4 Tobias I 5 Johana N 6 Alexia
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                    Dangwaru (The Typhoon Palace) The Typhoon Palace (see map 3) has stood for almost a century. If the characters are of 3rd level or lower, they will need to rest and recuperate between palace
                                                
                                            
                                                
                                                    , multilevel stone edifice with terraces carved out of the mountainside. Its name, Dangwaru, loosely translates to âhigh homeâ in Aquan. No one remembers the name of the cleric for whom the palace was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , the Rosznar name has been said with a sneer for a century. As part of the familyâs constant effort to prove this conception wrong and win othersâ respect, Esvele has been brought up to be the most
                                                
                                            
                                                
                                                    The Black Viper The Black Viper was a notorious burglar, pickpocket, mugger, and assassin who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     delegation was transporting to Summit Hall. The knight wears a breastplate emblazoned with the symbol of Tyr. A speak with dead spell cast on the corpse can reveal the knightâs name (Narl Elrok) and how he died (killed by orcs).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     irâWynarn, died on 12 Therendor 894 YK. The Day of Mourning occurred a century later, on 20 Olarune 994 YK. By default, a new Eberron campaign begins on 1 Zarantyr 998 YK.  Eberron Months   Month Name   1
                                                
                                            
                                                
                                                     twelve moons of Eberron (see the Eberron Months table), and the prominent moon carries the name of the month in which its orbit brings it closest to the planet. The seven days of the week, in order
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                    .
Beak and Feather
From below, aarakocra look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing
                                                
                                            
                                                
                                                     include clicks, trills, and whistles to the point that other peoples have a difficult time pronouncing them. Typically, a name has two to four syllables with the sounds acting as connectors. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Temple of the Restful Lily This grand temple and bathhouse rests in a serene and ancient grove in the High Forest, southeast of Silverymoon. The temple was built over a century ago by the author of
                                                
                                            
                                                
                                                     the bathhouse are the covenâs wicked minions in disguise, but also here are an undercover Harper agent, a water spirit, and a cursed koboldâall potential allies who can reveal the covenâs malicious machinations.  Azirssa, Greensong, and Morganna
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name Youâll
                                                
                                            
                                                
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the winery, the Wizard of Wines, and the name of the wine, Champagne du le Stomp. A secret door at the north end of the west wall can be pulled open to reveal a den (area Q6).
                                                
                                            
                                                
                                                    . Vistani and dusk elves avoid the mansion, believing that the dragonâs ghost haunts it. The wine in the barrels turned to vinegar and evaporated long ago. Emblazoned on the barrelsâ sides are the name of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Solution Each painting features a number of creatures of a particular kind, as summarized in the Creature Paintings table. Counting into each creatureâs name by the number of creatures in the
                                                
                                            
                                                
                                                     painting reveals a letter. When unscrambled, the letters spell out âowlbear.â Characters are likely to reveal these letters in random order. Arranging them in the correct order is part of the puzzle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     sketchbook found in a dusty old drawer. This counting puzzle leads to a name of a creature. Fit this into your campaign by making the name of the creature the first item on a scavenger hunt or the
                                                
                                            
                                                
                                                     of the walls bears the following dedication: âIn order to gain all knowledge, one must know where to start. Count on your enemies to reveal the source of the secret. This room is dedicated to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , is a pair of ten-foot-tall, wooden doors reinforced with bands of steel. To the right of these doors, mounted on the wall, is a tarnished copper plaque. The plaque bears the abbeyâs name, under which
                                                
                                            
                                                
                                                     succeeds on a DC 10 Wisdom (Perception) check discerns the charade. The double doors are heavy but unlocked. They can be pushed open to reveal a foggy courtyard (area S12).  Map 8.3: Abbey of Saint Markovia - Upper Floor & CellarView Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     board (see the appendix). These sĂ©ances reveal the goals of the houseâs spirits but also determine the adventureâs climax and how the party might ultimately escape the domain. These details are presented
                                                
                                            
                                                
                                                     name as âGarland Kordz,â an anagram of his actual name. Mara Silvra. This rageful spirit expresses her anger at traitors and trespassers. She urges characters to find area 31, hoping to trade their lives
                                                
                                            
                                        






