Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'name charger revealing pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        name change reveling pdf
                                    
                                
                                    
                                        name changes reveling pdf
                                    
                                
                                    
                                        name charges releasing pdf
                                    
                                
                                    
                                        name charges reverting pdf
                                    
                                
                                    
                                        name charges revealing pdf
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     general chapters remain, ever revealing demonic secrets. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and
                                                
                                            
                                                
                                                    âs blank pages, which fills with writing detailing the trapped creatureâs widely known name and depravities. Once used, this action canât be used again until the next dawn.
When you
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     ground ripples and bursts over the monster, revealing itself as a wave of countless spiders. The tiny arachnids swarm the larger horror, girding it in skittering bodies.
Fighting Arasta as a mythic
                                                
                                            
                                                
                                                     touching her webs. Each creature restrained by a web or Arastaâs Web of Hair must make a DC 21 Intelligence saving throw. On a failed save, Arasta gains knowledge of a creatureâs name, race
                                                
                                            
                                        
                                                    Demonomicon of Iggwilv
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter
                                                
                                            
                                                
                                                     saving throw with disadvantage or become trapped within one of the Demonomiconâs empty blank pages, which fills with writing detailing the trapped creatureâs widely known name and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as
                                                
                                            
                                                
                                                    
Infamy. My name will be a malediction, a curse that fulfills my will. (Evil)
5
Incorruptibility. Be a symbol, and leave your flawed being behind. (Any)
6
Anonymity. Itâs my deeds that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                    Human
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Humans reach adulthood in their late teens and rarely live even a single century.
Variety in All Things
Humans are the most
                                                
                                            
                                                
                                                     powerful ethnic group in Kara-Tur, far to the east of Faerûn. They are yellowish-bronze in hue, with black hair and dark eyes. Shou surnames are usually presented before the given name.
Shou Names
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     use by the factionâs operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who donât merely fulfill a small function for that
                                                
                                            
                                                
                                                     provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities.
 
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Parts of a Feat The description of a feat contains the following parts, which are presented after the featâs name. Category. A feat is a member of a category, which is noted in the feat. If youâre
                                                
                                            
                                                
                                                     instructed to choose a feat from a specific category, such as the Origin category, that category must appear under the featâs name. If youâre instructed to choose a feat and no category is specified
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . Carved into each gravestone is the name of a long-dead priest or nun. Some of the names include Brother Martek, Brother Valen, Sister Constance, and Sister Lenora. Sunâs Grave The gravestone marked X
                                                
                                            
                                                
                                                     is carved with roses and bears a 3-inch-diameter sun-shaped indentation on its east side. Engraved beneath the indentation is the name Petrovna. If Tasha Petrovnaâs holy symbol (see chapter 4, area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name Youâll
                                                
                                            
                                                
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     domains share the following format: Overview. Each domain has a brief overview with its Darklordâs name, the horror genres that inspire it (explored in chapter 2), distinctive hallmarks, and related Mist
                                                
                                            
                                                
                                                    . Darklord. A description of the domainâs Darklord appears here, along with details revealing the roots of their evil. Adventures. This section describes the kinds of adventures that naturally fit within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     to strangers. These tentacled, telepathic creatures jet through the air in short bursts, venting gases with a sound that gives them their name. Rather than speaking, flumphs communicate
                                                
                                            
                                                
                                                     Performing a psychic song or âsmell poem.â 3 Recovering and nursing fallen adventurers. 4 Revealing the location of helpful magic items. 5 Serving as a guide to a foeâs hidden lair. 6 Sharing excessive encouragement and praise.
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
                                                
                                            
                                                
                                                    , or typical behavior. For example, âRed Foot,â âWhite Claw,â and âScurryâ are Common translations of often-used names. A kobold might change its name when it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , revealing more of the corridor. The backdrops remain locked in these positions for 1 minute before swinging out to block the hallway again. Pit Trap. Beyond the third backdrop, directly in front of
                                                
                                            
                                                
                                                     the dirt but takes no damage. Leaning against one wall of the pit is a tombstone prop made of wood painted to look like stone. It is engraved with the name of the first creature that has just fallen into the pit. This engraving is a harmless illusion that fades after 1 minute.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     an unfamiliar land, Drakov and her troops wasted little time subjugating it. The realm fell quickly, even easily, and upon taking the city of Lekar, Drakov prepared to name herself ruler of her new
                                                
                                            
                                                
                                                     revealing to anyone that each zombie bears the familiar, rotting face of an innocent her soldiers once put to the sword.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     be pulled open like a normal (albeit heavy) door, revealing a wide staircase that descends 20 feet to area 77. The door and its seals are impervious to damage and spells, and cannot be opened in a
                                                
                                            
                                                
                                                     arcanaloth whose true name is Ygga Raxyg.â (See area 80 for details.) âThere is only one way to leave the dungeon: the ebon pool. Charred bones point the way.â (See area 81 for details on the ebon pool
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     hour ago, a retinue of Knights of Solamnia entered the city and headed to Castle Kalaman. The knights arenât well-liked in Kalaman, but at this point, any allies are welcome. The lead knightâs name
                                                
                                            
                                                
                                                    . These Undead knights block the entrance to the castle. They attack anyone who tries to slip past or to remove part of a wightâs disguise. After a wight takes 10 points of damage, its disguise is undermined, revealing the skeletal form below.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     she would return to Chult when the city was no longer in peril. Artus wonât endanger the Mezroans by revealing the truth about their city. Although the Ring of Winter makes him immortal, he has grown
                                                
                                            
                                                
                                                    , vine-covered buildings rise above the flooded streets that are now more like canals than roadways. The site is eerily quiet. The ruins have been thoroughly ransacked by the Flaming Fist in the name of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     your players track which monster is which. Once Initiative is rolled, jot down each ogreâs Hit Points and add notes (and even a name, if you like) to differentiate each one: Krag (ogre w/ scar): 68
                                                
                                            
                                                
                                                     list of Initiative (such as a whiteboard) without revealing to the players how many Hit Points the monsters have. The tracking might look like this: Ogre A: Crossed-out:9 Crossed-out:15 Crossed-out:23 Crossed-out:44 Crossed-out:54 Crossed-out:59 dead
 Ogre B: Crossed-out:9 Crossed-out:17 38
 Ogre C:
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Barrel and Bucket 16 The Thirsty Crow 17 The Wandering Satyr 18 The Barking Dog 19 The Happy Spider 20 The Witch and Dragon   *Roll a separate d20 for each part of the tavernâs name.   Random Shops
                                                
                                            
                                                
                                                       1d20 Type   1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe  Olga Drebas  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     might appear in the campaign. Should these background characters become important to the campaign, work with the player to develop them in detail. Revealing a characterâs lost sibling or childhood
                                                
                                            
                                                
                                                     charactersâ tavern out of business. Another might use the tavern as the setting for a murder mystery.  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     mention of Zardoz Zordâs name is enough to gain an audience with a ship captain. If the characters capture one of the captains and succeed on a DC 15 Charisma (Intimidation) check, they learn the
                                                
                                            
                                                
                                                     10 Charisma check, a character can cajole or trick a carny into revealing one of the following pieces of information: âZardoz Zord uses magic to get from the Eyecatcher to the other boats. Iâve never
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     need only find the enemy. We will deal with them, as is our custom.
 âI am authorized by our eternal master, Szass Tam, to say these things, for I act in his name.â
 The tharchion waits for the
                                                
                                            
                                                
                                                     menace, ask for the check without revealing the DC.) The following modifiers apply to the check: Arcane spellcasters gain a +6 bonus. Characters who openly worship a deity associated with death gain a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    . You need only find the enemy. We will deal with them, as is our custom.
 âI am authorized by our eternal master, Szass Tam, to say these things, for I act in his name.â
 The tharchion waits for the
                                                
                                            
                                                
                                                     menace, ask for the check without revealing the DC.) The following modifiers apply to the check: Arcane spellcasters gain a +6 bonus. Characters who openly worship a deity associated with death gain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                    . Written on the side of this figurine are strange runes. On the slimmer end is a small arched square panel.
 The runes are in a script similar to Elvish and spell out the name Ilnedraw. Deft fingers
                                                
                                            
                                                
                                                     will be able to open the small panel, revealing a hollow inside which is a wall of lighted, colored beads. Touching any of the beads will cause the panel to close. A few seconds thereafter, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , in reference to the card of that name, while outsiders are called Fools. Aspirants are encouraged to give generously to the Heralds of the Comet to support its work. Theyâre also encouraged to cut
                                                
                                            
                                                
                                                    , and in the formal context of rituals, an initiate might be identified by their new name and brood number: for example, âAphellis, Initiate of the Twenty-Sixth Brood.â Leadership The leaders of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , you know, he had anything of value, but the River Ivlis had already spirited him away.â
 The Vistana storyteller doesnât remember the wizardâs name, but recalls that it sounded important. If the
                                                
                                            
                                                
                                                     tent, revealing a low table covered in a black velvet cloth. Glints of light seem to flash from a crystal ball on the table as a hunched figure peers into its depths. As the crone speaks, her voice
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     properties. Roll for each of these properties on the Infernal Machine Properties table. To keep things interesting, the DM might roll secretly for detrimental properties, revealing those properties only
                                                
                                            
                                                
                                                     violates the unicornâs alignment, the unicorn immediately vanishes.
You grow a unicorn horn.
10
A specialized clockwork compass floats in front of you. You can name one character, place, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     begins a new era in the selected region. How does this person or this era begin to affect the world? Here are several things to consider when determining the leaderâs impact on the world: Name one
                                                
                                            
                                                
                                                     becomes the prevailing trait that defines the era, the characteristic for which it is remembered. Name the person (or people) whose death, defeat, or loss opened the door for this leader to take power
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     end, hundreds of saucer-sized eyes with fanged pupils open and begin repeating a random characterâs name. The wall is a gibbering mouther controlled by the Drought Elder. It moves out of the way for any
                                                
                                            
                                                
                                                     Aberration, revealing a 5-foot-diameter gap in the wall, but it attacks any other creature. Destroying the gibbering mouther leaves the gap in the wall unguarded. D3: Void Striders The structure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     upon the heart of Melairbode and know the true power of dwarvenkind.â Any character who succeeds on a DC 20 Intelligence (History) check knows that Melairbode is the name of the ancient dwarven realm
                                                
                                            
                                                
                                                     beneath Mount Waterdeep, whose Underhalls were the foundations of Undermountain. If the hand of a living or dead dwarf king is pressed against either door, both doors swing slowly inward, revealing area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     better name if they like). The detector might take the form of a magical receptacle allowing one or more orrery components to function as a compass, a divination window tapping into planar disruptions
                                                
                                            
                                                
                                                     to be resolved, with those complications revealing useful information concerning the Sixâs plots, the ritual siteâs possible location, and the defenses around the site.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     themselves stymied by your disguise. Upon donning a disguise and behaving as your persona, you are unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer
                                                
                                            
                                                
                                                    . (Good) 2 Security. Doing what must be done canât bring the innocent to harm. (Lawful) 3 Confusion. Deception is a weapon. Strike from where your foes wonât expect. (Chaotic) 4 Infamy. My name will
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     while sections have been ripped from the bookâs spine, the general chapters remain, ever revealing demonic secrets. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the
                                                
                                            
                                                
                                                     Disadvantage or become trapped within one of the Demonomiconâs blank pages, which fills with writing detailing the trapped creatureâs widely known name and depravities. Once used, this action canât be used
                                                
                                            
                                        






