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Returning 35 results for 'name close region pdf'.
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Spells
Playerâs Handbook
Describe or name an object that is familiar to you. You sense the direction to the objectâs location if that object is within 1,000 feet of you. If the object is in motion, you know the
direction of its movement.
The spell can locate a specific object known to you if you have seen it up closeâwithin 30 feetâat least once. Alternatively, the spell can locate the nearest object
Spells
Playerâs Handbook
Describe or name a creature that is familiar to you. You sense the direction to the creatureâs location if that creature is within 1,000 feet of you. If the creature is moving, you know the
direction of its movement.
The spell can locate a specific creature known to you or the nearest creature of a specific kind (such as a human or a unicorn) if you have seen such a creature up close&mdash
Magic Items
Dungeon Masterâs Guide
yourself. The knight has the same alignment as you and serves you loyally until death, believing the two of you have been drawn together by fate. Work with your DM to create a name and backstory for this NPC
drawing this card, you can ask a question in meditation and mentally receive a truthful answer to that question.
Skull. An Avatar of Death appears in an unoccupied space as close to you as possible
Monsters
Vecna: Eve of Ruin
blighted region. Among the blades, Glaive is best known for her talent at self-modification. âGlaiveâ is etched onto the back of her neck-plate. It is the only name Glaive has ever known
, and fellow blades donât dare call her anything else. Mournland adventurers, however, refer to the terrifying commander by another name: Kill Switch.PoisonOverdrive (Recharges after Finishing a
Monsters
Guildmastersâ Guide to Ravnica
the specters get their name. Their work can include driving off people who accidentally wander too close to a secret rooftop meeting, killing those who knowingly infiltrate Dimir property, and
Monsters
Dragonlance: Shadow of the Dragon Queen
campaign south. In his absence, he left a powerful contingent of the Red Dragon Army under Kansaldiâs command and ordered her to claim the Kalaman region in the Dragon Queenâs name. Kansaldi
Monsters
Icewind Dale: Rime of the Frostmaiden
name. They are people of the wild, as revealed by their tribal namesâthe Elk, the Tiger, the Wolf, the Bear. They are the tribes of Icewind Dale, proud and strong, bound to ancient traditions that have
clan to stay close to a migrating herd of reindeer as it travels across the tundra.
This great warrior is often the chieftain's spouse, sibling, offspring, or childhood friendâsomeone the chieftain trusts.
Monsters
The Wild Beyond the Witchlight
","rollType":"roll","rollAction":"Witchlight watch"}; on a roll of 3 or 8, Witch canât cast the spell again until the next dawn), messageWitch, who used to go by the name Naeryx Krumple, spent his
company of their eldest son, Urmius Umbrageâa brooding shadar-kai neâer do-well with a cruel sense of humor. Naeryx and Urmius were close in age and got along well in all respects. Years later
Monsters
Guildmastersâ Guide to Ravnica
gloamwings. They are fearsome agents of House Dimir, protecting the territory and interests of that guild â particularly the neighborhood of Nightveil, from which the specters get their name
. Their work can include driving off people who accidentally wander too close to a secret rooftop meeting, killing those who knowingly infiltrate Dimir property, and tracking those who have stolen guild
Monsters
Icewind Dale: Rime of the Frostmaiden
would hit it. To do so, the chieftain must see the attacker and be wielding a melee weapon.Reghed Nomads
Reghed nomads are the children of the Reghed Glacier, as suggested by their name. They are
chieftain (the most powerful of whom often carries the title of king or queen). A clan might set up its camp for a tenday or two, then dismantle it and go back on the move, allowing the clan to stay close to a migrating herd of reindeer as it travels across the tundra.
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
much as a giant, lifeless rock in spaceâhence its name.
An asteroid spider has its own gravity plane and air envelope, as well as multiple spinnerets with which it can create web strands. Its
comes close enough to be detected. The spider then snares the ship before using web strands to catch crew members and reel them toward its snapping jaws.Snare Ship (1/Day). The spider weaves a magical
Monsters
Icewind Dale: Rime of the Frostmaiden
snow. Elders invoke her name to keep young goliaths from wandering too far from home before theyâre ready. Adult goliaths sometimes encounter this legendary individual in their travels to the far
, Oyaminartok is not a monster but a force of good in the region, and she passes her curse only to goliaths whose hearts are pure.
Oyaminartok and others of her kind try to help creatures they come across, for
Monsters
Mordenkainen Presents: Monsters of the Multiverse
parts or magical properties. Any object created in this area is, upon close inspection, revealed as a fake. Books are filled with empty pages, golden items are obvious counterfeits, and so on. The
transformation lasts until the balhannoth dies or takes this lair action again.
Regional Effects
A region containing a balhannothâs lair becomes warped by the creatureâs unnatural presence
Orcus
Legacy
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Monsters
Out of the Abyss
multiverse transformed into a vast necropolis populated solely by undead creatures under his command.
Orcus rewards those who spread death in his name by granting them a small portion of his power
disappear or until Orcus releases their grasp (no action required).
Regional Effects
The region containing Orcusâs lair is warped by the Orcusâs magic, creating one or more of the following
Monsters
Mordenkainen Presents: Monsters of the Multiverse
into a vast necropolis populated solely by Undead creatures under his command.
Orcus rewards those who spread death in his name by granting them a small portion of his power. The least of these
Monster Manual). These Undead obey his telepathic commands, which can reach anywhere in the lair.
Regional Effects
The region containing Orcusâs lair is warped by his magic, creating one or more
Monsters
Bigby Presents: Glory of the Giants
, almost becoming one with the earth. While the scion dreams, the mountainâs minerals are transformed into fine carving stones and brilliant gems.
If a miner tunnels too close to the heart of the
palm into stone.
Regional Effects
The region surrounding a scion of Skoraeus is altered by the giantâs magic, creating one or more of the following effects:
Abundant Stone and Minerals. Smooth
Monsters
Bigby Presents: Glory of the Giants
are transformed into fine carving stones and brilliant gems.
If a miner tunnels too close to the heart of the mountain, the cradle of the stone scion;cradle awakens as a bipedal mass of stone and
, seeking to mold and shape stone into beautiful elegance. If it needs more raw materials, the scion can transform a living creature in its palm into stone.
Regional Effects
The region surrounding a scion
Monsters
Bigby Presents: Glory of the Giants
all in Surturâs nameâthe volcano rumbles and spews molten rage.
If intruders disturb its resting place, the Cradle of the Fire Scion;fire scion's cradle rises as a bipedal juggernaut of
lava in its mighty hand and schemes to resume its ancient campaigns of conquest, preferably at the head of a fire giant army.
Regional Effects
The region surrounding a scion of Surtur is altered by
Monsters
Bigby Presents: Glory of the Giants
space as close as possible to the center. Then a burst of thunder erupts in a 30-foot-radius sphere centered on the same point. Each creature in that area takes 52 (8d12);{"diceNotation":"8d12
threatened, it wields thunder and wind to demolish its enemies.
Regional Effects
The region surrounding a scion of Memnor is altered by the giantâs magic, creating one or more of the
Monsters
Bigby Presents: Glory of the Giants
lava. As the scion dreams of battleâperhaps a battle to rouse Annam from seclusion by uniting the giants or a war to conquer all in Surturâs nameâthe volcano rumbles and spews molten
, preferably at the head of a fire giant army.
Regional Effects
The region surrounding a scion of Surtur is altered by the giantâs magic, creating one or more of the following effects:
Abundant Ore
Monsters
Fizban's Treasury of Dragons
dragon can shape the stone to open or close a passage through a wall, as long as the wall is less than 10 feet thick.
Regional Effects
The region surrounding a legendary sapphire dragonâs lair
top of the map) provides the main access to the lair by way of two sections of relatively thin crystal walls. The dragon can use a lair action to open or close passages through these walls throughout
Monsters
Princes of the Apocalypse
":"roll","rollAction":"Destruction Chance"} that any container of fluid held or carried by an affected creature (for example, a magic potion) is destroyed.
Regional Effects
The region containing an
elemental node in which Imix is present becomes vulnerable to the influence of fire. This creates the following effects:
A dry, baking heat wave strikes the region within 10 miles of Imixâs
Monsters
Storm King's Thunder
fly up to half its flying speed.A small wooded region near Westbridge hides many old dwarven ruins and the extensive underground city known as Southkrypt. For centuries, Kryptgarden Forest has been the
acrid whiff of the creatureâs poison breath. The moss-covered trees grow close together except where winding pathways trace their way like a maze into the heart of the forest. The light that
Magic Items
Baldurâs Gate: Descent into Avernus
touching the shield and speaking Gargauthâs name. When released, Gargauth appears in a random, unoccupied space as close to the shield as possible.
Yeenoghu
Legacy
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Monsters
Out of the Abyss
atrocities in his name. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things. He doesnât parlay; to meet him is to do battle with him
, causing them to have advantage on melee weapon attack rolls and causing attack rolls to have advantage against them.
Regional Effects
The region containing Yeenoghuâs lair is warped by his
Monsters
Mordenkainen Presents: Monsters of the Multiverse
destruction. Gnolls are his favorite instruments, and he drives his gnoll followers to ever-greater atrocities in his name, even imbuing some of their commanders with his powers, which transforms
or hyena that Yeenoghu can see can use its reaction to move up to its speed.
Regional Effects
The region containing Yeenoghuâs lair is warped by his magic, creating one or more of the
Monsters
Divine Contention
the crest that begins near its eyes and continues down its spine, reaching full height just behind the skull.
A small wooded region near Westbridge hides many old dwarven ruins and the extensive
trees grow close together except where winding pathways trace their way like a maze into the heart of the forest. The light that reaches the forest floor carries an emerald green cast, and every
Fraz-Urb'luu
Legacy
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Monsters
Out of the Abyss
. Fraz-Urbâluu wears all these masks and more. He particularly delights in aiding demon-hunters against his demonic adversaries, driving the hunters to greater and greater atrocities in the name
take 33 (6d10) psychic damage.
Regional Effects
The region containing Fraz-Urbâluuâs lair is warped by his magic, creating one or more of the following effects:
Intelligent
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to greater and greater atrocities in the name of their cause, only to eventually reveal his true nature and claim their souls as his own.Fraz-Urbâluuâs Lair
Fraz-Urbâluuâs
Effects
The region containing Fraz-Urbâluuâs lair is warped by his magic, creating one or more of the following effects:
Beguiling Realm. Within 6 miles of the lair, all Charisma (Persuasion
Monsters
Fizban's Treasury of Dragons
by way of two sections of relatively thin crystal walls. The dragon can use a lair action to open or close passages through these walls throughout the lair.
Cobweb-Choked Tunnels. Adventurers who
issues that isnât directly harmful to the creature.
Stone Passage. The dragon touches a section of stone up to 30 feet in any dimension. The dragon can shape the stone to open or close a passage
Monsters
Fizban's Treasury of Dragons
multiplanar lairs by opening portals between planes at will. They sometimes forget to close those portals, allowing the inhabitants of one plane to wander into others.
Moonstone Dragon Lair Features
You can
succeed on a DC 20 Wisdom saving throw or have disadvantage on ability checks until initiative count 20 on the following round.
Regional Effects
The region surrounding a legendary moonstone dragon
Monsters
Fizban's Treasury of Dragons
close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons&rsquo
later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragonâs lair.
5
Giant lizard;Giant lizards drawn to the lair of a
Monsters
Fizban's Treasury of Dragons
cloak themselves and watch from afar. When an emerald dragon is old enough, the dragon might take on the guise of a creature that can blend in with the local population, or at least get close without
forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragonâs lair.
5
Giant lizard;Giant lizards drawn to the lair of a legendary emerald
Monsters
Fizban's Treasury of Dragons
trafficked forest on the Material Plane.
Moonstone dragons navigate their multiplanar lairs by opening portals between planes at will. They sometimes forget to close those portals, allowing the inhabitants
round.
Regional Effects
The region surrounding a legendary moonstone dragonâs lair is altered by the dragonâs magic, creating one or more of the following effects:
Dream Communication
Monsters
Eberron: Rising from the Last War
âs lair is known to touch remote areas of the Shadow Marches and caverns below Xenâdrik. A region containing a passage to Belashyrraâs lair is warped by its magic, which creates one or
close my eyes, I see my past misdeeds.â
5
âI donât trust my sight. I have no idea whatâs real and whatâs a hallucination.â
6
âSomething watches the world through my eyes. To thwart them, I keep my eyes closed or covered.â
Poison, Psychic






