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                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Aberrant Mind. Magic canât read the psurlonâs thoughts or put the psurlon to sleep.
Two Heads. The psurlon has advantage on saving throws it makes to avoid or end the frightened, stunned
                                                
                                            
                                                
                                                     maw ringed with teeth. Psurlons adorn themselves in richly colored robes and rarely wear armor or carry weapons.
Psurlons live for thousands of years because they spend most of their time in the
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ât read, and speaks only in gibberish. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creatureâs saving throw is
                                                
                                            
                                                
                                                     bluish hue of a person who has frozen to death. The hagâs hair is white, and the hag is emaciated, with pale eyes surrounded by bruise-colored flesh. A bheur hag carries a twisted gray wooden
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Aberrant Mind. Magic canât read the psurlonâs thoughts or put the psurlon to sleep.Dagger. Melee or Ranged Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction
                                                
                                            
                                                
                                                     hooves and arms that end in hands with three long fingers. A psurlonâs eyeless head resembles that of an earthworm, capped by a maw ringed with teeth. Psurlons adorn themselves in richly colored
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Aberrant Mind. Magic canât read the psurlonâs thoughts or put the psurlon to sleep.Multiattack. The psurlon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +4
                                                
                                            
                                                
                                                     richly colored robes and rarely wear armor or carry weapons.
Psurlons live for thousands of years because they spend most of their time in the Astral Sea. Every hundred years or so, psurlons leave
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     psionic power. The Order of Cosima harnessed the Mind Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read thoughts, reshape
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read thoughts, reshape memories, and dominate the recalcitrant. The inquisitors in the
                                                
                                            
                                        
                                                     Magic Items
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    The longsword, Tearulai, is a sentient, neutral good longsword of sharpness;sword of sharpness with an emerald-colored blade and precious gemstones embedded in its hilt and pommel. The swordâs
                                                
                                            
                                                
                                                     has an Intelligence of 17, a Wisdom of 12, and a Charisma of 20. It has hearing and truesight out to a range of 120 feet. It communicates telepathically with its attuned wielder and can speak, read, and
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     specializing in a type of psionic power. The Order of Cosima harnessed the Mind Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Intelligence of 22, a Wisdom of 18, and a Charisma of 24, as well as hearing and truesight out to a range of 120 feet.
The shield can speak, read, and understand Common and Infernal, and it can communicate
                                                
                                            
                                                
                                                     touching the shield and speaking Gargauthâs name. When released, Gargauth appears in a random, unoccupied space as close to the shield as possible.
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     encounter, as Arasta summons her arachnid children to protect her. While she has temporary hit points from this trait, she can choose one of her mythic actions when she uses a legendary action.
Read or
                                                
                                            
                                                
                                                     touching her webs. Each creature restrained by a web or Arastaâs Web of Hair must make a DC 21 Intelligence saving throw. On a failed save, Arasta gains knowledge of a creatureâs name, race
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     the transformation early. When you revert to your normal form, you return to the same state you were in when you initially transformed.
Book. You gain the ability to speak, read, and write 1d6 + 2
                                                
                                            
                                                
                                                    , disappearing in a flash of rainbow-colored light. You draw no more cards.
The fey crossing appears as a shimmering fractal of light above the deck, and it remains open for 1 minute after the card is
                                                
                                            
                                        
                                                    Charlatan
                                                    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                    You have always had a way with people. You know what makes them tick, you can tease out their heartsâ desires after a few minutes of conversation, and with a few leading questions you can read
                                                
                                            
                                                
                                                    -colored liquid will surely cure that unseemly rash, this ointment â nothing more than a bit of fat with a sprinkle of silver dust â can restore youth and vigor, and thereâs a bridge in the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     can tease out their heartsâ desires after a few minutes of conversation, and with a few leading questions you can read them like they were childrenâs books. Itâs a useful talent, and
                                                
                                            
                                                
                                                     sound too good to be true, but common sense seems to be in short supply when youâre around. The bottle of pink-colored liquid will surely cure that unseemly rash, this ointment â nothing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                    Aasimar
                                                    
    
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                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     dark eyes
3
Starkly colored hair
4
An unusual hue tinting your shadow
5
A ghostly halo crowning your head
6
Rainbows gleaming on your skin
Creating Your Character
At
                                                
                                            
                                                
                                                    . You can follow those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    ;Disguise kit
Languages: One of your choice
Equipment: A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this
                                                
                                            
                                                
                                                    ) into a thought strand that others can potentially read, share, or steal. These thought strands are treated as valuable currency among the Dimir.
Suggested Characteristics
Skilled at infiltration
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     dangerous those dragons can be and help others defend against draconic destruction.
Whatever their relationship to dragons, kobold scales tend to be rust colored, although the occasional kobold sports
                                                
                                            
                                                
                                                     can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Playerâs Handbook offers a list of languages to choose from. The DM is
                                                
                                            
                                        
                                                    Human
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     sang from every page. Long into the night Liriel read, lighting candle after precious candle.
Sheâd never given much thought to humans, but these stories fascinated her. In these yellowed
                                                
                                            
                                                
                                                     powerful ethnic group in Kara-Tur, far to the east of Faerûn. They are yellowish-bronze in hue, with black hair and dark eyes. Shou surnames are usually presented before the given name.
Shou Names
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    . When youâre ready to begin this event, read or paraphrase the following, altering the text to incorporate the studentâs name or other details: As students mill around the central campus, whoops of
                                                
                                            
                                                
                                                     excitement fill the air. Itâs 6:00 p.m., and Bowâs End Tavern is open! On the tavernâs patio, three student mages with brightly colored hair begin to sing a jaunty tune and pluck at dulcimers as a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , called the Lightsea Lancers. They are formal and encourage the characters not to dawdle. As the characters near Castle Djaynai, read or paraphrase the following description: The onyx-colored Castle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Gemstone Garden A beautiful park of fruiting trees and glistening ponds filled with bone-white carp covers acres of rich land hidden within the city. A dozen gleaming, gem-colored pavilions give the
                                                
                                            
                                                
                                                     sprawling garden its name. Waking residents of IâCath yearn to visit the park to harvest its bountiful trees and pools, but they dare not, since the gardenâs thousands of shrines and memorials form a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Opening the Way When the characters reach the wall of the Reghed Glacier at the spot specified by Vellynne Harpell or Professor Skant, read: An immense, glistening wall of blue ice stands before you
                                                
                                            
                                                
                                                    . It seems impenetrable, but then you notice that a lighter-colored stripe nearly bisects the wall at one point. This must be the frozen waterfall Vellynne spoke of!
 Vellynne or Professor Skant urges
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     or the Astral Sea.
Giff are split into two camps concerning how their name is pronounced. Half of them say it with a hard g, half with a soft g. Disagreements over the correct pronunciation often
                                                
                                            
                                                
                                                     speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Playerâs Handbook offers a list of widespread languages to choose from. The
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
                                                
                                            
                                                
                                                     include clicks, trills, and whistles to the point that other peoples have a difficult time pronouncing them. Typically, a name has two to four syllables with the sounds acting as connectors. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     district, read or paraphrase the following boxed text to the players: The gates of Unicorn Estate are open, allowing the characters walk onto the property after first presenting themselves to the
                                                
                                            
                                                
                                                     guards and stating their business. Many of the grand homes in Mithral Tower are true to the districtâs name, boasting mithral filigree. The Sharn Watch seems to be everywhere in this neighborhood full of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
                                                
                                            
                                                
                                                     to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Running the Adventure The following adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read an entire adventure before
                                                
                                            
                                                
                                                     attempting to run it. If youâd prefer to play this adventure, you shouldnât read any further or you risk spoiling it. The Monster Manual contains statistics for many of the creatures found in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
                                                
                                            
                                                
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
                                                
                                            
                                                
                                                     to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
                                                
                                            
                                                
                                                     to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name Youâll
                                                
                                            
                                                
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Magic Items AâZ Magic items are presented in alphabetical order. If a magic item description capitalizes a creatureâs name and presents it in bold type, thatâs a visual cue pointing you to the
                                                
                                            
                                                
                                                     creatureâs stat block. How to read and use a stat block is explained in âHow to Use a Monsterâ and to a lesser degree in the âRules Glossaryâ.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Magic Items AâZ Magic items are presented in alphabetical order. If a magic item description capitalizes a creatureâs name and presents it in bold type, thatâs a visual cue pointing you to the
                                                
                                            
                                                
                                                     creatureâs stat block. Unless the text states otherwise, the stat block is in the Monster Manual. How to read and use a stat block is explained in the Monster Manual and to a lesser degree in the Playerâs Handbook.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    The Cauldron Was Destroyed If Iggwilvâs Cauldron was destroyed but all its pieces are recovered, Zybilna uses a wish spell to repair the artifact. If this turn of events occurs, read: Zybilna beholds
                                                
                                            
                                                
                                                     the pieces of the cauldron and says, âI wish my cauldron were made whole again.â Motes of colored light swirl around the fragments as they rise into the air and snap together like pieces of a puzzle
                                                
                                            
                                        






