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Returning 35 results for 'name convinced read pdf'.
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name continued read pdf
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Monsters
Eberron: Rising from the Last War
that name strike fear into the enemies of Karrnath. In the last decade, King Kaius III of Karrnath has done much to ensure a peaceful end to the Last War. Under the terms of the Treaty of Thronehold
their bonecraft armor and still convinced of Karrnathi supremacy. These bone knights felt that Kaius had betrayed both them and their nation, leading their once-proud order to find a new purpose in the service of Lady Illmarrow.Necrotic, Poison
Magic Items
Baldurâs Gate: Descent into Avernus
Intelligence of 22, a Wisdom of 18, and a Charisma of 24, as well as hearing and truesight out to a range of 120 feet.
The shield can speak, read, and understand Common and Infernal, and it can communicate
(incorrectly) that it can break free of the shield if itâs brought to the Nine Hells, for itâs convinced that the shieldâs powers are weaker there.
Freeing Gargauth. Casting dispel
Monsters
Van Richtenâs Guide to Ravenloft
psionic power. The Order of Cosima harnessed the Mind Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read thoughts, reshape
Monsters
Van Richtenâs Guide to Ravenloft
Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read thoughts, reshape memories, and dominate the recalcitrant. The inquisitors in the
Monsters
Curse of Strahd
strong that he adopted the name of the Vistana who welcomed him into his clan, a man named Velikov. Although Velikov passed away more than a century ago, Kasimir continues to live among Velikov's
a return to the old ways.
Dreams of the Damned. Kasimir's sister, Patrina Velikovna, is sealed in the catacombs below Castle Ravenloft. Convinced that she was the concubine of the devil Strahd
Monsters
Fizban's Treasury of Dragons
. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace.
Crystal dragonsâ connection to
decades unexpectedly retires to the Elemental Plane of Air. Monstrous forces immediately move into the areaâand might take control of the pass unless the dragon can be convinced to return.
6
Monsters
Van Richtenâs Guide to Ravenloft
specializing in a type of psionic power. The Order of Cosima harnessed the Mind Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read
Monsters
Fizban's Treasury of Dragons
, conversation.
3
A moonstone dragon wyrmling has convinced a lost white dragon wyrmling that the latter is also a moonstone dragon, cursed by an archfey of winter. The two travel together, causing
trouble in the name of lifting the âcurse.â
4
Ettercap;Ettercaps captured a moonstone dragon wyrmling, who has so far avoided becoming dinner by teaching the ettercaps to create wild
Monsters
Fizban's Treasury of Dragons
in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace.
Crystal dragons&rsquo
mountain pass for decades unexpectedly retires to the Elemental Plane of Air. Monstrous forces immediately move into the areaâand might take control of the pass unless the dragon can be convinced to
Monsters
Mythic Odysseys of Theros
encounter, as Arasta summons her arachnid children to protect her. While she has temporary hit points from this trait, she can choose one of her mythic actions when she uses a legendary action.
Read or
touching her webs. Each creature restrained by a web or Arastaâs Web of Hair must make a DC 21 Intelligence saving throw. On a failed save, Arasta gains knowledge of a creatureâs name, race
Monsters
Fizban's Treasury of Dragons
the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace
can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heirâs family, the heirâs friends, and the dragon all want to find the heir, but
Monsters
Fizban's Treasury of Dragons
sky and tracking the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to
unless the dragon can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heirâs family, the heirâs friends, and the dragon all want to
Magic Items
The Book of Many Things
the transformation early. When you revert to your normal form, you return to the same state you were in when you initially transformed.
Book. You gain the ability to speak, read, and write 1d6 + 2
maximum of 22.
Map. At any time you choose within 1 year of drawing this card, you can mentally name or describe an object or individual that is familiar to you. You immediately know the location of the
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
You have always had a way with people. You know what makes them tick, you can tease out their heartsâ desires after a few minutes of conversation, and with a few leading questions you can read
luxuries faster than I bring them in...
3
Iâm convinced that no one could ever fool me the way I fool others.
4
Iâm too greedy for my own good. I canât resist taking a risk if
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
, sometimes as a means toward other ideals.
d8
Personality Trait
1
I use polysyllabic words that convey the impression of great erudition.
2
Iâve read every book in the
situations.
8
Iâm convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure. Premade Characters Name Species Class Cathartic Human Cleric
Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock Cathartic Fay Dalton View Character Sheet Downloadable PDF Dunil Fay Dalton
Backgrounds
Baldurâs Gate: Descent into Avernus
convey the impression of great erudition.
2
Iâve read every book in the worldâs greatest librariesâor I like to boast that I have.
3
Iâm used to helping out those who
⊠compared ⊠to me.
7
I am horribly, horribly awkward in social situations.
8
Iâm convinced that people are always trying to steal my secrets.
d6
Ideal
Triton
Legacy
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Species
Volo's Guide to Monsters
the tritonsâ role as the worldâs true protectors.
Staunch Champions
Despite their off-putting manners, tritons are benevolent creatures at heart, convinced that other civilized races
syllables. Male names typically end with a vowel and the letter s, and female names traditionally end with an n. Tritons use their home protectorate as a surname, with the name formed by adding a
Backgrounds
Sword Coast Adventurer's Guide
Personality Trait
1
I use polysyllabic words that convey the impression of great erudition.
2
Iâve read every book in the worldâs greatest librariesâor I like to boast that I
. . . everyone . . . is . . . compared . . . to me.
7
I am horribly, horribly awkward in social situations.
8
Iâm convinced that people are always trying to steal my secrets
Backgrounds
Baldurâs Gate: Descent into Avernus
can tease out their heartsâ desires after a few minutes of conversation, and with a few leading questions you can read them like they were childrenâs books. Itâs a useful talent, and
gains on decadent luxuries faster than I bring them in...
3
Iâm convinced that no one could ever fool me the way I fool others.
4
Iâm too greedy for my own good. I canât
Backgrounds
Sword Coast Adventurer's Guide
good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people.
Suggested
Human
Legacy
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Species
Basic Rules (2014)
sang from every page. Long into the night Liriel read, lighting candle after precious candle.
Sheâd never given much thought to humans, but these stories fascinated her. In these yellowed
powerful ethnic group in Kara-Tur, far to the east of Faerûn. They are yellowish-bronze in hue, with black hair and dark eyes. Shou surnames are usually presented before the given name.
Shou Names
Backgrounds
Baldurâs Gate: Descent into Avernus
name.
FEATURE: RUSTIC HOSPITALITY
Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners
1
The tyrant who rules my land will stop at nothing to see me killed.
2
Iâm convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
3
Species
Spelljammer: Adventures in Space
or the Astral Sea.
Giff are split into two camps concerning how their name is pronounced. Half of them say it with a hard g, half with a soft g. Disagreements over the correct pronunciation often
speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Playerâs Handbook offers a list of widespread languages to choose from. The
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Running the Adventure The following adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read an entire adventure before
attempting to run it. If youâd prefer to play this adventure, you shouldnât read any further or you risk spoiling it. The Monster Manual contains statistics for many of the creatures found in this
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name Youâll
need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Magic Items AâZ Magic items are presented in alphabetical order. If a magic item description capitalizes a creatureâs name and presents it in bold type, thatâs a visual cue pointing you to the
creatureâs stat block. How to read and use a stat block is explained in âHow to Use a Monsterâ and to a lesser degree in the âRules Glossaryâ.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Magic Items AâZ Magic items are presented in alphabetical order. If a magic item description capitalizes a creatureâs name and presents it in bold type, thatâs a visual cue pointing you to the
creatureâs stat block. Unless the text states otherwise, the stat block is in the Monster Manual. How to read and use a stat block is explained in the Monster Manual and to a lesser degree in the Playerâs Handbook.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
this is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
When a creatureâs name
appears in bold type, thatâs a visual cue pointing you to its stat block. In other words, when you see a name in bold type, you should get the creatureâs stat block ready because youâre going to need it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting the Quest When the characters arrive at the Blue Clam, read: Outside the tavern, you see two bundled-up humanoids talking to one another. When they see you, one waves to you in a friendly
town speaker and replace him with one of their own in a special election. Theyâre convinced that the closing of the mine and the resulting economic woes will turn Masthewâs political supporters against him.






