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                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     psionic power. The Order of Cosima harnessed the Mind Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read thoughts, reshape
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read thoughts, reshape memories, and dominate the recalcitrant. The inquisitors in the
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     specializing in a type of psionic power. The Order of Cosima harnessed the Mind Fireâtheir name for the fire of thought that blazes within each personâs mind. They used that power to read
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Intelligence of 22, a Wisdom of 18, and a Charisma of 24, as well as hearing and truesight out to a range of 120 feet.
The shield can speak, read, and understand Common and Infernal, and it can communicate
                                                
                                            
                                                
                                                     touching the shield and speaking Gargauthâs name. When released, Gargauth appears in a random, unoccupied space as close to the shield as possible.
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     encounter, as Arasta summons her arachnid children to protect her. While she has temporary hit points from this trait, she can choose one of her mythic actions when she uses a legendary action.
Read or
                                                
                                            
                                                
                                                     touching her webs. Each creature restrained by a web or Arastaâs Web of Hair must make a DC 21 Intelligence saving throw. On a failed save, Arasta gains knowledge of a creatureâs name, race
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     the transformation early. When you revert to your normal form, you return to the same state you were in when you initially transformed.
Book. You gain the ability to speak, read, and write 1d6 + 2
                                                
                                            
                                                
                                                     maximum of 22.
Map. At any time you choose within 1 year of drawing this card, you can mentally name or describe an object or individual that is familiar to you. You immediately know the location of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                    Human
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     sang from every page. Long into the night Liriel read, lighting candle after precious candle.
Sheâd never given much thought to humans, but these stories fascinated her. In these yellowed
                                                
                                            
                                                
                                                    , humans champion causes rather than territories or groups.
Human Names and Ethnicities
Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     migrated. Still, a sense of not truly belonging is felt even by verdan who have been welcomed into other cultures. They are often stricken with wanderlust, keeping their possessions limited and
                                                
                                            
                                                
                                                     the character of the different cultures these folk have encountered since coming out into the sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Time in the Realms Although a number of means exist for marking the days and the passage of time during a year, nearly all folk in Faerûn have adopted the Calendar of Harptos. Even the cultures and
                                                
                                            
                                                
                                                     races that donât favor this method of marking time are aware of it, with the result that it is recognized across nearly all races, languages, and cultures. A year on Toril consists of 365 days. In the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     howled in the human language. âThe battle is done! By my sword, I claim this place and name it Rhukaan Draal, the crown city of Darguun, the land of the people!â
 â Don Bassingthwaite, The Doom of
                                                
                                            
                                                
                                                     was crippled by a long conflict with the daelkyr and their aberrant armies; even though the daelkyr were defeated, the seeds of madness took root in the empire and tore it apart. Today there are four primary goblinoid cultures in Khorvaire.
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     or the Astral Sea.
Giff are split into two camps concerning how their name is pronounced. Half of them say it with a hard g, half with a soft g. Disagreements over the correct pronunciation often
                                                
                                            
                                                
                                                     speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Playerâs Handbook offers a list of widespread languages to choose from. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     mere legends and scriptures, and few credit their details as fact. Next came the Age of Dreams, a time when heroes battled the forces of evil. Many modern cultures and institutions saw their origins
                                                
                                            
                                                
                                                     in this era, including the Knights of Solamnia, the Mages of High Sorcery, and the dwarven kingdom of Thorbardin. Ironically, these cultures often dismiss one anotherâs foundational stories as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
                                                
                                            
                                                
                                                     their name as their physical appearance changes â or, indeed, whenever the mood strikes them. Verdan make no differentiation between male, female, and family names, and often eschew family names
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Gith  The warlike githyanki and the contemplative githzerai are a sundered people â two cultures that utterly despise one another. Before there were githyanki or githzerai, these creatures were a
                                                
                                            
                                                
                                                     two races whose enmity endures to this day. What these tall, gaunt creatures were like before the mind flayers enslaved and changed them, none can say. Not even the original name of their race
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
                                                
                                            
                                                
                                                     to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Running the Adventure The following adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read an entire adventure before
                                                
                                            
                                                
                                                     attempting to run it. If youâd prefer to play this adventure, you shouldnât read any further or you risk spoiling it. The Monster Manual contains statistics for many of the creatures found in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
                                                
                                            
                                                
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
                                                
                                            
                                                
                                                     to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Running the Adventure This adventure requires the fifth edition D&D rulebooks (Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual). You should read the entire adventure before attempting
                                                
                                            
                                                
                                                     to run it. If youâd prefer to play, you shouldnât read any farther. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name Youâll
                                                
                                            
                                                
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Magic Items AâZ Magic items are presented in alphabetical order. If a magic item description capitalizes a creatureâs name and presents it in bold type, thatâs a visual cue pointing you to the
                                                
                                            
                                                
                                                     creatureâs stat block. How to read and use a stat block is explained in âHow to Use a Monsterâ and to a lesser degree in the âRules Glossaryâ.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Magic Items AâZ Magic items are presented in alphabetical order. If a magic item description capitalizes a creatureâs name and presents it in bold type, thatâs a visual cue pointing you to the
                                                
                                            
                                                
                                                     creatureâs stat block. Unless the text states otherwise, the stat block is in the Monster Manual. How to read and use a stat block is explained in the Monster Manual and to a lesser degree in the Playerâs Handbook.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     this is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
 When a creatureâs name
                                                
                                            
                                                
                                                     appears in bold type, thatâs a visual cue pointing you to its stat block. In other words, when you see a name in bold type, you should get the creatureâs stat block ready because youâre going to need it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     must be on your classâs spell list for you to read the scroll. A Spell Scroll can be named in a variety of ways: Spell Scroll, Scroll of X (where X is the name of a spell), or Spell Scroll of X (where X
                                                
                                            
                                                
                                                    , again, is the name of a spell). No matter how its name appears, a Spell Scroll follows the same rule. For you to meet a Spell Scrollâs requirement, the spell on the scroll needs to be on whatever
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                    Arrival Icingdeath and Twinkle are anchored near the shore ten miles west of Leilon. The characters can travel overland or take barges. When they can see the ships, read the following boxed text
                                                
                                            
                                                
                                                     smaller of the ships is decorated with blue, pink, and purple fabric, and has a massive figurehead shaped like a charging unicorn with a prominent gold horn. A name on the side of this ship reads Twinkle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Preparation Before running the adventure, prepare as follows: Step 1. Read the âAdventure Backgroundâ section. Step 2. Review area S18 in âUpper Level Locations.â If you find it too complicated, feel
                                                
                                            
                                                
                                                     free to skip this section. Step 3. Familiarize yourself with the Key NPCs table below. The characters will interact with these NPCs throughout the adventure. Step 4. Read about the Bag of Devouring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Cordially Invited Once the characters have decided how theyâve spent their time away from school and chosen their courses for the year, read the following text: Classes havenât even started at
                                                
                                            
                                                
                                                     small, clean room is a bed, a closet, and a desk, and on the desktop is a thick piece of vellum, carefully rolled, sealed, and bearing your name. Nestled next to it is a silver pin shaped like the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance as described in the text.
 When a creatureâs name appears in bold type
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                    Running the Adventure To run the adventure, you need the fifth edition core rulebooks: the Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual. When a creatureâs name appears in bold type
                                                
                                            
                                                
                                                     most of the creatures in these adventures; the pech appears in appendix B. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    4. Tortle in Torpor As the characters approach this ship, read or paraphrase the following boxed text: The coral creates a passageway here that leads directly to another sunken ship which is nearly
                                                
                                            
                                                
                                                     the lower decks of the ship.
 The area inside the green glow is teeming with life. As the characters approach the opening, read or paraphrase the following boxed text: Within the lighted area, there
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     name appears in bold type, thatâs a visual cue for you to look up the creatureâs stat block in the Monster Manual, unless the adventureâs text instead refers you to the monster appendix in this
                                                
                                            
                                                
                                                     descriptive text thatâs meant to be read or paraphrased aloud to the players. This read-aloud text is offset in boxes like this one. Boxed text is most commonly used to describe locations or present bits of scripted dialogue.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     name is Skoda Valanaster. Great Readers Candlekeep maintains a council of eight Great Readers, senior Avowed who oversee day-to-day operations. These erudite scholars and gifted spellcasters are chosen
                                                
                                            
                                                
                                                    , poetry, and literature. Fheminor Scrivenbark, a lightfoot halfling master sage. Primary expertise: history, folklore, and the cultures of Toril (past and present). Kazryn Nyantani, a human master sage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . Carved into each gravestone is the name of a long-dead priest or nun. Some of the names include Brother Martek, Brother Valen, Sister Constance, and Sister Lenora. Sunâs Grave The gravestone marked X
                                                
                                            
                                                
                                                     is carved with roses and bears a 3-inch-diameter sun-shaped indentation on its east side. Engraved beneath the indentation is the name Petrovna. If Tasha Petrovnaâs holy symbol (see chapter 4, area
                                                
                                            
                                        






