Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'name cultures rites pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        name culture rules pdf
                                    
                                
                                    
                                        name cultural rules pdf
                                    
                                
                                    
                                        name culture races pdf
                                    
                                
                                    
                                        name cultural races pdf
                                    
                                
                                    
                                        name cultures rules pdf
                                    
                                
                        
                    
                
                        
                                                     Species
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     you have no memories except for a single name.
4
You were a necromancerâs undead servant for years. One day, your consciousness returned.
5
You awoke in an abandoned laboratory
                                                
                                            
                                                
                                                     of Dread (detailed in chapter 3):
HarâAkir. You died and endured the burial rites of this desert realm, yet somehow a soulâyours or anotherâsâhas taken refuge in your
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     migrated. Still, a sense of not truly belonging is felt even by verdan who have been welcomed into other cultures. They are often stricken with wanderlust, keeping their possessions limited and
                                                
                                            
                                                
                                                     the character of the different cultures these folk have encountered since coming out into the sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                    Human
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , humans champion causes rather than territories or groups.
Human Names and Ethnicities
Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents
                                                
                                            
                                                
                                                     powerful ethnic group in Kara-Tur, far to the east of Faerûn. They are yellowish-bronze in hue, with black hair and dark eyes. Shou surnames are usually presented before the given name.
Shou Names
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     hirelings to perform daily rites that benefit you or another character you name. The beneficiary doesnât need to be in the Bastion when the rites are performed to gain their benefit. Each time the
                                                
                                            
                                                
                                                     to cast Heal once without expending a spell slot. You canât gain this Charm again while you still have it. Empower: Fortifying Rites. When you issue the Empower order to this facility, you inspire its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Time in the Realms Although a number of means exist for marking the days and the passage of time during a year, nearly all folk in Faerûn have adopted the Calendar of Harptos. Even the cultures and
                                                
                                            
                                                
                                                     races that donât favor this method of marking time are aware of it, with the result that it is recognized across nearly all races, languages, and cultures. A year on Toril consists of 365 days. In the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     orcs and other foul creatures, practicing strange rites by the light of the moons. While flawed, this vision isnât entirely inaccurate. The Shadow Marches are a desolate land of swamps and moors. The
                                                
                                            
                                                
                                                     war in the distant land of Sarlona. Over time the two cultures merged, forming the Marches as they exist today. The Marches had little contact with the Kingdom of Galifar or the east until a few
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     with orcs and other foul creatures, practicing strange rites by the light of the moons. While flawed, this vision isnât entirely inaccurate. The Shadow Marches are a desolate land of swamps and moors
                                                
                                            
                                                
                                                     in the distant land of Sarlona. Over time the two cultures merged, forming the Marches as they exist today. The Marches had little contact with Galifar or the east until a few hundred years ago, when
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     howled in the human language. âThe battle is done! By my sword, I claim this place and name it Rhukaan Draal, the crown city of Darguun, the land of the people!â
 â Don Bassingthwaite, The Doom of
                                                
                                            
                                                
                                                     was crippled by a long conflict with the daelkyr and their aberrant armies; even though the daelkyr were defeated, the seeds of madness took root in the empire and tore it apart. Today there are four primary goblinoid cultures in Khorvaire.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     mere legends and scriptures, and few credit their details as fact. Next came the Age of Dreams, a time when heroes battled the forces of evil. Many modern cultures and institutions saw their origins
                                                
                                            
                                                
                                                     in this era, including the Knights of Solamnia, the Mages of High Sorcery, and the dwarven kingdom of Thorbardin. Ironically, these cultures often dismiss one anotherâs foundational stories as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Mogis and regularly hold bloody rites in his honor. Warchanters, the minotaur clergy of Mogis, whip their marauders into a near-mindless frenzy before battle; the ensuing slaughter gives glory to
                                                
                                            
                                                
                                                     Mogisâs name. The appearance of the blood moon is a most holy occasion for the faithful of Mogis, since the moon represents his hateful crimson eye. At such times, his followers prepare and consume a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     and Rites. Thanks to his prolonged absence from mortal giantsâ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
                                                
                                            
                                                
                                                     keeper of secrets. Priests and Rites. Giants invoke Skoraeusâs name when they begin any work of art or craft, particularly stonework, and they often dedicate the final product to his glory. Stone giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
                                                
                                            
                                                
                                                     their name as their physical appearance changes â or, indeed, whenever the mood strikes them. Verdan make no differentiation between male, female, and family names, and often eschew family names
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
                                                
                                            
                                                
                                                     and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deityâs wishes. Clerics combine the helpful magic of healing and inspiring their allies with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Gith  The warlike githyanki and the contemplative githzerai are a sundered people â two cultures that utterly despise one another. Before there were githyanki or githzerai, these creatures were a
                                                
                                            
                                                
                                                     two races whose enmity endures to this day. What these tall, gaunt creatures were like before the mind flayers enslaved and changed them, none can say. Not even the original name of their race
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
                                                
                                            
                                                
                                                     and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deityâs wishes. Clerics combine the helpful magic of healing and inspiring their allies with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name Youâll
                                                
                                            
                                                
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then youâd like to take your revengeâon that person, on Glasstaff
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     name is Skoda Valanaster. Great Readers Candlekeep maintains a council of eight Great Readers, senior Avowed who oversee day-to-day operations. These erudite scholars and gifted spellcasters are chosen
                                                
                                            
                                                
                                                    , poetry, and literature. Fheminor Scrivenbark, a lightfoot halfling master sage. Primary expertise: history, folklore, and the cultures of Toril (past and present). Kazryn Nyantani, a human master sage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     last memory of Ankhtepotâs name faded from his homeland, a voice intruded on the priestâs prison, asking if he still felt he was worthy to rule. Through the ages, Ankhtepotâs arrogance hadnât waned
                                                
                                            
                                                
                                                     gods he once served. Immediately he set to wiping out that religion, replacing it with new gods of his own imagining, false divinities for whom he alone spoke. Using blasphemous rites, Ankhtepot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     nobly and in the cause of justice. People in most D&D worlds are polytheistic, honoring deities of their own and acknowledging pantheons of other cultures. Individuals pay homage to various gods
                                                
                                            
                                                
                                                     religious rites and festivals. Priests at such sites relate stories of the gods, teach the ethics of their patron deities, offer advice and blessings, perform religious rites, and provide training in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    . In the ancient past, bonesingers oversaw the final rites when great bakunawa died, then infused the creaturesâ bones into the magical bridges that unite Dayawlongon as one land. During the days of
                                                
                                            
                                                
                                                    . Failing to respect a soul debt is the deepest form of betrayal for Dayawlongos and the root of countless blood feuds. Names Traditionally, Dayawlongos have a personal name followed by a clan name
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     new name can do the trick. A traditional Chinese wuxia hero might be a paladin who has a sword called the Oath of Vengeance, while a Japanese samurai might be a paladin with a particular Oath of
                                                
                                            
                                                
                                                     character works just fine in a game inspired by medieval Asian cultures. Wuxia Weapon Names Having players refer to a tetsubo or a katana rather than a greatclub or a longsword can enhance the flavor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Barrel and Bucket 16 The Thirsty Crow 17 The Wandering Satyr 18 The Barking Dog 19 The Happy Spider 20 The Witch and Dragon   *Roll a separate d20 for each part of the tavernâs name.   Random Shops
                                                
                                            
                                                
                                                       1d20 Type   1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe  Olga Drebas  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     general, Itzmin squandered his familyâs fortune, and his family name became synonymous with disgrace. Desperate to regain his former glory, Itzmin sought the guidance of the cultist Orencio and
                                                
                                            
                                                
                                                     currently in Hollow to cover his tracks by razing the town, caving in the mine, and destroying any evidence of the rites that have taken place there. Meeting Itzmin Itzmin introduces himself as the owner of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     if their bodies were prepared with specific funerary rites and then entombed with their wealth, they could ascend to their chosen afterlife. Amun Sa, the last pharaoh of Bakar, took this tradition
                                                
                                            
                                                
                                                     fulfill your curse, for you have called it down with power in my name. But I also curse you, Amun Sa, that you shall not voyage into the beyond until some mortal soul does as you so feared, removing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     of the Shadow.
 The Dark Six inspire worship in different ways among diverse cultures. Temples to the Dark Six appear in Droaam, along with wild revels driven by the Fury. The Dark Six arenât
                                                
                                            
                                                
                                                     warriors and assassins. He was once the brother of Dol Dorn and Dol Arrah, but he was stripped of his skin and his name after betraying them. The Shadow is the dark side of knowledge and ambition. Itâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     splendid and anticipated is the Night of the Remembered, a celebration that evolved from ancient funerary rites and draws on the magic of the city. During this night, people can be visited by deceased
                                                
                                            
                                                
                                                     her rule indefinitely. Names Those native to San CitlĂĄn often have up to three names: a given name and two family surnames, inherited from their parents. The following are common names in San CitlĂĄn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     distant but powerful familial connection to a divine being. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a godâs name. Or your birth might align with an ancient
                                                
                                            
                                                
                                                     commands sacred power, a Divine Soul can undermine an existing order by claiming a direct tie to the divine. In some cultures, only those who can claim the power of a Divine Soul may command religious power
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the Cataclysm, joining itinerant and nomadic cultures. Human cities are few and usually small, developed around natural structures that sheltered communities following the Cataclysm. As a human, you
                                                
                                            
                                                
                                                     risen to power in the region. This power-hungry religion controls the city of Haven and surrounding settlements in the name of vague, fickle deities who condemn the use of magic. The broad plains of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     knowledgeâŠ
 -Fizban
 In the real world, dragons are a staple of folklore and fantasy literature, resonating as symbols of power and wisdomâand sometimes greedâacross countless cultures. In the many
                                                
                                            
                                                
                                                     creatures. The family of gem dragons, aspects of the dragon gods, dragon minions, and more can be found here. DRAGONS AND DRAGONS
 Fizbanâs Treasury of Dragons, as the name states, is a book about
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
                                                
                                            
                                                
                                                     Channel Divinity to charm animals and plants. As an action, you present your holy symbol and invoke the name of your deity. Each beast or plant creature that can see you within 30 feet of you must make a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     traditions. Temples in FaerĂ»n donât have regular services as such. Group observances in a temple occur only at specific festival times, and priests also go out into the community to perform rites such as
                                                
                                            
                                                
                                                     in FaerĂ»n run the gamut, representing all the outlooks that their mortal followers demonstrate, from the principled agents of good to the vicious proponents of evil. Most cultures and societies arenât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     document granting permission to oversee the estate in the name of the crown), a land grant (a legal document bequeathing custody of the land to the character for as long as he or she remains loyal to
                                                
                                            
                                                
                                                     days equal to his or her current renown multiplied by 10, the characterâs renown increases by 1. Performing Sacred Rites A pious character can spend time between adventures performing sacred rites in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , in reference to the card of that name, while outsiders are called Fools. Aspirants are encouraged to give generously to the Heralds of the Comet to support its work. Theyâre also encouraged to cut
                                                
                                            
                                                
                                                     participate in the rites together speak of themselves as a single âbroodâ and remain especially close-knit. This brood is the only family that remains to initiates. Broods are numbered in the groupâs annals
                                                
                                            
                                        






