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                        Returning 35 results for 'names complex read pdf'.
                    
                
                        
                            
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                                                    Human
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     sang from every page. Long into the night Liriel read, lighting candle after precious candle.
She’d never given much thought to humans, but these stories fascinated her. In these yellowed
                                                
                                            
                                                
                                                    , humans champion causes rather than territories or groups.
Human Names and Ethnicities
Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     on a particularly interesting item when an owner refuses to sell or trade it.
Tabaxi Names
Each tabaxi has a single name, determined by clan and based on a complex formula that involves astrology
                                                
                                            
                                                
                                                    , prophecy, clan history, and other esoteric factors. Tabaxi names can apply to both males and females, and most use nicknames derived from or inspired by their full names.
Clan names are usually based
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Tabaxi Names Each tabaxi has a single name, determined by clan and based on a complex formula that involves astrology, prophecy, clan history, and other esoteric factors. Tabaxi names can apply to
                                                
                                            
                                                
                                                     both males and females, and most use nicknames derived from or inspired by their full names. Clan names are usually based on a geographical feature located in or near the clan’s territory. The following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
                                                
                                            
                                                
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     moves its tribe to another area, ceding the contested territory to its more successful neighbors.
As demonstrated by their hatred of gnomes, kobolds have a persecution complex and easily take offense
                                                
                                            
                                                
                                                     this traitor onto their winged kin.
Kobold Names
Kobold names are derived from the Draconic tongue and usually relate to a characteristic of the owner, such as scale color, distinctive body parts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Temple of the Immortal Lotus. When the characters enter the forest, read: As you begin your journey into the Cloakwood, the forest darkens at an alarming rate. From all around, you hear whispers, rustling
                                                
                                            
                                                
                                                     foliage, and the distant roars of unidentifiable beasts.
 The Cloakwood is home to many fierce fey and beasts. Due to its dangerous inhabitants and flora, only the desperate dare enter these woods, making it a suitable location for Bak Mei’s secret temple complex.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     appendix B; their names appear in bold type. Rules elements the premade characters can use are described on their character sheets. The premade characters’ spells are described in the Spells handout. Text
                                                
                                            
                                                
                                                     that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                     encountered in this adventure. Their names appear in bold in the adventure. Appendix B provides maps of the fortress defense zones; you will need only one of these maps. Text that appears in a box
                                                
                                            
                                                
                                                     like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
                                                
                                            
                                                
                                                     or book.  1: Common Names   1d12 Common Given Name Common Surname   1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Encounters in the Forge 
 Map 3.5: Bel’s Forge View Player Version The following descriptions correspond to areas marked on map 3.5. F1. Descent to the Forge Read the following boxed text to the
                                                
                                            
                                                
                                                     players when their characters reach the lowest level of Bel’s fortress: A wrought iron spiral staircase descends into a cavernous forge. Channels of bubbling lava wind through the complex, casting fiery
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                    9. Complex of Secret Doors If someone opens the door on the east wall of area 8, read: The small room beyond the door is empty and appears to have no other exits.
 The south wall contains the first
                                                
                                            
                                                
                                                     take 10 (3d6) bludgeoning damage from the falling door.
 Bolts from Above. Each round that characters are in any of the rooms inside the complex of secret doors, a number of bolts will be fired into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Adventure Overview This adventure begins when the characters read the story of the lost golem in Alkazaar’s Appendix and discover the magic picture in the book. The picture-portal can teleport the
                                                
                                            
                                                
                                                     they can profit from it. The golem appears inactive, but the party can figure out how to activate the golem from the book. By talking with the Bedine, the adventurers learn about a ruined cave complex
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    . As the characters approach the Red Belvedere, read or paraphrase the following: Jagged mountains give way to an unexpectedly beautiful sight: a sprawling, palatial complex glittering with silver and
                                                
                                            
                                                
                                                     gold. Light dances through the front rotunda’s red stained-glass dome, reflecting off the overcast sky to shower the buildings with a rosy glow. A carved stone sign at the front of the complex reads
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Tashalar. The characters can be in Candlekeep already doing research of their own, or they might be summoned there if they are known to the library and its scholars. Read or paraphrase the following when
                                                
                                            
                                                
                                                     bothered by something she had read in The Canopic Being, and saying that she wanted to continue her research with the help of the oracle of the House of the All-Seeing Orb in Tashalar, east of Chult
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     storytelling. Names. A tabaxi typically has a single name, determined by his or her clan and based on a complex formula involving astrology, prophecy, clan history, and other factors. Male and female
                                                
                                            
                                                
                                                     tabaxi use the same names, and most use nicknames derived from or inspired by their full names. Tabaxi clan names are usually based on a geographical feature located in or near a clan’s territory
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    . Read the following when the characters enter: A captivating drumbeat grows louder as the Blue leads you along a corridor set with archways, at the end of which a cavernous ballroom opens up. Half the
                                                
                                            
                                                
                                                     space is filled with dancing people, but other figures stand along the sides, vigorously debating.
 The Blue leads you to a nearly seven-foot-tall figure draped in a complex arrangement of robes and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Kalaman troops. Read the introduction to scenario 8 in Dragonlance: Warriors of Krynn, then play that scenario. This scenario details the flight of the Kalaman forces from the City of Lost Names. If the
                                                
                                            
                                                
                                                    Escaping the Enemy Once the characters escape the City of Lost Names, they’ll want to rejoin the Kalaman forces. They can use the fargab to learn where Darrett and their allies are; otherwise, soon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Charisma of 16. Aphelion can speak and read all languages. It appears as a shifting, face-like arrangement of complex, technological shapes. Aphelion has extensive knowledge of astronomy, spacefaring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Path of Memories As the characters leave Wind’s End (detailed in chapter 5), they follow ancient tunnels through the cliffs surrounding the City of Lost Names. The tunnels eventually breach the
                                                
                                            
                                                
                                                     part of the adventure, read the following: The passage from Wind’s End runs through ancient stone, winding through darkness alive with skittering insects. After traveling for hundreds of feet, you pass
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Threshold Evacuation After Belephaion is defeated, read the following: The shaking underfoot continues. Outside the windows, boulder-sized chunks of the city tear free, rising into the air. Beneath
                                                
                                            
                                                
                                                     the city—and the tower isn’t going to survive that long.  A draconian fails to escape the City of Lost Names
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Running the Adventures To run each of these adventures, you need the fifth edition Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Before you sit down with your players, read the text
                                                
                                            
                                                
                                                     of the adventure and familiarize yourself with the maps as well, perhaps making notes about complex areas or places where the characters are certain to go, so you’re well prepared before the action
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Skytower Shelter Skytower Shelter is one of two goliath settlements described in this chapter, the other being Wyrmdoom Crag (see "Wyrmdoom Crag"). Read both entries before running encounters in
                                                
                                            
                                                
                                                     either location. Also review the “Goliaths” entry in appendix C, in particular the “Spine of the World Goliaths” section. There is also a list of goliath names you can draw from, as needed. Characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the test, they fall dead. If they completed the test, their clothing transforms into the robes of their new order in the Mages of High Sorcery. Read or paraphrase the following: Demelin assesses your
                                                
                                            
                                                
                                                     their organization. Demelin wishes the character the best and urges them to go explore the City of Lost Names.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    Running the Adventures To run each of these adventures, you need the fifth edition Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Before you sit down with your players, read the text
                                                
                                            
                                                
                                                     of the adventure all the way through and familiarize yourself with the maps as well, perhaps making notes about complex areas or places where the characters are certain to go, so you’re well prepared
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     characters arrive, read the following: The landscape around you bears the scars of a purple worm’s habitation, a complex of caves that collapsed as the worm created its rubble-filled tunnels. You see
                                                
                                            
                                                
                                                     centuries, all the caverns except one have been reduced to rubble as the area fell under the sway of a purple worm. Only a small section of the old cavern complex now remains—the Hall of Rainbows. When the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    A New Threat As the characters and Kalaman’s troops slip away from the Dragon Army, read the following: As the cliffs surrounding the City of Lost Names grow distant, their red stone walls take on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Using This Supplement This product includes all of what you need to run the adventure. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their
                                                
                                            
                                                
                                                     adventure. Appendix B details various creatures encountered in this adventure. Their names appear in bold in the adventure.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     Simic bioengineering or through extensive study, and others concentrate on perfecting society through the careful drafting and application of laws. Vedalken Names Vedalken are given names at birth
                                                
                                            
                                                
                                                    , but usually choose new names for themselves as part of their transition into adulthood. They rarely use family names. Male Names: Aglar, Bellin, Dallid, Firellan, Kavin, Koplony, Lomar, Mathvan, Modar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    , “Random Encounters,” for more information. If you don’t want to incorporate random encounters into the journey to the Barrier Peaks, read the following: The mountains of the Barrier Peaks have grown
                                                
                                            
                                                
                                                     original expedition’s map, you find a cleft in the rocks that leads to the start of a twisting tunnel complex. As you prepare to enter, you bid farewell to the world of life and light as you leave it behind you . . .
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     poison and psychic damage. Conversely, the doors are too strong to be forced open by anything other than knock spells or similar magic. When the characters enter the car, read or paraphrase the
                                                
                                            
                                                
                                                     can’t be lured from it. When the deva encounters the characters, read the following: The angel unfurls its wings, releasing a flurry of glowing embers, and says, “Speak your business, trespassers, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , read: Four memorial steles stand in this hall, each engraved with hundreds of names. A legend etched at the top of each stele reads, in Common: “Here lie the fallen. May their souls echo here until
                                                
                                            
                                                
                                                     feet tall and hewn from solid rock. C1. Sealed Gates When the characters descend into the catacombs, read: A pair of basalt doors block the passage ahead, their surfaces engraved with a relief of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . Carved into each gravestone is the name of a long-dead priest or nun. Some of the names include Brother Martek, Brother Valen, Sister Constance, and Sister Lenora. Sun’s Grave The gravestone marked X
                                                
                                            
                                                
                                                     K84, crypt 11) is placed in the indentation, both the holy symbol and the indentation vanish. Then read: A ray of golden sunlight breaks through the clouds to the west and shines upon the grave. The fog
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Savage Frontier, in the northwest corner of the continent of Faerûn. Nonetheless, you can easily adapt the adventure to your home campaign by changing the names of various locations and factions. We
                                                
                                            
                                                
                                                     recommend that you read the entire adventure before attempting to run it. This introduction begins with an “Adventure Background” section that summarizes the events that set the adventure in motion. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Advanced Dungeons & Dragons With the publication of the first Dungeon Master’s Guide in 1979, the most recognizable aspects of the Deck of Many Things were established. Here, the names of the cards
                                                
                                            
                                                
                                                    , and the doors to the complex were insidiously trapped. Each of the twenty-two doors had one card from the Deck of Many Things built into it, so the door couldn’t be opened without drawing the card
                                                
                                            
                                        





