Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'names connected reactions pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        names collected rations pdf
                                    
                                
                                    
                                        names contested rations pdf
                                    
                                
                                    
                                        names connect rations pdf
                                    
                                
                                    
                                        name connected reaction pdf
                                    
                                
                                    
                                        names connect reaction pdf
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    "} necrotic damage, and the target canât take reactions until the end of the neogiâs next turn, as a spectral tentacle clings to the target.
Spellcasting. The neogi casts one of the following
                                                
                                            
                                                
                                                     masters use magic, as a result of a pact between neogi and aberrant entities they met during their journey from their home world. These entitiesâknown by such names as Acamar, Caiphon, Gibbeth, and
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     their immense power. These entitiesâknown by such names as Acamar, Caiphon, Gibbeth, and Hadarâresemble stars and embody the essence of evil.
Neogi
A neogi looks like an outsize spider
                                                
                                            
                                                
                                                     neogiâs commands and canât take reactions, and the neogi and the target can communicate telepathically with each other at a distance of up to 1 mile. Whenever the charmed target takes damage, it can repeat the saving throw, ending the effect on itself on a success.
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     succeeds on three of these saves.The dragon can take up to three reactions per round but only one per turn.
Reactive Rend. After using Legendary Resistance or in response to being hit by an attack
                                                
                                            
                                                
                                                     the flow of time, their horns grow with branching, rainbow-hued veins suggestive of timeâs paths and possibilities.
Ancient time dragon;Ancient time dragons can create temporal gates connected
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     damage, and the target canât take reactions until the end of Malaxxixâs next turn. Hit or Miss: The hammer then magically returns to Malaxxixâs hand.
Whip. Melee Weapon Attack: +12
                                                
                                            
                                                
                                                    âll be found by mortals who are desperate for power and ripe for corruption.
Malaxxix seeks the Books of Keeping: ancient tomes that contain the true names of all yugoloths. To this end, it
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     baernaloth teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.The baernaloth can take up to three reactions per round but only one per turn
                                                
                                            
                                                
                                                     the Books of Keepingâancient tomes detailing the true names of the first yugolothsâreport no mention of baernaloths within. Some posit that these enigmatic yugoloths were created by a
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     by the dragon from opening in the rulersâ presence or anywhere within their domains.The dragon can take up to three reactions per round but only one per turn.
Reactive Rend. After using
                                                
                                            
                                                
                                                     dragons can create temporal gates connected to specific times and places in the multiverse. Using these, they and allied creatures can travel anywhere in time to affect fate-determining moments or to banish
                                                
                                            
                                        
                                                     Monsters
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     its actions, reactions, and movement.
Insanity Gaze. The target suffers the effect of the confusion spell without making a saving throw. The effect lasts until the start of the ettinâs next
                                                
                                            
                                                
                                                     addressing one another as Aameul and Hathradiahâmispronounced as Emmanuel and Hebediah, respectively. A successful DC 14 Intelligence (History) check allows a character to recall the real names of
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     emotion and empathy. The same label serves as an apt depiction of lizardfolk.
Lacking any internal emotional reactions, lizardfolk behave in a distant manner. They donât mourn fallen comrades or
                                                
                                            
                                                
                                                     food while itâs still wriggling.
Lizardfolk Names
Lizardfolk take their names from the Draconic language. They use simple descriptives granted by the tribe based on an individualâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     example, âAlexiaâ is the name connected to the verse in alcove 6, and the sixth letter in that name is A.  Remembered Names   Alcove Name Letter   1 Sam S 2 Delia E 3 Fifi F 4 Tobias I 5 Johana N 6 Alexia
                                                
                                            
                                                
                                                    Solution Once the characters learn all six names, they must extract one letter from each name, as noted in the Remembered Names table. An alcoveâs number determines which letter to extract; for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    . Personal names are varied and often reflect a characteristic that a ninuno connected to an individual or their family found desirable. However, some personal names are relics of colonization and have
                                                
                                            
                                                
                                                     and curses the names of their enemyâs family. Debt of the Soul One of the cornerstones of Dayawlongo culture is the concept of utang ng loob, a debt of the soul. If someone saves another from mortal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     sometimes called the elves of shadow. They are closely connected to the Golgari Swarm, and because they generally live underground, they share other dark elvesâ sensitivity to sunlight. Unlike the
                                                
                                            
                                                
                                                     drow of other worlds, their coloration is much the same as that of wood elves, though their hair is usually dark brown or black. Elf Names If the tradition of using child names for young elves, as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
                                                
                                            
                                                
                                                     or book.  1: Common Names   1d12 Common Given Name Common Surname   1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
                                                
                                            
                                                
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Hadozee Warrior Hadozee warriors make their living as mercenaries, sometimes in the company of pirates. Squads of warriors often adopt colorful names, such as the Soaring Hadozees, the Jammin
                                                
                                            
                                                
                                                    ) piercing damage.
 Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
 Reactions
 Safe Descent. When it would take damage from a fall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     sometimes diplomacy is all that prevents raids from neighboring territories. Names Sensan names are typically drawn from significant locations connected to the parentsâ relationship, the pregnancy, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     connected to one another by long, mostly unprotected rivers and roads. Human settlements rely on various industries for survival. For example, most of the humans of Ten-Towns and Port Llast are
                                                
                                            
                                                
                                                     generations of cultural intermingling have given the humans of the North much more diversity in their appearance (see âHuman Names and Ethnicitiesâ in chapter 2 of the Playerâs Handbook).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     connected to the Star Forge (chapter 4). The name of the giant villain comes from the Giant Names table (chapter 2), and the encounters within the Star Forge are inspired by the Fire Giant Encounters table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     a result, few goliaths live to see old age. Goliath Names Every goliath has three names: a birth name assigned by the newbornâs mother and father, a nickname assigned by the tribal chief, and a
                                                
                                            
                                                
                                                     family or clan name. Birth Names: Aukan, Eglath, Gae-Al, Gauthak, Ilikan, Keothi, Kuori, Lo-Kag, Manneo, Maveith, Nalla, Orilo, Paavu, Pethani, Thalai, Thotham, Uthal, Vaunea, Vimak Nicknames: Bearkiller
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     respected leader or council 12 Religious leader or council   Tavern Names*   1d20 First Part Second Part   1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
                                                
                                            
                                                
                                                       1d20 Type   1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe  Olga Drebas  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                     to one or more stellar entities in exchange for a taste of their immense power. These entitiesâknown by such names as Acamar, Caiphon, Gibbeth, and Hadarâresemble stars and embody the essence of evil
                                                
                                            
                                                
                                                     from the target. The charmed target obeys the neogiâs commands and canât take reactions, and the neogi and the target can communicate telepathically with each other at a distance of up to 1 mile
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                     nubs. As they master the flow of time, their horns grow with branching, rainbow-hued veins suggestive of timeâs paths and possibilities. Ancient time dragons can create temporal gates connected to
                                                
                                            
                                                
                                                     portals created by the dragon from opening in the rulersâ presence or anywhere within their domains.
 Reactions
 The dragon can take up to three reactions per round but only one per turn.
 Reactive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     it. Each dungeon level has its own stylistic side view, but no names or details are included to suggest what a level is called or what it contains. Three features stand out: Next to the third level is
                                                
                                            
                                                
                                                    , disembodied male voice fills the room and says in Common, âGate access to Skullport disabled.â
 Comet. This carving represents Stardock, the asteroid orbiting Toril that is connected by a gate to level 16
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    , reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage plus 9 (2d8) thunder damage.
 Stone Bolas. The giant conjures three stone balls connected by lines of magical force and throws them at
                                                
                                            
                                                
                                                     as much damage only.
 The rocks turn the ground in that area into difficult terrain until the start of the giantâs next turn, when the rocks vanish.
 Reactions
 Hill Rebuff (Requires Hill Rune
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Army, intent on finding the City of Lost Names and restoring it to the skies. Lohezet employs the strategies of extinct poisonous predators in battle. His magical toxins wear down even the strongest
                                                
                                            
                                                
                                                    , wall of force
 Reactions
 Noxious Rebuke (3/Day). When a creature within 60 feet of Lohezet damages him, Lohezet magically retaliates with a spray of foul, purple mist. The creature must make a DC
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     also listen for oaths and curses sworn in their names. In rare cases, wronged mortals who call out with just rage might be heard by an erinyes who appears to take vengeance on their behalf. Once erinyes
                                                
                                            
                                                
                                                     condition until the rope is destroyed, the erinyes uses a Bonus Action to release the target, or the erinyes uses Entangling Rope again.
 Reactions
 Parry. Trigger: The erinyes is hit by a melee
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     whistles 
   7  Fiddles with tip of tail 
   8  Absently chews on or picks at teeth with swords, spears, or lances 
   9  Quickly forgets names and invents random nicknames instead 
   10  Burdens
                                                
                                            
                                                
                                                      I am devoted to Bahamut or Tiamat and put their interests ahead of my own. 
   6  Iâm determined to destroy the adventurers who slew my parentâand everyone connected to them. 
   7  Iâm obsessed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                    -like eyes. Sages endlessly debate the nature of baernaloths, and the Books of Keepingâ ancient tomes detailing the true names of the first yugolothsâreport no mention of baernaloths within. Some
                                                
                                            
                                                
                                                    .
 Reactions
 The baernaloth can take up to three reactions per round but only one per turn.
 Afflict Despair. When a creature that the baernaloth can see within 60 feet of itself hits with an attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     can imbue these denominations with more interesting descriptions in your game world. People give coins specific names, whether as plain as âdimeâ or lively as âgold double-eagle.â A country typically
                                                
                                            
                                                
                                                     trade are common enough in Faerûn, metal coins and trade bars are the everyday currency.  Common Coinage. Coins appear in a bewildering variety of shapes, sizes, names, and materials. Thanks to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     magically charmed by the neogi for 1 day, or until the neogi dies or is more than 1 mile from the target. The charmed target obeys the neogiâs commands and canât take reactions, and the neogi and the target
                                                
                                            
                                                
                                                    .
 Neogi Master Neogi masters use magic, as a result of a pact between neogi and aberrant entities they met during their journey from their home world. These entitiesâknown by such names as Acamar, Caiphon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     in the hollows of trees and warrens dug into hillsides, each home connected to the others in the community by elaborate burrows. Beyond the secret doors into their houses, the homes of forest gnomes
                                                
                                            
                                                
                                                     hallways to fool intruders and lead them into traps. (Goblins just canât pass by a door that calls them names.)  Gnomes make excellent librarians and curators. Give a gnome something to catalog and organize, and youâll have a happy gnome on your hands.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     named Vizeran DeVir used the power of the shrine to make four elemental weapons, one each of air, water, earth, and fire. Each weapon is connected to an extraplanar Prince of Elemental Evil. These
                                                
                                            
                                                
                                                     weapons can open or close a portal to the Inner Plane of that element. The Dark Lady can supply names and descriptions of each of the four elemental princes (described in chapter 7). Nurvureem is curious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Ogres of War Ogres love to rush headlong into battle, but with enough time and patience, some of them learn to carry out specialized missions. The names they are givenâthe battering ram, the bolt
                                                
                                            
                                                
                                                    , reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage, and the ogre can push the target 5 feet away if the target is a Huge or smaller creature.
 Reactions
 Block the Path. When a creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     Dexterity saving throw or be knocked prone. It must make a Strength saving throw. If it fails, you can push it up to 15 feet away from you. It canât take reactions until the end of your next turn
                                                
                                            
                                                
                                                     communities in remote hills, back allies, and subterranean hideaways. Monasteries of Ilmater (god of endurance) are named after flowers, and their orders carry the names of great heroes of the faith
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , the targetâs speed is halved, it canât use reactions, and it takes 10 (3d6) fire damage at the start of each of its turns. The effect lasts for 1 minute, until the cultist is incapacitated or dies, or
                                                
                                            
                                                
                                                     plane or world, or held in check somehow by wandering stars, imprisoned in the vastness of the night sky.
 The names given to these terrible entities include such strange descriptions as Ityak-Ortheel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     house and in the area connected to the door they guard (area O3 or area O4, whicheverâs closest). Patrol. Roughly once per hour, a group of eight Dragon Army soldiers (see appendix B) arrives outside
                                                
                                            
                                                
                                                    , Dragon Highmaster Kansaldi Fire-Eyes, isnât in the City of Lost Names. She remained with the bulk of the army near Kalaman. The commanders Belephaion and Lohezet lead this contingent of the Red
                                                
                                            
                                        






