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Returning 25 results for 'names crafting relay pdf'.
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Monsters
The Book of Many Things
intellect and self-centered agenda.
Malaxxixâs machinations are many, but it is most infamous for crafting cursed armaments and distributing them throughout the multiverse in the hope that they
âll be found by mortals who are desperate for power and ripe for corruption.
Malaxxix seeks the Books of Keeping: ancient tomes that contain the true names of all yugoloths. To this end, it
Species
Guildmastersâ Guide to Ravnica
affiliation, they put their intelligence to use in crafting and improving things, whether those things are laws, procedures, or magical sciences.
Vedalken believe that the path toward the impossible
bioengineering or through extensive study, and others concentrate on perfecting society through the careful drafting and application of laws.
Vedalken Names
Vedalken are given names at birth, but
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
magic allow them to support themselves without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is
accomplished, and you have to appreciate their achievements. If only they could slow down and learn some refinement.â
Elf Names
Elves are considered children until they declare themselves adults, some
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
. Flock leaders enforce discipline and minimize conflicts, but they fail at effective planning or crafting long-term schemes.
Although unable to speak in their own voices, kenku can perfectly mimic any
kenku make an easy living serving as messengers, spies, and lookouts for thievesâ guilds, bandits, and other criminal cartels. A network of kenku can relay a bird call or similar noise across the
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
specific purpose and then might never be used again. However, many changelings develop identities that have more depth. They build an identity over time, crafting a persona with a history and beliefs. This
a family, allowing a younger changeling to take advantage of contacts established by the personaâs previous users.
Changeling Names
A changeling might use a different name for each mask and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
too has a grand intellect and self-centered agenda. Malaxxixâs machinations are many, but it is most infamous for crafting cursed armaments and distributing them throughout the multiverse in the hope
that theyâll be found by mortals who are desperate for power and ripe for corruption. Malaxxix seeks the Books of Keeping: ancient tomes that contain the true names of all yugoloths. To this end, it
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
specialization in alchemy that will one day lead to the crafting of such items as his famed Nolzurâs marvelous pigments. In this age, Nolzur most recently studied with Thessalar, learning secrets of alchemy and
. Whoâs Who
According to game lore, Nolzur belonged to the Company of Seven, a famed group of adventurers whose names are immortalized in spells, artifacts, and magic items such as Keoghtomâs ointment
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
beyond. Carved into the wall above one window is the word âHither,â and above the other is the word âYon.â
Granny Nightshade uses the mechanical sparrows to relay messages to her sisters. The
have their names engraved on their breasts. (Example names include Glyff, Pim, and Zwee. Create others as needed.) If a creature speaks a sparrowâs name aloud and gives it a task, it flies off as though
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
their guild affiliation, they put their intelligence to use in crafting and improving things, whether those things are laws, procedures, or magical sciences. Vedalken believe that the path toward the
Simic bioengineering or through extensive study, and others concentrate on perfecting society through the careful drafting and application of laws. Vedalken Names Vedalken are given names at birth
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
or book. 1: Common Names 1d12 Common Given Name Common Surname 1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
and set about crafting her greatest creation yet: a titanic war machine called a runic colossus. As proud as she is, Brimskarda knows that she lacks certain expertise necessary to complete her work
connected to the Star Forge (chapter 4). The name of the giant villain comes from the Giant Names table (chapter 2), and the encounters within the Star Forge are inspired by the Fire Giant Encounters table
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
respected leader or council 12 Religious leader or council Tavern Names* 1d20 First Part Second Part 1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
1d20 Type 1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe Olga Drebas Joy Ang Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
35. Office of the Demogorgon This area houses an ettin, originally brought here for Thessalarâs experiments. The giant is kept both for his blood supply, which Thessalar uses in the crafting of new
Hathradiahâmispronounced as Emmanuel and Hebediah, respectively. A successful DC 14 Intelligence (History) check allows a character to recall the real names of Demogorgonâs heads.
"The Demogorgon
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
(see âDhargun Ironworksâ below), he can relay that information as well. Flabbergast can also provide or reinforce the backstory regarding Acquisitions Incorporatedâs well-known incursion of the
ritual of astral transmogrification?â
The characters will not have heard of the legendary ritual Flabbergast names, which has long been lost to history. Its magic allows characters to enter a dreamlike
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
but resolute bunch. Their names are Delsephine, Nyzroth, Brassik, Laz, Oriskus, Perella, Tralt, and Zalthia. Delsephine is their leader. Four are on duty at any time (two to crew the ship and two
, expect the cultists to relay the following message to the characters when the two groups first meet. âWe come to you on behalf of Klauth, the Great Dragon of the North! Klauth offers you this vessel
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
All for One: The Clan So the barman isnât a relative, and you donât even know the names of any of the folk here? How can you possibly sleep peacefully in this inn, surrounded by strangers? Weâll be
vigilant warrior; the clan needs a wide range of labor and talents to meet all the needs of the group. Filling the second role are an equally large number of dwarves whose occupations involve the crafting of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
duergar outpost near Kelvinâs Cairn (see "Outpost Locations") and Sunblight, the fortress hidden in the mountains (described in chapter 3). All of the place names on the map are written in Dwarvish
powered by the still-beating heart of a red dragon. In this forge, Xardorok is crafting a dragon made of chardalyn, with which he plans to destroy Ten-Towns. The chardalyn dragon is close to being
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
â names, as the rilmani know the characters have been inquiring about the modron and might know its whereabouts. If the characters share that theyâve heard R04M is in the area, Ascetelis is clearly
(Persuasion) check. A character gains advantage on this check if the plumach is offered 250 gp worth of a rare material useful for crafting or the characters promise that after this conversation, no
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
office. It contains all the names, crimes, and prisoner numbers of everyone ever incarcerated at Revelâs End. Bring me that list, and Iâll see to it that you get your key.â In response to a verbal threat
wardenâs office (area R22), Prisoner 13 demands to read them somewhere outside her cell. She takes 20 minutes to read through the documents and telepathically relay the information to her agents for
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
office. It contains all the names, crimes, and prisoner numbers of everyone ever incarcerated at Revelâs End. Bring me that list, and Iâll see to it that you get your key.â In response to a verbal threat
wardenâs office (area R22), Prisoner 13 demands to read them somewhere outside her cell. She takes 20 minutes to read through the documents and telepathically relay the information to her agents for
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
indicated skill with advantage. Paragraphs that begin with skill names discuss these possibilities. In each of these paragraphs, the benefits apply only to someone who has proficiency with the tool, not
alchemistâs supplies grants additional insight into any chemicals or other substances that might have been used in the area. Alchemical Crafting. You can use this tool proficiency to create alchemical
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
leads adventurers through undead-infested regions. As he travels through the jungle, Qawasha calls out the names of unusual flora and fauna around him. The druid also has a knack for camping in places
covers up the scaly patches of skin that betray her true nature. Salida is skilled at crafting colorful insults and concocting believable lies to cover her true background. Her wit makes her an
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to evil, but it gave Callarduran the power to control earth elementals â which, it is said, he can confer to deep gnomes by rubbing the stone and saying their names. Flandal Steelskin The stories that
, but also of fire and glass-work and alchemy. Rock gnomes attribute their knack for crafting devices and alchemical objects to Flandalâs superlative skills in those areas. Gaerdal Ironhand The Shield
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Firenewts moved in and put the forge to work crafting armor and weapons for themselves. A small group of albino dwarves lurks in the jungle nearby and keeps watch on the forge, but their numbers are too
luckless albino dwarf warriors (see appendix D) are tied, gagged, and blindfolded here when characters arrive. Their names are Laz Drumthunder and Malkar Stonegrist. Both are wounded and have 1 hit






