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Returning 35 results for 'names creation relation pdf'.
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Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
, enjoying every moment of invention, exploration, investigation, creation, and play.
Vibrant Expression
A gnomeâs energy and enthusiasm for living shines through every inch of his or her tiny body
enjoy a mix of serious learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life.
Gnome Names
Gnomes love names, and
Species
Eberron: Rising from the Last War
kalashtar name adds a personal prefix to the name of the quori spirit within the kalashtar. Such names have no relation to the kalashtarâs gender.
Kalashtar orphans are unlikely to know the
orphans might use their abilities for personal gain or otherwise act against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Kalashtar Names
A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Kalashtar Names A kalashtar name adds a personal prefix to the name of the quori spirit within the kalashtar. Such names have no relation to the kalashtarâs gender. Kalashtar orphans are unlikely to
know the name of their spirit and take names from another source. Quori Names: Ashana, Ashtai, Ishara, Hareth, Khad, Kosh, Melk, Nari, Tana, Tari, Tash, Ulad, Vakri, Vash Kalashtar Names: Coratash
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
might continue to use the child name. Each elfâs adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists
accomplished, and you have to appreciate their achievements. If only they could slow down and learn some refinement.â
Elf Names
Elves are considered children until they declare themselves adults, some
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
figure responsible for the creation of the tabaxi, gifts each of his children with one specific feline trait. Those tabaxi gifted with curiosity are compelled to wander far and wide. They seek out
relics, magical items, and other rare objects. Aside from the power such items might confer, a tabaxi takes great joy in unraveling the stories behind their creation and the history of their use
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
elf selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each elfâs adult name is a unique creation, though it might reflect the names of
Elf Names Elves are considered children until they declare themselves adults, some time after the hundredth birthday, and before this period they are called by child names. On declaring adulthood, an
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
elf selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each elfâs adult name is a unique creation, though it might reflect the names of
Elf Names Elves are considered children until they declare themselves adults, some time after the hundredth birthday, and before this period they are called by child names. On declaring adulthood, an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
creation. This appendix offers suggestions for modifying names and other elements of the character options in chapter 4. None of the statements here should be treated as canonical for the D&D
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the creation of a mummy lord. One is a unique and horrific process by which a mummy lordâs organs, normally stored in sacred canopic jars during mummification, can be magically preserved and
also includes the names of the missing Candlekeep sage and of the characters. Named by an Oracle Before arriving at Candlekeep, The Canopic Being was stolen from the person who has most recently made
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
were lost. Today, the gigantic bakunawa of old are gone, and few of their smaller descendants remain. The loss of these great creatures and their magic prevents the creation of new skybridges. Clans
and curses the names of their enemyâs family. Debt of the Soul One of the cornerstones of Dayawlongo culture is the concept of utang ng loob, a debt of the soul. If someone saves another from mortal
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
or book. 1: Common Names 1d12 Common Given Name Common Surname 1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Mythals Great works of magic are by no means unique to elves, but the creation of mythals seems to be knowledge that did originate with them. Known by different names on different worlds, a mythal is
, and that can be accomplished only through the use of magical energy equal to that required for its creation. The metropolis of Waterdeep, which lies on the Sword Coast of Faerûn, benefits from
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sovereigns These common names and attributes describe the nine Sovereigns as they are worshiped in Khorvaire: Arawai is the Sovereign of Life and Love. She is the patron of fertility and of the
joy and the granter of luck, patron to entertainers, gamblers, and anyone who takes a chance. Onatar is the Sovereign of Fire and Forge. He guides both mundane smiths and artificers, inspiring anyone who performs an act of creation.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
necessary for survival, and forced or coerced actions do not qualify. Early in the characterâs creation, consider what evils your Darklord performed, and revisit these crimes as you develop the villainâs
other details. Those Harmed. The people the Darklord harmed need to feel real. Give them names. Imbue them with agency, and donât define them as victims or props. The people who survived the Darklordâs
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
mythology of so many worlds across the Material Plane. Dragons populated the First World from the time of its creation, and a variety of peoples came to live in the First World after their gods made war on
of Toril cleave closely to the draconic archetypes described in the Monster Manual, and although Bahamut and Tiamat have sometimes been known by other names on that world (such as Xymor and Tchazzar
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
among the gods, deeds of creation, past interactions with mortals, or battles between gods and other cosmic forces. Given the incomprehensible nature of the gods, these myths might not actually reveal
anything about the gods, but they certainly describe peopleâs understanding of their own place in relation to the gods. Religious Practice People honor multiple gods of a pantheon in different
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
respected leader or council 12 Religious leader or council Tavern Names* 1d20 First Part Second Part 1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
1d20 Type 1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe Olga Drebas Joy Ang Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Adventure Background According to legend, two families of dragons came into being in the very first days of the worldâs creation. Bahamut, the noble Platinum Dragon, made the metallic dragonsâgold
different names, and like all gods, they are beyond gender.) The origin of Dragonâs Rest is rooted in that animosity. Ages ago, a fire-breathing red dragon called Sharruth rampaged up and down the
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
and set about crafting her greatest creation yet: a titanic war machine called a runic colossus. As proud as she is, Brimskarda knows that she lacks certain expertise necessary to complete her work
connected to the Star Forge (chapter 4). The name of the giant villain comes from the Giant Names table (chapter 2), and the encounters within the Star Forge are inspired by the Fire Giant Encounters table
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
night sky. Even as the names of individual heroes might eventually fade away, their deeds live on as heroic archetypesâsuch as in the case of the nameless champion in the renowned epic, The Theriad. These
archetypes teach and inspire, whether theyâre represented in tales of journeys or creation, in sculptures rising above polis roofs, or in the temples of the gods. Throughout Theros, those who seek
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the new creationâcreates a worldview where all that matters is the Heralds of the Comet. Recruitment The Heralds of the Comet seeks recruits to swell the groupâs ranks. Initiates believe they have a
names. Initiates also donate all their possessions to the group, which uses its accumulated wealth to provide for the basic needs of its initiates, and they take solemn vows of secrecy that prohibit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
brother, Iroas. Minotaur Names In the labyrinthine polis of Skophos, the deeds of minotaur champions are carved among the winding halls. Minotaurs often name their children after these great heroes
, believing that a child will inherit the strength, audacity, guile, or fearsomeness of a heroic namesake. Other minotaur parents invent their own names, though, believing in their childâs potential to light
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
multiverse. To the devilsâ way of thinking, the Nine Hells are the front line in the demonsâ war against all of creation, and the fate of the cosmos depends on the devilsâ ability to blunt the invasion and
legions establish their defenses. Each legion within a category has a distinctive, fearsome-sounding name in the Infernal tongue. When translated into Common, these names are often descriptive of the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Individual clans and kingdoms of dwarves might revere some, all, or none of these deities, and some have other gods unknown (or known by other names) to outsiders. THE LIFE AND DEATH DOMAINS
Many
Bloody axe Moradin, dwarf god of creation LG Knowledge Hammer and anvil Rillifane Rallathil, wood elf god of nature CG Nature Oak Sehanine Moonbow, elf goddess of the moon CG Knowledge Crescent moon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Worldâ is an ancient Draconic poem of unknown origin, found with minor variations in the collections and traditions of dragons across many worlds of the Material Plane. Various creation myths told on
sometimes known by other names. But âElegy for the First Worldâ differs from nearly all those legends in its mention of Sardior, âfirst-born of dragonkind.â The poem suggests that Bahamut and Tiamat
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
, and War. You can invent names and personalities for these deities, or borrow deities from other pantheons. This approach gives you a small pantheon that covers the most significant aspects of existence
lies
CE
Trickery
Eight-pointed star with a web motif
Melora, goddess of wilderness and the sea
N
Nature, Tempest
Wavelike swirl
Moradin, god of creation
LG
Knowledge, War
Flaming
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
players for thoughts about the campaign. Indirect Input. The choices a player makes, starting at character creation, can indicate what they want to see in the game. For example, a Rogue player likely wants
charactersâ tavern out of business. Another might use the tavern as the setting for a murder mystery. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
All for One: The Clan So the barman isnât a relative, and you donât even know the names of any of the folk here? How can you possibly sleep peacefully in this inn, surrounded by strangers? Weâll be
items and other forms of creation â smelting, smithing, gem-cutting, sculpture, and similar tasks. These artisans are responsible for making the items that help the clan protect its stronghold. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
laugh out of it.) Forest gnomes spend their spare time experimenting with the creation of never-before-seen illusions, or embellishing the images and sounds they already know how to produce. The number
hallways to fool intruders and lead them into traps. (Goblins just canât pass by a door that calls them names.) Gnomes make excellent librarians and curators. Give a gnome something to catalog and organize, and youâll have a happy gnome on your hands.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Presto Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
choice. Spellbook. Your wizardly apprenticeship culminated in the creation of a unique book: your spellbook. It is a Tiny object that weighs 3 pounds, contains 100 pages, and can be read only by you
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the hags by name, lest the hags hear their names being uttered. The dolls were made from the souls of children and want to be free of the captors. The hags are nursing some kind of creature that
which the charm vanishes from you. THE SEWN SISTERS
Acererak recruited three night hags for their expertise in stitching soul bags â a craft they adapted for the creation of the Soulmonger. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
declare their allegiance to the hags, saying, âWhat fine ladies they are. Their names should be Sweetness, Kindness, and Charity, for all the good they do!â (The badgers arenât evil, just misguided
freed Sir Talavar in chapter 2 find a wrapped present on the table, with their names written on the tag. None of the guests has been rude enough to open it. Inside, the characters find a chime of opening
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
which the check total exceeds 10. The names of the heroes are Agnithar, Zokel of Torm, Bertra Zomes, Yevina Druen, Caâsar, Xivik Looren, Dopp Hoosser, Whrenk the Bloody, Laveil deNue, and VanLancer
Creation table to determine what kind of undead creature is created. Undead Creation d20 Undead
1â4 Skeleton
5â7 Zombie
8â10 Shadow
11â12 Specter
13â15 Ghoul
16
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
indicated skill with advantage. Paragraphs that begin with skill names discuss these possibilities. In each of these paragraphs, the benefits apply only to someone who has proficiency with the tool, not
arise in relation to geographic locations, are familiar to you. Craft a Map. While traveling, you can draw a map as you go in addition to engaging in other activity. Cartographerâs Tools Activity DC






