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                        Returning 35 results for 'names cultures rules pdf'.
                    
                
                        
                            
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                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the character of the different cultures these folk have encountered since coming out into the sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only
                                                
                                            
                                                
                                                     migrated. Still, a sense of not truly belonging is felt even by verdan who have been welcomed into other cultures. They are often stricken with wanderlust, keeping their possessions limited and
                                                
                                            
                                        
                                                    Shifter
                                                    
    
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                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     in blended communities. Their names typically overlap with the names of other cultures in their region. Many shifters prefer to keep their personal names for their friends and use âwandering
                                                
                                            
                                                
                                                     their urge to wander and hunt. A shifter rogue harnesses their own predatory instincts. But shifters can pursue any path or faith.
Shifter Names
Shifters have no language of their own and often live
                                                
                                            
                                        
                                                    Human
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , humans champion causes rather than territories or groups.
Human Names and Ethnicities
Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents
                                                
                                            
                                                
                                                     give their children names from other languages, such as Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their regionâs culture or to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Shifter Names Shifters have no language of their own and often live in blended communities. Their names typically overlap with the names of other cultures in their region. Many shifters prefer to
                                                
                                            
                                                
                                                     keep their personal names for their friends and use âwandering namesâ with strangers. These are usually tied to a physical or personality trait. Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Whiskers, Wolf.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Shifter Names Shifters have no language of their own and often live in blended communities. Their names typically overlap with the names of other cultures in their region. Many shifters prefer to
                                                
                                            
                                                
                                                     keep their personal names for their friends and use âwandering namesâ with strangers. These are usually tied to a physical or personality trait. Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
                                                
                                            
                                                
                                                     sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only to change those names when they wander into a human area. A verdan is also not hesitant to change
                                                
                                            
                                        
                                                    Goliath
                                                    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     mock folk who rely on societyâs structures or rules to maintain power.
Survival of the Fittest
Among goliaths, any adult who canât contribute to the tribe is expelled. A lone goliath has
                                                
                                            
                                                
                                                     wisdom in their leadership, for they can rarely count on a wisdom grown with age.
Goliath Names
Every goliath has three names: a birth name assigned by the newbornâs mother and father, a nickname
                                                
                                            
                                        
                                                    Genasi
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     entire lives without encountering another one of their kind. There are no great genasi cities or empires. Genasi seldom have communities of their own and typically adopt the cultures and societies into
                                                
                                            
                                                
                                                     natural homes. They go where they want, do what they want, and rarely feel bound to anything. Good backgrounds for water genasi include hermit and sailor.
Genasi Names
Genasi use the naming conventions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     character works just fine in a game inspired by medieval Asian cultures. Wuxia Weapon Names Having players refer to a tetsubo or a katana rather than a greatclub or a longsword can enhance the flavor
                                                
                                            
                                                
                                                     actions in the game donât change the nuts and bolts of the rules, but they make all the difference in the feel of a campaign. Similarly, a class doesnât need new rules to reflect a cultural influence; a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Time in the Realms Although a number of means exist for marking the days and the passage of time during a year, nearly all folk in Faerûn have adopted the Calendar of Harptos. Even the cultures and
                                                
                                            
                                                
                                                     races that donât favor this method of marking time are aware of it, with the result that it is recognized across nearly all races, languages, and cultures. A year on Toril consists of 365 days. In the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Character Names Part of your campaign style has to do with naming characters. Itâs a good idea to establish some ground rules with your players at the start of a new campaign. In a group consisting
                                                
                                            
                                                
                                                     names, thatâs fine. If the group would rather take the characters and their names a little more seriously, urge Bobâs player to come up with a more appropriate name. Player character names should match
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Human Names and Ethnicities  Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents give their children names from other languages, such as
                                                
                                            
                                                
                                                     Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their regionâs culture or to the naming traditions of their ancestors. The material culture and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    After the Cataclysm The Cataclysm ushered in a period of chaos. During the next three centuries, known as the Time of Darkness, cultures and ecologies were radically altered, causing famine, plague
                                                
                                            
                                                
                                                     disaster waned. Though many elves and mountain dwarves remained reclusive, other cultures tentatively rebuilt. Explorers ventured forth to map the drastically altered continent. Societies reestablished
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     appendix B; their names appear in bold type. Rules elements the premade characters can use are described on their character sheets. The premade charactersâ spells are described in the Spells handout. Text
                                                
                                            
                                                
                                                    Running the Adventure This product includes everything you need to run the adventure. New rules that appear in the 2024 Playerâs Handbook are described in appendix A. Creature stat blocks are in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     other cultures into the Suwa. The Green Doctors The collective of mystics known as the Green Doctors weaves together knowledge of magic and herbal medicine to heal the people and creatures of Atagua
                                                
                                            
                                                
                                                     home, the Silver Tapir Monastery. Names Some Ataguan names honor the ancestral heroes of the Flood People, while others are derived by mixing those names with ones from the colonial past. In addition to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Human Names and Ethnicities  Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents give their children names from other languages, such as
                                                
                                            
                                                
                                                     Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their regionâs culture or to the naming traditions of their ancestors. The material culture and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Life in Djaynai and Janya The following truths are known to people who dwell in Djaynai or Janya, and to travelers who spend time in those realms. Those above and below the sea share similar cultures
                                                
                                            
                                                
                                                     instruments such as the lute-like guembri, akoting, and xalam; the musical bow known as the berimbau; and the sonorous atabaque drum. Names Djaynaians and Janyans use only single names publicly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     of nature and mortal life, such as agriculture, the sun, and death. Greater deities are ultimately beyond mortal understanding, and theyâre often known by different names across regions, cultures, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
                                                
                                            
                                                
                                                     or book.  1: Common Names   1d12 Common Given Name Common Surname   1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
                                                
                                            
                                                
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     factions described in this adventure. You can use the optional renown rules in chapter 1 of the Dungeon Masterâs Guide to track a characterâs rank and ascent within a given faction. The Dungeon Masterâs
                                                
                                            
                                                
                                                     Guide gives names for various ranks within the Harpers, the Emerald Enclave, the Lordsâ Alliance, the Order of the Gauntlet, and the Zhentarim. Rank names for members of Bregan Dâaerthe, Force Grey, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     strangers to travel, Tuigan traders and adventurers are often familiar with many languages and cultures. Tuigan Names: (Male) Atlan, Bayar, Chingis, Chinua, Mongke, Temur; (female) Bolormaa, Bortai
                                                
                                            
                                                
                                                     destruction of the Arkaiun kingdom in Dambrath. Arkaiun Names: (Male) Houn, Rhivaun, Umbril, Xaemar, Zeltaebar; (female) Glouris, Maeve, Sevaera, Xaemarra, Zraela; (surnames) Lharaendo, Mristar, Wyndael Bedine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Strixhaven Tracking Sheet The sections on the following pages give special rules for certain aspects of university life. Players can use the sheet below to keep track of the effects of those rules on
                                                
                                            
                                                
                                                     their characters. Each player should have a copy to use during the course of the adventures. The tracking sheet includes the following parts:  
 Relationships. The player notes here the names of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Sargonnas. These deities have been called by many different names and held in varying levels of esteem by different peoples and cultures through the worldâs history, but they are the only gods of this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     destruction, none were spared divine wrath. The gods and their blessings then faded from the world, and in time, even their names were all but forgotten.     
   The Cataclysm! It looms larger than any other
                                                
                                            
                                                
                                                     and cultures that no longer exist and geography that has changed beyond recognition.
 Still, it is possible to piece these scattered sources together. At the request of the good knights of Maelgoth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     your own. All these worlds share characteristics, but each world is set apart by its own history and cultures, distinctive monsters and races, fantastic geography, ancient dungeons, and scheming
                                                
                                            
                                                
                                                     a central role in the Dragonlance setting. But theyâre all D&D worlds, and you can use the rules here to create a character and play in any one of them. Your DM might set the campaign on one of these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     your own. All these worlds share characteristics, but each world is set apart by its own history and cultures, distinctive monsters and races, fantastic geography, ancient dungeons, and scheming
                                                
                                            
                                                
                                                     a central role in the Dragonlance setting. But theyâre all D&D worlds, and you can use the rules here to create a character and play in any one of them. Your DM might set the campaign on one of these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     across the multiverse and contribute to many different cultures. Members of most species live for about 80 years, with exceptions noted in the text about the species in this chapter. Regardless of life
                                                
                                            
                                                
                                                     following parts. Creature Type. A characterâs species determines the characterâs creature type, which is described in the rules glossary. Every species in this chapter is Humanoid; playable non
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     closely tied to the distant land of Xenâdrik. The following optional rules are a way to explore this aspect of the setting. Optional Rule: Common Languages
 Common is the language of the Five Nations
                                                
                                            
                                                
                                                     regions or cultures. The DM may change the languages assigned to a monster or NPC to reflect this.
 Giant is the common tongue of Xenâdrik. It is rarely encountered on Khorvaire. Monsters in Khorvaire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     across the multiverse and contribute to many different cultures. Members of most species live for about 80 years, with exceptions noted in the text about the species in this chapter. Regardless of life
                                                
                                            
                                                
                                                     following parts. Creature Type. A characterâs species determines the characterâs creature type, which is described in the rules glossary. Every species in this chapter is Humanoid; playable non
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     cultures they have met during their travels. Pheres centaurs tend to have shorter, sharper sounding names, often appended with an honorific gained in battle. Female Lagonna Names: Honotia, Kelitia
                                                
                                            
                                                
                                                    . Barterers must know the customs of other cultures and speak several different languages. An omener is an oracle who reads messages from the gods in the natural world and reveals how the immortals would
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     from Azrokâs Hold (level 3, area 21) by Wormriddle. Their names are Evilfinger, Pulk, and Tobble. If they are rescued, the goblins wait until their rescuers fall asleep, then rob them and escape. Until
                                                
                                            
                                                
                                                     wish spell over a century ago. The statue stands atop a 2-foot-high, 5-foot-wide stone cylinder engraved with the following words in Common: âFollow the rules. Obey your instructors. Donât be this guy.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , fast-paced sport that draws a lively crowd. Characters can participate in the race as snail jockeys, but it costs 1 ticket punch to enter. On the Story Tracker, jot down the names of any characters who
                                                
                                            
                                                
                                                     1 step (see âTracking Moodâ earlier in the chapter). If anyone breaks the rules, the mood lowers by 1 step. Snails and Pixies Each of the eight giant snails (see appendix C) is assigned a crew of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , issues licensing for harvesting natural resources, and establishes the rules of business in the night market. However, their success pushes some greedy members of the collective to keep the group
                                                
                                            
                                                
                                                     times of hardship. Names Names in Siabsungkoh are shaped by family identity, class, and trade. The following names are among the most common in Siabsungkoh: Feminine. Aom, Pathma, Ratari, Suree
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     respected leader or council 12 Religious leader or council   Tavern Names*   1d20 First Part Second Part   1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
                                                
                                            
                                                
                                                       1d20 Type   1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe  Olga Drebas  Joy Ang  Downloadable PDF
                                                
                                            
                                        






