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Returning 35 results for 'nbsp cause role pdf'.
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Monsters
Strixhaven: A Curriculum of Chaos
elevation to the role of Oracle of Strixhaven, but when the Founder Dragons passed him over in favor of Jadzi, his bitterness knew no bounds. He now uses the Oriq to gather the spells and magical energy he
students and embittered faculty they might turn to their cause. The Oriq take pains to hide their true allegiance and wear masks to hide their identities. These masks have magical properties that
Rope of Mending
Legacy
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Magic Items
Xanathar's Guide to Everything
You can cut this 50-foot coil of hempen rope into any number of smaller pieces, and then use an action to speak a command word and cause the pieces to knit back together. The pieces must be in
contact with each other and not otherwise in use. A rope of mending is forever shortened if a section of it is lost or destroyed.
Monsters
Journeys through the Radiant Citadel
","rollAction":"Slam","rollDamageType":"bludgeoning"} bludgeoning damage.
Cloak of the Mountain (Recharge 4â6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Cloak of the Mountain"}. The wynling
, lured by high-spirited music and sweet foods. Away from their open, wild homes, wynlings cause all manner of mysterious accidents.
Monsters
Storm King's Thunder
":"damage","rollAction":"Rock","rollDamageType":"bludgeoning"} bludgeoning damage.
Lightning Strike (Recharge 5â6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Lightning Strike"}. Hekaton
hurls a magical lightning bolt at a point he can see within 500 feet of him. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8);{"diceNotation
Fraz-Urb'luu
Legacy
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Monsters
Out of the Abyss
shoulders. He can assume other forms, however, from the hideous to the beautiful. Often the demon lord becomes so immersed in playing a role that he loses himself in it for a time.
Many of the cultists
of their holy cause, only to eventually reveal his true nature and claim their souls as his own.Fraz-Urbâluuâs Lair
Fraz-Urbâluuâs lair lies within the Abyssal lair known as
Monsters
Mordenkainen Presents: Monsters of the Multiverse
an attack roll, the drow gives the target a +5 bonus to its AC until the start of the drowâs next turn, which can cause the triggering attack roll to miss.Nearly every priestess of Lolth
. Combining the roles of advisor, protector, and beloved, some favored consorts are content with a supporting role, while more ambitious consorts aspire to be the power behind the throneâor even to
Magic Items
Tomb of Annihilation
This +3 dagger belongs to Artus Cimber. While you have the dagger drawn, you can use a bonus action to activate one of the following properties:
Cause a blue gem set into the dagger
.
Cast dimension door from the dagger. Once this property is used, it canât be used again until the next dawn.
Cast compulsion (save DC 15) from the dagger. The range of the spell
Monsters
Spelljammer: Adventures in Space
struggling to find their new role.
A zodar can cause speech to issue from the air around it on three occasions in its lifetime. When it feels compelled to speak, it chooses its words wisely. It can
Disembodied Voice. Up to three times in its life, the zodar can cause a message of up to twenty-five words to issue from the air around it. It speaks only when it has something profoundly important
Monsters
Strixhaven: A Curriculum of Chaos
their leader, Extus Narr. Narr was in consideration for elevation to the role of Oracle of Strixhaven, but when the Founder Dragons passed him over in favor of Jadzi, his bitterness knew no bounds. He
for the magic their master covets and watch for impressionable students and embittered faculty they might turn to their cause. The Oriq take pains to hide their true allegiance and wear masks to hide
Magic Items
Tashaâs Cauldron of Everything
cause a slimy tentacle to rip through the fabric of reality and strike one creature you can see within 30 feet of you. The creature must succeed on a Charisma saving throw against your spell save DC or take 3d6 psychic damage and become frightened of you until the start of your next turn.
Monsters
Van Richtenâs Guide to Ravenloft
the gremishkaâs initiative.Gremishkas are the vicious products of mistakes made by novice spellcasters seeking to create life. The results are cat-sized, magically unstable creatures with
overwhelmâor just get a bite of.
Gremishkas have an unstable relationship with magic. Spells cast near a gremishka might rebound onto those nearby or cause the monster to explode, its scaly chunks
Monsters
Strixhaven: A Curriculum of Chaos
to the role of Oracle of Strixhaven, but when the Founder Dragons passed him over in favor of Jadzi, his bitterness knew no bounds. He now uses the Oriq to gather the spells and magical energy he needs
students and embittered faculty they might turn to their cause. The Oriq take pains to hide their true allegiance and wear masks to hide their identities. These masks have magical properties that function only for their intended wearers.Necrotic
Magic Items
Tomb of Annihilation
Artus Cimber has kept this item in his possession for over a century. The Ring of Winter is a golden band that resizes to fit snugly on the finger of its wearer. A thin layer of frost coats
the ring.
The Ring of Winter is sentient and tries to take control of any creature that wears it (see âSentient Magic Itemsâ in chapter 7 of the Dungeon Masterâs
Monsters
The Wild Beyond the Witchlight
, they try to use their boots of levitation to escape.
Valor's Call
The noble adventuring party known as Valorâs Call was founded by Strongheart, a resolute human paladin committed to
not appear in this adventure, are busy elsewhere.) Strongheart is always on the lookout for courageous heroes who are willing to devote themselves to a good cause. Only good-aligned characters are allowed to join Valorâs Call.
Monsters
Ghosts of Saltmarsh
Amphibious. The kraken can breathe air and water.
Freedom of Movement. The kraken ignores difficult terrain, and magical effects can't reduce its speed or cause it to be restrained. It can spend 5
failed save, or half as much damage on a successful one.
The kraken can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only
Monsters
The Wild Beyond the Witchlight
"} piercing damage.
+1 Longsword. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"+1 Longsword"} to hit, reach 5 ft., one target. Hit: 4 (1d8);{"diceNotation":"1d8
. (The other members, who do not appear in this adventure, are busy elsewhere.) Strongheart is always on the lookout for courageous heroes who are willing to devote themselves to a good cause. Only good
Yeenoghu
Legacy
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Monsters
Out of the Abyss
flail attacks. If an attack hits, he can cause it to create an additional effect of his choice or at random (each effect can be used only once per Multiattack):
1. The attack deals an extra 13 (2d12
of civilization on his layer of the Abyss.
Lair Actions
On initiative count 20 (losing initiative ties), Yeenoghu can take a lair action to cause one of the following effects; he canât use the
Magic Items
Eberron: Rising from the Last War
. As an action, you can speak a command word and cause your body to assume the amorphous qualities of an ooze. For the next minute, you (along with any equipment youâre wearing or carrying) can
you, turning your corpse into a black pudding allied with the daelkyr (see the Monster Manual for the black pudding;black pudding's stat block).
Magic Items
Acquisitions Incorporated
playback of a particular recording is an action.
Things Recorded in Your Whisper Jar
D8
RECORDING
1
A live recording of the only performance of the mostly forgotten stage play 
item. As an action, you can cause the jar to function as a wand of enemy detection, whereupon it whispers the direction to foes within range. This property of the whisper jar canât be used
Magic Items
Mythic Odysseys of Theros
worshiper of Thassa, the bident has 1 minor detrimental property and 1 major detrimental property, both randomly determined.
See âArtifactsâ in chapter 7 of the Dungeon Masterâs
Guide for details on randomly determined properties.
Command the Deep. The bident holds the power to command the waves and its creatures. As an action, you can change the condition of the sea
Baphomet
Legacy
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Monsters
Out of the Abyss
, populated by minotaur;minotaurs, goristro;goristros, and quasit;quasits.
Lair Actions
On initiative count 20 (losing initiative ties), Baphomet can take a lair action to cause one of the following
until cured. See the Dungeon Masterâs Guide for more on madness.
Madness of Baphomet
d100
Flaw (lasts until cured)
01â20
âMy anger consumes me. I canât be
Orcus
Legacy
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Monsters
Out of the Abyss
action to cause one of the following effects; he canât use the same effect two rounds in a row:
Orcusâs voice booms throughout the lair. His utterance causes one creature of his choice to
for more on madness.
Madness of Orcus
d100;{"diceNotation":"1d100","rollType":"roll","rollAction":"Madness of Orcus"}
Flaw (lasts until cured)
01â20
âI often become
Zuggtmoy
Legacy
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Monsters
Out of the Abyss
), Zuggtmoy can take a lair action to cause one of the following effects; she canât use the same effect two rounds in a row.
Zuggtmoy causes four gas spore;gas spores or violet fungus;violet fungi
madness, which is a character flaw that lasts until cured. See the Dungeon Masterâs Guide for more on madness.
Madness of Zuggtmoy
d100
Flaw (lasts until cured)
01â20
Demogorgon
Legacy
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Monsters
Out of the Abyss
bulk of this palace extends deep underwater, in chill and darkened caverns.
Lair Actions
On initiative count 20 (losing initiative ties), Demogorgon can take a lair action to cause one of the
demon lord, roll on the Madness of Demogorgon table to determine the nature of the madness, which is a character flaw that lasts until cured. See the Dungeon Masterâs Guide for more on
Graz'zt
Legacy
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Monsters
Out of the Abyss
initiative count 20 (losing initiative ties), Grazâzt can take a lair action to cause one of the following effects; he canât use the same effect two rounds in a row:
Grazâzt casts
Masterâs Guide for more on madness.
Madness of Grazâzt
d100
Flaw (lasts until cured)
01â20
âThere is nothing in the world more important than me and my
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Outer Planes, ki-rins in service to benevolent deities take a direct role in the eternal struggle between good and evil. In the mortal world, ki-rins are celebrated far and wide as harbingers of destiny
working behind the scenes, or they might be champions of their masterâs cause, out to defeat villainy wherever it is found.
When viewed from the outside, a ki-rinâs lair is indistinguishable
Magic Items
Tashaâs Cauldron of Everything
Named for the warlord who infamously employed it, the Mighty Servant of Leuk-o is a fantastically powerful, 10-foot-tall machine that turns into an animate construct when piloted. Crafted of a
soul of the mighty warlord Leuk-o was drawn into the artifact and has become its animating force. The servant has been known to attack or move of its own accord, particularly if doing so will cause
Monsters
Eberron: Rising from the Last War
initiative ties), Belashyrra can take a lair action to cause one of the following effects; it canât use the same effect two rounds in a row:
An eye opens on a solid surface within 60 feet of
Dungeon Masterâs Guide has more information on madness.
Madness of Belashyrra
d6
Flaw (lasts until cured)
1
âI constantly see shapes moving in the shadows.â
2
Monsters
Fizban's Treasury of Dragons
;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5);{"diceNotation":"2d10+5", "rollType":"damage", "rollAction":"Bite
;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5);{"diceNotation":"1d8+5", "rollType":"damage", "rollAction":"Claw", "rollDamageType
Juiblex
Legacy
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Monsters
Out of the Abyss
initiative ties), Juiblex can take a lair action to cause one of the following effects; it canât use the same effect two rounds in a row:
Juiblex slimes a square area of ground it can see within the
Masterâs Guide for more on madness.
Madness of Juiblex
d100
Flaw (lasts until cured)
01â20
âI must consume everything I can!â
21â40
âI
Monsters
Mythic Odysseys of Theros
creatures in one encounter. Award a party 36,000 XP for defeating Hythonia after she uses Shed Skin.
Hythoniaâs Lair
Hythonia makes her lair on Skathos, an island where a secret sect of
.
Lair Actions
On initiative count 20 (losing initiative ties), Hythonia can take a lair action to cause one of the following effects. She canât use the same effect two rounds in a row
Cloak of Invisibility
Legacy
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Magic Items
Basic Rules (2014)
While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become
. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration.
Spells
Xanathar's Guide to Everything
creature can use an action to make a Strength (Athletics) check against your spell save DC, ending the effect on itself on a success.
Rocks. As a bonus action on your turn, you can cause a loose
You call out to the spirits of nature to rouse them against your enemies. Choose a point you can see within range. The spirits cause trees, rocks, and grasses in a 60-foot cube centered on that point
Spells
Elemental Evil Player's Companion
You cause a tremor in the ground within range. Each creature other than you in that area must make a Dexterity saving throw. On a failed save, a creature takes 1d6 bludgeoning damage and is knocked
. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Driftglobe
Legacy
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Magic Items
Dungeon Masterâs Guide (2014)
This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect
prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.






