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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     of them should keep Iggwilv’s Cauldron, so they left it in Iggwilv’s palace and hired some unscrupulous mercenaries to watch over it.
The hags loathe each other’s company, but one
                                                
                                            
                                                
                                                     regains all of its shared spells.
 Alter Size. Skabatha magically shrinks herself to Tiny size (between 4 and 8 inches tall) or returns to her normal size. If Skabatha lacks the room to return
                                                
                                            
                                        
                                                    Orcus
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     Prince of Undeath, known as the Blood Lord. He takes some pleasure in the sufferings of the living, but far prefers the company and service of the undead. His desire is to see all life quenched and the
                                                
                                            
                                                
                                                     for more on madness.
Madness of Orcus
d100;{"diceNotation":"1d100","rollType":"roll","rollAction":"Madness of Orcus"}
Flaw (lasts until cured)
01–20
“I often become
                                                
                                            
                                        
                                                    Faerie Dragon (Older)
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                    ","rollAction":"Bite"} to hit, reach 5 ft., one creature. Hit: 1 piercing damage.
Euphoria Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Euphoria Breath"}. 
                                                
                                            
                                                
                                                     roll a d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Euphoria Breath"} at the start of each of its turns to determine its behavior during the turn:
1–4. The target takes no
                                                
                                            
                                        
                                                    Soldier
                                                    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     standing army, a town guard, or a village militia? Or it might have been a noble’s or merchant’s private army, or a mercenary company.
 
Skill Proficiencies: Athletics
                                                
                                            
                                                
                                                     battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    )Equipment: A uniform of your company (traveler’s clothes in quality), an insignia of your rank, a gaming set of your choice, and a pouch containing the remainder of your last wages (10 gp)
 
                                                
                                            
                                                
                                                     behind the life of a soldier for hire, but your skills are undeniably suited for battle, so now you fight on in a different way.
 
MERCENARIES OF THE NORTH
Countless mercenary companies
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     militia? Or it might have been a noble’s or merchant’s private army, or a mercenary company.
 
Skill Proficiencies: Athletics, Intimidation
Tool Proficiencies: One type of
                                                
                                            
                                                
                                                     standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background, work with your DM to determine which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                    Dwarf Cleric Shawn Wood  You trained as a soldier on the island of Mintarn and joined a mercenary company. You traveled to the city of Neverwinter with your company to serve in both the army and city
                                                
                                            
                                                
                                                     far from Neverwinter. A remote cloister there holds a temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     lost tribe, or the truth about an ancient empire’s downfall.
d6
Personality Trait
1
I prefer the company of those who aren’t like me, including people of other races
                                                
                                            
                                                
                                                     books and scrolls, but also through first-hand observation—by visiting far-flung settlements and exploring local histories and customs.
 
Skill Proficiencies: Insight, ReligionLanguages
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     home, the rain your shelter, and the crashing waves your battle cry.
 
Skill Proficiencies: Athletics, Survival
Tool Proficiencies: Vehicles (water, land)
Equipment: A dagger that
                                                
                                            
                                                
                                                     belonged to a fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp
FEATURE: STEADY
You can move twice
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     constables and police forces, and even smaller communities have sheriffs and bailiffs who stand ready to protect their community.
 
Skill Proficiencies: Athletics, InsightLanguages: Two of your
                                                
                                            
                                                
                                                     choiceEquipment: A uniform in the style of your unit and indicative of your rank, a horn with which to summon help, a set of manacles, and a pouch containing 10 gp
 
FEATURE: WATCHER'S EYE
Your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Dwarven Cleric  Trained as a soldier on the island of Mintarn, you traveled to Neverwinter as part of a mercenary company that serves as both army and city watch. You grew disillusioned with your
                                                
                                            
                                                
                                                     the right thing. Power is meant to be used for the benefit of all, not to oppress the weak. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Premade Characters To get started, have each player choose one character to play. Dwarf Cleric Shawn Wood  You trained as a soldier on the island of Mintarn and joined a mercenary company. You
                                                
                                            
                                                
                                                     traveled to the city of Neverwinter with your company to serve in both the army and city watch. Over time, you grew disillusioned with many of your fellow soldiers. They seemed to enjoy their authority at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     ideas. A knight named Sildar Hallwinter recently set out for Phandalin in the company of a dwarf named Gundren Rockseeker. They plan to reclaim an ancient mine and restore Phandalin to a civilized
                                                
                                            
                                                
                                                     do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     combat, using lower-level spells and trying to assess the characters’ motivations. His allegiance to Szass Tam has been flagging. He leans toward supporting the Thayan rebels, but he has not formally
                                                
                                            
                                                
                                                     second round of combat, or if reduced to half his hit points or fewer, Lahnis directly asks the characters their purpose and admits a willingness to join the rebels. The characters can sway him with
                                                
                                            
                                        






