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Returning 35 results for 'near compared reward pdf'.
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Backgrounds
Guildmastersâ Guide to Ravnica
you can work your way into a more prominent position.
Regardless of your past and the wealth of your family, your initial status with the guild is near the bottom, until you have proven your value
convinced that everyone I know is plotting against me.
3
Iâll brave any risk if the monetary reward is great enough.
4
I am convinced that I am far more important than anyone else is
Backgrounds
Sword Coast Adventurer's Guide
possibilities.)
Now youâre looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, youâre leaving
promote elven causes or involve destroying orcs, gnolls, and the like. Prospective employers must leave written word (in Elvish) near Evereska, and the Silent Rain sends a representative if interested. The
Ancient Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
.
7
Two Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true cause of the hostility
in the center of a vast underground salt lake.
Deep Dragon Lairs
Deep dragons make their lairs in the recesses of the Underdark, often near the settlements of people with whom they have
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
monsters
Fizban's Treasury of Dragons
Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true cause of the hostility.
8
A
pride in breeding hell hound;hell hounds but canât control them.
Deep Dragon Lairs
Deep dragons make their lairs in the recesses of the Underdark, often near the settlements of people
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
have knowledge of stonecutting can tell that this passage is a relatively new construction compared to other areas of Ravenloft. The tunnel is 120 feet long, with a stone door at its eastern end. Near
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
smithâs mark, and tells them that it was discovered near a rocky hill called the Stone Tooth. Baron Althon provides directions and promises to reward the characters richly for each of Durgeddinâs blades
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
at all. Rebuilding Corlinn Hill is impractical, thanks to the volcano. But in the last three or four years, hardy settlers have been rebuilding another ruin near the city: the old town of Phandalin
do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Restored Weather Vane When the characters return to Respite, they find Mayor Gale near the Stormâs Eye Weather Vane. The gold she promised as a reward is in her backpack. Vatri Whistlebaum is also
near the weather vane, and if the characters return Pierre to the village, Vatri gives them her Stone of Good Luck as promised. With the mayorâs help, the missing gems easily slot back into the weather
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
his own cup and tastes a drop before taking a larger sip.
Once the characters sit down near him, Goldenbeard addresses them: âItâs a pleasure to meet you all. Iâm sure youâve heard of my organization
connection to his family and his history with Vidorant make it valuable to him. If the characters are uninterested in membership in the Silver Fingers, Goldenbeard offers a reward of 2,000 gp, though he grumbles the reward is far more than the diadem is worth.
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
town council. The council members are unable to provide context beyond what is written on the board. When the characters return to the fishery after completing a quest, the council pays the reward
temple called the Tower of Storms. Now a strange boat or dead creature seems to be beached near the tower. Investigate this strange occurrence, kill or rout any cultists that might be there, then return
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
fight to the death, your players might get bored and miss out on some fun roleplaying opportunities. Whenever possible, reward players for being clever. For example, characters who disturb the ankhegs
Harbin Wester to collect a reward of 50 gp.â If the characters undertake this quest, see âDwarven Excavation.â Gnomengarde Quest. âA clan of reclusive rock gnomes resides in a small network of caves in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
characters reach their destination. (If the characters experienced Danger at Dunwater, this boat is of the same sort as the one they used in that adventure.) Upon arriving near the stronghold, the
come ashore or drop anchor anywhere near the island. The characters are expected to use the rowboats to get to shore while the keelboat sails well out of view of the fortress for the duration of the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
troops to protect the road. The emissaryâs ships are anchored in a bay near Leilon, and the town council offers a reward of 1,500 gp for successfully negotiating aid.â If the characters undertake this
the town council. The council members are unable to provide context beyond what is written on the board. When the characters return to the fishery after completing a quest, the council pays the reward
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
involved in the game is to prompt some roleplaying along with each Death Save. You might ask the player to describe a memory that surfaces in the characterâs mind while hovering near death. Consider
can also reward a player who describes a memory or something else occupying the dying characterâs thoughts with Advantage on the Death Save. When a character dies, either from failed Death Saves or from
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
: Warriors of Krynn game, continue with the following section. WARRIORS OF KRYNN: SCENARIO 12
As the characters near the gates of Kalaman, a contingent of the cityâs defenders emerges to clear the
the shape of their godâs holy symbol. If thereâs not, itâs an ancient +3 shield bearing Solamnic knotwork designs and the symbol of Paladine. Characters gain no reward for a loss.
At the end of the scenario, proceed with âKalaman Victorious.â
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
botched attempt to steal from the dragonâs hoard. Though Fill was the only survivor, the mission wasnât a total failure. The dwarf escaped the lair with his life, a small fortune, and one priceless reward
: a gold dragonâs egg. Rather than continue his banditry, Fill used the spoils from this heist to establish a bakery. In time, the egg hatched near the warmth of his oven. Fill named the wyrmling that
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
: âREWARD â Orcs near Wyvern Tor! Those of a mind to face the orc menace should inquire within.â The notice bears the townâs seal and an indecipherable signature.
Phandalin has no functioning
Triboar Trail, where travelers have reported trouble with a band of orcs near Wyvern Tor. He offers 100 gp to any group that can take care of the problem. If the party pursues this quest, see âWyvern
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
ends, while dismissal from the alliance means a loss of membership and the loss of all renown in the faction. Lordsâ Alliance Missions Party Level Mission Brief Mission Requirements and Reward 2nd
by two City Watch guards. The characters can help slay the carrion crawler, which came up from the sewers. Reward: Each Lordsâ Alliance character gains 1 renown. 3rd âHarko Swornhold, an evil
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reward from whatâs left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip
Kobold
Legacy
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Species
Volo's Guide to Monsters
against those who have disrespected him.
Expert Tunnelers
Kobolds are naturally skilled at tunneling. Similar to dwarves, they seem to have a near-instinctive sense of what sections of stone or
owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
reward from whatâs left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
neither he nor his associates are responsible for the recent violence. Zhentarim Missions Party Level Mission Brief Mission Requirements and Reward 2nd âSomeone is killing elf and half-elf sailors
Wisdom (Perception) check. Soluun flees if reduced to half his hit points or fewer. Reward: Each Zhentarim character gains 1 renown. If Heldar survives Soluunâs attack, each character receives 50 gp
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
them he and his son need help and inviting them to discuss details at his home. Meeting Fellik Valderâs home, a tiny shack near the town dump, is made of rusted metal plates and scavenged wood. It is
association. Valder offers the characters no rewardâtheir reward is escape from Curst. If pressed, Valder flips them 2 electrum coins, which is most of the money he has in the shack (he saves another 5
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
side adventures focused on the characters helping their NPC companions return to their homes in the Underdark. Gracklstugh The duergar of Gracklstugh have fewer dealings with the surface world compared
some other specific location in FaerĂ»n. If the charactersâ choices during the adventure leave them unable to secure escape with the help of the NPCs they meet, you could place a portal in or near one
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
keep all the loot they find, plus the possibility of reward from the rulers of the lands being ravaged by the giant bands. And now the adventurers stand before the black and smoking slag hill that
holds the Hall of the Fire Giant King. They have penetrated near the heart of the matterâinto a fell realm where even the strongest need beware!
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
look ungainly, but each can carry tons of trade goods. The characters land at the easternmost inlet if they arrive at Gracklstugh by way of the Darklake, near the Ghohlbrornâs Lair inn. If they instead
targeted him. A successful DC 12 Wisdom (Insight) check suggests heâs lying. He flees the scene, but not before telling the characters to meet him at the Shattered Spire the following day so he can reward
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
asks Alaestra to reward her messengers with an old gray bag stitched with animal designs. This item is a gray bag of tricks. A Demanding Letter Harbin Wester, the pompous town master of Phandalin, asks
two settlements. He reprimands Darathra for allowing orcs to dwell in the hills near Phandalin. Unknown to Harbin, Darathra is a member of the Harpers. She gives the characters 50 gp for having the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
touches the statue in area 6a is instantly teleported to an unoccupied space near the statue in area 6b, and vice versa, along with everything it is wearing or carrying. (Vlonwelv Auvryndar used a ritual
relay messages of love to the other. The characters receive no reward for doing so and are under no compulsion to heed the statuesâ wishes. 6a. Xyrxianâs Statue Xyrxian Vandree is depicted as a scowling
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
charactersâ devotion to doing good by offering them the opportunity (or the temptation) to rest from their labors and enjoy a well-earned reward. Belierin is said to be the prison of some deadly creature
. Some tales say itâs a powerful titan, perhaps the tarrasque, while others claim itâs a deposed duke of the Nine Hells, a banished elemental prince, or even a near-dead deity. Evil creatures sometimes
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Exchange is falling over, and some of my friends are missinâ!â An annoyed elf man in a bakerâs apron says, âIf I see one more of those gremlins come near my shop, Iâm hitting them with a rolling pin. I
and yells, âMy wifeâs been missing for days! Do something, you coward! Stop this!â When the characters near Harbinâs house, the harried townmaster yanks open the door and hurriedly pulls the characters
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
ordeal, as the name indicates, is no easy task. To receive one, a candidate must accomplish at least one near-impossible feat to even make the request: finding a pathway into Nyx. But the reward for
most checks and 25 for checks that are crucial to the ordeal. The Reward Thereâs typically no penalty for failing an ordeal, but the reward for success can be great. A character can request anything
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
retreated to their homes while several bounty hunter guards have set an ambush for anyone coming down the road, crouching low and hiding behind the wall near the archway. A character who is looking for
of the bounty hunters who dies or is captured during the fight carries a wanted poster depicting a stern old woman with the name âPalomaâ below the portrait and offering a 500 gp reward for her capture.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Painted in wet blood on the shrineâs floor is a familiar âYâ symbol. Development. The drow noble offers no reward to his or her rescuers and chastises the drow patrol for not arriving sooner. If the
characters demand a reward, the noble frowns and gives them an insignia bearing the mark of his or her house, then instructs the characters to visit the nobleâs estate âwhen the light of Narbondel reaches
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
. Eventually, the characters find themselves on the southeastern side of the map, near some stone steps that lead into a cavern with an underground stream flowing in it. The two bandits who originally helped
around this area are damp with moisture from the nearby stream. Read or paraphrase the following text as the characters near the curving passage, but before they reach the steps leading into the cavern
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
this goal? What is a reward the character will be excited to receive that also moves them closer to their ambition? Use the answers to these questions to develop new character goals and to inspire
charactersâ tavern out of business. Another might use the tavern as the setting for a murder mystery. Downloadable PDF






