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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     you do ⊠or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics
                                                
                                            
                                                
                                                    
Merfolk dwelling near an adult amethyst dragon;adult amethyst dragon's lair are under threat from sahuagin raiders.
2
Clusters of shrieker;shriekers serve as a warning system in the tunnels of an
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do ⊠or than any of your selves do, really.
7
It is not my place
                                                
                                            
                                                
                                                    
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
A myconid community dwells in tunnels near a young amethyst dragon;young amethyst
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possibleâincluding
                                                
                                            
                                                
                                                     Realm, an ancient amethyst dragon has been corrupted by aberrant influences and now leads a cult the dragon once opposed.
Amethyst Dragon Lairs
Amethyst dragons prefer lairs near water
                                                
                                            
                                        
                                                    Tortle
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    The Tortle Package
                                                    
                                                
                                            
                                                     born near sandy coastlines, but as soon as theyâre able to walk on two legs, they become nomad survivalists eager to explore the wilderness, experience its many wonders, put their skills to the
                                                
                                            
                                                
                                                     test, and make new acquaintances.
Life of a Tortle
A tortle hatches from a thick-shelled egg and spends the first few weeks of its life crawling on all fours. Its parents, old and near death, spend
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     you can work your way into a more prominent position.
Regardless of your past and the wealth of your family, your initial status with the guild is near the bottom, until you have proven your value
                                                
                                            
                                                
                                                    ât think of anything to look forward to.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Wealth. I will do whatever it takes to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                    Life of a Tortle A tortle hatches from a thick-shelled egg and spends the first few weeks of its life crawling on all fours. Its parents, old and near death, spend what little time they have left
                                                
                                            
                                                
                                                     skills. When a tortle nears the end of its natural lifespan, it seeks out a mate and procreates. Tortles lay their eggs (numbering as few as one or as many as a dozen) in a fortified compound enclosed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    2. Walled Compound Smoke drifts lazily from a walled compound. The gate lies in splinters, and scorch marks deface the buildings. Near the center of the compound is a plaza littered with charred
                                                
                                            
                                                
                                                     human corpses. One of the corpses is being torn apart by a pack of wild dogs.
 The Red Wizards seized this compound as their base of operations in Omu, but yuan-ti attacked and nearly wiped them out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     survive. You want to create tension and make it seem like the outcome teeters on the brink of disaster. Near the end of the battle, the elves show up as described in the âRelief Arrivesâ section
                                                
                                            
                                                
                                                    . Initial Surge The first sign that the orcs have arrived occurs when their scouts appear on the low ridges all around the compound. Soon after, small bands of orcs spread out, surrounding the buildings. With
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Chapter 12: Comet  The end is near!
 This chapter details the Heralds of the Comet, an apocalyptic sect that plans to use the original Deck of Many Things to bring about the end of all things. It
                                                
                                            
                                                
                                                     believe the end really is the end; after the multiverseâs destruction, only a formless void will remain.
 
   Vallez Gax   
 The Heralds of the Comet is best suited for use as an antagonist in an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     at all. Rebuilding Corlinn Hill is impractical, thanks to the volcano. But in the last three or four years, hardy settlers have been rebuilding another ruin near the city: the old town of Phandalin
                                                
                                            
                                                
                                                     do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the surrounding fields, and itâs enclosed on all sides by a wall of mortared stone. The outer wall is 60 feet high (20 feet high inside the compound) and 30 feet wide. The wall is built out at several
                                                
                                            
                                                
                                                     (Athletics) check. The entrance to Goldenfields is a large stone gatehouse set into the middle of the south wall. Beyond its gates, dirt roads crisscross the interior of the compound, providing passage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     and loot salvaged from shipwrecks and the seabed. Though these dragons rarely steal outright, a several-ton bronze dragon landing nearâor even onâa merchant ship asking to trade often obtains extremely
                                                
                                            
                                                
                                                     compound eyes 
   10  An elaborate clockwork zoetrope that, when activated, displays a moving picture of a bronze dragon fighting a red dragon over a burning city
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     themselves. If a character casts detect evil and good near one of the sabotaged stalls, it reveals the presence of a Fey creature nearby, a wynling drowsing on a nearby stall roof. If approached, the wynling
                                                
                                            
                                                
                                                    ; theyâre just playful and really like persimmons. The wynlings have no loyalty to Kasem, but they also donât understand why anything theyâve done is wrong. If the characters show the wynlings to Lamai
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    The Castle Halaster constructed this castle to serve as a temporary residence for guests, then abandoned it when he decided he didnât really want the company. MaddÂgothâs claim to the castle has so
                                                
                                            
                                                
                                                     lock can also be picked with thievesâ tools and a successful DC 15 Dexterity check. Shattering a doorâs glass panes creates an opening large enough for a creature to fit through. Characters near the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    : âREWARD â Orcs near Wyvern Tor! Those of a mind to face the orc menace should inquire within.â The notice bears the townâs seal and an indecipherable signature.
 Phandalin has no functioning
                                                
                                            
                                                
                                                     human banker named Harbin Westerâa fat, pompous old fool. Completely intimidated by the Redbrands, he claims that theyâre âjust a mercenary guild, and not all that much trouble, really.â The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     top of the parapet down to the compound. A set of locked, ironbound wooden doors at ground level provide access to storerooms and cellars located underneath each watch post. Picking a door lock requires
                                                
                                            
                                                
                                                     designed to amplify sound, allowing the ringing of each gong to be heard as far as two miles away. Any other watch posts within that range ring their gongs as well, putting more of the compound on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     no one leaves Curst. Really, you just need the right friends to get out, and you all look like youâre in the friend-making mood.â
 Valder introduces himself and asks if the characters want to join
                                                
                                            
                                                
                                                     them he and his son need help and inviting them to discuss details at his home. Meeting Fellik Valderâs home, a tiny shack near the town dump, is made of rusted metal plates and scavenged wood. It is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Denizens Despite its grandeur and immense proportions, the castle is fairly self-contained, and loud sounds in one area can easily be heard in other locations. Any adult giant who yells really loud
                                                
                                            
                                                
                                                     the âLady of Masksâ section near the start of this chapter for more information on Sansuriâs tactics).  Lyn Armaal Roster   Area Creature(s) Notes   1 4 aarakocra simulacra The simulacra remain here
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
                                                    
                                                
                                            
                                                     turned up until the weaponsâ former owners each received a copy of the following note:   Search ye far or search ye near
 Youâll find no trace of the three
 Unless you follow instructions clear
 For
                                                
                                            
                                                
                                                     really the magician of legend, after thirteen hundred years?), the wealthy collectors have promised to grant them whatever they desire, if it is within their power to do so.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     âjust a mercenary guild, and not all that much trouble, really.â The townmasterâs hall has a small but serviceable jail with two cells. Harbin eventually admits to the characters that the Redbrands
                                                
                                            
                                                
                                                    . Heâs looking for someone to head east on the Triboar Trail, where marauders have attacked several caravans near Wyvern Tor. The most recent victims reported that at least one strange goblin accompanied
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     to go. Day 1 The first dayâs travel is by foot through tangled marsh. The ground is what passes for dry in the mere: even âsolid groundâ is soggy, with water very near the surface. Lizardfolk porters
                                                
                                            
                                                
                                                     drawn up near one of the lean-tos.
 A few dozen yards beyond the campsite in the direction youâve been traveling, dry land ends. Other than moss-covered trees, fallen logs, and thick clumps of reeds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the wheat field and emerge near a random cluster of grain towers (area G4). Once they realize their mistake, they head back into the field and make their way toward the abbey (area G7). Oren Yogilvy
                                                
                                            
                                                
                                                     goblins that are still inside the compound, and they flee back toward the wall. During this time, inexplicably, Lob and Ogg decide to climb over the wall and enter the compound rather than flee, while the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
                                                    
                                                
                                            
                                                     either at the nearest village (about 5 miles from the mountain) or hidden in the Dead Gnollâs Eye Socket, a small natural cave in the side of a hill about 2 miles from the Plume. There is really no
                                                
                                            
                                                
                                                     end of the cave, near the roof, is a long, horizontal crevice about a foot wide. The air is sucked into this crack at great speed, creating the loud whistling noise and snuffing out torches. Shortly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     squeaks, pings, and whistles. Against this backdrop, the halls echo with the voices of rock gnome inventors jabbering at near unintelligible speed about their latest ideas, and the hubbub is occasionally
                                                
                                            
                                                
                                                    , stone melting compound, stirge repellent, and glow-in-the-dark paint. Artificers Rock gnome artificers construct exquisitely tooled and enameled pieces of machinery, often weaving magical properties
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Keeps were built by adventurers who explored the ruins of Besilmer, an ancient dwarven kingdom. Each one sits on or near an entrance to underground dwarven ruins. The cults are here because of an
                                                
                                            
                                                
                                                     Valley. She doesnât really care about the communities themselves, but sheâs keenly interested in the techniques the cults are using to sow fear and exert control. If the characters mention the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     positions around the chamber.
 âDo you really think that you can defeat my Immortal Lotus style? You are mere worms slithering through the mud on a rainy day. I am the bird, here to feast!â
 Bak Mei
                                                
                                            
                                                
                                                    .â
 Bak Mei doesnât hesitate to kill. He attacks ferociously and chides the characters for their lack of martial refinement. When heâs near death and victory for his order looks unlikely, he begs for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     brilliant as stained-glass windows, and alighting briefly to drop off and pick up excited passengers.
 Near the entrance, a small, smiling tree turns your way and beckons you over. A red squirrel clings
                                                
                                            
                                                
                                                     keeping secrets. If questioned about the carnival, the treant loudly whispers the following bits of information, preceding each with âIâm not really supposed to talk about this, butâŠâ âMister Witch and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     is the result of a citywide crew having a natural local nexus, such as the Portersâ Union and the Butchersâ Block tending to dominate Eastway, as their members congregate near the Basilisk Gate for
                                                
                                            
                                                
                                                    -known shanty called Really Big Oysters, but quickly forget the words and stumble away. 
   12  A reeking, damp âdruidâ flees from the direction of the Sewer Keep. If stopped, the panicked man claims
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . Fields. Oats and barley sprawl over two fields in the hilly country near the ranch. Bertram has hidden the cult brand, made at the ranchâs forge, under a scarecrow in the barley field. The Nettlebees
                                                
                                            
                                                
                                                    â of a grandfather. The youngest Nettlebee, at twelve, Ignatius is really just a little boy. Everyone (even Wiggan) favors him, so heâs a happy kid, but the fire witch has him so scared that he has night
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     is the result of a citywide crew having a natural local nexus, such as the Portersâ Union and the Butchersâ Block tending to dominate Eastway, as their members congregate near the Basilisk Gate for
                                                
                                            
                                                
                                                     back to Mandorcaiâs Mansion. 11 Two drunk sailors invite the characters to join them in singing a well-known shanty called Really Big Oysters, but quickly forget the words and stumble away. 12 A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Camp You see two tents pitched in the snow near an icy outcropping that acts as a natural windbreaker. Between the tents is an overturned sled. Still harnessed to the sled are five howling dogs
                                                
                                            
                                                
                                                     mountain goats perched on a large rock formation around which you must navigate.
 The four mountain goats (see appendix C) are indifferent toward the characters and bleat loudly as the party draws near
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     (see appendix D) commands the castle for Rezmir. The half-dragon needs to show up occasionally to remind the bullywugs and lizardfolk that the Cult of the Dragon is really in charge, but Borngray runs
                                                
                                            
                                                
                                                     is that they are cultists, or allies of the cultists, come to work or parley at the castle. They donât share the bullywugsâ arrogance, however, so unless they are attacked, they donât really care who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     (see appendix D for statistics) commands the castle for Rezmir. The half-dragon needs to show up occasionally to remind the bullywugs and lizardfolk that the Cult of the Dragon is really in charge, but
                                                
                                            
                                                
                                                     donât really care who wanders through the camp. Lizardfolk on patrol or standing guard are an exception. They are alert, and they assume everyone is a potential enemy. They wonât attack until they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     take 13 (3d8) thunder damage and have the deafened condition for 1 minute. The echo then dissipates and doesnât compound. Whispers of Fate. The magic of the Feywild whispers into the cavern, offering
                                                
                                            
                                                
                                                     shallow depression that contains a mud pool fed by a sluggish stream flowing from the southeast. Near the west side of the pool are two mounds of dried mud.
 The stream flowing from area C6 ends here in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . A giant hyena attacks a mastiff near the statue of Zariel (area I2). A hezrou pounds on the door to the temple of Lathander (area I3), trying to force its way inside. Have the players roll
                                                
                                            
                                                
                                                     enters your mind. âNice work. Take a break. Youâve got an hour before the really bad stuff happens.â
 The characters can spend the next hour interacting with Luluâs memory of Idyllglen. They can
                                                
                                            
                                        






