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Returning 35 results for 'near contrast roles pdf'.
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Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
violence from people who mistake them for fiends.
Facing a hard life, these genasi seek isolation in the wilds, making their homes in mountains or forests, near lakes, or underground.
Most air and fire
up to the Sword Coast, and into the Western Heartlands to the east. Some remain in their ancient homeland.
In contrast, water and earth genasi have no common history. Individuals have difficulty
classes
In contrast to the esoteric ideals of other orders, Warriors of the Leaden Crown have practical aims: the self-governance of all people. These Monks see history as a series of clashes between groups
important component is ensuring that Humanoid societies are prepared to overthrow those already dominating them. To that end, these Monks seek political positions that place them in or near decision
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
contrast, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers.
Half-Elf Names
Half-elves use either human or elven
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
against those who have disrespected him.
Expert Tunnelers
Kobolds are naturally skilled at tunneling. Similar to dwarves, they seem to have a near-instinctive sense of what sections of stone or
roles that protect and sustain the tribe. The strongest kobolds are trained to be hunters and warriors, the most clever are crafters and strategists, the toughest are miners and beast-wranglers, and so
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, wandering the wilds as trappers, foresters, hunters, or adventurers and visiting civilization only rarely. Like elves, they are driven by the wanderlust that comes of their longevity. Others, in contrast
, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers. EXCELLENT AMBASSADORS
Many half-elves learn at an early age to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, wandering the wilds as trappers, foresters, hunters, or adventurers and visiting civilization only rarely. Like elves, they are driven by the wanderlust that comes of their longevity. Others, in contrast
, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers. EXCELLENT AMBASSADORS
Many half-elves learn at an early age to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, wandering the wilds as trappers, foresters, hunters, or adventurers and visiting civilization only rarely. Like elves, they are driven by the wanderlust that comes of their longevity. Others, in contrast
, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers. EXCELLENT AMBASSADORS
Many half-elves learn at an early age to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, wandering the wilds as trappers, foresters, hunters, or adventurers and visiting civilization only rarely. Like elves, they are driven by the wanderlust that comes of their longevity. Others, in contrast
, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers. EXCELLENT AMBASSADORS
Many half-elves learn at an early age to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Players Players who aren’t the Dungeon Master take on the roles of the heroes, also known as the characters or the adventurers. D&D plays best with four to six players in addition to the DM, but it’s
Coast website can help you find stores near you that host D&D events) Friends, family, community members, and work colleagues who enjoy gaming or fantasy Gaming clubs at schools Social media and online messaging sites Gaming conventions
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Players Players who aren’t the Dungeon Master take on the roles of the heroes, also known as the characters or the adventurers. D&D plays best with four to six players in addition to the DM, but it’s
Coast website can help you find stores near you that host D&D events) Friends, family, community members, and work colleagues who enjoy gaming or fantasy Gaming clubs at schools Social media and online messaging sites Gaming conventions
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
is no marriage, and ancestry is traced matrilineally. Despite the very different roles played by men and women, Setessans are flexible when it comes to any individual’s place in that structure. Some
fluidly between roles, and a few choose a special role that Setessans view as standing outside the dichotomy of gender, living in Ophis Tower. The warriors of Ophis Tower are martially trained as women are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
is no marriage, and ancestry is traced matrilineally. Despite the very different roles played by men and women, Setessans are flexible when it comes to any individual’s place in that structure. Some
fluidly between roles, and a few choose a special role that Setessans view as standing outside the dichotomy of gender, living in Ophis Tower. The warriors of Ophis Tower are martially trained as women are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Players Players who aren’t the Dungeon Master take on the roles of the heroes, also known as the characters or the adventurers. D&D plays best with four to six players in addition to the DM, but it’s
: Game or hobby stores (the Store Locator on the Wizards of the Coast website can help you find stores near you that host D&D events) Friends, family, community members, and work colleagues who enjoy gaming or fantasy Gaming clubs at schools Social media and online messaging sites Gaming conventions
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Players Players who aren’t the Dungeon Master take on the roles of the heroes, also known as the characters or the adventurers. D&D plays best with four to six players in addition to the DM, but it’s
: Game or hobby stores (the Store Locator on the Wizards of the Coast website can help you find stores near you that host D&D events) Friends, family, community members, and work colleagues who enjoy gaming or fantasy Gaming clubs at schools Social media and online messaging sites Gaming conventions
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
at all. Rebuilding Corlinn Hill is impractical, thanks to the volcano. But in the last three or four years, hardy settlers have been rebuilding another ruin near the city: the old town of Phandalin
do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
at all. Rebuilding Corlinn Hill is impractical, thanks to the volcano. But in the last three or four years, hardy settlers have been rebuilding another ruin near the city: the old town of Phandalin
do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 12: Comet The end is near!
This chapter details the Heralds of the Comet, an apocalyptic sect that plans to use the original Deck of Many Things to bring about the end of all things. It
describes key leaders, members, and roles in the group and presents a map of the group’s headquarters. A section at the end of the chapter describes celestial signs, omens, and prophecies related to the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 12: Comet The end is near!
This chapter details the Heralds of the Comet, an apocalyptic sect that plans to use the original Deck of Many Things to bring about the end of all things. It
describes key leaders, members, and roles in the group and presents a map of the group’s headquarters. A section at the end of the chapter describes celestial signs, omens, and prophecies related to the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
spectators finally reaches High Hill. The grassy slope is spotted with trees and crumbled stone fencing. Near the base, several dozen soldiers in matching armor stand in even formation. The contrast
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
spectators finally reaches High Hill. The grassy slope is spotted with trees and crumbled stone fencing. Near the base, several dozen soldiers in matching armor stand in even formation. The contrast
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Facing a hard life, these genasi seek isolation in the wilds, making their homes in mountains or forests, near lakes, or underground. Most air and fire genasi in the Realms are descendants of the djinn
to the east. Some remain in their ancient homeland. In contrast, water and earth genasi have no common history. Individuals have difficulty tracing their own lineage, and bloodlines occasionally skip a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Facing a hard life, these genasi seek isolation in the wilds, making their homes in mountains or forests, near lakes, or underground. Most air and fire genasi in the Realms are descendants of the djinn
to the east. Some remain in their ancient homeland. In contrast, water and earth genasi have no common history. Individuals have difficulty tracing their own lineage, and bloodlines occasionally skip a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
disadvantage on Dexterity (Stealth) checks. Leaves change color to contrast with those trying to hide among them, branches move to reveal creatures, fog clears, and so on. Smooth Roads. Difficult terrain
traveler’s feet. Wilderness Hazards. Any of the wilderness hazards described in the Dungeon Master’s Guide might manifest near the dragon’s lair. Weather Changes Fog, storms, precipitation, and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
disadvantage on Dexterity (Stealth) checks. Leaves change color to contrast with those trying to hide among them, branches move to reveal creatures, fog clears, and so on. Smooth Roads. Difficult terrain
traveler’s feet. Wilderness Hazards. Any of the wilderness hazards described in the Dungeon Master’s Guide might manifest near the dragon’s lair. Weather Changes Fog, storms, precipitation, and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
patrons for artists or adventurers, or take it upon themselves to teach smaller folk. The Exiles table offers ideas for adventures featuring exiled giants in a variety of such roles. Many giants who wander
to a remote place, and so on. The teacher is a giant living near a city who is trying not to attract attention. 5 A group of adventurers—supplied with superior equipment and information by their
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
patrons for artists or adventurers, or take it upon themselves to teach smaller folk. The Exiles table offers ideas for adventures featuring exiled giants in a variety of such roles. Many giants who wander
to a remote place, and so on. The teacher is a giant living near a city who is trying not to attract attention. 5 A group of adventurers—supplied with superior equipment and information by their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
near entrances to the Underdark, because they are harmed by the light of day, which weakens them and their magic. Drow who become adventurers often do so after fleeing the oppressive, cruel theocracy of
make drow naturally adept as assassins, thieves, and spies. Traditionally, male drow are warriors and wizards, and female drow occupy leadership roles as warriors or priestesses of Lolth. Drow exiles
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
near entrances to the Underdark, because they are harmed by the light of day, which weakens them and their magic. Drow who become adventurers often do so after fleeing the oppressive, cruel theocracy of
make drow naturally adept as assassins, thieves, and spies. Traditionally, male drow are warriors and wizards, and female drow occupy leadership roles as warriors or priestesses of Lolth. Drow exiles
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name You’ll
harboring an unrequited passion. 9 The NPC nurses a powerful ambition. 10 The NPC is deeply dissatisfied or unhappy. Joy Ang Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
mollusks. In stark contrast to other sites along the coast, no seabirds can be seen near the island.
As reported by the scouts, a long stone causeway leads southward from the marshy coastline, crossing
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
mollusks. In stark contrast to other sites along the coast, no seabirds can be seen near the island.
As reported by the scouts, a long stone causeway leads southward from the marshy coastline, crossing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Skophos that can coexist in some measure of peace with the wider world. Mogis’s Chalice Many grand temples to Mogis stand in Skophos, presenting a stark contrast to the crude shrines that usually serve as
sites of worship for the god of fury. Near the center of the polis, one temple larger and more elaborate than the rest serves as a holy site and the seat of the minotaur government, called Mogis’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name You’ll
harboring an unrequited passion. 9 The NPC nurses a powerful ambition. 10 The NPC is deeply dissatisfied or unhappy. Joy Ang Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Skophos that can coexist in some measure of peace with the wider world. Mogis’s Chalice Many grand temples to Mogis stand in Skophos, presenting a stark contrast to the crude shrines that usually serve as
sites of worship for the god of fury. Near the center of the polis, one temple larger and more elaborate than the rest serves as a holy site and the seat of the minotaur government, called Mogis’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
exposed insides.
4 Parts serving unintended roles, like a body composed of dozens of hands.
5 Perfect features accented by beautiful stitching.
6 Visible mechanisms, bellows, and
berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object. Once the golem goes