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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     sought-after among the courts’ goblins, because even if the jester is obviously not a nilbog, the court must indulge their chaotic behavior.
Nilbogism
A nilbog is an invisible spirit that
                                                
                                            
                                                
                                                     knows there’s another potential host nearby. A goblin stripped of their nilbog spirit reverts to their normal statistics and loses the traits they gained while possessed.Nimble Escape. The nilbog takes the Disengage or Hide action.
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     saving throw. On a failure, the creature has misplaced one possession (chosen by the player, if the creature is that player’s character). The possession remains nearby but concealed for a short
                                                
                                            
                                                
                                                     failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and to move toward the morkoth’s location (the target doesn’t realize it’s
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     in a game of dragonchess that has been going on for centuries.
2
An ancient dragon turtle serves as counsel to an empyrean court, tempering the Celestials’ passions with the dragon turtle
                                                
                                            
                                                
                                                     mile of the dragon turtle’s lair form two-way portals to the Elemental Plane of Water, allowing creatures of elemental water into the world to dwell nearby.
Hot Water. Geothermal vents heat the
                                                
                                            
                                        
                                                    Morkoth
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     failure, the creature has misplaced one possession (chosen by the player, if the creature is that player's character). The possession remains nearby but concealed for a short time, so it can be recovered
                                                
                                            
                                                
                                                     each of its turns to enter the lair and to move toward the morkoth's location (the target doesn't realize it's heading toward a creature). The target moves toward the morkoth by the most direct route
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     toward the sage Khea who lives in the nearby polis. When the characters investigate, they learn from Khea that the writing is undecipherable except for the first line, which refers to the legendary Court
                                                
                                            
                                                
                                                     reaching the Court of Orestes. Once at the lost holy site, the characters discover ancient guardians, as well as an unliving entity with the potential to reveal Phenax’s lost secret.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     has a broader reach and represents a greater threat. The threshold of a new tier can also be an opportunity for characters to realize the scale of a conflict they’ve been dealing with—to realize, for
                                                
                                            
                                                
                                                     example, that the bandits they fought throughout their first four levels are merely puppets of an enemy nation they must confront in the second tier. The “Greyhawk” section in this chapter has examples of conflict arcs.  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     an arcane observatory built on a nearby island by wizards long gone, and it hinted at powerful magic hidden there. A small cloister known as Dragon’s Rest also resides on the island. The caretaker of
                                                
                                            
                                                
                                                     the cloister’s temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                    Elf Fighter Shawn Wood  Your parents lived in the prosperous village of Thundertree, east of the city of Neverwinter and at the edge of the Neverwinter Wood. But when nearby Mount Hotenow erupted
                                                
                                            
                                                
                                                     justice. Maybe Elder Runara can help you determine exactly what your heroic destiny is and set you on the right path to fulfill it, so you can become the hero you know you’re meant to be. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     eternal suffering. The demon lord allowed Orencio to remain in his court and serve him in exchange for the soul of the sorcerer’s firstborn child, to be taken when the child reached the age of twenty
                                                
                                            
                                                
                                                    . The sorcerer agreed, believing he had no children. He didn’t realize Rosa had borne him a son, Serapio, a few months after his death. As Serapio’s twentieth birthday approaches, Pazuzu’s power begins to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                                
                                                     in the prosperous village of Thundertree, east of the city of Neverwinter and at the edge of the Neverwinter Wood. But when nearby Mount Hotenow erupted thirty years ago, your parents fled, perhaps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     taken up residence in a nearby temple to Orcus. The cultists have been stealing goods, which Oriann asks the characters to find and return. Temple Invasion. To foil the cultists, the characters must
                                                
                                            
                                                
                                                     dragon slay the cult’s leader. Meeting the Dragon. If the characters don’t prove themselves in battle against the cult, the silver dragon tests them with commands. The characters must either fulfill three commands or realize the dragon’s deception. The dragon tells his story if the characters win his trust.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    . The change in climate is very stark; the portal and a nearby lodge are buffeted by chill winds, and the surrounding countryside is heavily forested. The portal is one of several that predate the Cult of
                                                
                                            
                                                
                                                     the lodge. They might also bargain and make a deal with Talis, striking against those who oppose her ascension. If they do the latter, she helps the party reach the nearby village of Parnast and aboard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    Feywild Features The Feywild responds to unfettered emotion. It’s not uncommon for flowers to turn and tremble if there’s a heated argument nearby. If someone is filled with malice, their footprints
                                                
                                            
                                                
                                                     conformity. The two groups are not opposites morally or ethically; good and evil Fey can be found in both. Seelie and Unseelie Fey gather in courts. The Seelie court is called the Summer Court, and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    . The change in climate is very stark; the portal and a nearby lodge are buffeted by chill winds, and the surrounding countryside is heavily forested. The portal is one of several that predate the Cult of
                                                
                                            
                                                
                                                     the lodge. They might also bargain and make a deal with Talis, striking against those who oppose her ascension. If they do the latter, she helps the party reach the nearby village of Parnast and aboard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     gold and platinum in the nearby foothills, you came to Phandalin as well, not to earn a living, but to prey on those who struck it rich. You joined a gang calling itself the Redbrands and made some
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     the animals that occupy his domain. Gloaming Court The Queen of Air and Darkness rules the Gloaming Court, a realm of twilight, fireflies, cobwebs, and autumn leaves accompanied by the music of hooting
                                                
                                            
                                                
                                                     owls and croaking frogs. The Fey of the Gloaming Court shun the formalized etiquette and rituals of the Summer Court (see below), instead prizing behavior that is intuitive and instinctual. Prismeer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     characters decide to head for area Y1 to leave the ruins, read the following: Rumbling fills the tunnels, and a tremor disturbs the nearby rubble. All goes quiet again, but now a haze of dust hangs in
                                                
                                            
                                                
                                                     the air.
 Secretary Wei has ordered a court mage to magically collapse the stairwell leading from area Y1 to the surface. When the characters enter area Y1 again, read the following description: The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    . Forgotten Realms. Harbin Wester, the townmaster of the mining settlement of Phandalin on the Sword Coast, asks the characters to find a unicorn in the nearby Neverwinter Wood. Harbin hopes the unicorn will
                                                
                                            
                                                
                                                     unicorn to live in her stables and bless her court in exchange for a lavish lifestyle. The queen suggests a unicorn may live in the forests around Enstad, the capital.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                    Chapter 4: A Friend Indeed En route to the Rock of Bral, the characters discovered a derelict nautiloid drifting in an asteroid field. Only too late did they realize that another, more dangerous ship
                                                
                                            
                                                
                                                     was lurking nearby, waiting to spring its trap!
 A nightspider crewed by neogi has made its presence known, but the characters aren’t forced to deal with any new problems. The timely arrival of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     creatures are nearby, so it takes a moment to realize the voice is in your heads. “Please, I’ve been taken by a dragon!”
 The telepathic signal originates from the extraplanar creature attached to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    A Grim Discovery As the characters make their way from the River of Gold to the Court of Flowers, they pass a shadowed alley. Glancing down it, the character who has the highest passive Wisdom
                                                
                                            
                                                
                                                     (Perception) score sees a still figure surrounded by spilled gold coins and slumped against the wall, head tilted to stare at them. Characters who investigate find a dead dwarf wearing lavish robes. Nearby
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     way they came. As characters converse, encourage them to gradually realize they’re unfamiliar with the landmarks the others refer to, despite supposedly all living nearby. What Remains. Anyone who
                                                
                                            
                                                
                                                    , realize that they’ve all just witnessed the same thing, learn that they all received similar messages, and raise questions they have no answers for. The Mists of Ravenloft have subtly claimed them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     essential mission. Honor Quandary. A character is forced to choose between victory and a personal oath or code of honor. A paladin who has sworn an oath of virtue might realize that the clearest path to
                                                
                                            
                                                
                                                     villain is camped nearby, but they also learn that another part of the villain’s forces is about to march into a village and burn it to the ground. The characters must choose between taking out the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     hammering nearby, but they still wake quickly at the sound of unusual activity. Survival of the tribe is more important than the life of any particular individual. Even a cowardly kobold might sacrifice
                                                
                                            
                                                
                                                     itself to give its fellows time to collapse a nearby tunnel and prevent invaders from getting to the rest of the tribe. All kobolds know that fleeing from danger, especially against bad odds, is the smart
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     maintains an estate with village-sized holdings nearby. These estates are testaments to the family’s prestige, fortune, and hidden secrets. The common folk live in rural villages that serve noble interests
                                                
                                            
                                                
                                                     or in crowded cities. Most either avoid entanglements with powerful but fickle nobles or desperately court their favor. Culture and prestige in Borca reach their height in the fabulous city of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Navigating Hither Using the map of Hither as a reference, describe nearby landmarks that the characters can see and allow the players to choose their own destinations. Named locations on the map are
                                                
                                            
                                                
                                                     guide to Thither, they can find one in Downfall—home of Bavlorna Blightstraw and the bullywugs of the Soggy Court. This guide is an animated scarecrow named Clapperclaw, who can guide characters from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Old Village and Temple Following the river leads the characters northeast through the Cloakwood. The characters should realize that this is the route to the grippli’s old village, which they have
                                                
                                            
                                                
                                                     signals to direct the characters toward the courtyard. From there, the characters can approach the upper court (area T2), where the prisoners are. The following locations are keyed to the map of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     to stop the giants? “Find a magic conch of the storm giant king, Hekaton. Use it to visit Hekaton’s court. Root out the evil therein.” If the characters already have a conch of teleportation in their
                                                
                                            
                                                
                                                     possession, the oracle says, “Use the conch to visit Hekaton’s court. Root out the evil therein.”
 Where is the conch? “In the clutches of a giant lord.” If the oracle is asked for the name of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     ride on the lake. All four are dressed in soiled garb typical of members of the Soggy Court. In croaking Sylvan, they say, “Welcome to Downfall, travelers.” If the characters don’t attack immediately
                                                
                                            
                                                
                                                    , the bullywugs explain that their king, Gullop XIX, would be honored to make the characters’ acquaintance. They suggest that the characters head to the small dock nearby (next to area D2), then make
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     with its feet dangling over one side. The figure appears to be talking to itself in bemoaned tones. But then the severed bullywug heads nearby erupt in a cacophony of voices—some indignant, others
                                                
                                            
                                                
                                                     Court often lose their heads during violent changes in leadership. The severed heads are impaled on rows of spikes north of the bridge, and they verbally accost anyone who steps onto the bridge, each one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     dawn to roost in the darkness. Characters who observe the bats and succeed on a DC 15 Intelligence (Nature) check realize there must be a massive cave nearby for the colony to roost in. Characters who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     she becomes the largest giant in the world, Guh believes the gods will reward her and elevate hill giants to the top of the ordning. Guh has spent the past four months gorging herself, while nearby
                                                
                                            
                                                
                                                     ranches, farmsteads, and orchards have been pillaged. Not content with the amount of food hoarded thus far, Guh’s mates move to attack nearby settlements and plunder their fields and storehouses. Thane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     Serpent Hills, where we were taken prisoner by yuan-ti patrolling the borders of their domain. The half-elf was hauled away in slaver’s chains, but for some reason I was taken to the court of Jarant
                                                
                                            
                                                
                                                     paladins slew all but one of the ambassadors, and sent the survivor back to Jarant’s court to communicate their answer. The other responses to the Najaran ambassadors fell somewhere in between
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Intelligence (History) check realize that the figurehead depicts Errtu, a balor demon that terrorized Icewind Dale over a century ago. Characters who grew up in Icewind Dale have advantage on this
                                                
                                            
                                                
                                                     chairs, and colorful streamers hang from the rafters. A curtained window looks down on area T6. T10. Small Claims Court Residents of Easthaven come here to settle claims for petty crimes. Rows of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     survivors of their attack on the colony to Undermountain. Having recently secured the nearby Crystal Labyrinth (level 16), the githyanki now wage war against the mind flayers in Seadeeps. Uncertainty
                                                
                                            
                                                
                                                     captive audience reacts. Meanwhile, it continues to use its telepathy to reach out to the Waterdavians in the city above, gathering more information to better realize its version of the city.
                                                
                                            
                                        





