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                        Returning 35 results for 'nearly class rites pdf'.
                    
                
                        
                            
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                                                     feats
                                                    
                                                    
                                                
                                            
                                                    Studying funeral rites and tending the dead’s rest has made you a conduit between the worlds of the living and the dead. You gain the following benefits.
Divine Channel. You gain one use of
                                                
                                            
                                                
                                                     the Channel Divinity feature from the Cleric class, and you can create the Turn Undead effect with it. If you already have Channel Divinity, you add this use to the feature from one class of your choice
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Yuan-ti were originally humans who transformed themselves into serpent folk through ancient rituals. Most yuan-ti were corrupted into monsters by those rites, but some yuan-ti instead became a new
                                                
                                            
                                                
                                                     by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     skin is often shades of blue or green, sometimes a blend of the two. If they have a human skin tone, there is a glistening texture that catches the light, like water droplets or nearly invisible fish
                                                
                                            
                                                
                                                     determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     facial features have a bestial cast, often with large eyes and pointed ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. While a shifter
                                                
                                            
                                                
                                                     point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    The Feywild is home to many fantastic peoples, including fairies. Fairies are a wee folk, but not nearly as much so as their pixie and sprite friends. The first fairies spoke Elvish, Goblin, or
                                                
                                            
                                                
                                                     regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then you’d like to take your revenge—on that person, on Glasstaff
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     occasionally abused) pets.
Virtually any kind of creature that can be browbeaten into service might be found with a goblin tribe, but rats and wolves are nearly always present. Both have lived in concert
                                                
                                            
                                                
                                                     the tribe. If the creature is dimwitted, like a troll or ogre, the lower-class goblins give it obeisance, but before long the upper-class goblins begin to think that whoever can bend the ear of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Equipment Shield of the Cavalier
 Chain Mail
 Flail
 8 Javelins
 Dungeoneer’s Pack
 Dice Set
 Fine Clothes
 Perfume
 Shield of the Cavalier Armor (Shield), Very Rare
                                                
                                            
                                                
                                                     (Requires Attunement) While holding this Shield, you have a +2 bonus to Armor Class. This bonus is in addition to the Shield’s normal bonus to AC. The Shield has the following additional properties that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Diana  Downloadable PDF Equipment Quarterstaff of the Acrobat
 5 Daggers
 Calligrapher’s Supplies
 Cartographer’s Tools
 Explorer’s Pack
 Fine Clothes
 Lamp
 Oil (3 flasks)
 Parchment (12
                                                
                                            
                                                
                                                     Armor Class against the triggering attack, potentially causing the attack to miss you. You can’t use this property again until you finish a Short or Long Rest. Ranged Weapon (Quarterstaff Form Only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Equipment Shield of the Cavalier
 Chain Mail
 Flail
 8 Javelins
 Dungeoneer’s Pack
 Dice Set
 Fine Clothes
 Perfume
 Shield of the Cavalier Armor (Shield), Very Rare
                                                
                                            
                                                
                                                     (Requires Attunement) While holding this Shield, you have a +2 bonus to Armor Class. This bonus is in addition to the Shield’s normal bonus to AC. The Shield has the following additional properties that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Diana  Downloadable PDF Equipment Quarterstaff of the Acrobat
 5 Daggers
 Calligrapher’s Supplies
 Cartographer’s Tools
 Explorer’s Pack
 Fine Clothes
 Lamp
 Oil (3 flasks)
 Parchment (12
                                                
                                            
                                                
                                                     Armor Class against the triggering attack, potentially causing the attack to miss you. You can’t use this property again until you finish a Short or Long Rest. Ranged Weapon (Quarterstaff Form Only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Emerald Claw. The Odakyr Rites. The nation of Karrnath has a proud martial heritage, and its soldiers are unmatched in discipline. But in the early years of the Last War, Karrnath was crippled by famine and
                                                
                                            
                                                
                                                     as cannon fodder. Over decades, a high priest named Malevanor worked with the necromancers of the Blood of Vol to develop the Odakyr Rites, which grant Karrnathi undead the ability to make tactical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
                                                    
                                                
                                            
                                                     mangonel, two aft-mounted ballistae, and a reinforced bow for ramming. The tentacles that extend from the bow account for nearly half the ship’s keel length. Squid ships can float and sail on water, and
                                                
                                            
                                                
                                                     they can land on the ground. Squid Ship Summary  Armor Class: 15 (wood) Cargo: 20 tons Hit Points: 300 Crew: 13 Damage Threshold: 15 Keel/Beam: 250 ft./25 ft. Speed: fly 30 ft. (3½ mph) Cost: 25,000 gp
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help
                                                
                                            
                                                
                                                     with religious ceremonies and other sacred duties. Priest
 Medium humanoid (any race), any alignment
 Armor Class 13 (chain shirt)
 Hit Points 27 (5d8 + 5)
 Speed 30 ft.
   STR
  10 (+0)
 
  DEX
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
                                                    
                                                
                                            
                                                     himself farther than his wings can take him on their own. Sheldon the Blueberry Dragon Large Dragon, Neutral Good
 Armor Class 16 (natural armor)
 Hit Points 142 (15d10 + 60)
 Speed 30 ft., fly 60
                                                
                                            
                                                
                                                    . At the end of this movement, each creature within 5 feet of Sheldon must succeed on a DC 15 Strength saving throw or have the prone condition, as the wind bursts around Sheldon.
 
   Download PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                    -mounted mangonel, two aft-mounted ballistae, and a reinforced bow for ramming. The tentacles that extend from the bow account for nearly half the ship’s keel length. Squid ships can float and sail on
                                                
                                            
                                                
                                                     water, and can land on ground. Squid Ship Summary  Armor Class 15 (wood) Cargo: 20 tons Hit Points: 300 Crew: 13 Damage Threshold: 15 Keel/Beam: 250 ft./25 ft. Speed: Fly 30 ft. (3½ mph) Cost: 25,000
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     you have proficiency in the Acrobatics or Athletics skill. See “Proficiency” later in this chapter for more information about skill and tool proficiencies. Difficulty Class The Difficulty Class of an
                                                
                                            
                                                
                                                     Classes table presents a range of possible DCs for ability checks.  Typical Difficulty Classes   Task Difficulty DC   Very easy 5 Easy 10 Medium 15 Hard 20 Very hard 25 Nearly impossible 30
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     you have proficiency in the Acrobatics or Athletics skill. See “Proficiency” later in this chapter for more information about skill and tool proficiencies. Difficulty Class The Difficulty Class of an
                                                
                                            
                                                
                                                     Classes table presents a range of possible DCs for ability checks.  Typical Difficulty Classes   Task Difficulty DC   Very easy 5 Easy 10 Medium 15 Hard 20 Very hard 25 Nearly impossible 30
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     chain in a crushing overhead smash that’s nearly impossible to block or deflect. Ogre Chain Brute
 Large giant, chaotic evil
 Armor Class 11 (hide armor)
 Hit Points 59 (7d10 + 21)
 Speed 40 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     relevant to the task at hand and the difficulty of the task, represented by a Difficulty Class. The more difficult a task, the higher its DC. The Typical Difficulty Classes table shows the most common
                                                
                                            
                                                
                                                     DCs. Typical Difficulty Classes  Task Difficulty DC   Very easy 5 Easy 10 Medium 15 Hard 20 Very hard 25 Nearly impossible 30  To make an ability check, roll a d20 and add the relevant ability modifier
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Difficulty Class It’s your job to establish the Difficulty Class for an ability check or a saving throw when a rule or an adventure doesn’t give you one. Sometimes you’ll even want to change such
                                                
                                            
                                                
                                                     Nearly impossible 30  The numbers associated with these categories of difficulty are meant to be easy to keep in your head, so that you don’t have to refer to these rules every time you decide on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Difficulty Class You establish the Difficulty Class for an ability check or a saving throw when a rule or an adventure doesn’t give you one. Choose a DC from the Typical DCs table based on the task’s
                                                
                                            
                                                
                                                     difficulty.  Typical DCs   Task DC   Very easy 5 Easy 10 Moderate 15 Hard 20 Very hard 25 Nearly impossible 30  The task difficulties are explained below: Very Easy. Most people can accomplish a DC 5
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Kraul Death Priest The death priests occupy the highest roles in kraul society. They lead the buzzing chants of the kraul rites. Their inscrutable clicks and buzzing can summon crippling necromantic
                                                
                                            
                                                
                                                     of the kraul is a death priest named Mazirek. Kraul Death Priest
 Medium humanoid (kraul), neutral evil
 Armor Class 18 (natural armor)
 Hit Points 65 (10d8 + 20)
 Speed 30 ft., climb 30 ft., fly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Lizardfolk Shaman Lizardfolk Leaders. Lizardfolk respect and fear magic with a religious awe. Lizardfolk shamans lead their tribes, overseeing rites and ceremonies performed to honor Semuanya. From
                                                
                                            
                                                
                                                    
 Medium humanoid (lizardfolk), neutral
 Armor Class 13 (natural armor)
 Hit Points 27 (5d8 + 5)
 Speed 30 ft., swim 30 ft.
   STR
  15 (+2)
 
  DEX
  10 (+0)
 
  CON
  13 (+1)
 
  INT
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     intended it. They mastermind elaborate schemes and perform dark rites in the hope of one day ruling the world. Yuan-ti Abomination
 Large monstrosity (shapechanger, yuan-ti), neutral evil
 Armor Class 15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Lizardfolk Shaman Lizardfolk shamans lead their tribes, overseeing rites and ceremonies performed to honor Semuanya, the lizardfolk god. Lizardfolk Shaman
 Medium humanoid (lizardfolk), neutral
                                                
                                            
                                                
                                                    
 Armor Class 13 (natural armor)
 Hit Points 27 (5d8 + 5)
 Speed 30 ft., swim 30 ft.
   STR
 15(+2)
 
  DEX
 10(+0)
 
  CON
 13(+1)
 
  INT
 10(+0)
 
  WIS
 15(+2)
 
  CHA
 8(−1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     devoted to deities of gloom and night, such as that of Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs to work as temple sentinels and bodyguards. Shadow Mastiff
 Medium
                                                
                                            
                                                
                                                     Monstrosity, Typically Neutral Evil
 Armor Class 12
 Hit Points 33 (6d8 + 6)
 Speed 40 ft.
   STR
  16 (+3) 
 
  DEX
  14 (+2) 
 
  CON
  13 (+1) 
 
  INT
  5 (−3) 
 
  WIS
  12 (+1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     creatures are likely to come into contact with. A mimic in its altered form is nearly unrecognizable until it sprouts pseudopods and attacks. Mimic
 Medium monstrosity (shapechanger), neutral
 Armor
                                                
                                            
                                                
                                                     Class 12 (natural armor)
 Hit Points 58 (9d8 + 18)
 Speed 15 ft.
   STR
  17 (+3)
 
  DEX
  12 (+1)
 
  CON
  15 (+2)
 
  INT
  5 (-3)
 
  WIS
  13 (+1)
 
  CHA
  8 (-1)
Skills
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Stone Golem Stone golems display great variety in shape and form, cut and chiseled from stone to appear as tall, impressive statues. Like other golems, stone golems are nearly impervious to spells
                                                
                                            
                                                
                                                    , unaligned
 Armor Class 17 (natural armor)
 Hit Points 178 (17d10 + 85)
 Speed 30 ft.
   STR
 22(+6)
 
  DEX
 9(−1)
 
  CON
 20(+5)
 
  INT
 3(−4)
 
  WIS
 11(+0)
 
  CHA
 1(−5
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Sapphire Dragon Wyrmling Sapphire Dragon Wyrmling
 Medium Dragon (Gem), Typically Lawful Neutral
 Armor Class 16 (natural armor)
 Hit Points 45 (6d8 + 18)
 Speed 30 ft., burrow 15 ft., climb 30
                                                
                                            
                                                
                                                    , reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) thunder damage.
 Debilitating Breath (Recharge 5–6). The dragon exhales a pulse of high-pitched, nearly inaudible sound in a 15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Young Sapphire Dragon Young Sapphire Dragon
 Large Dragon (Gem), Typically Lawful Neutral
 Armor Class 17 (natural armor)
 Hit Points 157 (15d10 + 75)
 Speed 40 ft., burrow 20 ft., climb 40 ft
                                                
                                            
                                                
                                                     to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
 Debilitating Breath (Recharge 5–6). The dragon exhales a pulse of high-pitched, nearly inaudible sound in a 30-foot cone. Each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     creatures such as explorers or travelers occasionally moving through the area. Valuable Parts Nearly every part of a cave fisher is useful after the creature has been dispatched. Cave fisher filaments
                                                
                                            
                                                
                                                     can be woven into rope that is thin, tough, and nearly invisible. The creature’s shell is used in the manufacture of tools, armor, and jewelry. Its blood is alcoholic and tastes like strong liquor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     disciples continue performing the horrific rites he perfected. From a distance or in poor light, a spawn of Kyuss looks like an ordinary zombie. As it comes into clearer view, however, the scores of little
                                                
                                            
                                                
                                                    . Whether spawn are dispersed or clustered, they reproduce exponentially if nothing stops them. Spawn of Kyuss
 Medium Undead, Typically Chaotic Evil
 Armor Class 10
 Hit Points 76 (9d8 + 36)
 Speed 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     days equal to his or her current renown multiplied by 10, the character’s renown increases by 1. Performing Sacred Rites A pious character can spend time between adventures performing sacred rites in
                                                
                                            
                                                
                                                     a temple affiliated with a god he or she reveres. Between rites, the character spends time in meditation and prayer. A character who is a priest in the temple can lead these rites, which might
                                                
                                            
                                        






