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Returning 35 results for 'need consult reason pdf'.
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Monsters
Baldurâs Gate: Descent into Avernus
services rendered, guests need not fear being trapped within, since Mahadi is very serious about maintaining the contract between host and guest. Each guest must agree to this formal arrangement
rank most highly in his esteem.
Of course, guests leaving Infernal Rapture are expected to pay their bills in full prior to departure. If a guest cannot pay for whatever reason, the contract they
Firbolg
Legacy
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Species
Volo's Guide to Monsters
offering food and other supplies to aid their departure. If those who insist on remaining respect nature, take only what they need, and live in harmony with the wood, firbolgs explore the possibility
Reason for Adventuring
1
Outcast for murder
2
Outcast for severely damaging home territory
3
Clan slain by invading humanoids
4
Clan slain by a dragon or demon
5
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
beauty have little meaning for them. A sharp sword serves a useful and good purpose, while a dull sword is a dead weight without a whetstone.
Lizardfolk see little need to plan more than a season or so
quirk for a lizardfolk character or to inspire a unique mannerism.
Lizardfolk Quirks
d8
Quirk
1
You hate waste and see no reason not to scavenge fallen enemies. Fingers are tasty and
Backgrounds
Guildmastersâ Guide to Ravnica
guildless masses of the city.
Consider why youâre embedded in the secondary guild. Create a story with your DM, inspired by rolling on the following table or choosing a reason that suits you
.
d8
Reason for Infiltration
1
My parents belong to this guild, and I let them think Iâm following in their footsteps.
2
Iâve been assigned to track this guild&rsquo
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
a born gambler who canât resist taking a risk for a potential payoff.
5
I lie about almost everything, even when thereâs no good reason to.
6
Sarcasm and insults are my
Charity. I distribute the money I acquire to the people who really need it. (Good)
4
Creativity. I never run the same con twice. (Chaotic)
5
Friendship. Material goods come and go. Bonds of
Tortle
Legacy
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Species
The Tortle Package
our homes on our backs.â The shells they carry around provide all the shelter they require. Consequently, tortles donât feel the need to root themselves in one place for too long. A tortle
prefer simple, non-gender-specific names that are usually no more than two syllables. If a tortle doesnât like its name for whatever reason, it can change it. A tortle might change its name a dozen
Backgrounds
Baldurâs Gate: Descent into Avernus
you need to determine your noble title, but you should also work with the DM to describe your family and their influence on you.
Is your family old and established, or was your title only recently
visit prosperous Bloomridge to try a fashionable restaurant or boutique, or watch a spectacle at the Oasis Theater, the patriars have little reason to venture into the dirtier, more dangerous parts of the
Backgrounds
Baldurâs Gate: Descent into Avernus
. In any case, characters with this background have a plan to hit the big time; all they need is audacity and a little time.
You have always had a way with people. You know what makes them tick, you
want.
4
Iâm a born gambler who canât resist taking a risk for a potential payoff.
5
I lie about almost everything, even when thereâs no good reason to.
6
Sarcasm and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
XP and Proficiency Bonus Progression The Character Advancement table summarizes the XP you need to advance in levels from level 1 through level 20, and the proficiency bonus for a character of that
level. Consult the information in your characterâs class description to see what other improvements you gain at each level.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
official D&D source, such as a book or a PDF, to create a character. This restriction ensures that players donât need to own a lot of books to make a character and makes it easier for DMs to know how all
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
XP and Proficiency Bonus Progression The Character Advancement table summarizes the XP you need to advance in levels from level 1 through level 20, and the proficiency bonus for a character of that
level. Consult the information in your character's class description to see what other improvements you gain at each level.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Securing a Guide If the adventurers require a guide, roll a d8 and consult the Avowed Adjutants table to determine the adjutant who is assigned to them, or choose one that you like. Avowed Adjutants
d8 Description 1 Fembris Larlancer, an 18-year-old human scribe with a bright smile, a can-do attitude, and an obnoxious need to impress others 2 Sprig Summerfoot, a 23-year-old halfling scribe
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
as little as eight or nine days. Reason to Visit. If the characters need the services and commerce of a big city and Waterdeep doesnât do for some reason, then Neverwinter is the next best choice.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. These devout clerics rarely sell their services, however, and the high priest would need a compelling reason to help someone who has different beliefs.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
waste and see no reason not to scavenge fallen enemies. Fingers are tasty and portable! 2 You sleep best while mostly submerged in water. 3 Money is meaningless to you. 4 You think there are only two
metaphors work. That doesnât stop you from using them at every opportunity. 7 You appreciate the soft humanoids who realize they need chain mail and swords to match the gifts you were born with. 8 You enjoy eating your food while itâs still wriggling.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nightly quest to hold the sun at bay stems from a need to preserve the beauty of things by freezing them. There is no way to reason with a being so bereft of compassion as Auril, but in her weakened
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
only the strongest survive. One of the hallmarks of the Dark Sun setting is that the heroes donât need to seek out forgotten dungeons to find adventure â mere survival is adventure enough. But there is no reason you canât successfully adapt Princes of the Apocalypse to your Dark Sun campaign.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Using This Book The Playerâs Handbook is divided into three parts. Part 1 (chapters 1â6) is about creating a character, providing the rules and guidance you need to make the character youâll play in
2 and 3. If you come across a game concept in part 1 that you donât understand, consult the bookâs index. Part 2 (chapters 7â9) details the rules of how to play the game, beyond the basics described
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Part 3: The Spiderâs Web In this part of the adventure, the characters follow up on existing leads and lines of inquiry. They canât learn much more in Phandalin, so they need to set out into the
go to the ruined town of Thundertree and consult with the druid Reidoth, who might know the whereabouts of Cragmaw Castle, Wave Echo Cave, or both. Townmaster Harbin Wester wants the characters to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
auguries are unclear, and the whip feels the need to consult the archpriest of the Deep Father (area 4). If the characters met or spoke with the archpriest of the Deep Father before coming here, the whip automatically refuses their request to leave.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the countless possibilities, some of the most popular reasons to come here are the following: Consult a sage. Morgrave University might not be the finest institute of learning in Khorvaire, but itâs
the best Sharn has to offer. Whether you want to conduct your own research in the library or find a specialist in goblin history, Morgrave likely has what you need. Go into show business. Menthis has a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
contentment seep into the bones and souls of those who enter Elysium. The longer a visitor remains on the plane, the less reason they find to ever leave. An adventure in Elysium can challenge
-millennium task of forestalling a prophesied disaster, characters might consult with the valorous knight who accomplished the deed a thousand years ago.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
(area P12). Simulacrumâs Location To determine the location of Zorhannaâs simulacrum when the characters first arrive at Paliset Hall, or anytime the characters lose track of it and need to find it
, roll a d4 and consult the Simulacrumâs Location table, or choose an option you like. Simulacrumâs Location d4 Location 1 Dancing in the ballroom (area P4) 2 Relaxing in the parlor (area P5) 3 Mingling in the banquet hall (area P7) 4 Observing from the balcony (area P9)
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
chaos is âbusiness as usualâ for most city residents. Reason to Visit. Characters who need rare items, sage advice, or other services found only in large cities might say âweâre going to Waterdeep.â
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
and others who have reason to leave. For those individuals, a monastery might serve as a refuge between excursions to the world or as a source of support in times of need. What sort of place was your
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
and what they want. You donât need to be an actor or stand-up comedian to get good drama or humor out of your NPCs, but if you want to ham it up, hereâs some advice: Relax. Donât worry about
have no reason to fight ordinary townsfolk. Hence, no game statistics are provided for them. If statistics become necessary, use the commoner stat block to represent an adult NPC of any race.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
unique mannerism. Lizardfolk Quirks d8 Quirk 1 You hate waste and see no reason not to scavenge fallen enemies. Fingers are tasty and portable! 2 You sleep best while mostly submerged in water
the soft humanoids who realize they need chain mail and swords to match the gifts you were born with. 8 You enjoy eating your food while itâs still raw and wriggling.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
isnât satisfied with that outcome. If Torrga Icevein survives but has reason to believe the characters slew her bodyguard, she pressures certain Ten-Towners not to do business with them. At some later
point, the characters might find themselves unable to buy something they need or denied lodging at a local inn because the merchant or proprietor doesnât want to earn Torrgaâs everlasting enmity. Using a stolen plate and cutlery, three chwingas play house in the snow
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Ritual following the normal rules, they donât need to consult their spellbook (unless theyâre using it as a Spellcasting Focus for said spell).
the creature, but it has no range restriction. For a Wizard to cast a Ritual spell contained in their spellbook, do they need to read from the book or use it as part of the Ritual? Thanks to the Ritual
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
caravan will need to spend the night outside. Looking around the room, the characters see just one group: an aristocratic judge and his entourage of three human dilettantes. They smirk at the characters
, Iâm sure.â His snooty friends have a good chuckle over that. Spending this night in the wagons will be hard on the characters but will be misery for the unprotected horses and mules, and the only reason
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, the characters need a reason for Lord Neverember to request their help in chapter 1, even if itâs simply because their heroics are widely known. Regardless, 10th-level characters have already had long
the character has saved children from hungry monsters, thwarted rampaging monsters in villages, and protected the poor from greedy overlords. Purpose in Neverwinter d6 Reason 1 The character is
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
caravan will need to spend the night outside. Looking around the room, the characters see just one group: an aristocratic judge and his entourage of three human dilettantes. They smirk at the characters
, Iâm sure.â His snooty friends have a good chuckle over that. Spending this night in the wagons will be hard on the characters but will be misery for the unprotected horses and mules, and the only reason
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Brilliance 18 Spore servants 19â20 Traders Ambushers One or more creatures attempt to ambush the party as it makes its way through the Underdark. Roll a d20 and consult the table to determine what the
a chance that characters searching the area find something of interest or value. Roll a d20 and consult the table below to see what, if anything, they find. Ambusher Lair Discoveries d20 Discovery
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Intelligence Intelligence measures mental acuity, accuracy of recall, and the ability to reason. Intelligence Checks An Intelligence check comes into play when you need to draw on logic, education
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The Codicil and the Orb Before beginning their search for Ythryn, Vellynne and the characters need two objects: The Codicil of White and Vellynneâs professor orb, which she calls Professor Skant
. Vellynne has every reason to believe that both items are currently on an island in the Sea of Moving Ice. The Codicil Vellynne describes this book as follows: âWritten and guarded by Aurilâs followers






