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Returning 35 results for 'need continent renowned pdf'.
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Species
Player’s Handbook
, including worlds in the Material Plane.
Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need
shaped by it. Some drow individuals and societies avoid the Underdark altogether yet carry its magic. In the Eberron setting, for example, drow dwell in rainforests and cyclopean ruins on the continent of
Monsters
Fizban's Treasury of Dragons
empathy is a bottomless well. I can’t help but lose myself in the emotions of others.
5
The stars have much to tell us, and folk need me to interpret what the stars say.
6
All play and no
.
7
A revenant persuades an adult crystal dragon to help get revenge on the frost giant;frost giants who murdered her.
8
An adult crystal dragon teaches astronomy to students of a renowned
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
are too mired in the past, and need to find a way forward?
Elves of Valenar
Your people are dedicated to the arts of war. Millenia ago, your ancestors fought an epic war against mighty giants. When
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
are too mired in the past, and need to find a way forward?
Elves of Aerenal
Aerenal is ruled by the Undying Court, a council of undead elves sustained by positive energy. The Undying Court wields
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
are too mired in the past, and need to find a way forward?
Elves of Valenar
Your people are dedicated to the arts of war. Millenia ago, your ancestors fought an epic war against mighty giants. When
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
are too mired in the past, and need to find a way forward?
Elves of Aerenal
Aerenal is ruled by the Undying Court, a council of undead elves sustained by positive energy. The Undying Court wields
Backgrounds
Baldur’s Gate: Descent into Avernus
you need to determine your noble title, but you should also work with the DM to describe your family and their influence on you.
Is your family old and established, or was your title only recently
nuances of royal courts half a continent away and shockingly ignorant of what life is like for the poor outside their own doorsteps.
This combination of worldly savvy and local blindness characterizes
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
official D&D source, such as a book or a PDF, to create a character. This restriction ensures that players don’t need to own a lot of books to make a character and makes it easier for DMs to know how all
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Nations of Khorvaire The following sections focus on what you need to know to create characters and NPCs from Khorvaire. For general information about the Kingdom of Galifar, the Five Nations that
the roads. If speed is an issue, one can book passage on a House Lyrandar airship. This is the fastest way to travel, but also the most expensive. This book’s introduction has more information about these and other travel options. Map 2.1: The Continent of Khorvaire
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Savage Frontier, in the northwest corner of the continent of Faerûn. Nonetheless, you can easily adapt the adventure to your home campaign by changing the names of various locations and factions. We
“Running the Adventure” section tells you everything you need to know to run the adventure smoothly. That section also presents guidelines for character level advancement, outlines the flow of the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
don’t need to be exact replicas of the originals, and you can alter their features as you see fit. Omit details that aren’t readily visible (such as secret doors and other hidden features) until the
be shared with the players. It depicts the continent of Ansalon on the world of Krynn. While this adventure takes place on only one small part of this map, the lands depicted here are referenced
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
triton genius Dalakos equips a satyr
and leonin with the tools they need to become legends
(CHRIS RALLIS) On Theros, magic items carry reputations as rich and storied as those who wield them. They
others create to honor the gods. The most renowned works are the weapons of the gods themselves, treasures synonymous with divine power that forge legends with their every use.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
descending from the city above us.
—A street urchin describing Sharn
Sharn is the most cosmopolitan city on the continent. Describing all the activities and offerings in the city could fill an entire book. Here’s a summary of what you need to know to appreciate the city to the fullest.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
Running the Adventure This version of White Plume Mountain is designed for a group of 8th-level player characters. Your players will need both brains and brawn to successfully complete their mission
armies of Takhisis.
Eberron. On the continent of Xen’Drik, the mountain could stand in the range known as the Fangs of Argarak.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living storehouses of history and folklore. Bards know a great deal, and they tend to be willing to share what they know, or at least barter for it. The arrival of a renowned bard is a special occasion
inclined to sing for their supper, although most will, given the need. Bards literally have magic to them, and the powers they command through their performance and lore earns them additional respect. In
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the successes of the renowned Queen Young-Soo. If the characters ask about Young-Gi, Ahn-Jun also shares the following information about him: He’s an elderly noble who lives at the edge of the Phoenix
about any glowing antiques the characters might find or what use they have. If the characters need any other pointers to put together the pieces of Dae Won-Ha’s past or direct them toward seeking the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
buys and sells rare magic items, though it only has a handful of such items at any given time. Transmutation is a renowned beauty salon providing both mundane and arcane services. House Deneith
Deneith’s elite Blademark mercenaries maintain checkpoints at the district’s edges. You need a license to carry a weapon in Upper Tavick’s Landing. It costs only 5 gp, but you have to plead your case
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
thousands of years ago, the elves of the distant continent of Xen’drik rose up against the giants who ruled over them. This rebellion is the defining event in elf history. As the ancient war progressed
thousand years, while Khorvaire is constantly evolving. Whatever the origin of your elf character, consider your relationship with the past: Do you value the traditions of your ancestors? Or do you fear that your people are too mired in the past, and need to find a way to adapt and move forward?
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Watch within Upper Tavick’s Landing, and a hundred elite Blademark mercenaries maintain checkpoints at the district’s edges. You need a license to carry a weapon in Upper Tavick’s Landing. This costs
license and may confiscate unauthorized weapons. You also need a license to cast spells in the ward. This costs 10 gp and you must specify the spells you wish to cast. A fine can be levied for any
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
stealing its business. 6 Find a trove of dragonshards for your patron house to use. 7 Recruit a renowned sage to join the house’s team of researchers. 8 Persuade a hostile tribe to agree to a trade
prospectors 12 Vadalis Capture wild animals and tame them Prevent magebred specimens from upsetting a delicate ecosystem Handle the animals drawing a massive caravan across the continent
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
location maps. Dragons of Eberron (3.5E): This supplement delves into the mysterious Draconic Prophecy. It explores the continent of Argonnessen, homeland of the dragons, and describes various new adventure
everything a player needs to create Eberron characters in the fourth edition of the Dungeons & Dragons Roleplaying Game. Explorer’s Handbook (3.5E): This book gives players everything they need to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen’drik. Tens of
Khorvaire is constantly evolving. As an elf, consider your relationship with the past. Do you value the traditions of your ancestors? Or do you fear that your people are too mired in the past, and need to find a way forward?
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Ilmater The Crying God, the Rack-Broken Lord, He Who Endures Ilmater is the god of suffering, martyrdom, and perseverance, renowned for his compassion and endurance. It is he who offers succor and
calming words to those who are in pain, victimized, or in great need. He is the willing sufferer, the one who takes the place of another to heft the other’s burden, to take the other’s pain. He is the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need to rest. In that state
individuals and societies avoid the Underdark altogether yet carry its magic. In the Eberron setting, for example, drow dwell in rainforests and cyclopean ruins on the continent of Xen’drik. High Elves
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, including worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need to rest. In
drow individuals and societies avoid the Underdark altogether yet carry its magic. In the Eberron setting, for example, drow dwell in rainforests and cyclopean ruins on the continent of Xen’drik
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
you’ll need to make a character. It also introduces supernatural gifts available to starting characters—features that set Theros’s adventurers apart as true heroes. Chapter 2 introduces the gods of Theros
you can use to launch your campaign. Chapter 5 details treasures of Theros, including the artifacts of the gods, the magical inventions of renowned artisans, and various other devices infused with the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
remote area—they can encounter agents of the Emerald Enclave. If the adventurers need someone to guide them safely across a mountain range or lead them through trackless, monster-infested forest
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
remote area—they can encounter agents of the Emerald Enclave. If the adventurers need someone to guide them safely across a mountain range or lead them through trackless, monster-infested forest
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
background ideals related to their worship—along with other boons that might entice you into their service.
Your character doesn’t need to be a follower of any of the gods, but if you’re not, there’s
.
Myths of the Iroan Games
Competitors seeking a place among the athletes of legend endlessly push themselves to claim victory during Akros’s world-renowned annual contest, the Iroan Games. The deeds
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, renowned or otherwise, escape the Underworld fully intact—without identities erased—Erebos will spare nothing to make an example of the fugitive and any who provided assistance. Divine Relationships Erebos
him, Erebos occasionally feels the need to remind them that the dead are his, and other gods’ acceptance of death’s inevitability doesn’t make them masters of it. Erebos has no true allies but operates
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
is almost always curiosity — an insatiable need to seek out and experience what the world has to offer. Sometimes the adventuring life is the natural outgrowth of a gnome’s research project or
giant machine of wonderful complexity — a banquet for a curious gnomish mind. Many renowned astronomers, wizards, and extraplanar travelers are gnomes, having undertaken those disciplines in the hope
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the ascendancy of chromatic dragons would trigger a continent-wide catastrophe that the Emerald Enclave cannot allow. Using the Emerald Enclave Members of the Emerald Enclave operate alone or in small
remote area—they can encounter agents of the Emerald Enclave. If the adventurers need someone to guide them safely across a mountain range or lead them through trackless, monster-infested forest
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
game statistics. You don’t need to do this if you don’t expect the NPC to engage in combat or use any special abilities (such as casting spells). You can customize the stat block using the guidelines
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
hanging over the door depicts a thrashing bull rendered crudely in red paint. Most of the tavern’s patrons don’t suspect the establishment’s true purpose. Those who are here on guild business need to be
members, who reside in their own homes when they’re not on active duty. Led by the renowned Valkan Riogan, who heads up many of the legion’s larger operations personally, the company takes on
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Sheila Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
creature you hit with an attack roll if you have Advantage on the roll and the attack uses a Finesse or a Ranged weapon. The extra damage’s type is the same as the weapon’s type. You don’t need Advantage on






