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                                                     Species
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    , including worlds in the Material Plane.
Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they donât sleep but instead enter a trance when they need
                                                
                                            
                                                
                                                     the Kagonesti and the Tairnadal are wood elves of the Dragonlance and Eberron settings, respectively.
Elf Traits
Creature Type: HumanoidSize: Medium (about 5â6 feet tall)Speed: 30 feet
                                                
                                            
                                        
                                                     Monsters
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     turn. The ettin doesnât need to concentrate on the spell.
This ettin is thoroughly deranged, with Thessalar cruelly humoring the creatureâs condition in his âhonoredâ treatment
                                                
                                            
                                                
                                                     addressing one another as Aameul and Hathradiahâmispronounced as Emmanuel and Hebediah, respectively. A successful DC 14 Intelligence (History) check allows a character to recall the real names of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     official D&D source, such as a book or a PDF, to create a character. This restriction ensures that players donât need to own a lot of books to make a character and makes it easier for DMs to know how all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Hardships table to determine what challenges the survivors need help with. After youâve run as many of these encounters as you like, proceed with the âDarrettâs Armorâ section.  Survivor Camp Hardships   d4
                                                
                                            
                                                
                                                     using any magic that restores hit points. 3 A couple sits shivering beside an unlit stack of firewood, staring off in the direction of Vogler. Lighting the fire through any means calms the couple and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     it, and might distract from the real danger. Here are a couple of tricks you can use: In a given encounter area, choose one object or feature to describe in some detail. It need not be important to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     on scriptology in archaeomancy, but itâs eating into my prep time for my classes.
 âI need you to track down a tome in the Biblioplexâs Scriptoria Collections. Itâs an ancient treatise on interpreting
                                                
                                            
                                                
                                                     bring it to me, and extra credit for the rest of the term is yours!â
 Once the characters talk with Blackstone, theyâre free to go to the Scriptoria Collections. However, Blackstone doesnât need the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                    Lionshield Coster Linene Graywind, a middle-aged woman, runs the coster, and she sells the horses that the characters need for Leilon. She doesnât have any carts for sale but tells the characters
                                                
                                            
                                                
                                                     hasnât seen her wearing it in a couple of days. If the characters approach Velleen about her lost brooch, the cultist and her kobold servants attack. If they are defeated, the characters do not have to face them later as they pack to leave the town.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     the fort ends at a wooden double door. Two guards stand watch atop the wall east of the gate. They look like overgrown, bipedal turtles armed with crossbows. Outside the gate is a beach where a couple
                                                
                                            
                                                
                                                     at the south gate is unlocked but can be barred shut if the need arises. Forcing open the barred door requires a successful DC 27 Strength (Athletics) check. The barred door can also be smashed open
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     lap if the characters decide to visit the Caer. Here are a couple reasons why the characters might go there: Looking for a good nightâs rest in Caer-Dineval, the characters are directed to the castle
                                                
                                            
                                                
                                                     need him to make a public appearance. They can also use him as a hostage if the Ten-Towners take up arms against them. These devil worshipers keep a low profile while seeking out new members to join their ranks.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    27. The Poisoned Quill Thereâs not much need for an expert forger in Skullport these days, but that doesnât concern the owner of the Poisoned Quill, Tasselgryn Velldarn, who makes money from visitors
                                                
                                            
                                                
                                                     latest news and gossip. When they are together, Halaster and Tasselgryn act like an old married couple. If the characters come seeking an escape from Skullport, Tasselgryn offers to cast the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Encounters in Phandalin When the characters explore Phandalin, you donât need to keep track of how much time is spent at each location. Instead, imagine that youâre directing an old-style western
                                                
                                            
                                                
                                                     movie. Your goal is to present several scenes in which the adventurers walk into a store or saloon and meet the people there. By interacting with these NPCs, the adventurers learn what the NPCs need or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Tracking Monster Hit Points During a combat encounter, you need to track how much damage each monster takes. Most DMs track damage in secret so that their players donât know how many hit points a
                                                
                                            
                                                
                                                     encounter with three ogres, you could use three identical ogre miniatures tagged with stickers marked A, B, and C, respectively. To track the ogresâ hit points, you can sort them by letter, then
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    .â Donât feel bound by an encounter chain. Let the charactersâ decisions and actions drive the story. You can change the order in which encounters happen, remove encounters you donât need, or create new
                                                
                                            
                                                
                                                     encounters. You can also modify encounters to suit your tastes. If the characters stray, they might find themselves at a loss for what to do next. You have a couple of easy ways to guide them back on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     has no walls and no garrison, but most of the adults keep weapons within easy reach in case the need for arms should arise.
 Visitors are welcome here, particularly if they have coin to spend or
                                                
                                            
                                                
                                                     news to share. The Stonehill Inn at the center of town offers modest lodging and meals. A couple of doors down from the inn, posted outside the townmasterâs hall, is a job board for adventurers.
 When the adventurers are ready to inspect the job board, proceed to the âTownmasterâs Hallâ section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     paying for rooms at the Steady Beacon. Reinforcements A couple hours later, several wagons and a contingent of soldiers from Kalaman reach the survivorsâ camp with food and supplies. They aid the
                                                
                                            
                                                
                                                     people most in need first, eventually assisting everyone in relocating to an unoccupied group of simple wooden buildings north of Kalamanâs Trade Gate. The survivors find dry, safe housing and pitch in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     excellent goatherd, she is less capable as a fighter. She and her goats need an escort from Leilon to Phandalin. The town council of Leilon also asks the characters to buy wagons to bring back a plethora
                                                
                                            
                                                
                                                     trip to Phandalin a seven-day ordeal. And with a couple hundred unruly goats, what could possibly go wrong?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Using an Overarching Story This section presents a couple of examples of overarching stories which have, over the years, fueled many classic D&D campaigns. The adventurersâ goal in the first example
                                                
                                            
                                                
                                                     is to amass the power they need to defeat a powerful enemy that threatens the world. Their goal in the second example is to defend something they care about by destroying whatever threatens it. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    1b. Buppidoâs Lair The derro Buppido discovered the Whorlstone Tunnels months ago but never dared to explore beyond the first couple of chambers. He settled in this area and erected a grisly altar to
                                                
                                            
                                                
                                                    . Characters can identify the remains as belonging to several derro, deep gnomes, and goblins, as well as a couple grimlocks. Buppido is a typical derro and attacks the characters regardless of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , âWell met! Iâm Hruna, and these are my friends, Korux and Storn. We need help, and you look capable.â
 The three dwarves work in a mine located in the valley at the base of Kelvinâs Cairn. This mine
                                                
                                            
                                                
                                                     yeti surprised us and killed a member of our group. The rest of us fled as the yeti tore Oobok limb from limb. Now we need someone to go back and get the sled for us. As payment, we offer each of you a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they donât sleep but instead enter a trance when they need to rest. In that state
                                                
                                            
                                                
                                                     wood elves of the Dragonlance and Eberron settings, respectively. Elf Traits Creature Type: Humanoid
 Size: Medium (about 5â6 feet tall)
 Speed: 30 feet
 As an Elf, you have these special traits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    , including worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they donât sleep but instead enter a trance when they need to rest. In
                                                
                                            
                                                
                                                     Tairnadal are wood elves of the Dragonlance and Eberron settings, respectively. JEDD CHEVRIER  A ship departs from a city built by high elves Elf Traits Creature Type: Humanoid
 Size: Medium (about 5â6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     âAdventuring Gearâ in the Basic Rules.) Characters in need of weapons or armor are directed to the Lionshield Coster (see that section). The proprietor is Elmar Barthen, a lean and balding human male shopkeeper
                                                
                                            
                                                
                                                     of fifty years with a kindly manner. He employs a couple of young clerks (Ander and Thistle), who help load and unload wagons and who wait on customers when Barthen isnât around. Delivering the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     players in the process. You donât need to be a practiced thespian or comedian to create drama or humor. The key is to pay attention to the story elements and characterizations that make your players
                                                
                                            
                                                
                                                     personal anecdotes, and a desperate need to make himself or herself the subject of every conversation. Using Your Voice Most of what you say during a session will be at a consistent level. For dramatic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     stream runs through the canyon, with stone embankments on both sides. In a couple of places, bridges made of petrified logs span the stream. Characters can traverse these logs without needing to make
                                                
                                            
                                                
                                                     darkvision and donât need light sources to see. Nevertheless, some of the caves in Deadstone Cleft are dimly lit with giant torches to keep them warm and dry. Also, many of the caves inhabited by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     weâre in need of heroes!â
 Around her, the people of Glorium go wild with cheers and the shouts of volunteers. Tyrza points dramatically at two heroic-looking locals, then turns to Bkol. âAnd what
                                                
                                            
                                                
                                                    , respectively. The characters can travel to Grakenok however they like. It would take their walking castle days to circle the bay and reach Grakenok, so Bkol offers them use of the Courier. As with all places
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     players tell you how their characters conduct the search. Depending on where they go, the search could take days. A character mounted on a griffon can complete a city-wide search in a couple of hours. To
                                                
                                            
                                                
                                                     the Dock Ward, the nimblewright detector starts to whir when it comes within range of a couple of the ships in port. Dock Ward Distraction Zardoz Zord, owner of the Sea Maidens Faire, has brought his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
                                                
                                            
                                                
                                                     game statistics. You donât need to do this if you donât expect the NPC to engage in combat or use any special abilities (such as casting spells). You can customize the stat block using the guidelines
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     ally a couple of distinguishing personality traits or mannerismsâsuch as greed, a love of beer, or a favorite expressionâto make it easier to roleplay the ally on a momentâs notice. If you donât want
                                                
                                            
                                                
                                                    . The important thing is that the ally is available when the characters want them and retreats into the background when the characters donât want or need the help. Consider ways the ally could help the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     The characters might have a couple NPC companions around to help them defeat the drow (see âBidding Farewellâ), but if they need more assistance, consider the following options: Having pushed themselves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Roleplaying You donât need to be a practiced thespian or comedian to create drama or humor through roleplaying. The key is to pay attention to the story elements and characterizations that make your
                                                
                                            
                                                
                                                     focuses attention on that character. Some NPCs might pay particular attention to characters with whom they feel kinship. If a couple of players are doing most of the talking in a social interaction, take a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     the city of Neverwinter, a dwarf named Gundren Rockseeker asked you to bring a wagonload of provisions to the rough-and-tumble settlement of Phandalin, a couple of daysâ travel southeast of the city
                                                
                                            
                                                
                                                     how their characters are traveling. Whoâs in front, and whoâs bringing up the rear? If the characters are escorting Gundrenâs wagonload of supplies, then one or two characters need to be driving the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     much food (in pounds) the character finds per day of the journey stage, then repeat the roll for water (in gallons). Do Players Need to Track Rations?
 You might decide that tracking Rations is
                                                
                                            
                                                
                                                     such a campaign should approach a long wilderness journey as a challenge in logistics: how many pack animals do they need to carry the food for the journey, and how do they feed the animals?
 As always
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    ), both constructed commoners. They are a married couple. The tavern is the heart of the village, a place where people gather to talk and share meals. Even though the villagers donât need to eat or drink
                                                
                                            
                                                
                                                     all the villagers have been invited. Like their neighbors, Josephus and Henrietta have reservations about Quillâs strange houseguest. Without any need for a check, the characters can convince
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     themselves as members of that faction. If they need assistance, Rizzeryl urges such characters to seek out Bosskyn Gorrb, a tiefling member of the Black Network who operates in Skullport. Rizzeryl also
                                                
                                            
                                                
                                                    , respectively, but he hasnât explored either level. Tabletop Map. The wererats have carefully arranged the loose stones on the table to form an accurate map of this level of Undermountain; the map, however
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     player until each character has an NPC. (If your group has more than seven players, youâll need to come up with additional NPCs and secrets.) Describe the NPCs and their relationships to all the
                                                
                                            
                                                
                                                     the families are being placed in the wedding vault, a dwarf wizard with a steel-gray beard appears. Ironbeard (LN male dwarf mage) introduces himself and wishes the happy couple well. He then inspects
                                                
                                            
                                        






