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                                                    Hermit
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     seclusion.
d8
Life of Seclusion
1
I was searching for spiritual enlightenment.
2
I was partaking of communal living in accordance with the dictates of a religious order.
3
I
                                                
                                            
                                                
                                                     was exiled for a crime I didnât commit.
4
I retreated from society after a life-altering event.
5
I needed a quiet place to work on my art, literature, music, or manifesto.
6
                                                
                                            
                                        
                                                    Acolyte
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    .
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your religious service. The Gods of the Multiverse section contains a sample pantheon
                                                
                                            
                                                
                                                     the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing and care at a temple, shrine, or other established presence of your faith, though you
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     religious service. The Gods of the Multiverse section contains a sample pantheon, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in
                                                
                                            
                                                
                                                     an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs arenât interested in treaties, trade negotiations or
                                                
                                            
                                                
                                                     chief can plan where to send raiders next.
The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Religious Order Sure, serve that religious order, and soon youâll be doing a thousand loads of your high priestâs laundry, becauseâconvenientlyâitâs divine will.
 Tasha
 Your group acts in the
                                                
                                            
                                                
                                                     service of a religious institution. The patronage of a religious order isnât simply a matter of each member of your party belonging to the same faith, though. The faithâs administrationâwith its own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Patron Benefits With a religious order as your groupâs patron, you gain the following benefits: Divine Service. In times of need, your group can appeal to the priests of your faith for magical aid. A
                                                
                                            
                                                
                                                     needed for the spell, so long as you can demonstrate your need and are in good standing with the church. Equipment. Each member of your party has a holy symbol or druidic focus, even if it isnât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                    Steading of the Hill Giant Chief To send them off with every possible advantage, patrons outfit the characters with all standard items needed for both wilderness and dungeon exploration; and each
                                                
                                            
                                                
                                                     member of the party has likewise been given the finest horse available. Guides are available to help, and the party has a splendid map showing the exact location of the great timber fortress of the chief
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Hierarchy Some religious orders are viewed with suspicion by the priestly hierarchies of their faiths; others are viewed as champions who act as the godsâ hands in the world. Within a religious order
                                                
                                            
                                                
                                                    ? Reference the Order Reputation table to determine how youâre viewed by your larger religious institution.  Order Reputation   d6 Reputation   1 Faithful Few. You are seen as righteous crusaders
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Orc War Chief The war chief of an orc tribe is its strongest and most cunning member. The reign of a war chief lasts only as long as it commands the fear and respect of other tribe members, whose
                                                
                                            
                                                
                                                     bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     react to these unique tastes. Leadership Each Tletepec village is ruled by a rotating assembly, a group of five rulers led by an assembly chief. The chief is chosen through a series of trials that
                                                
                                            
                                                
                                                     cooperated survived and grew, so cooperation has become the central tenet in Tletepec. Offerings and Celebrations Offerings are an integral part of life and religious celebrations in Tletepec. Twice a year
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     its roof. At the pointed front of the building, steps ascend to a stone door caked in slime.
 The shrine to the trickster god Nangnang (represented by a grung) contains one of nine puzzle cubes needed
                                                
                                            
                                                
                                                     to enter the Tomb of the Nine Gods. The water around the shrine is 2 feet deep.  18A. Shrine Entrance The shrine is home to a gold-skinned grung elite warrior named Chief Yorb. Four orange-skinned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     doom has residents on edge. 9 Locals are being drafted to fight in a war. 10 Political or religious strife threatens violence. 11 The settlement is under siege. 12 Scandal threatens powerful local
                                                
                                            
                                                
                                                     respected leader or council 12 Religious leader or council   Tavern Names*   1d20 First Part Second Part   1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     governments or religious orders. Renegade mind flayers sometimes strike pacts with Dispater in search of the secrets needed to forever escape an elder brainâs domination. Cultists can gain the Infernal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     hold a social position similar to that of religious hermits or tribal shamans of other worlds. Common Athasians, especially those who live outside the walls of the city-states, revere elemental
                                                
                                            
                                                
                                                     priests and listen carefully when they speak. The chief difference between cultists dedicated to Elemental Evil and the elemental priests normally found in the tribes and villages of Athas is the cultâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    . Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your religious
                                                
                                            
                                                
                                                     clothes, and a pouch containing 15 gp Feature: Shelter of the Faithful As an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    . Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your religious
                                                
                                            
                                                
                                                     clothes, and a pouch containing 15 gp Feature: Shelter of the Faithful As an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    .  d8 Life of Seclusion   1 I was searching for spiritual enlightenment. 2 I was partaking of communal living in accordance with the dictates of a religious order. 3 I was exiled for a crime I didnât
                                                
                                            
                                                
                                                     commit. 4 I retreated from society after a life-altering event. 5 I needed a quiet place to work on my art, literature, music, or manifesto. 6 I needed to commune with nature, far from civilization. 7 I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Buying a Special Item  Characters can easily find most mundane items for sale in any of Port Nyanzaruâs markets, at standard prices. Anything needed to survive in the jungle is considered a mundane
                                                
                                            
                                                
                                                     item in Chult. The chief exception is heavy armor, which is rare in Chult and thus commands a high price: triple the Playerâs Handbook prices for heavy armor, or double them if the character makes a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     because they wear necklaces made of elf ears). Gurrash, the orc war chief, recently led an attack on the forest. Unfortunately for the orcs, the elves were ready for them. More than half of the orc horde
                                                
                                            
                                                
                                                    , Gurrash and his orcs try to fight their way into the village and make a stand there. Gurrash, the orc war chief, is bleeding from wounds inflicted by elven arrows and has 60 hit points remaining. He leads
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     from home at an early age and found refuge in a temple. 2 My family gave me to a temple, since they were unable or unwilling to care for me. 3 I grew up in a household with strong religious convictions
                                                
                                            
                                                
                                                     acquaintance, or someone I loved into religious service. 6 After encountering a true servant of the gods, I was so inspired that I immediately entered the service of a religious group.  Charlatan  d6 I became a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     Dexterity check is needed to open the lock. Without the key, the DC increases to 20. If the roll misses by 5 or more, the key or thievesâ tools break off in the lock so that unlocking it becomes
                                                
                                            
                                                
                                                    . Rewards Award standard XP for defeated foes. Aside from that, the chief reward for this mission is the tunnel itself. As long as it remains secret, characters can use it to enter and exit the keep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     Dexterity check is needed to open the lock. Without the key, the DC increases to 20. If the roll misses by 5 or more, the key or thievesâ tools break off in the lock so that unlocking it becomes
                                                
                                            
                                                
                                                    . Rewards Award standard XP for defeated foes. Aside from that, the chief reward for this mission is the tunnel itself. As long as it remains secret, characters can use it to enter and exit the keep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . If an alarm sounds, the guards drop a heavy wooden crossbar across the double door to the south until Chief Yarb-Gnock gives the order to remove it. A ram or a similar siege weapon is needed to break
                                                
                                            
                                                
                                                     other refuse left over from previous meals. No one ever cleans this place. Characters who undertake the âPeace Outâ quest (see "Peace Out") are brought here to meet and dine with Chief Yarb-Gnock. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     settle a grudge. A sneaky character puts their skills to the test by leading the rest of the party to conduct a heist. A character learns the location of a magic item needed to save their hometown. A
                                                
                                            
                                                
                                                     charactersâ tavern out of business. Another might use the tavern as the setting for a murder mystery.  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    . City Government The Free City of Greyhawk is ruled by a council called the Directing Oligarchy, made up of sixteen coequal rulers. This council elects its chief officer, the lord mayorâa position
                                                
                                            
                                                
                                                     penalty, or permanent exile. A city magistrate decides which punishment is appropriate. Religion The city has temples and shrines dedicated to various gods. Religious practices that are certifiably
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     THE YAKFOLK
 Most of the prisoners in the yakfolk village arenât given identities. You can assign names and genders to them as needed. Prisoners of the yakfolk who are set free try to return to their
                                                
                                            
                                                
                                                     homelands. Prisoners can impart the following information:
  The yakfolk chief is named Kartha-Kaya. He has two wives. The yakfolk canât be trusted. A giant water wheel turns the millstone (area 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     are youths who needed a job, and whose ambition was satisfied by becoming paid thugs. The guardsâ patrol routes are determined entirely by who pays the largest fees for protection. The gallows in front
                                                
                                            
                                                
                                                     that the tower is haunted by devils and contains a portal to the Nine Hells. 10. Mortuary The lack of a strong religious presence in the Styes means that the task of dealing with the dead falls to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     seriously, and make sure they take yours just as seriously. Ideally, youâll find a style of play that suits everyone.  Downloadable PDF Using the Game Expectations Sheet
 The Game Expectations tracking
                                                
                                            
                                                
                                                     soft limit), incorporate it with care, if at all, and be ready to quickly veer away from it if needed. Common in-game limits apply to topics such as intraparty romance, sex, exploitation, racism
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     take yours just as seriously. Ideally, youâll find a style of play that suits everyone.  Downloadable PDF Using the Game Expectations Sheet
 The Game Expectations tracking sheet is a tool you can use
                                                
                                            
                                                
                                                     it with care, if at all, and be ready to quickly veer away from it if needed. Common in-game limits apply to topics such as intraparty romance, sex, exploitation, racism, enslavement, and violence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Life in the Tribe Orcs survive through savagery and force of numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs
                                                
                                            
                                                
                                                     the chief can plan where to send raiders next. The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     members of a religious order of knights, and who now seeks revenge against the current members of that order.
 2. Determine the Villainâs Actions Once you have a villain, itâs time to determine what
                                                
                                            
                                                
                                                     particular sequence. A wizard might steal the items needed to create a phylactery and become a lich, or a cultist might kidnap the priests of seven good-aligned gods as a sacrifice. Alternatively, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Chief Dorbo oversees rebuilding industry, opening mines, and organizing patrols to explore parts of the ruined city that remain uninhabited by the svirfneblin. He is also responsible for rebuilding
                                                
                                            
                                                
                                                     defensive measures. When needed, the spellcasters of the Stoneheart Enclave serve as extraplanar diplomats, forging occasional agreements with xorn and galeb duhr to aid Blingdenstone. The enclaveâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    â status to that of hunters and reducing the number of castes in the host to two. Leaders and religious figures of the tribe still maintain some of their authority, but the lowliest hobgoblin or bugbear can
                                                
                                            
                                                
                                                     give an order to a goblin chief, and that chief must leap to obey or, as is often the case, immediately yell orders for other goblins to do it. Goblins that are conscripted into a host resign
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     creatures that pass through the portal or that attempt to clandestinely use it 95â98 Latrine or bath 99â00 Workshop for constructing tools and gear needed to study the portal    Dungeon: Stronghold   d100
                                                
                                            
                                                
                                                     a torture chamber in an evil temple) 61â65 Library, well stocked with religious treatises 66â68 Prison for captured enemies (in good or neutral temples) or those designated as sacrifices (in evil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     suggested adventure hooks for each category. Against the Giants Three of D&Dâs earliest published adventures featured giants as the primary opponents: Steading of the Hill Giant Chief, The Glacial
                                                
                                            
                                                
                                                     different kinds working together, perhaps united as members of a religious order or some other kind of organization that crosses the divide of giant kinds (see âGods and Religionâ and âOrganizations
                                                
                                            
                                        






