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                        Returning 35 results for 'never cloister region pdf'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     network of Ten-Towns. He hoped that his work would help the Arcane Brotherhood gain control of the region. A few years ago, shortly after his arrival in Ten-Towns, Gant established a protection racket in
                                                
                                            
                                                
                                                     tradition of abjuration. Pompous and conniving, he never doubts that he's the smartest person in the room, and he makes sure everyone around him knows how he feels.
Gant has neither a spellbook nor material
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     never so content as when contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption wherever it
                                                
                                            
                                                
                                                     of animated objects.
5
A cloister of flumph;flumphs protects an amethyst dragon wyrmling while feeding on the wyrmling’s excess psionic energy.
6
A circle of druids looks after an amethyst dragon wyrmling lairing in the circle’s mountain tarn.
Force, Psychic
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     turn.A slumbering scion of Memnor appears as a dense, slowly drifting tower of clouds that never dissipates. Often, this cloud lingers over a remote valley, creating a constantly overcast sky. Sapient
                                                
                                            
                                                
                                                     threatened, it wields thunder and wind to demolish its enemies.
Regional Effects
The region surrounding a scion of Memnor is altered by the giant’s magic, creating one or more of the
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     have the deafened condition for 1 minute.A slumbering scion of Memnor appears as a dense, slowly drifting tower of clouds that never dissipates. Often, this cloud lingers over a remote valley, creating
                                                
                                            
                                                
                                                     fighting each other. If seriously threatened, it wields thunder and wind to demolish its enemies.
Regional Effects
The region surrounding a scion of Memnor is altered by the giant’s magic
                                                
                                            
                                        
                                                    Fraz-Urb'luu
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     take 33 (6d10) psychic damage.
Regional Effects
The region containing Fraz-Urb’luu’s lair is warped by his magic, creating one or more of the following effects:
Intelligent
                                                
                                            
                                                
                                                    ’s Guide for more on madness.
Madness of Fraz-Urb’luu
d100
Flaw (lasts until cured)
01–20
“I never let anyone know the truth about my actions or
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put the traps to the test.
Connected Creatures
Sapphire dragons are generally solitary
                                                
                                            
                                                
                                                     dragon can shape the stone to open or close a passage through a wall, as long as the wall is less than 10 feet thick.
Regional Effects
The region surrounding a legendary sapphire dragon’s lair
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Plane and transformed it into a Domain of Delight—a region of the Feywild that bows to an archfey’s will. This place became known as the Eternal Garden.
The Gardener abhors bloodshed and
                                                
                                            
                                                
                                                    . During daylight hours, it emits bright light, but at night, it never reaches full darkness, becoming dim light instead.
Memory Loss. Unless otherwise stated, a creature that leaves the domain must make a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     almost never show them to anyone else.
Topaz Dragon Lairs
Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet, beyond enjoying a bit of
                                                
                                            
                                                
                                                     and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but almost never show them to anyone else.
Topaz Dragon Lair
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ","rollAction":"Ideal"}
Ideal
1
Curiosity. I might never be able to experience everything in the multiverse—but it doesn’t hurt to try. (Any)
2
Nonviolence. Violence need
                                                
                                            
                                                
                                                     never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous wonders
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Curiosity. I might never be able to experience everything in the multiverse—but it doesn’t hurt to try. (Any)
2
                                                
                                            
                                                
                                                    
Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
I am never so content as when contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption
                                                
                                            
                                                
                                                     can target both of the dragon’s spaces at the same time, the dragon is affected only once.
Regional Effects
The region surrounding a legendary amethyst dragon’s lair is altered by the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon’s lair, so the dragon will never want for conversation.
2
A family of yeti;yetis seized an adult crystal dragon;adult crystal dragon's lair and hoard, and the dragon seeks help to
                                                
                                            
                                                
                                                     round.
Regional Effects
The region surrounding a legendary crystal dragon’s lair is altered by the dragon's magic, creating one or more of the following effects:
Clear Skies. The skies above
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     those who enter her domain unbidden almost never go unnoticed, for Arasta can sense the slightest vibration along her web hair, and her children act as spies on her behalf.
Lair Actions
On initiative
                                                
                                            
                                                
                                                    
The region containing Arasta’s lair is warped by her presence, which creates one or more of the following effects:
Spiders and insects within 1 mile of Arasta’s lair serve as her eyes
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    ’s as supple as a cat. His body is covered in old, wicked-looking scars where scales have been torn away and never grown back. He brutally attacks other dragons, seeking to slay any wyrm that
                                                
                                            
                                                
                                                     must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its turn. While poisoned in this way, a creature is incapacitated.
Regional Effects
The region containing a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     distinctive amethyst dragon characters.
Amethyst Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I am never so content as when
                                                
                                            
                                                
                                                     which version of itself is moving or acting. If an effect or attack can target both of the dragon’s spaces at the same time, the dragon is affected only once.
Regional Effects
The region
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but almost never show them to anyone else
                                                
                                            
                                                
                                                     infuses the lair until initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     who will undoubtedly terrorize the area if they win.
8
A sapphire dragon’s lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the
                                                
                                            
                                                
                                                     through a wall, as long as the wall is less than 10 feet thick.
Regional Effects
The region surrounding a legendary sapphire dragon’s lair is altered by the dragon’s magic, creating one
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     vaults, keeping one eye on the hallway leading to the flooded stairwell, never quite trusting that some covetous intruder won’t find a way through.
Treasury. The dragon stores the finest
                                                
                                            
                                                
                                                     lizard;giant lizards—to settle and thrive in the region.
Emerald dragons use the features of their lairs to confuse and imperil intruders. They dig additional tunnels that allow them to move
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon resides in a grand rectangular hall near the center of the vaults, keeping one eye on the hallway leading to the flooded stairwell, never quite trusting that some covetous intruder won’t
                                                
                                            
                                                
                                                     awareness and subconsciously luring their favorite food—giant lizard;giant lizards—to settle and thrive in the region.
Emerald dragons use the features of their lairs to confuse and imperil
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ’s endless patience.
3
A geas spell forces an ancient dragon turtle to carry a lich;lich's tower.
4
An ancient dragon turtle is responsible for ensuring that a kraken is never woken
                                                
                                            
                                                
                                                    "} fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant creatures resistance to this damage.
Regional Effects
The region containing a dragon
                                                
                                            
                                        
                                                    Human
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     sang from every page. Long into the night Liriel read, lighting candle after precious candle.
She’d never given much thought to humans, but these stories fascinated her. In these yellowed
                                                
                                            
                                                
                                                     give their children names from other languages, such as Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their region’s culture or to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     thirty years ago, your parents fled, perhaps carrying you in your infancy (depending on how old you are). Your family drifted from village to village around the region, finding work as laborers where
                                                
                                            
                                                
                                                     stood up to an abusive ship captain once, so other dockworkers look up to you. Someday, you’ll come into your own. You’ll be a hero. Personal Goal: Determine Your Destiny. In the remote cloister of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                                
                                                     knowledge your friend never found. View Character Sheet Downloadable PDF Halfling Rogue You fell in with a thieves’ guild called the Gilded Gallows at an early age. The guild has prospered in recent years
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     the cloister’s temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
                                                
                                            
                                                
                                                     an arcane observatory built on a nearby island by wizards long gone, and it hinted at powerful magic hidden there. A small cloister known as Dragon’s Rest also resides on the island. The caretaker of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     far from Neverwinter. A remote cloister there holds a temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     went cold in Neverwinter, but recently you’ve learned of a remote island cloister called Dragon’s Rest. The cloister holds a temple to the dragon god Bahamut, who is a patron of heroes and a champion of
                                                
                                            
                                                
                                                     justice. There is also a community of hermits who live there now, the perfect place to hide for someone wishing to escape their past. If that treasure’s there, you’ll find it. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     remote cloister, Dragon’s Rest, on a tiny island. The cloister holds a temple to the dragon god Bahamut. You feel drawn to contemplate your place in the world there. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                    Firbolg
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ; Gimble, Notes from a Treasure Hunter
Firbolg tribes cloister in remote forest strongholds, preferring to spend their days in quiet harmony with the woods. When provoked, firbolgs demonstrate
                                                
                                            
                                                
                                                     destroyed, might not have a choice in the matter. Most adventuring firbolgs fall into this latter category.
Outcast firbolgs can never return home. They committed some unforgivable deed, usually
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     in the din.
 Visitors to the cloister are rare, and the kobolds’ curiosity is insatiable; they keep asking questions until the characters insist they stop. When the characters quiet the kobolds (or if
                                                
                                            
                                                
                                                     the players start showing signs of exasperation), the leader of the cloister approaches to welcome the characters. Read the following text: The chattering kobolds fall silent as a new figure comes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     region around Lake Luo and the western end of the Valley of Dread quite well, and it’s never seen anything like Omu in those areas. Roll twice on the Treasure Drops table to see what treasure, if any, the cyclops has.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    The Verses Unknown to the people of Godsbreath, the lost verses now belong to an adult copper dragon named Nakari. She has lived in the rugged hills of the Rattle, an unsettled region north of
                                                
                                            
                                                
                                                     acolyte had dutifully written down the verses of the Awakening Song, Nakari convinced the acolyte to sell her the record for a single copper coin and the promise that she would never let them fall into the wrong hands.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Lizardfolk The lizardfolk of Khorvaire dwell in the region known as Q’barra. Most are part of a tribal alliance known as the Cold Sun Federation. Their civilization is ancient, but they are quite
                                                
                                            
                                                
                                                     primitive by the standards of the Five Nations and they’ve never sought to expand beyond Q’barra. Over the last thirty years humans have begun to settle Q’barra. Treaties have been established with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Nsi Wastes This vast tract of jungle was ravaged by blight long ago and never recovered. The plants here are sickly and poisonous. In the heart of this wasteland is the ruined palace of the warlord
                                                
                                            
                                                
                                                     structure except the crushed shells and bleached bones of the turtles, and heaps of stone so jumbled that not even the outlines of the ancient walls can be picked out, slowly sinking into the muck. The chance for a random encounter is doubled in this region.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    Humans’ Deities The breadth and variety of the human race in Faerûn is never more evident than in the diverse collection of deities that humans worship. The Faerûnian pantheon (detailed in chapter 1
                                                
                                            
                                                
                                                     local politics than those not so favored. In the extreme, worship that is deemed heretical or dangerous is outlawed — for example, in a region where followers of Shar hold authority and power, the worship of her good twin and nemesis Selûne might be against the law.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Death—and win the wyrm’s aid in conquering the region. Elakdras never emerged from Shivering Death’s lair.“ But Challidax is known to turn her foes into frozen trophies. Elakdras’s body—and his ritual
                                                
                                            
                                                
                                                     even in the shade. There’s never been a season like this before, and if something’s not done, few will remain to experience any season after.The gray-haired sage Grahlista fans herself as she recounts
                                                
                                            
                                        






