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Returning 35 results for 'never compete release pdf'.
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Monsters
Candlekeep Mysteries
it to grapple a creature. Anytime on his turn, he can release a creature grappled by the whip (no action required).
Heal Self (Recharges after a Long Rest). Steel Crane regains 2d8 + 4
.â
Flaw. âThe monks of my old temple know my shameful history. I can never return.âPoison, Psychic
Monsters
Acquisitions Incorporated
can then be retracted automatically at the end of the attacking creatureâs turn.
Iâm going to give you a piece of advice. Donât trust Acquisitions Incorporated. And never, ever, ever
trust Omin Dran. Wait, thatâs two pieces of advice. You owe me.
Sometimes a goblin canât catch a break. First, you fall in with a cult that works for the release of a death god. Then
Monsters
Icewind Dale: Rime of the Frostmaiden
release, and that the Lords' Alliance would acquiesce to the brotherhood's demands rather than risk an all-out attack on Revel's End. But by now, Gant has been incarcerated long enough to reasonably
tradition of abjuration. Pompous and conniving, he never doubts that he's the smartest person in the room, and he makes sure everyone around him knows how he feels.
Gant has neither a spellbook nor material
Monsters
Fizban's Treasury of Dragons
no company other than my own, for no one else can compete with me.
2
If my offspring canât care for themselves, Iâm not sure theyâre worthy of my attention.
3
The sea is
almost never show them to anyone else.
Topaz Dragon Lairs
Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet, beyond enjoying a bit of
Monsters
Fizban's Treasury of Dragons
"}
Trait
1
I seek no company other than my own, for no one else can compete with me.
2
If my offspring canât care for themselves, Iâm not sure theyâre worthy of my
mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but almost never show them to anyone else
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
âI have never imagined such beauty existed,â Goldmoon said softly. The dayâs march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a
minstrels, artists, or sages. Human nobles compete for the services of elf instructors to teach swordplay or magic to their children.
Exploration and Adventure
Elves take up adventuring out of wanderlust
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
society, though some individuals are so isolated that they have never seen any high-ranking members of the society or participated in druidic gatherings. Druids recognize each other as brothers and
sisters. Like creatures of the wilderness, however, druids sometimes compete with or even prey on each other. At a local scale, druids are organized into circles that share certain perspectives on nature, balance, and the way of the druid.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
society, though some individuals are so isolated that they have never seen any high-ranking members of the society or participated in druidic gatherings. Druids recognize each other as brothers and
sisters. Like creatures of the wilderness, however, druids sometimes compete with or even prey on each other. At a local scale, druids are organized into circles that share certain perspectives on nature, balance, and the way of the druid.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Humansâ Deities The breadth and variety of the human race in FaerĂ»n is never more evident than in the diverse collection of deities that humans worship. The FaerĂ»nian pantheon (detailed in chapter 1
) includes gods of every stripe, and a number of deities whose spheres of influence overlap and compete, which seems to be just how humans like it. Along the Sword Coast, most human communities have
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
the cloisterâs temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
What Caused the Mourning? There will never be an official answer to the cause of the Mourning. As a DM in Eberron, we want you to decide the cause of this tragedy⊠or if you prefer, to leave it as a
mystery that will never be solved. With that said, people in Eberron itself have many theories about the cause of the Mourning; itâs up to you to decide if any of them are correct. The Mourning was
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
, the only solution is to venture to the Outer Planes to find the personâs spirit and either release it from some prison or convince the person to return to life. 2 People who venture into the woods keep
accidentally wandering into the Feywild or the Shadowfell. They might never return, return with no sense of how much time has passed, or return dramatically changed. 3 A long-dead oracle is the only
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ranged attacks, but giants never perceived a need for mechanical assistance. Even in places where giants have adapted bows or javelins for use in combat, theyâve never neglected the straightforward
boulders. Frost giants build targets out of snow and ice and compete to see who can knock down the most with a single toss. A popular one-on-one game begins with the challenger throwing a stone as
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Special Delivery The two agents remain engaged in a constant war of espionage against one another. Even their couriers (both neutral human spies) compete to deliver their respective invitations first
.
25â37 Lynxâs courier arrives and Ursasâs never shows. Lynxâs courier has already murdered their rival and hastily stashed the body, which is easily and eventually found in the area by the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
knowledge your friend never found. View Character Sheet Downloadable PDF Halfling Rogue You fell in with a thievesâ guild called the Gilded Gallows at an early age. The guild has prospered in recent years
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
because people love Eranna⊠and because they know Ilsa Boromar would hunt them down. Poverty is a part of a Callestan campaign. Most of the people in this district have never seen a platinum piece, and a
⊠but her favor may provide you with far more protection than a set of +1 armor. An important piece of the tone is that no one cares what happens to Callestan. Things can occur here that would never
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
abruptly and begins sending the characters on unusual tasks. 4 Everyone the characters used to deal with in town suddenly acts as if theyâve never seen the characters before. 5 Increasingly vicious fiends
attack the camp every few nights. 6 Agents of a Lord of Dust apologetically kidnap a characterâs loved one, politely requesting that the character perform a series of favors to secure the hostageâs release.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
. If they decide to release it later, they can do so by returning to the House of Liars or by magical means available in Sigil. CoupleOfKooks âYou never stop being a hero. You might take a break, you
, more powerful self. If a character doesnât release their lost incarnation, it might make the following chapter more challenging. Let each character decide what to do with their trapped incarnation
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
some respects this area has never truly deserved its bad reputation. Yes, aside from the Field Ward, this is the area where most of Waterdeepâs poor reside. Yes, it is home to some of the least
. (Some say they draft pirates, but that is pure slander.) Frequent complaints arise that these women and men are more citizens of the sea than of the Dock Ward itself. But if they register with a magister and pay taxes, they are as welcome to compete as any long-term resident of Waterdeep.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
release their grip and plummet, intent on impaling prey in a single strike. If theyâre successful, piercers consume their meals and then slowly climb to a new ambush position. If they miss or fail to
ropers as they can to avoid ropersâ undiscerning hunger. Many piercers migrate vast distances through the Underdark, often to caverns or buried ruins near the surface. Rule 8: Never trust a stalactite
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
oath to win a battle in Iroasâs name and failing to do so is a great shame upon a warrior, thus such a promise is never uttered lightly. The fifth month of the Meletian calendar is Thriambion, named for
. These games are the grandest display to honor Iroas. To even compete in the Iroan Games is considered noteworthy, as the poleis send only their finest athletes. The grand prize, besides a ceremonial
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, warning me of danger. (Alert)
Iroas gifted me with physical prowess, intending to see me compete in the Iroan Games. (Athlete)
I feel the vitality of the earth beneath my feet, and it refreshes
my strength when I rest on it. (Durable)
The stars of Nyx are never hidden from my sight, revealing their secrets to my eyes. (Keen Mind)
I hear the echoes of the godsâ speech in every mortal
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
fireflies buzzing through groves and fields. The sky is alight with the faded colors of an ever-setting sun, which never truly sets (or rises for that matter); it remains stationary, dusky and low in the sky
are evil, but their opposition to each other stems from their queensâ jealous rivalry, not abstract moral concerns. Ugly denizens of the Feywild, such as fomorians and hags, are almost never members of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
with her bare hands. As the games commenced, the rumors continued, and athletic victories seemed hollow so long as the so-called best was not there to compete.
When Kelephne did arrive, she was
ceremony. She was never seen again, and some speculated she was Iroas in human form.
Athletes tried for years to mimic Kelephneâs techniques. Years later, wanderers discovered a cave covered in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
charactersâ response, and engages them in a discussion of what is known of the plot to release Tiamat and the Red Wizards aiding that plot. Her questions are straightforward and intelligent, and offer
little opportunity for sly or clever responses. If a character is less than truthful, Eseldra Yeth probes for more information. She addresses questions to specific characters, never to the group in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
locked in the dungeons of the mountain dwarf nation of Kayolin, but he secured his release by promising to... 5 One night, Ispin shared a campfire with a befuddled old man who disappeared before dawn
, never to be seen again. Ispin always remembered the strange advice the traveler offered... 6 Once, Ispin saved an entire village by using his shield to...
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
charactersâ response, and engages them in a discussion of what is known of the plot to release Tiamat and the Red Wizards aiding that plot. Her questions are straightforward and intelligent, and offer
little opportunity for sly or clever responses. If a character is less than truthful, Eseldra Yeth probes for more information. She addresses questions to specific characters, never to the group in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, rival legions compete constantly for reputation and status. Meetings between legions erupt in violence if troops arenât restrained, and only exceptionally powerful leaders can force legions to
potential slaves can be found. They build and conquer strongholds in strategically advantageous locations, which they then use as staging areas to expand their territory. Hobgoblin warlords never
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
. Include the settlementâs name, decide how big it is, add a dash of flavor (âThe smell of the local tanneries never lifts from this townâ), and let the adventurers get on with their business. The history
vagabonds. Priests can provide spellcasting as well as information. Make note of merchants who might regularly interact with the adventurers and perhaps compete with one another for the partyâs business
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Humans Humans are ubiquitous on Ansalon. They ruled the continentâs largest empires before the Cataclysm, then were scattered during the devastation that followed. Many humans never resettled after
-understood technology and magic from the ancient past. Icereach. The humans of Icereach live in the frozen south, where they compete with groups of thanoi (walrus-folk) for hunting grounds. Khur. The nomadic
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
.
4 A cult forms around the Philosopherâs Egg, an eight-story citrine egg perched atop a mesa in the region called Seething. The cultists hunt for someone who has never been touched by magic to
release the unborn antimagic entity within.
5 One of Hazlikâs apprentices sends multiple groups to capture a star spawn emissary (see chapter 5) that emerged from a meteor in Moonstone Valley. But
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
! Take these lives and release me!â Amber Monolith. The amber monolith is a rough block of solid amber 8 feet tall, 5 feet wide, and 5 feet thick. Within drifts a smoky wisp, the last lingering vestige of
spirit fades, whispering, âYour slights are forgiven. Leave and never return to my home.â Despite the monolithâs destruction, the house regains its power after a week.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
action going. We might face a setback, but weâre never completely out of the game. We can load from a save point, restart from level 1, or kick off a new campaign. If youâve ever had someone close to
support. Every dollar is one step closer to the next level. Game on! Mike Mearls November, 2019 ON FIENDS AND FOLIOS
Since a treacherous, former servant of mine thought it wise to release my collected
Compendium
- Sources->Dungeons & Dragons->Monster Manual
â armored exteriors, and erinyes ensure that those who do can never speak of what theyâve seen. Erinyes often serve archdevils and guard the order of the Nine Hells against trespassers and escapees
condition until the rope is destroyed, the erinyes uses a Bonus Action to release the target, or the erinyes uses Entangling Rope again.
Reactions
Parry. Trigger: The erinyes is hit by a melee
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
, content to allow the lesser folk to compete for territory. The nominal emperor of the marids dwells in the Citadel of Ten Thousand Pearls, an opulent palace made of coral and studded with pearls. The
plane. Fleets of rafts and ships lashed together serve as solid ground where nothing else is available. Most natives of the plane never break the surface of the sea and thus ignore these habitations






