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                        Returning 35 results for 'never consult reasons pdf'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     mischievous manipulators who delight in disguising themselves with magic to vex other creatures. Their reasons for deception vary, ranging from harmless pranks to malicious infiltration. When a high fae
                                                
                                            
                                                
                                                     regard for mortal values of honor and law, but they nonetheless operate under inviolable rules of their own: gifts must always be repaid, promises must be honored, and outright lies must never be
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     sibriexes can graft on new body parts to give the demons greater strength, vision, or stamina. Sibriexes never give aid freely, though; they demand a service or a treasure in return for the flesh
                                                
                                            
                                                
                                                     effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect, which vanishes when Warp Creature ends on the creature. If the creature transforms into a manes
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
                                                
                                            
                                                
                                                     granted will be to you new wonders that youâve never laid eyes on before. By the same token, youâre a person of interest, for good or ill, to those around you almost anywhere you go.
 
                                                
                                            
                                        
                                                     Backgrounds
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    You crept into the Witchlight Carnival as a child or youth and never looked back, earning a place among those who work behind the scenes to keep the carnival in business. As a hand, you work hard and
                                                
                                            
                                                
                                                     Feywild Trinkets table), and a pouch containing 8 gp
Carnival Companion
Over the years, you have earned the friendship of another carnival fixture. Roll a d8 and consult the Carnival Companion table
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Coming to Baldurâs Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start on
                                                
                                            
                                                
                                                    âs clothes, and a pouch containing 10 gp
Outlander Origins
Foreigners of all kinds come to Baldurâs Gate daily, drawn by countless reasons from countless lands. The Outlander Origins
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     journals or hidden away in someoneâs mind. Even you might not be aware of all the reasons behind the missions you carry out. Sometimes a missionâs sole purpose is to conceal the
                                                
                                            
                                                
                                                    , disguise, and deception, members of House Dimir appear inscrutable. Your true personality and ideals might never manifest, or they might mark you as a quirky member of your secondary guild.
Personality
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     changelings todayâeven in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
                                                
                                            
                                                
                                                     on the spur of the moment, with no depth or historyâis called a mask. A mask can be used to express a mood or to serve a specific purpose and then might never be used again. However, many
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     magic still thrums inside a firbolg, even one who has never lived under the boughs of a great forest.
A firbolgâs magic is an obscuring sort, which allowed their ancestors to pass through a forest
                                                
                                            
                                                
                                                     determine your characterâs height or weight randomly, consult the Random Height and Weight table in the Playerâs Handbook, and choose the row in the table that best represents the build you imagine for your character.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     siblings or ancestors.]
Flaws
d6
Flaw
1
If you question my courage, I will never back down.
2
HrrrGGGAAAARRuuuh! [My anger in battle led to the death of a loved one
                                                
                                            
                                                
                                                    .
2
A Boros soldier gives me gifts in exchange for information about other clansâ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Hints If players request a hint while attempting to solve a puzzle, consult that puzzleâs âHint Checksâ section. Each hint is associated with a skill and a DC. If a character in the party has
                                                
                                            
                                                
                                                    . Additionally, if party members have backgrounds or campaign experiences that might tie into a puzzle, those make great reasons to provide characters with additional hints.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     the cloisterâs temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the countless possibilities, some of the most popular reasons to come here are the following: Consult a sage. Morgrave University might not be the finest institute of learning in Khorvaire, but itâs
                                                
                                            
                                        
                                                    Inspiration
                                                    
    
        Legacy
    
    
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                                                     Rules
                                                    
                                                    
                                                
                                            
                                                     Time. You can never have more than one instance of Heroic Inspiration. If something gives you Heroic Inspiration and you already have it, you can give it to a player character in your group who lacks
                                                
                                            
                                                
                                                     it.Gaining Heroic Inspiration. Your DM can give you Heroic Inspiration for a variety of reasons. Typically, DMs award it when you do something particularly heroic, in character, or entertaining. It's
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     occurs. Roll a d20 and consult the Random Events table, or choose a suitable event. For the rules on madness, see chapter 2 of this adventure and chapter 8, âRunning the Game,â in the Dungeon Masterâs
                                                
                                            
                                                
                                                      Battle Aftermath The party stumbles upon the remains of one or more creatures slaughtered by rampaging demons. Roll a d10 and consult the Corpses table to determine what they find. A thorough search of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     might be reasons to have one or more characters make saving throws to resist being frightened: The character experiences one of their Seeds of Fear. An enemy is immune to the characterâs attacks or
                                                
                                            
                                                
                                                     spells. An enemy demonstrates it can deal enough damage to reduce a character to 0 hit points in one blow. A creature is alien or monstrous in ways the character never could have imagined. An object undermines a characterâs understanding of reality.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    , their psychology never changes and their wounds never heal. Consider the following reasons why a Darklordâs torment remains unignorable and central to a domainâs story: Deathless Returns. Those who
                                                
                                            
                                                
                                                     or recreating someone they lost. Despite the Darklordâs perceived care and tutelage, the object of their attention never satisfies their expectations. Last Gasp. An impending threat is on the cusp of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Famous Story Is there one story that hangs over your groupâs head, for good or ill? Maybe it sets a high bar you might never reach again, or ensures youâll never write a story of a different kind
                                                
                                            
                                                
                                                    . Consult the Famous Story table to determine what reporting has most colored your career.  Famous Story   d6 Famous Story   1 Fear Monger. You spiced up a story by stretching a few facts, instigating a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     knowledge your friend never found. View Character Sheet Downloadable PDF Halfling Rogue You fell in with a thievesâ guild called the Gilded Gallows at an early age. The guild has prospered in recent years
                                                
                                            
                                                
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     peasants, but it doesnât mention the Cyran special forces and elite war mages who now reside in High Walls. As Brelish, we all want to show compassion to the truly innocent, but let us never forget that
                                                
                                            
                                                
                                                    , Tavickâs Landing offers a host of opportunities to enjoy food and entertainment from distant lands. Or you might find yourself here for one of a few specific reasons, such as: Take a chance. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     fell down the central shaft, which is deep enough that his body would never be found. One piece of information that Oarus fails to mention is that he ordered the town militia to clear out the mine
                                                
                                            
                                                
                                                     three days ago. The militia refused to deal with the problem for what amounts to political reasons. Senior officers in cahoots with Speaker Naerth Maxildanarr of Targos are determined to oust Masthew as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    House Occupants If the characters explore a residence other than Mad Maryâs townhouse (area E3) or the burgomasterâs mansion (area E4), roll a d20 and consult the following table to determine the
                                                
                                            
                                                
                                                     strangers and never attack first, always fleeing from danger if possible. At night they cower by candlelight and keep makeshift holy symbols close at hand. Strahd Zombies When the characters open a door or a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     cycle proceed for as long as your adventures demand, waxing or waning whenever itâs most dramatic. The plague will never kill everyone in Richemulot; there will always be miraculous cures or reasons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    Outlander Coming to Baldurâs Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
                                                
                                            
                                                
                                                     firsthand experience â likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldurâs Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Outlander Coming to Baldurâs Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
                                                
                                            
                                                
                                                     firsthand experience â likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldurâs Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Securing a Guide If the adventurers require a guide, roll a d8 and consult the Avowed Adjutants table to determine the adjutant who is assigned to them, or choose one that you like.  Avowed Adjutants
                                                
                                            
                                                
                                                     is difficult to anger and doesnât mince words 8 Irony, a 15-year-old tiefling scribe who follows the rules, never lies or steals, and aspires to be Keeper of Tomes one day
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     of the characters. After the characters complete their investigation, consult the âAdvancing in Levelâ section of chapter 4 and let the characters determine their next destination. CoupleOfKooks
                                                
                                            
                                                
                                                      âThe day I think itâs us versus the people we serveâthe day I stop thinking weâre all the sameâis the day I can never call myself an archon again.â
 âRolm, Excelsior investigator
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     ranged attacks, but giants never perceived a need for mechanical assistance. Even in places where giants have adapted bows or javelins for use in combat, theyâve never neglected the straightforward
                                                
                                            
                                                
                                                     accurately with both arms as with one, a feat most humans would find impossible. These attacks are effective only at shorter ranges, however, for obvious reasons. When they hunt by rock throwing, giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     are good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
                                                
                                            
                                                
                                                     will be to you new wonders that youâve never laid eyes on before. By the same token, youâre a person of interest, for good or ill, to those around you almost anywhere you go. Skill Proficiencies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     endangered by other party members for purely selfish reasons. An NPC whose loyalty score drops to 0 is no longer loyal to the party and might part ways with them. A loyalty score can never drop below 0
                                                
                                            
                                                
                                                     by 1d4 if the NPC is treated particularly well (for example, given a magic weapon as a gift) or rescued by another party member. An NPCâs loyalty score can never be raised above its maximum. When other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     works of lesser beings crumble and fall into ruin fills me with joy. 
   3  I never confront a threat directly when deceit and skulduggery are available options. 
   4  Subjugating others is
                                                
                                            
                                                
                                                     cultures vanished are my reasons for existing. If you can help me in that, Iâll let you live. 
   Black Dragon Ideals    d6 Ideal 
     1  Envy. If the achievements of others cannot be eclipsed, they can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Setup This adventure is best used late in the campaign for two reasons. First, the characters know more about the elemental cults and have a better perspective to understand the Dark Ladyâs
                                                
                                            
                                                
                                                     manor. Weâve never seen anyone leave Rundreth Manor alive, so that could mean our enemies have a shadow dragon on their side.â Her eyes narrow. âYour goal is to shatter this alliance any way you can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     in-game explanation. Monsters donât attack the character, who returns the favor. On returning, the player resumes playing as if the absence never happened. Narrative Contrivance. Decide the character
                                                
                                            
                                                
                                                     is elsewhere while the rest of the party continues the adventure. Come up with in-game reasons for the character to temporarily leave the party and rejoin later, such as following up on a rumor or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     whims of the gods and petition them for glimpses of their vast insight. This gift also comes with a curse, though, which typically takes the form of dire insights. Consult the Oracle Curse table to
                                                
                                            
                                                
                                                     maximum for the chosen score by 2. Oracle Curse    d8 Flaw 
     1  I know exactly how Iâm going to die, and I canât do or say anything to prevent it. 
   2  People who consult me for information
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     your own path through life. No one can tell you what to do. 4 You have a special heirloom that you never part with. 5 You wonât rob or hurt those who are weaker or less fortunate than you. 6 No matter
                                                
                                            
                                                
                                                    . 3 You canât pass up a good time. 4 You hate to miss a meal, and become grumpy and ill-tempered when you must. 5 You are fascinated by shiny things and canât help âborrowingâ them. 6 You never settle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     work is among the reasons Waterdeep remained so strong for so many years. Even when much of the cityâs navy lay disabled in its harbor, the strong ships of Orlumbor proved sturdy enough that folk could
                                                
                                            
                                                
                                                     build ships for them, but thankfully, itâs never come to that. Now, Orlumbor once again serves Waterdeep, in exchange for coin, foodstuffs, and other goods from FaerĂ»n.
                                                
                                            
                                        






