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Returning 35 results for 'new changelings released pdf'.
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new changelings related pdf
new changeling released pdf
Monsters
Monster Manual
released. The hag can create a new bag after 7 days.Multiattack. The hag makes two Claw attacks.
Claw. Melee Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"}, reach
raised from the dead until its soul is released.
Spellcasting. The hag casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
creature trapped in its demiplane, that creature is released when the fractine splits, reappearing in an unoccupied space as close to the new fractines as possible.A fractine is a bizarre, two
. The new fractines occupy the space formerly occupied by the original fractine, and each new fractine has hit points equal to half the original’s, rounded down. If the original fractine had a
Magic Items
Baldur’s Gate: Descent into Avernus
immunity to all types of damage except force damage. If killed or somehow released, the quasit disappears in a cloud of smoke, and a new one appears in the cage, provided the cage is intact.
While
Magic Items
Vecna: Eve of Ruin
Dark Powers released Kas. From there, Kas set out to ruin his former master. Should Kas fail, the Dark Powers will reclaim him.
The crown is made of burnished and entwined metal rods. To attune to it
use an action to transform yourself to look and feel like any creature you’ve seen at least once and whose size is no more than one size smaller or larger than yours.
The new form mimics the
Magic Items
Tasha’s Cauldron of Everything
10
Marionette
Mummy
11
Mists
Wraith
12
Raven
Vampire spawn
13
Seer
Vampire
14
Tempter
Vampire spawn
15-00
—
—
The released soul appears at a
random location within 10d10 miles of you and terrorizes the living. Until the released soul is destroyed, it gains the benefit of a weal from the deck’s Twist of Fate property, and both you and the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
remnant of celestial matter imbued with life-giving magic. The collision released a storm of chaotic energy and sent countless islands spinning away into the void. Within some of them, bits of the god&rsquo
effect 1 minute later. The water can be as breathable and clear as air, or it can be normal water (ranging in clarity from murky to clear).
Locate Creatures and Objects. The morkoth is aware of any new
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
be. And so it remains. Though the children are shunned by all, the gift of the Traveler protects them still.
—Chance, changeling priest
Changelings can shift their forms with a thought. Many
changelings use this gift as a form of artistic and emotional expression. It’s also an invaluable tool for grifters, spies, and others who wish to deceive. This leads many people to treat
Species
Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
Species
Van Richten’s Guide to Ravenloft
bodies. Whatever their origins, reborn know a new life and seek experiences and answers all their own.
Faded Memories
Reborn suffer from some manner of discontinuity, an interruption of their lives or
alongside complex designs for clockwork organs.
6
You were released after being petrified for generations. Your memories have faded, though, and your body isn’t what it once was.
7
Your
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a
disguise. For other changelings, a new face may reveal an aspect of their soul. The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they develop new faces. The true name of a changeling tends to be simple and
monosyllabic; however, there are often accents to a changeling’s name that are expressed through shapeshifting, something single-skins will likely miss. So, two changelings might have the name Jin, but one
Backgrounds
Guildmasters’ Guide to Ravnica
I am determined that one day I will lead my clan — or a new one.
2
I would give my life for my clan chieftain.
3
The chieftain of another clan has a grudge against me.
4
I am
.
2
A Boros soldier gives me gifts in exchange for information about other clans’ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ability score of your choice increases by 1. Age. Changelings mature slightly faster than humans but share a similar lifespan — typically a century or less. While a changeling can transform to conceal
their age, the effects of aging affect them similarly to humans. Alignment. Changelings tend toward pragmatic neutrality, and few changelings embrace evil. Size. Your size is Medium. To set your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they change faces. The true name of a changeling tends to be simple and
monosyllabic; however, there are often accents to a changeling’s name that are expressed through shapeshifting, something single-skins will likely miss. So, two changelings might have the name Jin, but one is
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Tyrants … include members of all races, but primarily changelings and doppelgangers. … specialize in information, forgery, blackmail, and fraud. … remain neutral in the Boromar-Daask conflict
. The Tyrants are forgers and grifters, specialists in deception and the acquisition of information. The majority of the Tyrants are changelings, who use their shapeshifting abilities to fool marks and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Changelings mature slightly faster than humans but share a similar lifespan—typically a century or less. While a changeling can transform to conceal their age, the effects of aging affect them similarly
to humans. Alignment. Changelings tend toward pragmatic neutrality, and few changelings embrace evil. Size. Your size is Medium. To set your height and weight randomly, start with rolling a size
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Replacing Dead Characters If a character dies in the Tomb of the Nine Gods and you need a hook to introduce a new party member, choose from the suggestions below or work with the character’s player
this carving, the replacement character is released from captivity. The replacement character hails from another world (Athas, Krynn, Oerth, medieval Earth, or any other milieu of your choosing) and is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Tyrants The Tyrants are forgers and grifters, specialists in deception and the acquisition of information. Most of the members are changelings, who use their shapeshifting abilities to fool marks
and acquire secrets. There are magewrights among the Tyrants who can permanently alter your appearance. So, the Tyrants can steal someone’s identity, but they can also provide a fugitive with a new
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. This section also presents other playable races that have performed important roles in the world’s evolution: Changelings are clever shapechangers who can disguise themselves as other people
new order. Kalashtar are humanoids bound to spirits from the plane of dreams, imbued with wisdom and telepathic talent. Orcs, along with their half-orc kin, are a fierce people who have fought world
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Such characters might be Thayan Resurrection members anxious to join the fight against Szass Tam. The new character could have been a prisoner in the Doomvault, released to help the rebels. Regardless of origin, the character arrives with the necessary resources and information to join the party.
the knowledge of how this feat is accomplished. New Character The player selects or creates a new character who joins the group. Syranna coordinates uniting newcomers with a group in the dungeon
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
released, the quasit disappears in a cloud of smoke, and a new one appears in the cage, provided the cage is intact. While you hold the banner, your weapon attacks and those of all allied creatures within 300 feet of you count as magical for the purposes of overcoming damage immunities and resistances.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
” section below provides examples of conflicts that reinforce particular themes. If a conflict reaches a satisfying end before the end of the campaign, create a new conflict to replace it. You can also
power and capabilities, and they can also be story milestones in the arc of your campaign. The shift from one tier to another is an ideal time to wrap up a campaign conflict and introduce a new one that
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, tieflings, changelings, lycanthropes and many more dwell in this region. In the past these creatures fought one another more often than they raided human settlements. Under the leadership of the
Daughters of Sora Kell, they have been given new purpose… and the Daughters use an army of ogres and war trolls to maintain order. To date, the other nations of Khorvaire have refused to recognize Droaam, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
races found in the Player’s Handbook, players can choose to play orc or goblinoid characters in Eberron. Or they can choose one of four new races: changelings, kalashtar, shifters, and warforged
peace. The conflicts, the anger, and the pain of the long war remain, however, and the new nations seek every advantage as they prepare for the next war to break out on the continent. Dragonmarked
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
order, will help for a spell.” Releasing the Spirits If the characters don’t attempt to remove gems from the room, or if they spend too long deliberating, create a new trigger to release the spirits
. For example, perhaps a spirit is released if a character places a gem near the statue or if it’s held for too long.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
one trapped creature at random to accommodate the new prisoner. The Prisoners of the Mirror table lists the mirror’s current prisoners and summarizes how they react if set free or spoken to. Otherwise
properties. The command words are also written in the spellbook found in area 28. Destroying the Mirror If the mirror is destroyed, all creatures trapped within it are released at once. (See chapter 7 of
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
, rounded down. If the original fractine had a creature trapped in its demiplane, that creature is released when the fractine splits, reappearing in an unoccupied space as close to the new fractines as possible.
a bonus action. If the fractine is reduced to 0 hit points, any creature in the fractine’s demiplane is released instantly. A released creature reappears in an unoccupied space as close to the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
accordance with the new arrangement of the plane of absolute law. Depending on how the characters’ mimir affected the liberated modrons, the axiomatic beings affect the multiverse in one of the following ways
. Choose whichever one corresponds with the result from the “Reactivating X01” section. This determines how the characters’ actions and the released modrons affect the planes. Accurate On returning to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Super-Evil Supercomputer The starship’s crew entrusted Aphelion with safely ushering the ship and its passengers to a new world unmarred by the ecological crises of the one they left. However, as the
supercomputer scanned the stars for a new world to inhabit, it also observed the passengers and their interactions and misjudged their hope for callousness. Aphelion blamed them for the demise of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
mounts. This chapter provides an overview of the common races and their role in the world. It also presents four new races that were originally developed for the Eberron campaign setting. Changelings
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
from a divine champion who needed it but refuses to return it.
4 Destroy a god’s weapon and channel the energy released to create a new magic item or work a miracle.
5 Reforge a god’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Nightmare Haunting action.
The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are released. The
hag can create a new bag after 7 days.
Actions
Multiattack. The hag makes two Claw attacks.
Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Slashing damage.
Nightmare Haunting (1/Day
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
harmless and always moves toward the nearest light source. Any space that it occupies is lightly obscured. After the swarm has been released, Sowpig emerges from her silk cocoon to ask why she has been
disturbed. The ghoul assumes that the characters are Granny Nightshade’s workers, sent to fetch her for a new task. She has no interest in the day-to-day affairs of Loomlurch and attacks the characters






