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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     removed the goblin’s ability to perceive that fear and replaced it with an insatiable and overwhelming need to collect keys. So great is this obsession that Jingle Jangle has lost her own sense
                                                
                                            
                                                
                                                     of self and now refers to herself only in the third person.
Jingle Jangle is a kind soul who refers to herself in the third person. She has a knack for finding keys and is thrilled to add new ones to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , where it flows through Dis and Stygia. They collect the souls arriving in the form of lemure;lemures (see the Monster Manual). Lemures have no personalities or memories; they’re driven only by the
                                                
                                            
                                                
                                                     desire to commit evil. The amnizus that patrol here drill the rules of the Nine Hells into the new arrivals’ minds and marshal them into legions.Fire, PoisonCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     that they made physical bodies for themselves in order to possess and understand this new instrument of destiny.
Rifflers wander the Feywild and Material Plane, searching for Deck of Many Things
                                                
                                            
                                                
                                                    ;Decks of Many Things. They collect the cards, trade them, hoard them, and scatter them across worlds, all in service of an incomprehensible agenda to manipulate the fate of the multiverse. Rifflers are
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     River Styx from fortresses along the river’s blighted banks, where it flows through Dis and Stygia. They collect the souls arriving in the form of lemure;lemures (see the Monster Manual). Lemures
                                                
                                            
                                                
                                                     have no personalities or memories; they’re driven only by the desire to commit evil. The amnizus that patrol here drill the rules of the Nine Hells into the new arrivals’ minds and marshal
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     psionic power to weave illusions to deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local
                                                
                                            
                                                
                                                    . They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Exploration. Yesterday is already known. Today is for something new. (Chaotic)
2
Empathy. It’s a
                                                
                                            
                                                
                                                     dragon intent on exploring a new world of the Material Plane has acquired a magic ship for the journey and now just needs a brave crew.
5
A crystal dragon who has guarded a mountain pass for
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     weave illusions to deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural
                                                
                                            
                                                
                                                     individuals. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Exploration. Yesterday is already known. Today is for something new. (Chaotic)
2
Empathy
                                                
                                            
                                                
                                                    .
4
A crystal dragon intent on exploring a new world of the Material Plane has acquired a magic ship for the journey and now just needs a brave crew.
5
A crystal dragon who has guarded a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    !
Crystal Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Exploration. Yesterday is already known. Today is for something new
                                                
                                            
                                                
                                                     once it has begun.
4
A crystal dragon intent on exploring a new world of the Material Plane has acquired a magic ship for the journey and now just needs a brave crew.
5
A crystal dragon who
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     something new. (Chaotic)
2
Empathy. It’s a gift to share in another’s joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful lives—it
                                                
                                            
                                                
                                                     leave the lair once it has begun.
4
A crystal dragon intent on exploring a new world of the Material Plane has acquired a magic ship for the journey and now just needs a brave crew.
5
A
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural practices to
                                                
                                            
                                                
                                                     know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural practices to supernatural occurrences
                                                
                                            
                                                
                                                     of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     amethyst crystals they spit at their foes.
Royal Purple
When first hatched, an amethyst dragon has scales of dull, opaque purple. As the dragon grows, their scales, horns, and wing membranes become more
                                                
                                            
                                                
                                                     existing abundance of amethysts remains, but new crystals and geodes form at a normal rate.Force, PsychicChange Shape. The dragon magically transforms into any creature that is Medium or Small, while
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     foes.
Royal Purple
When first hatched, an amethyst dragon has scales of dull, opaque purple. As the dragon grows, their scales, horns, and wing membranes become more vibrant and translucent. When
                                                
                                            
                                                
                                                    ;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of amethysts remains, but new crystals and geodes form at a normal rate.Force, PsychicChange Shape. The dragon
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     night of the new moon, putting forth an eerily skeletal, bioluminescent flower that attracts nocturnal pollinators. Night thistles are only found near and within corrupted regions making it dangerous to collect.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you
                                                
                                            
                                                
                                                     situation. I never raise my voice or let my emotions control me.
3
The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden
                                                
                                            
                                        
                                                    Entertainer
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Player’s Handbook (2014)
                                                    
                                                
                                            
                                                    
1
I know a story relevant to almost every situation.
2
Whenever I come to a new place, I collect local rumors and spread gossip.
3
I’m a hopeless romantic, always searching
                                                
                                            
                                                
                                                     who we are. (Lawful)
3
Creativity. The world is in need of new ideas and bold action. (Chaotic)
4
Greed. I’m only in it for the money and fame. (Evil)
5
People. I like seeing the
                                                
                                            
                                        
                                                    Gladiator
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Player’s Handbook (2014)
                                                    
                                                
                                            
                                                     ideals about the practice of art and the appreciation of beauty.
D8
PERSONALITY TRAIT
1
I know a story relevant to almost every situation.
2
Whenever I come to a new place, I
                                                
                                            
                                                
                                                     collect local rumors and spread gossip.
3
I’m a hopeless romantic, always searching for that “special someone.”
4
Nobody stays angry at me or around me for long, since I can
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     service to a deity, such as Kelemvor’s Eternal Order or Mystra’s Knights of the Mystic Fire. Other knightly orders serve a government, royal family, or are the elite military of a feudal state
                                                
                                            
                                                
                                                    , and Dove Falconhand, one of the famous Seven Sisters, was one of them. The band took its name to honor the great but fallen city, just as the new Knights of Myth Drannor do today. With the city once
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
                                                
                                            
                                                
                                                    , tabaxi value knowledge and new experiences. Their ears perk up in a busy tavern, and they tease out stories with offers of food, drink, and coin. Tabaxi might walk away with empty purses, but they
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through.
You thrive in front of an audience. You know how to entrance them
                                                
                                            
                                                
                                                     high-minded ideals about the practice of art and the appreciation of beauty.
d8
Personality Trait
1
I know a story relevant to almost every situation.
2
Whenever I come to a new
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Flame. Originally dedicated to the acquisition, study, and redistribution of magic items and artifacts, it was repurposed during the Last War to serve as Thrane’s espionage agency. Royal Eyes. Aundair
                                                
                                            
                                                
                                                     is renowned for its wizards, and the Royal Eyes of Aundair excel at spellcraft and divination—almost every agent of the Royal Eyes has an arcane advantage. Agents spy on other nations, pursue notorious
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
                                                
                                            
                                                
                                                     from the snake-bodied oppressors, and within a few generations the yuan-ti were all but forgotten by the new humanoid civilizations.
For over a thousand years after their empire fell, the yuan-ti
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    ;s activities.
3
I’ve been assigned to get close to an individual in this guild and learn their secrets.
4
I’ve been assigned to recruit a new Dimir spy from the ranks of this
                                                
                                            
                                                
                                                    
d6
Ideal
1
Guild. My true guild is all that really matters. (Any)
2
Control. I like pulling the strings. (Lawful)
3
Secrets. I collect secrets and never
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     festival 25–26 Comet appearance 27–28 Commemoration of a past tragedy 29–30 Consecration of a new temple 31–32 Coronation 33–34 Council meeting 35–36 Equinox or solstice 37–38 Execution 39–40 Fertility
                                                
                                            
                                                
                                                     festival 59–60 Midwinter festival 61–62 Migration of monsters 63–64 Monarch’s ball 65–66 New moon 67–68 New year 69–70 Pardoning of a prisoner 71–72 Planar conjunction 73–74 Planetary alignment 75–76
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Parcels of Land A parcel of land is just that, and usually comes with a royal letter affirming that the land has been granted as a reward for some service. Such land usually remains the property of
                                                
                                            
                                                
                                                     sufficiently large, might have one or more farms or villages on it already, in which case the recipient is pronounced lord or lady of the land and is expected to collect taxes, along with any other duties
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     persuade the party with one of the following adventure hooks: Royal Agents. Word of a growing evil in the marshes has caused concern in the neighboring kingdom of Furyondy. The characters are secret
                                                
                                            
                                                
                                                     agents sent to gather intelligence for King Belvor IV. Mercenaries. The last time evil arose in these parts, it disrupted vital trade routes. A powerful collective of merchants asks the adventurers to investigate new threats that could interrupt business.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     interest in mechanical devices, the natural world, and magical pursuits; a gnome might seek to invent a new garden tool, collect and categorize every type of butterfly, or develop a new method for cutting gemstones.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , and that is true of the treasures they collect as well. Though they cannot abandon their hoards, shadow dragons hide them away even from their own sight. The most resplendent items are always the best
                                                
                                            
                                                
                                                     
   3  A lump of melted precious metal that was once a splendid necklace and holds gemstones inside it 
   4  A series of fine charcoal drawings depicting the royal lineage of a prominent drow house
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
                                                
                                            
                                                
                                                     knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Learning from Experience  True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
                                                
                                            
                                                
                                                     magic set bards apart from their fellows. Only rarely do bards settle in one place for long, and their natural desire to travel — to find new tales to tell, new skills to learn, and new discoveries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                    About Eldraine Eldraine is a storybook world of quests and castles, knights and wizards, wicked warlocks and fantastical creatures. Once, valiant knights would venture from five royal courts to
                                                
                                            
                                                
                                                    : The Gathering with 2019’s Throne of Eldraine set. The new Wilds of Eldraine set presents the world in the wake of the Phyrexian invasion, leaving behind the knights and castles and delving deep into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Learning from Experience  True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
                                                
                                            
                                                
                                                     magic set bards apart from their fellows. Only rarely do bards settle in one place for long, and their natural desire to travel — to find new tales to tell, new skills to learn, and new discoveries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     if all goes well, your character will survive to claim rich rewards before embarking on a new adventure. This section covers the basics of the adventuring life, from the mechanics of movement to the
                                                
                                            
                                                
                                                     exploring a dusty dungeon or the complex relationships of a royal court, the game follows a natural rhythm, as outlined in the book’s introduction: The DM describes the environment. The players describe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     all goes well, your character will survive to claim rich rewards before embarking on a new adventure. This chapter covers the basics of the adventuring life, from the mechanics of movement to the
                                                
                                            
                                                
                                                     exploring a dusty dungeon or the complex relationships of a royal court, the game follows a natural rhythm, as outlined in the book’s introduction: The DM describes the environment. The players describe
                                                
                                            
                                        





