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Returning 35 results for 'new confidant ready pdf'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Indomitable (3/Day). The warlord can reroll a saving throw it fails. It must use the new roll.
Survivor. The warlord regains 10 hit points at the start of its turn if it has fewer than half its hit
they fear us!â
6
âWeapons drawn! Spells at the ready!â
7
âTo the Abyss with them!â
8
âYou know what to do!â
Monsters
Mordenkainen Presents: Monsters of the Multiverse
roots. After three days, a sprout emerges from the ground at the base of the tree and swiftly grows into a bipedal form.
This new body, armored in tough bark and bearing a gnarled club and shield, is
at once ready to perform its duty. The one who performed the ritual sets the wood woad to its task, and the creature follows those orders unceasingly.
A wood woad has a hole where its heart would be
Monsters
Van Richtenâs Guide to Ravenloft
. The juggernaut doesnât require air, food, drink, or sleep.Multiattack. The juggernaut makes two attacks. It can replace one attack with Deadly Shaping if it is ready.
Executionerâs Pick
was left for dead and granted new life to seek revenge.
2
It was turned into a weapon of vengeance by a family memberâs bargain with sinister forces.
3
It was marked by a fiend before
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, taking a group of mind flayers with it, and moves to another location to form a new colony. After the death of the ulitharidâs body, a special process transforms its brain into a new elder brain for
staff; when the ulitharid is ready to give up its life, it attaches the staff to the back of its head, and the staff cracks open its skull, enabling its brain to be extracted. The brain and the staff
Monsters
Van Richtenâs Guide to Ravenloft
ominous astrological events, these ravenous invaders make worlds ready for unimaginable masters or distant, greater manifestations of themselves. Employing their malleable forms, emissaries work to
form to another, it loses all the traits and actions of the previous form and gains those of the new form.Acid, Force, Necrotic, Psychic
Monsters
Van Richtenâs Guide to Ravenloft
emissaries are the fingers of alien realms, digits that tip the scales of reality toward terror. Heralded by ominous astrological events, these ravenous invaders make worlds ready for unimaginable masters or
its lesser form if it was destroyed. When an emissary transitions from one form to another, it loses all the traits and actions of the previous form and gains those of the new form.Acid, Force, Necrotic, Psychic
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
common apes. Although some purebloods are able to reproduce with humans, most are disgusted by the idea and would do so only if seduction is necessary for a pureblood to preserve a role as a confidant or
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainenâs Tome of Foes
, a time of unfettered energy.
Some eladrin remain associated with a particular season for their entire lives, whereas other eladrin transform, adopting characteristics of a new season. When
be hungry today and have food for tomorrow.
3
Life is full of dangers, but you are ready for them.
4
A penny spent is a penny lost forever.
d4
Winter Flaw
1
Backgrounds
Sword Coast Adventurer's Guide
constables and police forces, and even smaller communities have sheriffs and bailiffs who stand ready to protect their community.
Skill Proficiencies: Athletics, InsightLanguages: Two of your
friends, and Iâm slow to make new ones.
4
Iâm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5
I can stare down a
Backgrounds
Baldurâs Gate: Descent into Avernus
find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through.
You thrive in front of an audience. You know how to entrance them
high-minded ideals about the practice of art and the appreciation of beauty.
d8
Personality Trait
1
I know a story relevant to almost every situation.
2
Whenever I come to a new
Backgrounds
Guildmastersâ Guide to Ravnica
Iâm incapable of admitting a flaw in my logic.
Contacts
The laboratories of the Izzet League are constantly starting up new projects and dissolving old ones, so itâs easy for
Azorius inspector seems interested in my work.
2
I was ready to join the Boros before I decided on Izzet, and I sometimes still hear from the sergeant who tried to recruit me.
3
One of my
Backgrounds
Sword Coast Adventurer's Guide
were apprenticed and taught that knowledge is a more valuable treasure than gold or gems. Now you are ready to leave your homeânot to abandon it, but to quest for new lore to add to its storehouse
Backgrounds
Baldurâs Gate: Descent into Avernus
Youâve always been fascinated by the glitter and glamor of city life, so different from the slow pace of life in your homeland. Now youâre here, ready to make your mark in the world, but
them. Alone or accompanied by a handful of equally bereft survivors, you must navigate a new life that you never asked for.
4
You were captured by kidnappers and taken far from your home. The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to be the new elder sage, Shalfey still lives, so the tattoos on Piyarzâs arms havenât changed. Piyarz covers his arms when heâs around the Griswill Garrison and the hostel staff, worried theyâll
sanctum, Shalfey remains the true head of the tower. His only surviving confidant is Hadley, who runs the towerâs ferry. Hadley knows Shalfey still lives; he feigns loyalty to Piyarz while subtly
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Ready Accomplices Characters readily win contacts among Borcaâs nobility, since the elite seem easily charmed by the adventuring life. Friendly nobles soon embroil new acquaintances in their schemes
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
adventurer with a reputation established, and youâre always ready for the next challenge. When you live in Clifftop every day brings a new thrilling challengeâa new chance to put your life on the line in pursuit of fame and fortune.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Arcane Subclasses June 26, 2025
Get ready to be enchanted by the latest Unearthed Arcana content! This document presents nine subclasses: revised subclasses for the Cleric (Arcana Domain), Fighter
(Arcane Archer), Warlock (Hexblade Patron), and Wizard (Conjurer, Enchanter, Necromancer, and Transmuter) and new subclasses for the Monk (Tattooed Warrior) and Sorcerer (Ancestral Sorcery). The material uses the rules in the Player's Handbook.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Falthraxâs Resolve With the curse lifted, Falthrax Loderr is ready to return to Candlekeep. The experience of having sought and then rejected a magical return to youth has taught him much about
focusing on the positive aspects of his life and his service to knowledge. Though his struggles arenât over, a new inner resolve promises to leave him in a better position to face those struggles.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Apocalyptic Subclasses August 21, 2025
Get ready for the end of a world with the latest innovations from the D&D Game Design Team! This document presents four new subclasses for the Druid (Circle
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
â section below provides examples of conflicts that reinforce particular themes. If a conflict reaches a satisfying end before the end of the campaign, create a new conflict to replace it. You can also
power and capabilities, and they can also be story milestones in the arc of your campaign. The shift from one tier to another is an ideal time to wrap up a campaign conflict and introduce a new one that
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through. Baldurâs Gate Feature: Backstage Pass Youâve learned that most of
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
ready to fire. An arrow produced by this weapon deals Force damage instead of Piercing damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the arrow emits Bright
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
ready to fire. An arrow produced by this weapon deals Force damage instead of Piercing damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the arrow emits Bright
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
What Youâll Find Within Chapter 1 brims with new features and subclasses for the classes in the Playerâs Handbook, and it presents the artificer class, a master of magical invention. The chapter also
offers feats for groups that use them. Chapter 2 contains patrons who can become one of the driving forces behind your groupâs adventures. Chapter 3 sparkles with new magical options, including
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through. Baldurâs Gate Feature: Backstage Pass Youâve learned that most of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
New Spells Magic is power and power is profit â which makes spellcasting just another part of the expansive business model of Acquisitions Incorporated. Magical research and development is a big
secrets, known only to the companyâs highest-ranking employees, and ready to be whipped out at a suitably dramatic moment. But every once in a while, a unique spell makes its way through the ranks of
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. Access it at DnDBeyond.com/games and youâll find this quickplay adventure already set upâcomplete with maps, monsters, and tokens ready for your party to play. Want to make it your own? Use those same components (and any others in your collection) to forge entirely new adventures all in Maps VTT.
with sidebars that help you run the adventure. Now youâre ready to play D&D! Play On D&D Beyond
Bring your adventure to life with the Maps VTT, the official virtual tabletop for Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
&D tabletop roleplaying game. If you havenât played before, the Dungeons & Dragons Starter Set is a great starting point for new players and DMs. These rules have two important companions: the Playerâs
Handbook, which contains the rules your players need to create characters and the rules you need to run the game, and the Monster Manual, which contains ready-to-use monsters to populate your D&D world.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Creating a Monster The Monster Manual contains hundreds of ready-to-play monsters, but it doesnât include every monster that you can imagine. Part of the D&D experience is the simple joy of creating
new monsters and customizing existing ones, if for no other reason than to surprise and delight your players with something theyâve never faced before. The first step in the process is coming up with
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
following news: Marshal Vendri is working to maintain order in Kalaman until new civilian leaders are appointed. She wants to speak with the characters soon. Darrettâs scouts have reported the Red
Dragon Army has split its forces. A contingent is inexplicably heading into the Northern Wastes. Darrett doesnât know much beyond this at the moment. When the characters are ready, he leads them to meet with Marshal Vendri.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
is ready to fulfill his plans, and the combined forces of the Sword Coast must strike now if the cult is to be stopped. Tiamatâs Return At the Well of Dragons, a battle unfolds that will decide the
fate of Faerûn. The factions of the Sword Coast fight alongside new and unexpected allies, facing off against the assembled might of the dragon cultists, flights of chromatic dragons, other monsters
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
is ready to fulfill his plans, and the combined forces of the Sword Coast must strike now if the cult is to be stopped. Tiamatâs Return At the Well of Dragons, a battle unfolds that will decide the
fate of Faerûn. The factions of the Sword Coast fight alongside new and unexpected allies, facing off against the assembled might of the dragon cultists, flights of chromatic dragons, other monsters
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
different planes of existence, each creature ready to imperil D&D heroes of different levels. The book also includes game statistics for nonplayer characters, who may assist or oppose the heroes, and an array
Mordenkainen, one of the most learned mages of the D&D world of Greyhawk. The archmage Tasha, Mordenkainenâs friendly rival, interjects as well. All together, the monsters, nonplayer characters, and fantastical races herein provide a host of new friends and foes to populate your D&D worlds.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
creatureâs stat block ready. Youâll need it.â If a stat block is new, the adventureâs text tells you where to find it. Spells and equipment mentioned in the adventures are described in the Playerâs Handbook. Magic items are described in the Dungeon Masterâs Guide.






