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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the next dawn. The spells use your spellcasting ability and spell save DC.
Instruments of the Bards
Instrument
Rarity
Spells
All
â
Fly, Invisibility, Levitate, Protection
                                                
                                            
                                                
                                                     spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     next turn. The DM determines where it leads.
96â00
You pull a magic item out of the hat. Roll 1d6 to determine the itemâs rarity: on a 1â3, Common; on a 4â5, Uncommon
                                                
                                            
                                                
                                                     7, Lightning Bolt; on an 8, Phantasmal Force; on a 9, Polymorph; on a 10, Stinking Cloud.
51â55
You have the Stunned condition until the end of your next turn, believing something awesome
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    âs Feather Tokens table. The type of token determines its rarity.
Anchor (Uncommon). You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can&rsquo
                                                
                                            
                                                
                                                     disappears after 1 hour, when you take a Magic action to dismiss it, or when you die or have the Incapacitated condition.
Quaalâs Feather Tokens
1d100
Token
Rarity
01-20
Quaal's
                                                
                                            
                                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     saving throws until the start of Brahma's next turn.War Lute. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"War Lute"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2
                                                
                                            
                                                
                                                     vocations by Audra Courtier (wife of Propha Dran and co-owner of the Dran & Courtier inn of Red Larch), Brahma's specialty is a song of domination that is legendarily difficult to resist.
Her
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     bonus is determined by the amuletâs rarity.
While you wear this amulet, you can use your Channel Divinity feature without expending one of the featureâs uses. Once this property is used, it canât be used again until the next dawn.
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     Flood","rollDamageType":"psychic"} psychic damage, and it must succeed on a DC 14 Intelligence saving throw or be stunned until the end of its next turn.Precognitive Insight (3/Day). When the mage or a
                                                
                                            
                                                
                                                     creature it can see makes an attack roll, a saving throw, or an ability check, the mage can cause the roll to be made with advantage or disadvantage.Precognitive mages, a rarity among Azorius
                                                
                                            
                                        
                                                     Magic Items
                                                    Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you donât, the potion is wasted.
A
                                                
                                            
                                                
                                                    ;
Rarity
potion of mind control (beast);Mind control (beast)
Rare
potion of mind control (humanoid);Mind control (humanoid)
Rare
potion of mind control (monster);Mind control (monster)
Very rare
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    While holding this drum, you gain a bonus to spell attack rolls and to the saving throw DCs of your bard spells. The bonus is determined by the drumâs rarity.
As an action, you can play the
                                                
                                            
                                                
                                                     drum to regain one use of your Bardic Inspiration feature. This property of the drum canât be used again until the next dawn.
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     Intelligence as the spellcasting ability. Once you cast each of the additional spells from the ring, it canât cast the spell again until the next dawn.
Sageâs Signet
Signet
Rarity
                                                
                                            
                                                
                                                     use the ring to cast the spell, the ring canât cast the spell again until the next dawn.
Six varieties of Sageâs Signet rings exist, each with a different signet (see the table below). A
                                                
                                            
                                        
                                                     Magic Items
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features. The bonus is determined by the beltâs rarity. In addition, you
                                                
                                            
                                                
                                                     can use an action to regain ki points equal to a roll of your Martial Arts die. You canât use this action again until the next dawn.
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     DCs of your artificer spells. The bonus is determined by the toolâs rarity.
As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any
                                                
                                            
                                                
                                                     class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can't be used again until the next dawn.
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    . The bonus is determined by the vialâs rarity.
In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial canât be used again until the next dawn.
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    âs rarity and the stored spellâs saving throw DC and attack bonus, as shown in the Spell Gem table.
You can imbue the gem with a spell if youâre attuned to it and itâs empty
                                                
                                            
                                                
                                                     worth half as much as normal.
Once imbued with a spell, the gem canât be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Defense. When you take damage, you can use your reaction to become insubstantial for a moment, halving the damage you take. Then the reaction canât be used again until the next sunset.
Magic Tattoo
                                                
                                            
                                                
                                                     Coverage
Tattoo Rarity
Area Covered
Common
One hand or foot or a quarter of a limb
Uncommon
Half a limb or the scalp
Rare
One limb
Very Rare
Two limbs or the chest or upper back
Legendary
Two limbs and the torso
                                                
                                            
                                        
                                                    Instrument of the Bards
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must
                                                
                                            
                                                
                                                    ât be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     table shows how many items of each rarity are meant to be handed out during each of the four tiers of play. Artifacts are omitted from the table because they are most often used as plot devices in high
                                                
                                            
                                                
                                                     item of the appropriate rarity from your playersâ wish list. Overstocking an Adventure. When creating or modifying an adventure, assume that the characters wonât find all the magic items you place in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     20. The table shows how many items of each rarity are meant to be handed out during each of the four tiers of play. Artifacts are omitted from the table because they are most often used as plot devices
                                                
                                            
                                                
                                                     pick an item of the appropriate rarity from your playersâ wish list. Overstocking an Adventure. When creating or modifying an adventure, assume that the characters wonât find all the magic items you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    Potion of Mind Control Potion, rarity varies When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn
                                                
                                            
                                                
                                                    .  Potion of ⊠Rarity   Mind control (beast) Rare Mind control (humanoid) Rare Mind control (monster) Very rare  Against the Giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Star Forge Magic A creature with proficiency in appropriate artisanâs tools can use the Star Forge to create magic items using those tools and an amount of materials based on the itemâs rarity. For
                                                
                                            
                                                
                                                     every 8 hours of work, the creature can make an Intelligence check using its tool proficiency, with a DC set by the itemâs rarity. On a successful check, the creature makes 100 gp worth of progress. On
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Instrument of the Bards  Wondrous item, rarity varies (requires attunement by a bard)
 An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way
                                                
                                            
                                                
                                                     rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.
 You can use an action to play the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     magic cannot be used to view or communicate with the outside world. Door Magic. If the characters open any of the interior doors of the Dran & Courtier, it advances the Test Market to the next stage
                                                
                                            
                                                
                                                    Stage 1: The Dran & Courtier? The Dran & Courtier is normally a fine inn run by Prophetess âProphaâ Dran, who happens to be Omin Dranâs mother, and her wife, Audra Courtier. The inn is a favorite of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    . While you wear the holy symbol, you gain a bonus to spell attack rolls and the saving throw DCs of your spells. The bonus is determined by the amuletâs rarity. While you wear this amulet, you can
                                                
                                            
                                                
                                                     use your Channel Divinity feature without expending one of the featureâs uses. Once this property is used, it canât be used again until the next dawn.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     of your bard spells. The bonus is determined by the drumâs rarity. As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum canât be used again until the next dawn.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     saving throw DCs of your ki features. The bonus is determined by the beltâs rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You canât use this action again until the next dawn.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Manual), and then by item rarity. If an item isnât associated with a theme, roll 1d4 to decide which table to roll on next: on a 1, roll on the Arcana tables; on a 2, Armaments; on a 3, Implements; and on a 4, Relics.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Brahma Lutier Formally a former member of the âBâ Team, Brahma Lutier is a gifted cartographer, spy, and troubadour. Tutored in at least the latter of those vocations by Audra Courtier (wife of
                                                
                                            
                                                
                                                     Propha Dran and co-owner of the Dran & Courtier inn of Red Larch), Brahmaâs specialty is a song of domination that is legendarily difficult to resist. Her retirement is said to be connected to a falling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
   Instruments of the Bards    Instrument Rarity Spells 
     All  â  Fly, Invisibility
                                                
                                            
                                                
                                                    Instrument of the Bards Wondrous Item, Rarity Varies (Requires Attunement by a Bard) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     proficient with it. While holding this tool, you gain a bonus to the spell attack rolls and the saving throw DCs of your artificer spells. The bonus is determined by the toolâs rarity. As an action
                                                
                                            
                                                
                                                    , you can focus on the tool to channel your creative forces. Choose a cantrip that you donât know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it canât be used again until the next dawn.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Spell Gem Wondrous item, rarity varies (attunement optional) A spell gem can contain one spell from any classâs spell list. You become aware of the spell when you learn the gemâs properties. While
                                                
                                            
                                                
                                                    . The spell then disappears from the gem. Spell Gem    Max. Spell Level Gemstone Rarity Save DC Attack Bonus 
     Cantrip  Obsidian  Uncommon  13  +5 
   1st  Lapis lazuli  Uncommon  13  +5 
   2nd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Spell Gem Wondrous item, rarity varies (attunement optional) A spell gem can contain one spell from any classâs spell list. You become aware of the spell when you learn the gemâs properties. While
                                                
                                            
                                                
                                                     level determines the gemâs rarity and the stored spellâs saving throw DC and attack bonus, as shown in the Spell Gem table. You can imbue the gem with a spell if youâre attuned to it and itâs empty. To
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     it, and you gain a bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells. The bonus is determined by the vialâs rarity. In addition, when you roll any Hit Dice to recover hit
                                                
                                            
                                                
                                                     points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial canât be used again until the next dawn.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     innâs interior doors triggers the next stage of the Test Market. The doppelganger can vanish in that next stage to leave the characters to their own devices, or it can remain in the next stage, engaging
                                                
                                            
                                                
                                                     agree to spare it: All the versions of the Dran & Courtier â even the ânormalâ version â are part of the Test Market. Jim Darkmagic foolishly created the Test Market as a way to test (or, you know
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Hoard Item Descriptions Hoard items are presented here in alphabetical order. A hoard itemâs rarity changes depending on its current state, as shown in each item description. Dragonâs Wrath Weapon
                                                
                                            
                                                
                                                     Weapon (Any), Rarity Varies (Requires Attunement) This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragonâs hoard, it absorbs the energy of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                     your next turn. The DM determines where it leads. 96â00 You pull a magic item out of the hat. Roll 1d6 to determine the itemâs rarity: on a 1â3, Common; on a 4â5, Uncommon; on a 6, Rare. The DM chooses the item, which disappears after 1 hour if itâs not consumed or destroyed before then.
                                                
                                            
                                                
                                                    Presto  Downloadable PDF Spellcasting Spellcasting Ability: Intelligence
 Spell DC: 14
 Spell Attack Modifier: +6
  Cantrips (At Will)   Spell School Special*   Fire Bolt Evocation â Light
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Equipment Shield of the Cavalier
 Chain Mail
 Flail
 8 Javelins
 Dungeoneerâs Pack
 Dice Set
 Fine Clothes
 Perfume
 Shield of the Cavalier Armor (Shield), Very Rare
                                                
                                            
                                                
                                                     canât be damaged by attacks or effects originating from outside, nor can a creature inside the Emanation damage anything outside it. Once this property is used, it canât be used again until the next dawn.
                                                
                                            
                                        






