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Returning 35 results for 'night call rage pdf'.
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nights call ranger pdf
Species
Playerâs Handbook
embrace or lament their fiendish legacy. The three legacies are described below.
Abyssal
The entropy of the Abyss, the chaos of Pandemonium, and the despair of Carceri call to tieflings who have the
they have physical features in common, with a night hag, a yugoloth, or some other Neutral Evil fiendish ancestor.
Infernal
The infernal legacy connects tieflings not only to Gehenna but also the Nine
Monsters
Baldurâs Gate: Descent into Avernus
Aura of Murder. As long as the night blade is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such
charming and disarming when they wish, but in combat their true, bloodthirsty nature comes to the fore.
Bloodletters. All cultists of Bhaal learn to call upon their godâs power to leave their
Monsters
Baldurâs Gate: Descent into Avernus
. They are charming and disarming when they wish, but in combat their true, bloodthirsty nature comes to the fore.
Bloodletters. All cultists of Bhaal learn to call upon their god's power to leave their
terrible pain and bleeding.
Killers from the Shadows. Bhaal's followers are cunning murderers who kill to strike fear and thrive on sowing terror in the cities they inhabit. They can call upon their god's
Monsters
Baldurâs Gate: Descent into Avernus
the cities they inhabit. They can call upon their god's power to blend into the shadows with ease, or even turn invisible for a crucial moment.
Cult Ranks. Low-ranking cultists of Bhaal are called night
learn to call upon their god's power to leave their victims vulnerable to their long-bladed knives. When Bhaal's magic works its power, stab wounds erupt in terrible gouts of blood. Seemingly minor
Monsters
Waterdeep: Dungeon of the Mad Mage
;rats, provided that the sun isn't up. While outdoors, Zorak can call 3d6;{"diceNotation":"3d6","rollType":"roll","rollAction":"Children of the Night"} wolf;wolves instead. The called creatures arrive
the following night as a vampire spawn under Zorak's control.
Charm. Zorak targets one humanoid he can see within 30 feet of him. If the target can see Zorak, the target must succeed on a DC 17 Wisdom
Monsters
Waterdeep: Dungeon of the Mad Mage
of bats;swarms of bats or swarm of rats;rats, provided that the sun isn't up. While outdoors, Keresta can call 3d6;{"diceNotation":"3d6","rollType":"roll","rollAction":"Children of the Night"} giant
the ground rises the following night as a vampire spawn under Keresta's control.
Charm. Keresta targets one humanoid it can see within 30 feet of it. If the target can see Keresta, the target must
Monsters
Van Richtenâs Guide to Ravenloft
afflicts the limbs of jiangshi, causing them to hold their arms rigidly and to walk with a stiff gait. This, along with their flight, lead many to call them hopping vampires.
By day, jiangshi lurk
within their tombs and hidden ruins to avoid the attention of the living. At night, they emerge to drain life from other creatures, these vital energies sustaining their unnatural existences and granting
Monsters
Mordenkainen Presents: Monsters of the Multiverse
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes three Psychic-Attuned Hammer or Javelin attacks and uses Call to Attack.
Psychic-Attuned
", "rollAction":"Javelin", "rollDamageType":"piercing"} piercing damage while under the effect of Enlarge.
Call to Attack. Up to three allies within 120 feet of this duergar that can hear it can each
Monsters
Curse of Strahd
ât up. While outdoors, Strahd can call 3d6;{"diceNotation":"3d6","rollType":"roll","rollAction":"Children of the Night"} wolf;wolves instead. The called creatures arrive in 1d4;{"diceNotation":"1d4
reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0. A humanoid slain in this way and then buried in the ground rises the following night as a
Magic Items
Baldurâs Gate: Descent into Avernus
be the victim of a night hagâs curse.
Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it â overcome with rage or fraught with despair.
An evil creature can
Monsters
The Book of Many Things
attack.Legends describe the dread being Malaxxix as the child of one of the night hags who created the first yugoloths. Malaxxix is often lumped in with such Fiends, perhaps because it too has a grand
Planes as a tyrannical marauder.
Roleplaying Malaxxix
Malaxxix is a being of great cunning, terrible rage, and insatiable bloodlust who regards any opportunity to inflict misery on others as
Monsters
Vecna: Eve of Ruin
rage he murdered his brother, Sergei. Sergeiâs betrothed, Tatyana, leapt from a tower to escape Strahd and vanished into the Mists rising around Barovia as Strahd slew everyone else in the castle
the target finishes a long rest. The target dies if its hit point maximum is reduced to 0. A Humanoid slain in this way and then buried rises the following night as a vampire spawn under Strahd&rsquo
Magic Items
Tashaâs Cauldron of Everything
rage, you must use your action to make an unarmed strike against a creature that damaged you, or a random creature you can see if you werenât damaged by a creature, moving as close as you can to
levels of exhaustion.
20
Dahlver-Narâs Tooth (dusty human molar)
1 priest
As an action you can call on a divine force to come to your aid. Describe the assistance you seek, and the DM
Vampire
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
;swarms of bats or swarm of rats;rats, provided that the sun isnât up. While outdoors, the vampire can call 3d6;{"diceNotation":"3d6","rollType":"roll","rollAction":"Children of the Night"} wolf
dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampireâs control.
Charm
Vampire Spellcaster
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
","rollType":"roll","rollAction":"Children of the Night"} swarm of bats;swarms of bats or swarm of rats;rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6;{"diceNotation
then buried in the ground rises the following night as a vampire spawn under the vampire's control.
Charm. The vampire targets one humanoid it can see within 30 feet of it. If the target can see the
Vampire Warrior
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
;{"diceNotation":"2d4","rollType":"roll","rollAction":"Children of the Night"} swarm of bats;swarms of bats or swarm of rats;rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6
in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control.
Charm. The vampire targets one humanoid it can see within 30 feet of it. If the
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
rage against their enemies. They simply observe and react as a situation warrants.
Lizardfolk lack meaningful emotional ties to the past. They assess situations based on their current and future
(secret), Jhank (hammer), Kepesk (storm), Kethend (gem), Korth (danger), Kosj (small), Kothar (demon), Litrix (armor), Mirik (song), Othokent (smart), Sauriv (eye), Throden (many), Thurkear (night), Usk (iron), Valignat (burn), Vargach (battle), Verthica (mountain), Vutha (black), Vyth (steel)
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
I caught a big fish.
Now I search for a good friend
To share my lunch with.
â Tortle haiku
What many tortles consider a simple life, others might call a life of adventure. Tortles are
Yondalla relate to tortles most of all.
Tortles believe that night and day watch over them and other creatures. The moon is the eye of night that watches over them in darkness, and the sun is the
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
of the bushes and strangle you. If you stray too far from the house at night, bugbears will scoop you up to devour you in their den. If a bugbear cuts off your head, your soul stays trapped inside
, preferring to operate at night. They do take the heads of enemy leaders, but they are no more likely to eat people indiscriminately than humans are. Bugbears arenât likely to attack lone travelers or
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
canât fully change shape, they can temporarily enhance their animalistic features â a state they call shifting. Each shifter walks on the knifeâs edge between the wilds and the
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Bobby Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
included above.) Barbarian Class Features Level 1: Rage You can imbue yourself with a primal power called Rage, a force that grants you extraordinary might and resilience. You can enter it as a Bonus Action
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Soldiers fear succumbing to his blood lust lest they dishonor themselves, but the vengeful and forsaken call to him for the gift of his rage. He is the brother of Iroas, god of victory, and his
. Akroan soldiers are warned that to give in to his seductive battle rage is to risk becoming an androphageâa bloodthirsty killer wholly consumed by Mogisâs fury. Mogis cuts a terrifying figure
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
while. Sangarians call this phenomenon Shabe Taabaan, or âBrilliant Night,â and celebrate it with a multiday festival commemorating lightâs triumph over darkness. Atash, an angel who has ruled Akharin
Background For about one week every three years, a mysterious lunar phenomenon bathes Akharin Sangar with light in the dead of night. Ancient magic causes the moon to blaze like the sun for a short
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, after murdering his father. An angry and abusive man throughout his life, he also murdered his wife, Estelle, and young daughter, Penelope, in a fit of rage. The two rose that night as mournful phantoms
and haunted him with their wailing and condemnation. Every night for the next year, the spirits appeared and tormented him, until in desperation he took his life on the anniversary of their murder
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
connection to the Night Revelers? Do you embrace that factionâs call to anarchy, or do you seek to undermine that call before it spreads further? Whether you come from Djaynai or Janya, how much do you know
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
reborn as an arcanaloth, a state that horrifies her. When frustrated, she vents her rage by instructing her servants to abduct someone she considers beautiful and then overseeing that beautyâs
again. Many of Arijaniâs allies donât trust Reeva. Behind her back, they mockingly call her charismatic Arijaniâs opposite, or âInajira.â Arijani and Reeva Vasavadan conspire in a courtyard of the Cerulean Citadel
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
Path of the Beast You have to respect anyone who lets their inner beast out for a brisk jog and healthy throat-ripping.
Tasha
Barbarians who walk the Path of the Beast draw their rage from a
bestial spark burning within their souls. That beast bursts forth in the throes of rage, physically transforming the barbarian. Such a barbarian might be inhabited by a primal spirit or be descended from
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
character who rents a cot. On a 1, the character finds a dead bug on their pillow.
Rent a Room. A private room costs 5 GP per night. Roll 1d4 for each character who rents a room. On a 4, the character finds 1 GP under their mattress. Alejandro Pacheco The Innâs Call Bell
the following boxed text aloud:
The smell of soap and lavender fills this warm inn. The front door opens to a lobby staffed by a stout dwarf behind a lacquered wooden counter with a shiny call bell
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
them along with his vast wealth. Those driven by greed call him their patron, and his priests often act as criminal fixers. The Fury governs both passion and revenge, rage and despair. She offers
. Those who choose to follow these sinister deities embrace darkness. A barbarian may thank the Fury for the gift of rage. An assassin walks the path of the Mockery, while a warlockâs pact may be a gift
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Although the site is rumored to be filled with treasures, only the most reckless thieves consider breaking in, for countless gwishin rage there each night, their screams echoing for miles.
other to spend the night within the forbidding templeâa challenge that has sometimes proven fatal. The temple is brilliantly painted with a thousand colors and marked with hundreds of spiritual seals
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
prison on orders of Asmodeus. From the depths of her lair, Tiamat can hear the prayers and pronouncements of faithful servants who call out to her from the maw of the colossal dragon skull. If the
action, Torogar can make one melee attack with his horns.
Labyrinthine Recall. Torogar can perfectly recall any path he has traveled.
Rage (Recharges after a Short or Long Rest). As a bonus action
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rules for the three Market Games appear in the sections that follow. Characters who win a Market Game gain 1 renown with the Dyn Singh Night Marketâs vendors (see the âGaining Renownâ section). As
renown, as locals respect their tenacity. If a character wins all three challenges, vendors are impressed and call them reah, which means âcoals of the same fire.â
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
both to the last drink call of the night andâwhen locals challenge visitors to a drinking contestâto the last drink that sends a losing contestant under the table. Glen gets his ale from the dwarves who
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
The Mansions The people of IâCath call the cityâs countless row homes the Mansions. Sliding doorways grant access to the Mansionsâ leaky and poorly maintained four-story interior structures. IâCathâs
residents inhabit these areas in clusters of sleeping, difficult-to-wake bodies. By night, the long-haired spirits of PingâOn Tower wander the Mansions, searching for homes and families long ago
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
known as the Morning Gate, or, as some locals like to call it, the Mourning Gate. Heavy iron chains with iron padlocks keep the gates shut at night. During the day, the gates are closed but not typically
to stab creatures through the bars of the gate. The guards greet all visitors with suspicion, particularly those who arrive at night. If the characters arrive at night, one or more of them must succeed






