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Returning 35 results for 'night chaos relies pdf'.
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Species
Player’s Handbook
embrace or lament their fiendish legacy. The three legacies are described below.
Abyssal
The entropy of the Abyss, the chaos of Pandemonium, and the despair of Carceri call to tieflings who have the
they have physical features in common, with a night hag, a yugoloth, or some other Neutral Evil fiendish ancestor.
Infernal
The infernal legacy connects tieflings not only to Gehenna but also the Nine
Magic Items
The Book of Many Things
Card
Card Title
A ♦️
Chancellor*
K ♦️
Day
Q ♦️
Night
J ♦️
Dawn
2 ♦️
Dusk*
A ♥️
Destiny*
K ♥️
Crown
Q ♥️
Lock
J ♥️
Champion
2 ♥️
Coin*
A ♣️
Vulture*
K ♣️
Chaos
Q ♣️
Order
J ♣️
Beginning
2 ♣️
Mystery
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
elements that can tip the balance one way or the other. Goliaths happily rely on such benefits, but they are careful to remember that such an advantage can always be lost. A goliath who relies too
away in the night to seek the cold will of fate.
In some ways, the goliath drive to outdo themselves feeds into the grim inevitability of their decline and death. A goliath would much rather die in
monsters
so advances the insidious plans of the Crawling Chaos.
Creatures of the Night. Hunting horrors loathe Bright Light, especially sunlight. They are active only at night. By day, they dwell within
Crawling Chaos sometimes contact these creatures, receiving dictates, omens, and secrets into the profane rituals dedicated to the Stalker Among the Stars. Hunting horrors are also summoned and bound to
Monsters
Mordenkainen's Fiendish Folio Volume 1
next morning, the creature feels strangely refreshed. Then on the night of the next new moon, the dug-up earth stirs and a pack of mites emerges. Born of frustration and anger, these creatures exist
frustration and antipathy build. When adventurers enter the dungeon, the mites go to work to exploit the added chaos. They use their magic to drag visitors into their web of anger and frustration, luring explorers deeper into the site and into situations and locations that promise to yield up the most havoc.
monsters
turn.
Squirming Escape. The greater crawling one teleports up to 60 feet to an unoccupied space it can see.
Wisely did Ibn Schacabac say, that happy the town at night whose wizards are all ashes
, the crawling one fades into the background and waits for the opportunity to rise again. Even when seemingly destroyed by adventurers, it relies on its ability to reform its body to outlast its enemies.Poison
monsters
.
Wisely did Ibn Schacabac say, that happy the town at night whose wizards are all ashes. For it is of old rumor that the soul of the devil-bought hastes not from his charnel clay, but fats and instructs the
secret conspiracy with but a few of its closest followers. If the cult faces defeat, the crawling one fades into the background and waits for the opportunity to rise again. Even when seemingly destroyed by adventurers, it relies on its ability to reform its body to outlast its enemies.Poison
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
following ways. Assassination Killing one of Xanathar’s most trusted underlings, such as Ahmaergo or Noska Ur’gray, throws the day-to-day operation of the guild into chaos for a tenday. Blind Xanathar
Nar’l Xibrindas (see appendix B) has concocted a poison that can blind Xanathar and throw the guild into chaos. Sow Mistrust If the beholder is tricked into believing there’s a conspiracy to kill it or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
following ways. Assassination Killing one of Xanathar’s most trusted underlings, such as Ahmaergo or Noska Ur’gray, throws the day-to-day operation of the guild into chaos for a tenday. Blind Xanathar
Nar’l Xibrindas (see appendix B) has concocted a poison that can blind Xanathar and throw the guild into chaos. Sow Mistrust If the beholder is tricked into believing there’s a conspiracy to kill it or
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard Rumors Some of this adventure’s impact relies on the misunderstood nature of the shard of Xeluan. No one remembers Xeluan’s sacrifice or knows the shard is a fragment of his petrified heart
learn the magical properties of the shard dropped dead without warning, and her soul became trapped in the shard. 3 A group of bandits received the shard as ransom. That night, a sickly green light
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard Rumors Some of this adventure’s impact relies on the misunderstood nature of the shard of Xeluan. No one remembers Xeluan’s sacrifice or knows the shard is a fragment of his petrified heart
learn the magical properties of the shard dropped dead without warning, and her soul became trapped in the shard. 3 A group of bandits received the shard as ransom. That night, a sickly green light
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Pandemonium Pandemonium is a plane of overwhelming chaos, a great mass of rock riddled with tunnels carved by howling winds. It is cold, noisy, and dark, with no natural light. Wind quickly
ability check that relies on hearing. Most of the plane’s inhabitants are creatures that were banished to the plane with no hope of escape, and the incessant winds have driven many to delirium and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Pandemonium Pandemonium is a plane of overwhelming chaos, a great mass of rock riddled with tunnels carved by howling winds. It is cold, noisy, and dark, with no natural light. Wind quickly
ability check that relies on hearing. Most of the plane’s inhabitants are creatures that were banished to the plane with no hope of escape, and the incessant winds have driven many to delirium and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. The names given to these terrible entities include such strange descriptions as Atropus, the World Born Dead; Dendar, the Night Serpent; Hadar, the Dark Hunger; Haemnathuun, the Blood Lord; Ityak
-Ortheel, the Elf-Eater; Kezef, the Chaos Hound; Kyuss, the Worm That Walks; the Queen of Chaos; Tharizdun, the Chained God; Tyranthraxus, the Flamed One; and Zargon, the Returner. They are all forces of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. The names given to these terrible entities include such strange descriptions as Atropus, the World Born Dead; Dendar, the Night Serpent; Hadar, the Dark Hunger; Haemnathuun, the Blood Lord; Ityak
-Ortheel, the Elf-Eater; Kezef, the Chaos Hound; Kyuss, the Worm That Walks; the Queen of Chaos; Tharizdun, the Chained God; Tyranthraxus, the Flamed One; and Zargon, the Returner. They are all forces of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
hall’s tiered balconies hold an impressive collection of history books. Sorting the book collection day and night are 1d4 cogwork archivists (see chapter 7). K2. Wise Kollema The towering statue of
a 50 percent chance that one Lorehold professor of chaos and twelve Lorehold pledgemages (see chapter 7 for both) are taking part in a class here. K4. Second-Floor Study The collection of books upon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
hall’s tiered balconies hold an impressive collection of history books. Sorting the book collection day and night are 1d4 cogwork archivists (see chapter 7). K2. Wise Kollema The towering statue of
a 50 percent chance that one Lorehold professor of chaos and twelve Lorehold pledgemages (see chapter 7 for both) are taking part in a class here. K4. Second-Floor Study The collection of books upon
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
night.”
After three days of travel through the labyrinth of crystal shards, you catch sight of a yawning black vortex limned in dim light.
If the characters use the Wildspace orrery they acquired
here is to create unity out of chaos, and knowing him, he’s done a bang-up job.”
For a map of Doomspace and more information about this Wildspace system, see the “Doomspace” section immediately following this chapter.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Waterdeep The City of Splendors is a bustling city on the Sword Coast. A rider from Red Larch can reach Waterdeep in seven days, three if he or she changes horses often and dares to ride by night
chaos is “business as usual” for most city residents. Reason to Visit. Characters who need rare items, sage advice, or other services found only in large cities might say “we’re going to Waterdeep.”
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
unity of two polar principles: life and death, order and chaos, reason and emotion, and so on. The five Founder Dragons are thought to embody the coexistence of these principles, while the ten deans of
typically involves late-night arguments in residence halls and study rooms. The university’s teaching philosophy is built on the idea that exploring opposites leads to an understanding of a greater
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
unity of two polar principles: life and death, order and chaos, reason and emotion, and so on. The five Founder Dragons are thought to embody the coexistence of these principles, while the ten deans of
typically involves late-night arguments in residence halls and study rooms. The university’s teaching philosophy is built on the idea that exploring opposites leads to an understanding of a greater
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
night.”
After three days of travel through the labyrinth of crystal shards, you catch sight of a yawning black vortex limned in dim light.
If the characters use the Wildspace orrery they acquired
here is to create unity out of chaos, and knowing him, he’s done a bang-up job.”
For a map of Doomspace and more information about this Wildspace system, see the “Doomspace” section immediately following this chapter.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Waterdeep The City of Splendors is a bustling city on the Sword Coast. A rider from Red Larch can reach Waterdeep in seven days, three if he or she changes horses often and dares to ride by night
chaos is “business as usual” for most city residents. Reason to Visit. Characters who need rare items, sage advice, or other services found only in large cities might say “we’re going to Waterdeep.”
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
incorporate deadly acts into their performances in hopes of catching his eye and earning his favor. Stages for Rakdos performances appear on streets and plazas throughout Ravnica every night, and
Quarter in Precinct Six of the Tenth District. Goals of the Rakdos The Cult of Rakdos is centered on a demon lord who exemplifies the concepts of chaos and evil. At its worst, the cult is driven by a lust
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
nightmare speaker (see appendix D), lairs here. If an alarm is raised, Fenthaza relies on her guards to protect her while she releases the creature trapped in the stone urn (see below). Fenthaza tries
prisoners in area 8. She wears a holy symbol of Dendar the Night Serpent (25 gp) around her neck. The chest is unlocked and contains 200 gp, a black leather quiver embroidered with a quartz-studded star map
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
nightmare speaker (see appendix D), lairs here. If an alarm is raised, Fenthaza relies on her guards to protect her while she releases the creature trapped in the stone urn (see below). Fenthaza tries
prisoners in area 8. She wears a holy symbol of Dendar the Night Serpent (25 gp) around her neck. The chest is unlocked and contains 200 gp, a black leather quiver embroidered with a quartz-studded star map
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
incorporate deadly acts into their performances in hopes of catching his eye and earning his favor. Stages for Rakdos performances appear on streets and plazas throughout Ravnica every night, and
Quarter in Precinct Six of the Tenth District. Goals of the Rakdos The Cult of Rakdos is centered on a demon lord who exemplifies the concepts of chaos and evil. At its worst, the cult is driven by a lust
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of the action in a Ravnica campaign, it’s important not to let that tension cause too much friction in a party of adventurers. The D&D game relies on cooperation among the players, so it’s helpful
. Simic druid, Izzet fighter, Izzet wizard, Simic monk 5 Skulkers Party. Golgari druid, Golgari fighter or ranger, Dimir rogue or monk, Dimir wizard 6 Chaos Party. Gruul druid, Gruul barbarian, Rakdos
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of the action in a Ravnica campaign, it’s important not to let that tension cause too much friction in a party of adventurers. The D&D game relies on cooperation among the players, so it’s helpful
. Simic druid, Izzet fighter, Izzet wizard, Simic monk 5 Skulkers Party. Golgari druid, Golgari fighter or ranger, Dimir rogue or monk, Dimir wizard 6 Chaos Party. Gruul druid, Gruul barbarian, Rakdos
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Xaos Gate Destination: Ever-Changing Chaos of Limbo Primary Citizens: Githzerai Ruler: Varies Chaos reigns supreme in Xaos, a gate-town tethered to the ever-turbulent plane of Limbo, where reality is
intervals. In the morning, it might be the glaring eye of a cyclopean statue. By night, it could be a freestanding door, humming softly in the middle of a river of sluggish lava. Other times, the gate
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Xaos Gate Destination: Ever-Changing Chaos of Limbo Primary Citizens: Githzerai Ruler: Varies Chaos reigns supreme in Xaos, a gate-town tethered to the ever-turbulent plane of Limbo, where reality is
intervals. In the morning, it might be the glaring eye of a cyclopean statue. By night, it could be a freestanding door, humming softly in the middle of a river of sluggish lava. Other times, the gate
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the Elf-Eater, Dendar the Night Serpent, Borem of the Lake of Boiling Mud, Kezef the Chaos Hound, Zargon the Returner, Camnod the Unseen, Holashner the Hunger Below, Piscaethces the Blood Queen
plane or world, or held in check somehow by wandering stars, imprisoned in the vastness of the night sky.
The names given to these terrible entities include such strange descriptions as Ityak-Ortheel
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
thaumaturgy cantrip, choosing a magical effect at random. Charisma is the spellcasting ability for this spell.
Churning Chaos. When the creature scores a critical hit or takes a critical hit, chaotic
, a creature has the restrained condition.
Hidden Slaad. When the creature dies, a slaad tadpole bursts from the creature’s chest.
Katerina Ladon A night hag sells larvae
fresh from the Lower Planes