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                        Returning 34 results for 'night clad respecting pdf'.
                    
                
                        
                            
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                                                    Tortle
                                                    
    
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                                                     Species
                                                    The Tortle Package
                                                    
                                                
                                            
                                                     wilderness in which to hunt, catch fish, and get by. With each passing year, a tortle hones its survival skills. It forms friendships with its neighbors while also respecting their privacy. At some
                                                
                                            
                                                
                                                     Yondalla relate to tortles most of all.
Tortles believe that night and day watch over them and other creatures. The moon is the eye of night that watches over them in darkness, and the sun is the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     turn day into night.
7
Dive into the Abyss. You found yourself in an underwater cave leading to the Abyss, and your luck has been sour ever since.
8
Love Story. You fell in love with a
                                                
                                            
                                                
                                                     might not.
D6
IDEAL
1
Camaraderie. Good people make even the longest voyage bearable. (Good)
2
Luck. Our luck depends on respecting its rules — now
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    21. Night and Day Timekeeper. Four pillars support the 20-foot-high ceiling. An iron ring 20 feet in diameter is suspended from iron brackets affixed to the tops of the pillars so that it hangs
                                                
                                            
                                                
                                                     suspended iron disk, causing it to flip over within its circular frame like a coin. During the day, the sun symbol is visible on the disk’s underside; at night, the disk displays the moon symbol on its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Paladin  Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine
                                                
                                            
                                                
                                                     radiance shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement. A dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Paladin  Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine
                                                
                                            
                                                
                                                     radiance shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement. A dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     is happy to discuss their knowledge with fellow members of the Dragonsguard Historical Society, often doing so late into the night.
 Rampart’s opponents at the Dragonchess Club find themselves
                                                
                                            
                                                
                                                     outmatched time and again by the loxodon’s technique, though Rampart is a gracious winner. They attend all their classes clad in gilded, centuries-old plate armor, with an immense and similarly decorated
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                     impression on D&D players, so too have tales of their dangers spread across the D&D multiverse. When the night grows long in Waterdeep, City of Splendors, and the fireplace in the taproom of the Yawning
                                                
                                            
                                                
                                                     speaks of strange, leering devil faces carved in dungeon walls that can devour an explorer in an instant, leaving behind not a single trace of the poor soul’s passing. A bald, stern wizard clad in blue
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     Cleric Forge Domain 1st Clad in heavy armor, serves a god of the forge or creation Cleric Grave Domain 1st Opposes the blight of undeath Druid Circle of Dreams 2nd Mends wounds, guards the weary, and
                                                
                                            
                                                
                                                     magic Ranger Monster Slayer 3rd Hunts down creatures of the night and wielders of grim magic Rogue Inquisitive 3rd Roots out secrets, akin to a masterful detective Rogue Mastermind 3rd A master tactician
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     the air, and silken drapes drift lazily in the heat. Archways open into shaded booths heaped with cushions and trays of sugared sweets. Lounging about are a dozen scantily clad humanoids with eyes like
                                                
                                            
                                                
                                                     by the concubine Neema and courts disaster by visiting her in the dead of night. Neema browbeats the other concubines to cover up her affair. Doppelganger Spy The doppelganger infiltrated the temple by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Life in Zinda Art, commerce, and magic fill the lives of Zinda’s people and touch on every aspect of society. The Bloodletters Clad in aprons stained with jeli dye, Bloodletters proselytize a life
                                                
                                            
                                                
                                                     who wave fans and brooms, symbolically sweeping Zinda’s sin into the sea. On the tenth night, the Prince of Vice steps into the sea and sheds their mask, bringing the festivities to a close. Kings of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Banshee When night falls, unlucky travelers hear the faint cries of the forlorn dead. This woeful spirit is a banshee, a spiteful creature formed from the spirit of a female elf. Banshees appear as
                                                
                                            
                                                
                                                     luminous, wispy forms that vaguely recall their mortal features. A banshee’s face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it. Divine Wrath
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , you’ll find that clam. 6 It Swallowed the Sun. You once saw a fish leap from the water and turn day into night. 7 Dive into the Abyss. You found yourself in an underwater cave leading to the Abyss
                                                
                                            
                                                
                                                     take risks others might not.   Fisher Ideals   d6 Ideal   1 Camaraderie. Good people make even the longest voyage bearable. (Good) 2 Luck. Our luck depends on respecting its rules — now throw this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     typically found in the bathhouse by day and in their tower lair at night. Each hag carries a master key that opens all the doors in the bathhouse and the tower. Dread Morgan In her true form, the neutral evil
                                                
                                            
                                                
                                                     when I can get away with it.” Ideal. “Strength is the only thing worth respecting.” Bond. “Dwarves burned down my home and killed my daughter long ago, and I will hate all their kind forever.” Flaw. “I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     the characters to rest in the tower until it is time to begin the feast. If the characters join the feast, read the following text: Clad in the finest garments of velvet brocade, the knights feast at a
                                                
                                            
                                                
                                                    ).
 Visibility Vision is limited to 100 feet within the canyon because of the fog and night sky. The manticore, hippogriffs, and giant vultures know the canyon well enough to avoid running into the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     the cloaker in area 4e.) 2d. Old Grave Thin rays of sunlight or moonlight penetrate the dense canopy of this old forest, whose trees are covered with moss. At night, a will-o’-wisp lures adventurers
                                                
                                            
                                                
                                                     the grave find a human skeleton clad in tattered clothes and a fully charged wand of fireballs. 2e. Western Forest The forest continues off the map and follows the underground river for several hundred
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     of night hags nurses the atropal to its apotheosis. See area 71 and “The Sewn Sisters” sidebar near that section for more information on the hags. Tomb Guardians Adventurers who have perished inside
                                                
                                            
                                                
                                                     the tomb are stitched together by tomb dwarves and bolted into suits of armor. Once complete, these shambling golems are released into the tomb to hunt intruders. A tomb guardian is a flesh golem clad
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     chapter 7) has at least one nimblewright aboard. The docks are bustling and chaotic during the day, except in winter. At night, darkness provides sufficient cover for characters to approach the
                                                
                                            
                                                
                                                    , scantily clad man, his scarlet apparel designed to accentuate his trim figure and bountiful chest hair. A flashy rapier hangs from his stylish belt.
“Welcome aboard the Eyecatcher,” he says
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the darkness that shrouds it.” Ideal. “Good and evil are as plain as day and night.” Bond. “It is my duty to protect Akharin Sangar according to Atash’s law.” Flaw. “I am incapable of telling a lie
                                                
                                            
                                                
                                                     means the Brightguard falls!” Among the bystanders is the well-known actor Afsoun Ghorbani. While the characters converse with Artavazda, read the following text: Two white-and-gold-clad Brightguards
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     to him. 
 Every day and night that the characters remain in Barovia, one or more of the vampire’s spies check on them and attempt to return to Strahd with a report. When a spy appears, characters who
                                                
                                            
                                                
                                                    . Characters who dig up the grave find the skeletal remains of a human clad in rusted chain mail (a soldier). Among the bones lie corroded weapons. If the grave isn’t intact, it has been violated. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     recently oiled. Once the door is opened, read the following text: In the southeast corner of this decayed bedroom lies a man; he is alive, though bound and gagged. He is clad only in undergarments and
                                                
                                            
                                                
                                                     action. SNAKE IN THE GRASS
 Ned tells the characters he is a traveler from Seaton who entered the house the previous night to find a place to sleep during his journey to Saltmarsh where he hoped to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     hounds detect the characters and attack, day or night. G3. Coach House This stone building contains a beautifully maintained coach and clean stables that house four draft horses and Lady Gralhund’s jet
                                                
                                            
                                                
                                                     the groundskeeper, Hurv (see area G2), who sleeps during the day, and one for a stableboy named Ike (commoner), who sleeps here at night. Ike is away (either picking up food for the horses or out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     forges, foundries that operate day and night, and tunnels leading to the mines. Mirabar’s marchion, Selin Ramur (LN male Damaran human noble), meets with the other members of the Lords’ Alliance to
                                                
                                            
                                                
                                                     a large book clad in black leather with the Zhentarim symbol imprinted on the front. Oboth suspects that someone in town knows where the tomb is hidden, or knows some bit of lore hinting at its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    .”
    Thinnings the Butler 
 CHAPTER 5: PALACE OF HEART’S DESIRE
 Zybilna’s butler appears as a lanky man clad in faded brown clothes. Thinnings longs to see Prismeer’s archfey freed from temporal
                                                
                                            
                                                
                                                     home now.”
 Flaw. “My mother, Baba Yaga, warned me that arrogance would be my undoing, ‘as sure as stars light the night sky.’ She might be right.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    .”
    Thinnings the Butler 
 CHAPTER 5: PALACE OF HEART’S DESIRE
 Zybilna’s butler appears as a lanky man clad in faded brown clothes. Thinnings longs to see Prismeer’s archfey freed from temporal stasis
                                                
                                            
                                                
                                                     now.”
 Flaw. “My mother, Baba Yaga, warned me that arrogance would be my undoing, ‘as sure as stars light the night sky.’ She might be right.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     portrayed in some legends as a fierce female clad in silver and translucent veils, and in others as a banshee. In either version, her hands bear many glittering silver rings, and this image is recognized as
                                                
                                            
                                                
                                                    , Eilistraee offers no guarantee of their safety and no promise of acceptance in the world above. But she opens her followers’ hearts to the wonder of the nature in the night, and her songs and signs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    -like creature with bulging eyes and cracked skin. It is clad in a shapeless garment and sits on one end of a love seat with its legs pulled up beneath it. Flies flit into and out of its mouth, which
                                                
                                            
                                                
                                                     (Perception) score of 13 or higher notice that the black-clad figure doesn’t cast a shadow. This is not a trait that darklings possess, but rather the result of Endelyn’s using her scissors of shadow snipping
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     the characters enter also contains a framed painting of a narrow boat on turbulent seas. A pale, raven-haired woman stands at the tiller, smiling under a stormy night sky. Teleportation Lock. As the
                                                
                                            
                                                
                                                     night sky at the top and fading to the pale blue of a twilight horizon at the ledge. The lower half of the room is serpentine, gradually darkening from pale green near the equator to a deep, forest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     and larger bandits lie strewn about, still clad in scraps of armor. Three gray, hunched figures squat among the remains, pawing at the scraps and gnawing on the bones.
 Three ghouls from the pack in
                                                
                                            
                                                
                                                     night sky. Dozens of skeletons—many crushed under fallen debris—are scattered across the floor.
 The cave is large enough to contain two freestanding structures. Each of these stone rooms is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , the ritual through which fortunes are told. Lodging costs 1 gp per person per night; meals and drinks aren’t included. Trouble in the hostel attracts the attention of the guards in the outpost (area T1
                                                
                                            
                                                
                                                     This library is bathed in supernatural silence. Two robed figures—a halfling man clad in blue and a dragonborn woman in yellow—work at tall desks amid ancient tomes, while other robed figures stand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Mages of Usamigaras initiate a new member to their faction The corridors outside this room are painted black with tiny stars resembling the night sky. The room’s iron doors each bear an engraved star
                                                
                                            
                                                
                                                     this spacious ceremonial hall hangs a tapestry of the night sky, its fabric embroidered with silvery constellations. In front of a star-shaped stone altar, five figures gather, each wearing starry
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     characters dispose of his brother, Mortlock. D2. Baths From dawn to midnight, characters can expect to find 1d6 human commoners bathing here at any given time. From midnight to dawn, three female human night
                                                
                                            
                                                
                                                     clad in chain mail, and the woman carries a wooden shield with a leering skull painted on it.
 The two armored figures are Kazzira, a female human fist of Bane, and Yignath, a male human iron consul
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     a clear, moonless night.
 There is nothing peculiar about the panels. The two doors on the north wall open onto stone balconies that overlook a stormy void (area P13) and offer clear views of the
                                                
                                            
                                                
                                                     frozen, statue-like, off to one side of the cauldron: an imperious, middle-aged woman with long white hair and white robes, and a younger woman clad in armor and wearing a white cape. The older woman is
                                                
                                            
                                        





