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Monsters
Waterdeep: Dragon Heist
of her station.
In her younger days, Esvele openly rebelled, but that behavior led to locked doors at night and house guards watching her every move during the day. So she taught herself how to pick
locks, pluck keys from belts and pouches, clamber up walls, and sneak past guards — playing the perfect daughter by day while cutting loose at night. To hide her identity from those she met, she wore a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
out the day’s heat or the night’s cold by burying themselves in loose sand or earth or, if the terrain proves too inflexible, lurking in ruins or shallow caves.
Tlincallis stay in one
clothing, or mine metals. Instead, they scavenge much of what they need or want. They do, however, melt down scavenged metal to forge crude weapons, armor, and tools.
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
sang from every page. Long into the night Liriel read, lighting candle after precious candle.
She’d never given much thought to humans, but these stories fascinated her. In these yellowed
naming traditions of their ancestors.
The material culture and physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
membership is restricted to lycanthropes. This echoes the secret of Harmonia: its vaunted traditions, such as night performances, fur-trimmed clothing, and grisly woodcuts, are inexorably intertwined with bestial curses.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
membership is restricted to lycanthropes. This echoes the secret of Harmonia: its vaunted traditions, such as night performances, fur-trimmed clothing, and grisly woodcuts, are inexorably intertwined with bestial curses.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
campaign unfolds, focus adventures on different conflicts to keep the players’ excitement high. Use the Campaign Conflicts tracking sheet to record your campaign’s conflicts (with room to add details
example, that the bandits they fought throughout their first four levels are merely puppets of an enemy nation they must confront in the second tier. The “Greyhawk” section in this chapter has examples of conflict arcs. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
campaign unfolds, focus adventures on different conflicts to keep the players’ excitement high. Use the Campaign Conflicts tracking sheet to record your campaign’s conflicts (with room to add details
example, that the bandits they fought throughout their first four levels are merely puppets of an enemy nation they must confront in the second tier. The “Greyhawk” section in this chapter has examples of conflict arcs. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
captured children with needles to make them cry. Any attempt to free the children incurs the hags’ wrath. The discarded clothing belongs to children whom the night hags have already devoured. The
O3. Bedroom The night hags Bella Sunbane and Offalia Wormwiggle are here, unless they have been drawn elsewhere. Dancing around a thick wooden gear shaft in the center of this cramped, circular room
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
cakes. If the participants completed both tasks in 6 rounds or fewer, the shrimp cakes are made in record time. Characters who participated in the challenge gain 1 renown with the Dyn Singh Night
Battle Prawn Challenge Jagged Koi Prawns are just one unexpected danger of the games at the Dyn Singh Night market Sid Squid’s Trusty Leek sponsors Battle Prawns: The Shrimpening. Sid’s shrimp cakes
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
captured children with needles to make them cry. Any attempt to free the children incurs the hags’ wrath. The discarded clothing belongs to children whom the night hags have already devoured. The
O3. Bedroom The night hags Bella Sunbane and Offalia Wormwiggle are here, unless they have been drawn elsewhere. Dancing around a thick wooden gear shaft in the center of this cramped, circular room
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
a thorough 20-minute search of the room or with a successful DC 10 Wisdom (Perception) check. If characters search the strong room during the night, lizardfolk show up to cart away contraband. There are three lizardfolk for every two characters.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
a thorough 20-minute search of the room or with a successful DC 10 Wisdom (Perception) check. If characters search the strong room during the night, lizardfolk show up to cart away contraband. There are three lizardfolk for every two characters.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
a thorough 20-minute search of the room or with a successful DC 10 Wisdom (Perception) check. If characters search the strong room during the night, lizardfolk show up to cart away contraband. There are three lizardfolk for every two characters.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
No Room at the Inn After a miserably wet, cold day that promises to become an even wetter, freezing night, the caravan arrives at a large inn. Upon entering the warm, comfortable common room to make
arrangements for the night, the embarrassed innkeeper tells the characters that the entire inn is sold out; all the private rooms are taken and the common room is reserved for a private party. The
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
No Room at the Inn After a miserably wet, cold day that promises to become an even wetter, freezing night, the caravan arrives at a large inn. Upon entering the warm, comfortable common room to make
arrangements for the night, the embarrassed innkeeper tells the characters that the entire inn is sold out; all the private rooms are taken and the common room is reserved for a private party. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
cakes. If the participants completed both tasks in 6 rounds or fewer, the shrimp cakes are made in record time. Characters who participated in the challenge gain 1 renown with the Dyn Singh Night
Battle Prawn Challenge Jagged Koi Prawns are just one unexpected danger of the games at the Dyn Singh Night market Sid Squid’s Trusty Leek sponsors Battle Prawns: The Shrimpening. Sid’s shrimp cakes
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
No Room at the Inn After a miserably wet, cold day that promises to become an even wetter, freezing night, the caravan arrives at a large inn. Upon entering the warm, comfortable common room to make
arrangements for the night, the embarrassed innkeeper tells the characters that the entire inn is sold out; all the private rooms are taken and the common room is reserved for a private party. The
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
a thorough 20-minute search of the room or with a successful DC 10 Wisdom (Perception) check. If characters search the strong room during the night, lizardfolk show up to cart away contraband. There are three lizardfolk for every two characters.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
No Room at the Inn After a miserably wet, cold day that promises to become an even wetter, freezing night, the caravan arrives at a large inn. Upon entering the warm, comfortable common room to make
arrangements for the night, the embarrassed innkeeper tells the characters that the entire inn is sold out; all the private rooms are taken and the common room is reserved for a private party. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Settlement Tables and Tracker The following tables allow you to flesh out details about a settlement. You can use the accompanying Settlement Tracker to record important information about a village
1d20 Type 1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe Olga Drebas Joy Ang Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
don’t embrace evil. Food and Clothing Meals are considered sacred in Djaynai, and wasting food is a major breach of etiquette. Key ingredients of Djaynai’s cuisine include banana, groundnut, milk from
peoples eschew eating meat. Djaynaian clothing combines rough-spun and delicate materials, and it is common to see linen with lace or damask with crocheted fabrics in the same outfit. Most Djaynaians wear
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
don’t embrace evil. Food and Clothing Meals are considered sacred in Djaynai, and wasting food is a major breach of etiquette. Key ingredients of Djaynai’s cuisine include banana, groundnut, milk from
peoples eschew eating meat. Djaynaian clothing combines rough-spun and delicate materials, and it is common to see linen with lace or damask with crocheted fabrics in the same outfit. Most Djaynaians wear
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Settlement Tables and Tracker The following tables allow you to flesh out details about a settlement. You can use the accompanying Settlement Tracker to record important information about a village
1d20 Type 1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe Olga Drebas Joy Ang Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. You can also use a bonus action to speak the armor’s command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like
that hand.
Top to Bottom:
Gem of Seeing, Giant Slayer, Gloves of Missile Snaring, and Goggles of Night
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Wilderness Encounters If the characters are anywhere between Oakhurst and the Sunless Citadel at night, four twig blights attack the party. The blights attack stealthily from out of nearby foliage
. SUNLESS CITADEL OVERVIEW
A dragon cult that valued privacy and defense built the Sunless Citadel on the surface long ago. All record of the cult’s name has vanished, though various sources believe
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. You can also use a bonus action to speak the armor’s command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like
that hand.
Top to Bottom:
Gem of Seeing, Giant Slayer, Gloves of Missile Snaring, and Goggles of Night
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Wilderness Encounters If the characters are anywhere between Oakhurst and the Sunless Citadel at night, four twig blights attack the party. The blights attack stealthily from out of nearby foliage
. SUNLESS CITADEL OVERVIEW
A dragon cult that valued privacy and defense built the Sunless Citadel on the surface long ago. All record of the cult’s name has vanished, though various sources believe
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting the Quest The lake around the creaky docks is frozen, forcing fishers to pull their rowboats up onto the ice. Standing between a pair of boats is a stout humanoid in cold weather clothing. A
has what looks like a large bite taken out of it, but both vessels are seaworthy. Grynsk has been waiting an hour for some fishers he hired the night before to arrive. In fact, those fishers have
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
are held in the cell to the south, while a human boy is confined to the north. All are dressed in plain gray tunics and have iron collars fitted around their necks.
A heap of discarded clothing is
clothing belongs to the various captives who have been housed here over the last two months—at least a dozen people to judge by the size of the pile. Cell Doors. The cell doors feature simple locks
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
are held in the cell to the south, while a human boy is confined to the north. All are dressed in plain gray tunics and have iron collars fitted around their necks.
A heap of discarded clothing is
clothing belongs to the various captives who have been housed here over the last two months—at least a dozen people to judge by the size of the pile. Cell Doors. The cell doors feature simple locks
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting the Quest The lake around the creaky docks is frozen, forcing fishers to pull their rowboats up onto the ice. Standing between a pair of boats is a stout humanoid in cold weather clothing. A
has what looks like a large bite taken out of it, but both vessels are seaworthy. Grynsk has been waiting an hour for some fishers he hired the night before to arrive. In fact, those fishers have
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
tusk that juts out from his lower jaw, and for the way his warty skin contrasts with his fine, neat clothing. Vertheg is often responsible for carrying out quasi-legal dealings for Aubreck, so he is well
and a sahuagin baron, wait until late at night to slip aboard the ship by swimming alongside and climbing to reach the deck. They try to slay the crew and passengers using stealth, hoping to avoid
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, the Red Bazaar deals in everyday needs: locally produced meat, vegetables, tropical fruit, tej, light tropical clothing, insect repellent, rain catchers, and other household goods. The buyers and
sellers in the Red Bazaar are predominantly locals. Inns. Two noteworthy inns are located near the Red Bazaar. The Thundering Lizard caters to a raucous clientele, and a bed for the night costs 5 sp
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
waiting for them in the hands of a Harper agent in Waterdeep. That night, Frume sees that the characters are all equipped with new clothing and gear, and even new weapons if they want. He suggests that
can make that trip downstream in about three days if it ties up overnight for safety, or two if it risks pushing on through the night by lamplight. Frume has already arranged for such a boat to leave at
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
tusk that juts out from his lower jaw, and for the way his warty skin contrasts with his fine, neat clothing. Vertheg is often responsible for carrying out quasi-legal dealings for Aubreck, so he is well
and a sahuagin baron, wait until late at night to slip aboard the ship by swimming alongside and climbing to reach the deck. They try to slay the crew and passengers using stealth, hoping to avoid