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Returning 33 results for 'night compare rites pdf'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
sunlight, these hounds are usually met as a pack. Some faiths devoted to deities of gloom and night, such as that of Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs to work
Monsters
Van Richten’s Guide to Ravenloft
their descendants and the communities they knew in life, sowing terror and taking retribution for the slights or neglected burial rites that led to their cursed resurrections. Rigor mortis notoriously
within their tombs and hidden ruins to avoid the attention of the living. At night, they emerge to drain life from other creatures, these vital energies sustaining their unnatural existences and granting
Goliath
Legacy
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Species
Elemental Evil Player's Companion
individual skill. They have a compulsion to keep score, counting their deeds and tallying their accomplishments to compare to others. Goliaths love to win, but they see defeat as a prod to improve their
away in the night to seek the cold will of fate.
In some ways, the goliath drive to outdo themselves feeds into the grim inevitability of their decline and death. A goliath would much rather die in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Selûne Our Lady of Silver, the Moonmaiden, the Night White Lady Selûne is thought to be among the most ancient of Faerûn’s deities. Most humans in Faerûn consider the moon in the sky to literally be
a calm power, frequently venerated by female humans as well as by a mix of other folk: navigators and sailors, those who work honestly at night, those seeking protection in the dark, the lost, and the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
approaches peacefully and shares the following warnings: “Strange witchlights hover over Dragon Barrow at night. The hill is haunted by the restless spirits of the dead.” “Neverwinter Wood has become
overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.” Xanth avoids
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
rites passed down for generations. It isn’t quite a civic organization, despite the fact that some of the wealthiest and most powerful people in Red Larch are members. The members of the Believers use
Beshaba, goddess of misfortune and accidents. The Believers gather secretly at the tomb once every nine nights to see if any stones have moved — and if any have, they covertly meet the next night to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
splendid and anticipated is the Night of the Remembered, a celebration that evolved from ancient funerary rites and draws on the magic of the city. During this night, people can be visited by deceased
this event are marked by colorful citywide parades that display San Citlán’s diverse culture. Olvidados In rare circumstances, the deceased remain in San Citlán as Undead following the Night of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
clutches, wriggling out of reach with a mind of its own. Ketaphos Famed for its role in The Callapheia, the island of Ketaphos supposedly exists in Nyx during the night and in the mortal realm during
island shifted to the mortal realm. Skathos The island of Skathos was once a sacred meeting place for a secret cult of Pharika whose rites revolved around consuming a magical flower native to the island. The island is now home to the medusa queen, Hythonia (described in chapter 6). (CHRIS RAHN)
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
night hag, the heirloom is her heartstone, and the thief is a shadow dragon in Humanoid guise.
4 As war brews in a Material Plane world, a shrewd shadow dragon exploits a convergence with the
an army of assassins and Undead shadows.
8 Night after night, innocent folk are drained of their life’s energy and rise as shadows. A shadow dragon living in the area is suspected of the foul
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
devoted to deities of gloom and night, such as that of Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs to work as temple sentinels and bodyguards. Shadow Mastiff
Medium
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
tolerate bright light, but they shun sunlight. Summoned for Service. Some faiths devoted to deities of gloom and night, such as Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, sowing terror and taking retribution for the slights or neglected burial rites that led to their cursed resurrections. Rigor mortis notoriously afflicts the limbs of jiangshi, causing them to hold
of the living. At night, they emerge to drain life from other creatures, these vital energies sustaining their unnatural existences and granting them greater powers. Humanoids killed by a jiangshi
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
camp. If anyone was recognized from the fighting in Greenest, it doesn’t matter what the characters say. Mondath sentences all of them to be executed on the morrow, after spending the night tied to
posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever use for a
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
night tied to posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever
whether to join — then compare their Charisma (Deception) checks to Mondath’s Wisdom check to determine whether she believes them. You can allow advantage or disadvantage on the roll when someone’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
grand scale. Other holy days are important only to people particularly devoted to a single deity. Still others are observed by priests, who perform private rites and sacrifices inside their temples on
of their ancestors. They spend all-night vigils in darkened shrines or enjoy splendid feasts celebrating a god’s bounty. Civic Observances Holy days provide the majority of the special celebrations
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. During the day, the priests lead funeral rites, care for the graveyard, and offer counsel to those praying for acceptance of their fates. Larger graveyard complexes might also have a vault for storing
gold or other valuables, and the priests could act as financial advisors and executors of estates, since wealth and death go hand in hand in Theros. At night, the restless dead might walk through the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
attack. Teocín. The cultist Teocín uses this laboratory to research ways to corrupt the magic of the Night of the Remembered. Itzmin has convinced Serapio that Teocín is trying to find a cure for him
knowledge she gleans from unholy rites. If Teocín is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notes—dozens of filthy
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
works alongside Kelemvor, the god of the dead. But whereas Kelemvor sees to the more metaphysical side of death, Jergal sees to the details. Where did sweet Nana want to be buried? What rites did your
night. The goddess of fortune is known as Lady Luck, and every adventurer knows the importance of keeping luck on their side. As a pragmatic Acq Inc cleric of Tymora, you know that only stupid people ask
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, light-reflecting stone, and art depicting legendary heroes make every sun temple a bright, inspiring space. The rites conducted in sun temples include marriages, ceremonies to honor heroes, dawn worship
champion of Heliod, seeks to destroy all sun temples in the hopes of bringing about everlasting night.
4 A corrupt oracle (see chapter 6) of Heliod sells counterfeit heroic artifacts to those he can’t
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
characters must obey orders them to go to the adventure location. 10 An NPC the characters respect asks them to go to the adventure location. 11 One night, the characters all dream about entering the
completed. 5 The villain and two or three lieutenants perform separate rites in a large room. The adventurers must disrupt all the rites at the same time. 6 An ally betrays the adventurers as they’re about
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in a common room for 2 SP per night or secure a private room for 5 SP per night. A luxury suite costs 2 GP per night.
Grand Citadel A many-towered fortress looms above all quarters of the city from
for 3 GP per night. Three of these guest rooms are in the tower, each one on its own floor.
Spellcaster. The adventurers might have business with a powerful spellcaster staying at the inn.
Silver
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
days after the characters arrive, and the second group three days after that. These orcs sleep by day and travel by night, so they arrive in the party’s vicinity just before dawn. If the party sets
higher detects the orcs as they approach. The orcs aren’t likely to notice a hidden lookout; compare their passive Perception scores to the character’s Dexterity (Stealth) check. Four hunched humanoids
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
with distaste and unease. They interact with the tribe mostly on occasions of death, claiming the bones of fallen warriors to add to the ossuary shrines of Yurtrus, and sometimes during shamanic rites
been picked for the special purpose of spreading his virulent message among the enemy. At night, or during a heavy fog, these infected orcs rush toward an enemy’s encampment, often through a hail of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
lid caked in crumbling candle wax and rotted offerings. Whatever rites were performed here were overseen by a larger-than-life statue in the alcove to the south, a sculpture depicting the upper body of
than 3 rounds, Callisos enters the fray. The tunnel here leads to a cave system that, after days of travel, eventually winds through the lair of the wolf-toothed night hag, Stolsluko, then to the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
characters and asks them to retrieve its skull from the Bones of the Night (see the “Lower Ward Locations” section) so it can finally be laid to rest. 7 Two githzerai monks approach the characters
Temple stands as a reminder that the power of gods isn’t so permanent Lower Ward Locations Presented here are some noteworthy sites in the Lower Ward. Bones of the Night Along the banks of the Ditch
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
ward, moving constantly to evade Sigil’s enforcers. Heralds of Dust. The Heralds of Dust are Sigil’s undertakers. They conduct funerary rites for creatures from all places, ensuring their souls pass to
. Gatehouse Night Market Honest shoppers stick to the Market Ward, where prices are firm and goods can easily be traced back to their sources. Customers interested in less reputable wares, however
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
family of refugees he’s helping. 12 A merchant and gate guard argue over how to accurately measure and compare the sizes of an unusually small donkey and an exceptionally large peacock. They ask for a
from the Garynmor Menagerie 8 1d6 stirges 9 1d4 jackalweres that live in Little Calimshan 10 Dead Three squad (4 fists of Bane, 3 night blades, and 2 necromites of Myrkul) trying to capture one or more
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that I was no wizard, Gyrt and I sat down to talk. I asked to share her campfire for the night, and Gyrt made space for me. That was my first meeting with Gyrt, but it wouldn’t be my last, nor my last
mighty hero Uthgar, a warrior without compare. During my time with his tribe, Gyrt spoke freely of the tales of Uthgar that have been passed down among his people. The saga begins in the distant past
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
comprises mystics and sages who safeguard ancient knowledge and rites. These Druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. The circle’s wisest
Druid of this circle might prowl as a great cat one night, soar over the treetops as an eagle the next day, and then crash through undergrowth as a bear to drive off a trespassing monster. The wild is in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and compare the sizes of an unusually small donkey and an exceptionally large peacock. They ask for a passing party member’s opinion.
Table H: Outer City Denizens d10 Interaction
1
shop at night. Customers are inevitably treated to the story of the grateful elven princess who enchanted the axe for him as a reward for a daring adventure undertaken on her behalf. In truth
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to him.
Every day and night that the characters remain in Barovia, one or more of the vampire’s spies check on them and attempt to return to Strahd with a report. When a spy appears, characters who
stillness of the night is shattered by the shriek of bats and the flapping of tiny black wings. These bats are the servants of Strahd. They attack the characters without provocation. Swarms of Ravens
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the ceiling, forming a cylindrical corridor fifteen feet in diameter. The surfaces are inky black but studded with tiny lights like stars in the night sky.
The “stars” embedded in the surfaces of the
scout the gardens for resources the merchant might exploit. But the naga in area G6 captured them and transformed them into their current forms through sinister rites and excruciating torture. The yuan
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
dwarven city sprawl in the subterranean night. From somewhere within comes an agonized wail, followed by a breathless ramble of whimpering pleas. Then the whole city seems to join the chorus with the
with etchings of funerary rites in honor of Moradin (150 gp), and an immovable rod. A9. Tombs Gigantic stone doors covered in twin reliefs of dwarven gods in profile loom fifteen feet high. The dwarven






