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Returning 30 results for 'night core religions pdf'.
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Monsters
Spelljammer: Adventures in Space
solar dragon customarily lairs in a starâs radiant core or nests in a gigantic, hollowed-out rock engulfed by the starâs blinding radiance. A star in which a solar dragon makes its lair
its eyes, such as goggles of night or a similar form of eyewear.
Stellar Incineration. Any creature that enters the star or starts its turn inside it takes 132 (24d10);{"diceNotation":"24d10","rollType":"damage","rollAction":"Stellar Incineration","rollDamageType":"radiant"} radiant damage.Radiant
Monsters
Spelljammer: Adventures in Space
A solar dragon customarily lairs in a starâs radiant core or nests in a gigantic, hollowed-out rock engulfed by the starâs blinding radiance. A star in which a solar dragon makes its lair
its eyes, such as goggles of night or a similar form of eyewear.
Stellar Incineration. Any creature that enters the star or starts its turn inside it takes 132 (24d10);{"diceNotation":"24d10","rollType":"damage","rollAction":"Stellar Incineration","rollDamageType":"radiant"} radiant damage.Radiant
Bugbear
Legacy
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Species
Volo's Guide to Monsters
of the bushes and strangle you. If you stray too far from the house at night, bugbears will scoop you up to devour you in their den. If a bugbear cuts off your head, your soul stays trapped inside
, preferring to operate at night. They do take the heads of enemy leaders, but they are no more likely to eat people indiscriminately than humans are. Bugbears arenât likely to attack lone travelers or
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
(secret), Jhank (hammer), Kepesk (storm), Kethend (gem), Korth (danger), Kosj (small), Kothar (demon), Litrix (armor), Mirik (song), Othokent (smart), Sauriv (eye), Throden (many), Thurkear (night), Usk (iron), Valignat (burn), Vargach (battle), Verthica (mountain), Vutha (black), Vyth (steel)
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
A Solar Dragonâs Lair A solar dragon customarily lairs in a starâs radiant core or nests in a gigantic, hollowed-out rock engulfed by the starâs blinding radiance. A star in which a solar dragon
to shield its eyes, such as goggles of night or a similar form of eyewear. Stellar Incineration. Any creature that enters the star or starts its turn inside it takes 132 (24d10) radiant damage.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
experiences of dreamers. There is a dark core at the heart of the plane, shaped by the nightmare force known as the Dreaming Dark. For reasons unknown to the general populace, Dal Quor is always remote
trapped spirits until only a husk remains. While this seems bleak, most religions maintain that Dolurrh isnât the end; it is a gateway to whatever lies beyond. Such faiths assert that what appears to be
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
religions led by charismatic prophets, kingdoms ruled by lasting dynasties, and shadowy societies that seek to master long-lost magic. The influence of such factions waxes and wanes as they compete with each
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, appearing as a great fireball blazing through the night sky. Characters who investigate this celestial event find mind flayers skirmishing with githyanki warriors and a githyanki knight amid the wreckage
choice. Waves of invaders appear throughout the night, unless the characters can activate the proper sequences of runes and star carvings to sever the invadersâ connection to the circle. Missing
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Lucha, where luchadores don colorful masks, adopt epic personas, and battle using acrobatic maneuvers. Faith and Festivals Worship is ingrained in city culture, and major religions have temples ranging
splendid and anticipated is the Night of the Remembered, a celebration that evolved from ancient funerary rites and draws on the magic of the city. During this night, people can be visited by deceased
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Evil dragons, hatred, night Spiral of five dragon claws Chemosh LE Undead Yellow skull Hiddukel CE Greed, lies Broken merchantâs scales Morgion NE Disease, secrecy Hood with two red eyes Nuitari LE Evil
we remember. Worship of the true gods is ever waning, and false religions rise in their place. I pray every day that weâve learned our lessonâthat the gods will return, and that I may cede this chair
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
temple, sitting in a pew, and listening to a sermon is a mode of worship foreign to most fantasy religions. More commonly, celebrants offer sacrifices to their gods. The faithful bring animals to the
of their ancestors. They spend all-night vigils in darkened shrines or enjoy splendid feasts celebrating a godâs bounty. Civic Observances Holy days provide the majority of the special celebrations
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, though, and canât speak. He toils day and night in Purphorosâs forge, making wonders that would shame any mortal smith but can never match Purphorosâs work in beauty or originality.
The Stone
kept the earth warm and fertile. So, Purphoros quenched the worldâs core. For a year, a lifeless winter gripped the world, with neither the sun nor the seasons warming the corpse-chill earth
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
religions of Eberron, including the rival pantheons of the Sovereign Host and the Dark Six, the young faith of the Silver Flame, and the mysterious Blood of Vol. Five Nations (3.5E): This provides
, religion, folklore, and other aspects of these races, as well as exploring the role of other core D&D races in the setting. Secrets of Sarlona (3.5E): This sourcebook explores the continent of Sarlona
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
night. Say a Planar Prayer. No power is too obscure to worship in the Ladyâs Ward, where demonic cultists and goodly priests erect temples side by side. Send a Squeak. A guide introduces the characters
friendlier than others, but characters who have the Planar Philosopher background and their comrades enjoy easy access to their factionsâ headquarters and amenities. Who Am I? The core mystery of this
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sending adventurers into the Mournland in hopes of salvaging some or all of the network inside a fallen colossus. Colossus Power Core. The power source of a colossus is a Khyber dragonshard of
unusually large size, cut into a specific pattern that allows the dragonshard to contain raw magical energy without exploding. A single power core is about the size of a wine barrel, hooked up to an elaborate
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dense chunk of coal at its core. The Summer Star has lost its luster but not its magic. A detect magic spell or similar magic reveals a weak, residual aura of transmutation magic surrounding it. The
first time a creature picks up the Summer Star, its core glows with a golden radiance as bright as a candle flame. Unless the creature drops the device immediately, the light suddenly blossoms, becoming
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
being a defender is core to your identity as a ranger. As a member of Acquisitions Incorporated, you channel your natural proclivity for protectiveness into a razor-sharp focus on the franchise. Pure
profit is never an end in and of itself, but whatever deep-seated personal goals you only ever talk about in the dead of night over a dying fire, those goals need financing. Your role as a defender and a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bushes and strangle you. If you stray too far from the house at night, bugbears will scoop you up to devour you in their den. If a bugbear cuts off your head, your soul stays trapped inside, and the
operate at night. They do take the heads of enemy leaders, but they are no more likely to eat people indiscriminately than humans are. Bugbears arenât likely to attack lone travelers or wandering
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
reward, and then beneath the world through the nightmarish Twelve Hours of Night. The Solar Barge is a tiny Outer Plane in its own right, though it exists within the Astral Plane and the other Outer
eternal city, or by four cities that each represent a different aspect of reality. The Celtic cosmology has an otherworld, called TĂr na nĂg, and the cosmologies of some religions inspired by Asian
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
seriously, and make sure they take yours just as seriously. Ideally, youâll find a style of play that suits everyone. Downloadable PDF Using the Game Expectations Sheet
The Game Expectations tracking
befall characters, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
take yours just as seriously. Ideally, youâll find a style of play that suits everyone. Downloadable PDF Using the Game Expectations Sheet
The Game Expectations tracking sheet is a tool you can use
, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For example, taking damage
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
bonfireâs core.
âWe come from an ancient land whose name is long forgottenâa land of kings. Our enemies forced us from our homes, and now we wander the lost roads.â
The dark shape in the fire takes the
form of a man being knocked from his horse, a spear piercing his side.
Stanimir continues. âOne night, a wounded soldier staggered into our camp and collapsed. We nursed his terrible injury and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
, most religions maintain that Dolurrh isnât the end of a soulâs journey; it is a gateway to whatever lies beyond. They assert that what appears to be dissolution is the natural process of the soul
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hags Hags delight in bringing ruin and misery to the world. Malevolence is such a core part of a hag that it shapes her physical form and molds her magical powers. Annis Hag Annis hags lair in
annis hag, nothing is sweeter than turning a vibrant community into a place paralyzed with terror, where folk never venture out at night, strangers are met with suspicion and anger, and parents warn
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
core of divine entities remained loyal. Because they rejected Lolthâs treacherous ways, they retained their primal power and their immortality. Surface elves, and other elves who dwell in the light
. Sehanine is Corellonâs shadow; Corellon is Sehanineâs reflection. Sehanine is the moon; Corellon is the moonâs crescent. Sehanine is the night sky; Corellon is the sun and all the stars. No god of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
entertaining hallmark of assignments handed down from Head Office, and plausible deniability is one of the core competencies of any successful Acquisitions Incorporated franchise.) The Backstory
local orc thug, gettinâ some information for a client. But in the meantime, that orc kills somebody on that very same night Oppalâs pretendinâ to be him. The guards know the orc, then they find Oppal
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
abandoned her. A local vagrant claims to have seen Aurayaun climb up and remove the sign-shield late on the night she went missing, then vanish into an alley with a cloaked figure. Since then, though
deceased for her experiments, replacing them with pauperâs corpses and weighted coffins. Should any of the familyâs misdealing come to light, it would doubtlessly shock the city to the core and potentially
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
abandoned her. A local vagrant claims to have seen Aurayaun climb up and remove the sign-shield late on the night she went missing, then vanish into an alley with a cloaked figure. Since then, though
experiments, replacing them with pauperâs corpses and weighted coffins. Should any of the familyâs misdealing come to light, it would doubtlessly shock the city to the core and potentially force
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
best that one can do is to suffer those blows that canât be avoided, and then deal as much pain back to those who offend. Temples of Oppression The dark of living night and deadly abominations fuels the
Nature The power of nature is stripped down to its most destructive core in this zone. 105. Temple of Plague A glowing green mist drifts around a shrine of binding in this white marble chamber. To the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
naga from the world of Oerth) Thingizzardâs Night Balloon (instructions for building a magic vessel that can float safely through the layers of the Abyss) P39. Roost This 20-foot-square room has an 8
open archway to a staircase that leads down to area P31 and up to areas P47 and P49. The coffer contains a plum-sized jewel made of transparent blue crystal with a tiny, Z-shaped crack in its core (see






