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Returning 25 results for 'night cursing remainder pdf'.
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Tortle
Legacy
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Species
The Tortle Package
dozen) in a fortified compound enclosed by stone walls that are easily defensible. If no such compound exists, they build one. The parents spend the remainder of their lives guarding the compound
Yondalla relate to tortles most of all.
Tortles believe that night and day watch over them and other creatures. The moon is the eye of night that watches over them in darkness, and the sun is the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, though, and can’t speak. He toils day and night in Purphoros’s forge, making wonders that would shame any mortal smith but can never match Purphoros’s work in beauty or originality.
The Stone
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, though, and can’t speak. He toils day and night in Purphoros’s forge, making wonders that would shame any mortal smith but can never match Purphoros’s work in beauty or originality.
The Stone
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the war years and the killing years wore down my soul as the wind wears down stone into sand.”
— Count Strahd von Zarovich
Awakened to an endless night, vampires hunger for the life they have lost
only grown. He broods in his dark castle, cursing the living for stealing away what he lost, and never admitting his hand in the tragedy he created.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the war years and the killing years wore down my soul as the wind wears down stone into sand.”
— Count Strahd von Zarovich
Awakened to an endless night, vampires hunger for the life they have lost
only grown. He broods in his dark castle, cursing the living for stealing away what he lost, and never admitting his hand in the tragedy he created.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. The familiar sounds of a harbor — creaking ropes, slapping waves, heavy barrels rolling across cobblestones — mingle with voices shouting and cursing in an unfamiliar language filled with clicks
heads to the villa of the merchant prince Wakanga O’tamu. There she intends to stay for the remainder of the adventure. If the characters express interest in accompanying her, she’s more than happy to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. The familiar sounds of a harbor — creaking ropes, slapping waves, heavy barrels rolling across cobblestones — mingle with voices shouting and cursing in an unfamiliar language filled with clicks
heads to the villa of the merchant prince Wakanga O’tamu. There she intends to stay for the remainder of the adventure. If the characters express interest in accompanying her, she’s more than happy to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. The remainder of the crew consists of six sailors (N male and female bandits of various ethnicities). Characters might assume that Ortimay’s chief business is smuggling — and they’d be correct
. If characters present themselves as adventurers, Zindar offers them a quest (see “Side Quests”). 14. Lighthouse A flame burns atop the lighthouse day and night to guide ships through darkness, fog
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. The remainder of the crew consists of six sailors (N male and female bandits of various ethnicities). Characters might assume that Ortimay’s chief business is smuggling — and they’d be correct
. If characters present themselves as adventurers, Zindar offers them a quest (see “Side Quests”). 14. Lighthouse A flame burns atop the lighthouse day and night to guide ships through darkness, fog
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
events. The Race of Eight Winds occurs once a year. Other events take place on a daily, weekly, or monthly schedule. For instance, shifters hold informal hrazhak competitions every night in Lower
competitor who receives aid is removed from play for the remainder of the match. Competitors aren’t allowed to use spells or similar abilities. The only formal hrazhak arena in Sharn is located in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
events. The Race of Eight Winds occurs once a year. Other events take place on a daily, weekly, or monthly schedule. For instance, shifters hold informal hrazhak competitions every night in Lower
competitor who receives aid is removed from play for the remainder of the match. Competitors aren’t allowed to use spells or similar abilities. The only formal hrazhak arena in Sharn is located in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
during the day or night (equal chance of each); roll a d20 again and consult the appropriate table. The Azure Sea table includes entries for several of the most notorious pirate vessels that are
heart made of pearl, which contains drops of dried blood from his true love. This pearl heart has exchanged hands for decades, and the undead captain desires it above all things. The remainder of the crew
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
wyrmling. Development.If the elves return to Redwood Watch, they are warmly welcomed home. The villagers celebrate the elves that night in the village green. If the characters don’t attend, they receive
hoard a century ago, selling pieces to pay for the costs of restoring the destroyed forest and distributing the remainder among the folk living in the forest. However, a trail of coins leads west into a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
during the day or night (equal chance of each); roll a d20 again and consult the appropriate table. The Azure Sea table includes entries for several of the most notorious pirate vessels that are
heart made of pearl, which contains drops of dried blood from his true love. This pearl heart has exchanged hands for decades, and the undead captain desires it above all things. The remainder of the crew
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
wyrmling. Development.If the elves return to Redwood Watch, they are warmly welcomed home. The villagers celebrate the elves that night in the village green. If the characters don’t attend, they receive
hoard a century ago, selling pieces to pay for the costs of restoring the destroyed forest and distributing the remainder among the folk living in the forest. However, a trail of coins leads west into a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of the Long Road, just south of the inn’s stable yard, stands what looks like a grand stone mansion. Two wide wooden doors painted with the symbols of many gods stand open day and night. Inside is a
) “brigands” lurking around Red Larch at night, not to mention monsters ranging from snake-headed rats to ghostly dragons that faded away when approached. (If you’re looking for NPCs to deliver more fanciful
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of the Long Road, just south of the inn’s stable yard, stands what looks like a grand stone mansion. Two wide wooden doors painted with the symbols of many gods stand open day and night. Inside is a
) “brigands” lurking around Red Larch at night, not to mention monsters ranging from snake-headed rats to ghostly dragons that faded away when approached. (If you’re looking for NPCs to deliver more fanciful
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
armor hang from giant bronze mannequins that stand at attention, their backs against the outer wall. A wooden table rests between two doors, and a rug embroidered with an image of the night sky lies
party for the remainder of this part of the adventure but chooses not to accompany them to Maelstrom (see chapter 10, “Hold of the Storm Giants”), saying that he doesn’t want to rile up any more giants
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
armor hang from giant bronze mannequins that stand at attention, their backs against the outer wall. A wooden table rests between two doors, and a rug embroidered with an image of the night sky lies
party for the remainder of this part of the adventure but chooses not to accompany them to Maelstrom (see chapter 10, “Hold of the Storm Giants”), saying that he doesn’t want to rile up any more giants
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
valuable gems include a large uncut diamond (1,000 gp), four small diamonds (100 gp each), a bag of diamond dust (300 gp), four flawed rubies (50 gp each), and four pearls (100 gp each). The remainder of
teleportation magic. T13: Vidorant’s Quarters The north half of these luxurious living quarters holds a study area with a fine desk and two beautiful paintings of night festivals. A delicate curtain opening
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
valuable gems include a large uncut diamond (1,000 gp), four small diamonds (100 gp each), a bag of diamond dust (300 gp), four flawed rubies (50 gp each), and four pearls (100 gp each). The remainder of
teleportation magic. T13: Vidorant’s Quarters The north half of these luxurious living quarters holds a study area with a fine desk and two beautiful paintings of night festivals. A delicate curtain opening
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
investigate those areas because the coven’s minions keep a close eye on him. (The two disguised scarecrows from area T9 lurk around the guest rooms at night, and the gargoyle above the tower entrance of
and is quietly cursing and whispering.
Glitter, a tiefling spy transformed into a kobold by the hags (see “Coven Victims” earlier in the adventure), is working late for his masters. He is trying to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
investigate those areas because the coven’s minions keep a close eye on him. (The two disguised scarecrows from area T9 lurk around the guest rooms at night, and the gargoyle above the tower entrance of
and is quietly cursing and whispering.
Glitter, a tiefling spy transformed into a kobold by the hags (see “Coven Victims” earlier in the adventure), is working late for his masters. He is trying to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a clear, moonless night.
There is nothing peculiar about the panels. The two doors on the north wall open onto stone balconies that overlook a stormy void (area P13) and offer clear views of the
worth 2,500 gp or more). If the characters recruit him, Warduke stays with the party for the remainder of the adventure, then goes his own way. While in the party’s employ, Warduke stoically follows
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a clear, moonless night.
There is nothing peculiar about the panels. The two doors on the north wall open onto stone balconies that overlook a stormy void (area P13) and offer clear views of the
worth 2,500 gp or more). If the characters recruit him, Warduke stays with the party for the remainder of the adventure, then goes his own way. While in the party’s employ, Warduke stoically follows