Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'nights can relies pdf'.
Other Suggestions:
night can rules pdf
nights can rules pdf
night can roles pdf
night can relies pdf
night can relics pdf
Monsters
Icewind Dale: Rime of the Frostmaiden
. Hit: 1 (1d6 â 2);{"diceNotation":"1d6-2","rollType":"damage","rollAction":"Javelin","rollDamageType":"piercing"} piercing damage.Kobolds can be found anywhere dragons are known to dwell, and those that
live in the mountains and hills of Icewind Dale are among the hardiest of their kind. Drawn to the north by a desire to find and serve white dragons, these kobolds adapted as best they can to the
Monsters
The Wild Beyond the Witchlight
knows it can be off-putting to strangers, and it relies on humor to defuse tension.
Alignment. Lawful neutral.
Personality Trait. âIâm generally positive, and I make jokes when Iâm
, Clapperclaw runs out of stuffing and must spend 8 hours foraging for more before it can use this action again.Clapperclaw the scarecrow is 3 feet tall. Created by Granny Nightshade using a tormented
Monsters
Curse of Strahd
Shapechanger. Baba Lysaga can use an action to polymorph into a swarm of insects (flies), or back into her true form. While in swarm form, she has a walking speed of 5 feet and a flying speed of 30
Strahdâs true mother.
Other Mother. When Strahd was still a baby in his crib, Baba Lysaga cast protective spells on him and crept into his nursery on stormy nights to sing magical rhymes to him
Monsters
Mordenkainen Presents: Monsters of the Multiverse
destroys demons he defeats.
Bael also welcomes mortals into his service if they can provide him with an advantage in his politicking. He recruits savvy individuals and relies on them to represent his
succeeds on this saving throw automatically if Bael wishes it or if he is incapacitated.
Legendary Resistance (3/Day). If Bael fails a saving throw, he can choose to succeed instead.
Magic Resistance
Monsters
Thievesâ Gallery
);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Shortsword", "rollDamageType":"thunder"} thunder damage.
Disorienting Words. Edgin magically taunts up to three creatures he can see within
spellcasting ability (spell save DC 15):
At will: friends, message
3/day each: charm person, disguise self
1/day: suggestionInspiring Words (3/Day). When a creature Edgin can see within 60 feet of
Monsters
Icewind Dale: Rime of the Frostmaiden
Innate Spellcasting (Psionics). The squidlingâs innate spellcasting ability is Intelligence (spell save DC 7). It can innately cast levitate at will, requiring no components.
Magic Resistance
, the result is a gnome squidlingâa deformed mind flayer with weak, spindly limbs and oversized tentacles. It relies on levitation to keep its body aloft and uses its tentacles like legs, to
Monsters
Van Richtenâs Guide to Ravenloft
ât function until the start of the nosferatuâs next turn.
Spider Climb. The nosferatu can climb difficult surfaces, including upside down on ceilings, without needing to make an ability
Disgorge","rollDamageType":"necrotic"} necrotic damage, and it canât regain hit points for 1 minute. On a successful save, the creature takes half as much damage with no additional effects.Vicious
Monsters
Mordenkainen Presents: Monsters of the Multiverse
out magic that will aid them, but enchanted objects can be taken or lost. True greatness relies on personal prowess. Faced with this truth, a frost giant might seek a supernatural gift from Vaprak the
can finish such a gory feast.
After devouring the troll sent by Vaprak, bones and all, a frost giant becomes an everlasting one, gaining tremendous strength, an ill temper, and a trollâs
Monsters
Vecna: Eve of Ruin
frightened condition.
Legendary Resistance (3/Day). If Kas fails a saving throw, he can choose to succeed instead.
Regeneration. Kas regains 20 hit points at the start of his turn if he has at least 1
).
Spider Climb. Kas can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Strength of the Night. Kas doesnât require a coffin, and he drinks
Monsters
The Book of Many Things
can choose to succeed instead.
Magic Resistance. Aurnozci has advantage on saving throws against spells and other magical effects.Multiattack. Aurnozci makes one Bite attack and two Tail attacks
save DC 20):
At will: Detect Magic, Heat Metal (7th-level version)
2/day each: Darkness, Dispel Magic, Hold PersonAurnozci can take 3 legendary actions, choosing from the options below. Only one
Monsters
Quests from the Infinite Staircase
Dimensionally Bound. Nafas canât leave the Infinite Staircase or be trapped within a container (such as an Iron Flask). Attempts to transport Nafas to another plane are wasted.
Last Wish. When
, he can choose to succeed instead.
Magic Resistance. Nafas has advantage on saving throws against spells and other magical effects.
Noble Genie. Nafas doesnât suffer any of the penalties that
Monsters
The Tortle Package
geonid canât see and relies on its tremorsense to detect other creatures nearby.
Dark Lairs. Geonids live in natural tunnels and caves. They feed primarily on lizards, rats, slugs, and other
Boulder Guise. While fully withdrawn into its shell, the geonid canât see and is indistinguishable from a small boulder.Club. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit
Cloaker
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
is attached. While attached, the cloaker can make this attack only against the target and has advantage on the attack roll. The cloaker can detach itself by spending 5 feet of its movement. A
creature, including the target, can take its action to detach the cloaker by succeeding on a DC 16 Strength check.
Tail. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction
Mirror Image
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.
A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.
real. You can use your action to dismiss the illusory duplicates.
Each time a creature targets you with an attack during the spell's duration, roll a d20 to determine whether the attack instead targets
Monsters
Infernal Machine Rebuild
Turn Immunity. The eye of fear and flame is immune to effects that turn undead.
Innate Spellcasting. The eye of fear and flame's innate spellcasting ability is Intelligence (spell save DC 16). It can
target it can see within 90 feet of it.
Eye of Fear. The target and up to four other creatures of the eye of fear and flame's choice within 10 feet of the target must each succeed on a DC 16 Wisdom saving
Species
Guildmastersâ Guide to Ravnica
Nothing is perfect. Vedalken not only believe this fact, they rejoice in it. Every imperfection is a chance for improvement, and progress is an endless march toward a state of perfection that can
skilled at not displaying it. Cool rationality guides their actions, they make and follow careful plans, and they are patient enough to do nothing when the ideal outcome relies on such inaction
Goliath
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
elements that can tip the balance one way or the other. Goliaths happily rely on such benefits, but they are careful to remember that such an advantage can always be lost. A goliath who relies too
At the highest mountain peaks â far above the slopes where trees grow and where the air is thin and the frigid winds howl â dwell the reclusive goliaths. Few folk can claim to have seen a
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Monster Manual This update corrects and clarifies some text in the Monster Manual. The changes appear in recent printings of the book. These changes have been applied across D&D Beyond and can also be found via downloadable PDF.
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Premade Characters Below are five premade characters that you can use on D&D Beyond or download via PDF.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Playerâs Handbook This update corrects and clarifies some text in the Playerâs Handbook. The changes appear in recent printings of the book. These changes have been applied across D&D Beyond and can also be found via downloadable PDF.
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Charger If you have the Charger feat, can you make your charge attack when your mount takes the Dash action? The Charger feat relies on you, not your mount, taking the Dash action.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Dungeon Masterâs Guide This update corrects and clarifies some text in the Dungeon Masterâs Guide. The changes appear in recent printings of the book. These changes have been applied across D&D Beyond and can also be found via downloadable PDF.
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Sheila Downloadable PDF Equipment Cloak of Invisibility
Leather Armor
2 Daggers
Shortsword
Shortbow
20 Arrows
Quiver
Thievesâ Tools
Burglarâs Pack
Carpenterâs Tools
Healerâs Kit
the cloak, you can take a Magic action to pull its hood over your head and expend 1 charge to give yourself the Invisible condition for 1 hour. The effect ends early if you pull the hood down (no action required) or cease wearing the cloak.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Rests in Avernus There are no âdaysâ or ânightsâ in Avernus, but time should still be tracked in hour increments. Thus, the characters can take long and short rests as they do normally.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Keeping a Journal A campaign journal documents the progression of your campaign, from the first game session to the last. Your journal can take whatever form works best for you. It might be a
âepisodeâ to âgame session,â but the terms are interchangeable.) A sample Campaign Journal page is provided. Make copies of it, or use it as inspiration for your own journal pages. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Actions This part of the stat block specifies what the ship can do on its turn, using its special actions rather than the actions used by creatures. It even relies on its actions to move; it doesnât
have a move otherwise. The shipâs captain decides which actions to use. A given action can be chosen only once during a turn.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Can you use the Ready action to take the Attack action on someone elseâs turn and then combine the Charger feat with it? No. When you take the Ready action, you can either move up to your Speed or
take a defined action as your Reaction. The Charger featâs Charge Attack benefit relies on both moving and taking the Attack action on the same turn.
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Sheila Downloadable PDF Equipment Cloak of Invisibility
Leather Armor
2 Daggers
Shortsword
Shortbow
20 Arrows
Quiver
Thievesâ Tools
Burglarâs Pack
Carpenterâs Tools
Healerâs Kit
the cloak, you can take a Magic action to pull its hood over your head and expend 1 charge to give yourself the Invisible condition for 1 hour. The effect ends early if you pull the hood down (no action required) or cease wearing the cloak.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the dragon to provide a distraction, allowing the character to move to a safer location or use a class feature that relies on an ally being near the dragon (such as Sneak Attack). What Can Vellynne Do
NPC Support Ten-Towners are happy to let adventurers fight the dragon while they flee for their lives. If the characters are the ones who need saving, you can have one or more courageous NPCs help
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Playerâs Handbook plus One You should think about which products players can use to create a character. The Adventurers League specifies that a player can use the Playerâs Handbook and one other
official D&D source, such as a book or a PDF, to create a character. This restriction ensures that players donât need to own a lot of books to make a character and makes it easier for DMs to know how all
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Ability Checks In addition to roleplaying, ability checks are key in determining the outcome of an interaction. Your roleplaying efforts can alter an NPCâs attitude, but there might still be an
element of chance in the situation. For example, your DM can call for a Charisma check at any point during an interaction if he or she wants the dice to play a role in determining an NPCâs reactions. Other
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
determine exactly what your heroic destiny is and set you on the right path to fulfill it, so you can become the hero you know youâre meant to be. View Character Sheet Downloadable PDF Elf Wizard Richard
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
to be trusted.â Arthur Sedgwickâs Traits Ideal. âThe sicknesses of the world are vast, but I can help others find the medicine they need.â Bond. âI canât withhold care, no matter how ill a soul might
and make deductive leaps. Despite his experience with the paranormal, he relies on his husband Arthur to keep him out of true supernatural peril. Still, the detectives manage to find trouble wherever
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
advantage can always be lost. A goliath who relies too much on them can grow complacent, a recipe for disaster in the mountains. This trait manifests most strongly when goliaths interact with other folk
territory, not reliance on magic items, money, or other elements that can tip the balance one way or the other. Goliaths happily rely on such benefits, but they are careful to remember that such an
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Ability Checks Ability checks can be key in determining the outcome of a social interaction. Your roleplaying efforts can alter an NPCâs attitude, but there might still be an element of chance if the
thinking of how you will interact with an NPC; use an approach that relies on your groupâs skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.






