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Returning 35 results for 'nights change ready pdf'.
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Monsters
Fizban's Treasury of Dragons
unconscious creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The greatwyrm magically transforms into any creature that is Medium
is renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of
Monsters
Vecna: Eve of Ruin
blood to sow terror rather than for sustenance. If destroyed, Kas revives in 1d100;{"diceNotation":"1d100", "rollType":"roll", "rollAction":"Strength of the Night"} nights in an unoccupied space in
;s home world.
Sunlight Hypersensitivity. While in sunlight, Kas takes 20 radiant damage at the start of his turn, has disadvantage on attack rolls and ability checks, and canât use his Change
Monsters
Fizban's Treasury of Dragons
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The greatwyrm magically transforms into any creature that is Medium or Small
renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of mercy or
Monsters
Fizban's Treasury of Dragons
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The greatwyrm magically transforms into any creature that is Medium or Small
renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of mercy or
Monsters
Fizban's Treasury of Dragons
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The greatwyrm magically transforms into any creature that is Medium or Small
renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of mercy or
Monsters
Van Richtenâs Guide to Ravenloft
damage.
Change Shape. The emissary polymorphs into a Small or Medium creature of its choice or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is
emissaries are the fingers of alien realms, digits that tip the scales of reality toward terror. Heralded by ominous astrological events, these ravenous invaders make worlds ready for unimaginable masters or
Monsters
Fizban's Treasury of Dragons
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The greatwyrm magically transforms into any creature that is Medium or Small
renowned as an impartial judge who is equally ready to serve as jury and executioner when dragons commit grave injustices against dragonkind. He is lawful neutral, and he is said to be incapable of mercy or
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainenâs Tome of Foes
finishing a long rest, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrinâs current
emotional state. For example, an eladrin might shift to autumn if filled with contentment, another eladrin could change to winter if plunged into sorrow, still another might be bursting with joy and become an
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
canât fully change shape, they can temporarily enhance their animalistic features â a state they call shifting. Each shifter walks on the knifeâs edge between the wilds and the
Backgrounds
Baldurâs Gate: Descent into Avernus
find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through.
You thrive in front of an audience. You know how to entrance them
less than perfection.
8
I change my mood or my mind as quickly as I change key in a song.
d6
Ideal
1
Beauty. When I perform, I make the world better than it was. (Good
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
serpent gods taught the humans how to take on aspects of the snake, but the cost of the change was high, requiring many sacrifices for each person to be transformed. Entire households of slaves in
remained ensconced in their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
The Shifting of the Seasons The worlds of Abeir and Toril drifted apart in 1487 and 1488 DR. In some places this change was accompanied by cataclysm, while in others the shift went without notice
. Astronomers and navigators who closely watched the stars couldnât fail to see that there were nights when they seemed to hang in the sky. The winter of 1487â1488 lasted longer than normal. It was then
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
I have a readied action. Can I stop readying to take an Opportunity Attack? Or does the Ready action take a full-round commitment? Think of the Ready action as a preparatory action rather than a
commitment. By taking the Ready action, youâre giving your character access to a tailor-made Reaction to use in a given circumstance. However, youâre not bound to take that readied Reaction. As combat
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, kobold females arenât exempted from war or work. Furthermore, kobolds can slowly change sex. If most males or females of a tribe are killed, some survivors change over several months until the
room to dig, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
friends and kin, shifters place great value on self-reliance and freedom. Itâs a shifter proverb to âalways be prepared for the journey yet to come,â and most shifters strive to be ready for change or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
friends and kin, shifters place great value on self-reliance and freedom. Itâs a shifter proverb to âalways be prepared for the journey yet to come,â and most shifters strive to be ready for change or
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
ready to fire. An arrow produced by this weapon deals Force damage instead of Piercing damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the arrow emits Bright
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
ready to fire. An arrow produced by this weapon deals Force damage instead of Piercing damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the arrow emits Bright
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
nights ago and was kidnapped â or worse. If you agree to track him down with all due haste, I can offer you ten dragons apiece now, and I can give you each ten times that when you find Floon. May I
has not been going well.) If pressed, Volo urges the characters to trust him, and promises heâll have the rest of the reward, 100 gp per character, ready to deliver once Floon is returned to him
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Halaster Blackcloak If the adventurers have made their way to this level, Halaster is equal parts impressed and curious. He is ready to grant the characters an audience, having kept an eye on their
progress. True to the nature that earned him the moniker âMad Mage,â Halasterâs demeanor toward the characters can change on a whim. He might alternate between seeming furious, baffled, annoyed, amused
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ruined cityâs foundation and wind through substructures of the eastern district. These tunnels and buried ruins are the Path of Memories, and they are far from abandoned. When youâre ready to start this
a large seam in the wall, after which the rockâs texture abruptly changes. Ahead, the tunnels stretch on.
The change in the rock marks the transition from the natural stone of the local cliffs to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Werewolf Changed by the Ferocity of the Wolf Habitat: Forest, Hill; Treasure: Any Werewolves change from their humanoid forms into fierce wolves or wolf-humanoid hybrids. Werewolves can shape-shift
voluntarily, but many canât resist transforming during the nights of a full moon. Werewolf Medium or Small Monstrosity (Lycanthrope), Chaotic Evil
AC 15 Initiative +4 (14)
HP 71 (11d8 + 22)
Speed
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
within an inch of their lives, yet still be ready to fight again the next day. If this approach doesnât fit your campaign, consider the following variants. Epic Heroism This variant uses a short rest
of 5 minutes and a long rest of 1 hour. This change makes combat more routine, since characters can easily recover from every battle. You might want to make combat encounters more difficult to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
sidebar on the last page? And after all the time youâre going to put in getting ready to run this adventure? Outrageous! Someone needs to teach these people a lesson.
If youâre running the adventure for
interesting. And never forget that you can change up any aspects of the adventure to make them a better fit for your campaign. Swap monsters around to keep the players guessing, or make use of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
lights of civilization known as Ten-Towns but also the indigenous flora and fauna that need sunlight and the change of seasons to survive. Not all creatures are discouraged by what has transpired
north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
of a maze that might change configuration from time to time. To use the crossing, one must walk or run from the mazeâs entrance to its center. Creatures who circumvent the maze using magic or flight
crossing requires that a particular act be performed inside it or a particular object or creature be present. 6 Ruined Tower. The ruins of an ancient elven tower house a fey crossing. For three nights
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrinâs current emotional state. For example
, an eladrin might shift to autumn if filled with contentment, another eladrin could change to winter if plunged into sorrow, still another might be bursting with joy and become an eladrin of spring
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Sunblight is still alive, the characters might want to finish him off before turning their attention elsewhere. Once sheâs confident that the characters are ready for the challenges that lie ahead
, including the ability to change the weather. (âThink of what that could mean for Icewind Dale!â Vellynne adds excitedly.)
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
time, and the characters have 24 hours until the train departs. Glitch takes the characters to the train when theyâre ready (see âCatching the Trainâ below) and stays with them in the interim. Glitch
configuration can change, so Glitch canât say much more about the size of the train or the order in which the cars will be arranged. The configuration of the cars might be different than whatâs shown on
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Reporting for Duty Once the characters are ready to begin work with Kalamanâs military, they can report to Castle Kalaman. If they look for Darrett among the other Vogler survivors, heâs nowhere to
stands as you enter. âThank you for coming. I wonât mince words: weâre in the dark regarding the dangers I fear are fast approaching our gates, and your role will be to change that. But first, you must
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
gate, but the attacks exploit every shift change and flawed positioning. Kalar fears a spy is in Rigusâs midst. If the characters can prove they have any sort of martial aptitude, Kalar offers to hire
each, and their choice of equipment from the Rigus officerâs armory (detailed in the âConclusionâ). Once Kalar and the characters come to an arrangement, she can escort them to the gate to Acheron when theyâre ready.
Compendium
- Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu
, she felt the mood at court change. The twinsâ father wasnât a noble, and one of her trusted advisers, Lord Invido, suggested this consort might try to usurp her throne. But it was Invido himself who
. Ignis was ready to fight for her family and throne, but Invido had already turned the other nobles against her. Outnumbered and afraid for her children, she fled. Arthur and Ignis could never
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
ready to play. Or maybe your group needs a break or a diversion from the ongoing campaign. In any of these cases, you can pick an adventure from this book and run it.
In an Ongoing Campaign Maybe
campaign, and you want to give them a change of pace before they get immersed in the next act of the unfolding drama. Or theyâre traveling halfway around the world, and youâre looking for something to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
. Adventure Stockpile Besides tracking each session of your campaign, keep a list of adventure ideas. Even if you donât end up using every adventure idea, having a stockpile will keep you ready for
adventure tucked in the middle of a serialized campaign can be a welcome change of pace for you and your players.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
shine. Character Arcs Like most protagonists in film and literature, D&D adventurers face challenges and change through the experience of overcoming them. By incorporating each characterâs motivations
Goals. Characters can change their goals whenever they please, but you can encourage them to do so by giving them significant victories roughly every 5 levels. When characters accomplish their goals






