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Returning 7 results for 'nobles choosing reasoned pdf'.
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Baphomet
Legacy
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Monsters
Out of the Abyss
succeeds on any of these saves or the effect ends on it, the creature is immune to Baphometâs Frightful Presence for the next 24 hours.Baphomet can take 3 legendary actions, choosing from the
reasoned with when my rage has been stoked.â
21â40
âI degenerate into beastly behavior, seeming more like a wild animal than a thinking being.â
41â60
&ldquo
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
character flaw that lasts until cured. See the Dungeon Masterâs Guide for more on madness. d100 Flaw (lasts until cured) 01â20 âMy anger consumes me. I canât be reasoned with when my rage has been
it, the creature is immune to Baphometâs Frightful Presence for the next 24 hours.
Legendary Actions
Baphomet can take 3 legendary actions, choosing from the options below. Only one legendary
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
character flaw that lasts until cured. See the Dungeon Masterâs Guide for more on madness. Madness of Baphomet d100 Flaw (lasts until cured) 01â20 âMy anger consumes me. I canât be reasoned with when my
the effect ends on it, the creature is immune to Baphometâs Frightful Presence for the next 24 hours.
Legendary Actions
Baphomet can take 3 legendary actions, choosing from the options below. Only
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
signed contract inside each one. These contracts outline the terms of loans made by Victoro to various nobles, merchants, and guilds. The drawer also has a secret compartment that characters can find
card table. Ten wealthy nobles are playing a high-stakes game of Three Dragon Ante. A character can play around by betting 5 gp and making a DC 15 Intelligence check, adding a proficiency bonus if the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
Actions
On its turn, the galley can take 3 actions, choosing from the options below. It can take only 2
, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
Actions
On its turn, the keelboat can take 2 actions, choosing from the options below. It can take only 1 action
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
armor
Abjurer Wizard Abjurers specialize in creating protective magical wards. Monarchs, nobles, and other wealthy individuals commonly hire abjurers to provide protection. Abjurer Wizard
Medium
transmuter has resistance to acid, cold, fire, lightning, or thunder damage (transmuterâs choice whenever choosing this benefit).
Speed. The transmuterâs walking speed is increased by 10 feet
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
elaborate designs pressed into the leather, and his work is popular among Waterdhavian nobles who enjoy horseback riding. Although he hails from a prominent Waterdeep family (the Margasters), Othovir never
room, barely noticed by the Trollâs other patrons. A lifelong resident of Neverwinter, he was âbanishedâ by his superiors to the Allfaiths Shrine in Red Larch. He has yet to arrive there, choosing






